Destiny [D2] Trials of Osiris Megathread [2020-03-27] |
- [D2] Trials of Osiris Megathread [2020-03-27]
- Daily Discussion - Salt-Free Saturday!
- BUFF/FIX WARDEN'S LAW (the lone weapon in the Double Fire archetype)
- Ok Bungie, first you took my Felwinters helm and now my whole head?
- I feel like exotics are getting disabled way to much and way too frequently.
- Remove all weapons from Rahool’s loot pool and give them to Banshee
- Bunkers should’ve been fast travel zones after unlocking them.
- Exotics should not take 3 ascendant shards to masterwork
- Bungie, can we at least get ornaments/items we don't have from the Luminous Engrams rather than duplicate legendary ghosts/sparrows that we will never ever use
- Outbreak Perfected's outlaw should be changed to rapid hit
- Community Focus: CoolGuy
- (Spoiler) Ana Bray and the gang go on an adventure for answers, and all they find is terrible things! Sometimes it's better for things to be forgotten, or to never know the truth.
- Bungie, this game now just feels like a mobile game. A bounty simulator with minimum content but regular updates (Seasons) to keep a treadmill going to collect materials
- Someone please discover an exploit with Citan's Ramparts
- I feel like the Javelin should be able to deal with champions
- Bungie Im flattered that you think I’m good enough to me matched against a stacked team of trial emblem, glowing armor wearing guardians.
- Real work is more efficient way to obtain Eververse items than farming bright dust.
- Clown Cartridge Stacks with Back Up Mag and can lead to 11 shots in a single Grenade Launcher Mag
- EP Armour Update
- Seasonal Mod slots should be universal for exotics, and Comet-DLC armor should be able to hold any mod from that year
- The Season Pass needs more Bright Engrams to compensate for the inability to buy them.
- So Bungie said now that they are split from Activision, that they are "In charge of our own Destiny". Looking at the state of the game right now, is this really what they wanted their game to be?
- KDA and Zones captured should matter more than the amount of kills in game types like Control and Iron Banner
- Exodus crash still sucks
- Ok I have to say something. Console players could really use some aim assist on the warmind cells. Sometimes they are a pain in the ass to shoot especially when they're in a crowd of adds to that your aim is trying to guide you to. HELP US BUNGIE!!!
- Felwinter's Helm disabled?
- In the future please keep all Seasonal activities to matchmade instances. Loading into Anchor's Line 1000 times to try and get a group for the PE is the worst.
[D2] Trials of Osiris Megathread [2020-03-27] Posted: 27 Mar 2020 10:02 AM PDT Trials of Osiris are LIVEThis thread is for all general discussion, questions, thoughts, musings, wonderings, etc. for the Trials of Osiris. FAQWhat is Trials of Osiris?
How Long do the Trials of Osiris last?
Where do I go to find Guardians to compete with in the Trials?
What if I have a question about another piece of armor/weapon or general Trials question?
Trials of Osiris MapWidow's Court RewardsRotation not known yet, please let us know!
Bounties
Passages
[link] [comments] | |||||||||||||||||||||||||||||||||
Daily Discussion - Salt-Free Saturday! Posted: 28 Mar 2020 02:00 AM PDT Howdy Guardians! Today is Salt-Free Saturday! Wanna get your Destiny discussion going without worrying about negativity? Wanna talk about things you like in the game without anyone jumping down your throat? This is the place for you. Our rules will still be enforced here, with the (hopefully obvious) addition of NO SALT ALLOWED. And remember, keep it related to Destiny. (Note: This does NOT mean that salt-free posts are to be relegated here. Only that salt isn't allowed in this Megathread.) [link] [comments] | |||||||||||||||||||||||||||||||||
BUFF/FIX WARDEN'S LAW (the lone weapon in the Double Fire archetype) Posted: 27 Mar 2020 11:51 AM PDT Some background: Warden's Law is a 110 RPM hand cannon that falls into the Double-Fire archetype. It basically splits the bullet in half, and does 1 extra damage compared to other 110 RPM's. The weapon is a nightfall exclusive weapon, coming from the "Warden of Nothing" nightfall. Link to weapon: https://www.light.gg/db/items/233423981/wardens-law/ HOWEVER: The weapon is extremely bugged. Initially, the curated roll came with Fourth Times The Charm, and people assumed that after 2 shots were fired, the perk would proc. This would have been very interesting. Of course, it ended up being broken and Bungie simply replaced Fourth Times The Charm with Zen Moment. Lame. In addition to that being broken, the weapon also doesn't work with artifact mods. I'm fairly certain that unstoppable shot doesn't even work, but I may be wrong. Warden's Law is a very unique weapon that had a lot of potential. While it is a forgotten weapon, I'm sure myself and many others would be excited to see it be reworked and possibly even buffed, since it's a one of a kind weapon. [link] [comments] | |||||||||||||||||||||||||||||||||
Ok Bungie, first you took my Felwinters helm and now my whole head? Posted: 27 Mar 2020 12:36 PM PDT It looks like that disabling Felwinters helm while wearing it had some unintended side effects. [link] [comments] | |||||||||||||||||||||||||||||||||
I feel like exotics are getting disabled way to much and way too frequently. Posted: 27 Mar 2020 12:55 PM PDT Bungie just disabled Felwinters Helmet. They have now disabled 2/3 new exotic armor pieces this season, and over the past 3 season multiple exotics were disabled. Does testing not get done on these? I vaguely remember in a long ago TWAB where they said that disabling exotics were a last resort option, now they seem like knee jerk reactions. [link] [comments] | |||||||||||||||||||||||||||||||||
Remove all weapons from Rahool’s loot pool and give them to Banshee Posted: 27 Mar 2020 02:35 PM PDT Also reduce the amount of gunsmith parts needed for a package. Now Banshee has more stuff and Rahool's loot table is less diluted. Armor from one vendor and weapons from the other. Edit: To be clear I'm not talking about legendary engrams that drop from enemies or Prime Engrams. I'm talking about the purchasable engrams you can get directly from Rahool [link] [comments] | |||||||||||||||||||||||||||||||||
Bunkers should’ve been fast travel zones after unlocking them. Posted: 27 Mar 2020 01:09 PM PDT No way this is happening this season. Just an idea for future content. [link] [comments] | |||||||||||||||||||||||||||||||||
Exotics should not take 3 ascendant shards to masterwork Posted: 27 Mar 2020 01:50 PM PDT They should cost as much as all other armor, they lack a seasonal mod slot! [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 09:59 AM PDT Its really annoying that these rare engrams you get after 5 pass levels rewards you with nothing, most of the time. I get that we may get duplicates when we have everything, but I don't. I still have 6-7 ornaments that I don't have contained in the engram. Why am I getting duplicates? It doesnt make sense. I don't even get bright dust from them... Please. [link] [comments] | |||||||||||||||||||||||||||||||||
Outbreak Perfected's outlaw should be changed to rapid hit Posted: 27 Mar 2020 08:48 PM PDT It would make an already amazing gun used even more, and would fit the power fantasy of the weapon. Since its exotic perk would work so well with rapid hit. BUNGO PLZ [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 07:56 AM PDT Source: https://www.bungie.net/en/News/Article/48885 This last weekend, I was looking at a few of my new Trials weapons and thinking, "Huh, I wonder if these have good rolls. Who do I trust to give me a weapon review with multiple points of view that could help me come to a decision?" After some time pondering, I remembered an awesome weapon review from Season of Dawn on the Steelfeather Repeater Auto Rifle. The strengths and weaknesses of the weapon were explored, and multiple weapon rolls were presented. The review shared the perspective of a Controller user, but also from that of a keyboard and mouse pro. With a detailed overview of things to consider, I was able to come to my own conclusion on a desired roll. I think it's only right that this cool guy gets a bit of spotlight in our Community Focus series. Maybe you'll find a few weapon reviews to help you understand perks, stats, and more! Enter: CoolGuy. So, CoolGuy, what makes you so cool aside from these weapon reviews? Who are you, what do you do for a living, and what inspired your callsign?
What brought you to start doing weapon breakdown videos specifically?
It's been awesome seeing you and your channel grow with each Season. Two weeks into Season of the Worthy, what's your favorite loadout?
Ah, good ol' Duke. One of my coworkers loves it so much, it's their call-sign. Of any weapon in Destiny or Destiny 2, which is your favorite?
Cayde would be proud of every single word you just said. Brings a tear to our eyes! Where do you find yourself most active in Destiny right now? Favorite Crucible playlist?
Do you have a Last Word to share before signing off? Hah! Get it?! I made a weapon pun! You make weapon reviews! But seriously, any words of wisdom before you go?
Thanks for stopping by. Don't be a stranger, and we'll be watching for your next review. Cheers! We hope you enjoyed this week's Community Focus. If you'd like to follow CoolGuy, here are a few places you can find their content: Future facing, we're always on the lookout for Guardians deserving some spotlight. If there's anyone you'd like to see in the future, sound off! Artists, creators, and more are welcome! It's always a pleasure getting to know the community, and we're eager for more. Cheers, -dmg04 [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 09:28 AM PDT This post contains information regarding lore from Bungie.net. At the VERY END of this post there will be MAJOR SPOILERS. They will be marked when it starts, so you are safe to read the vast majority There is no TL;DR, this is really, really, really long and I even cut out huge chunks of the lore tabs. Yes, really. I highly encourage you read it, not because I wrote it, but because this opens your eyes to Ana Bray and Clovis Bray. Decided to post this one early since I have the free time. Our favorite former Clovis Bray Scientist and her gang decide to go on an adventure, this time looking for the famed Atlas. Atlas was the "journal" of Clovis Bray himself, and is assumed to have every little secret the organization ever had. With the help of Jinju (her Ghost) and Big Red (Rasputin) they decide to check out a new signal coming out of Mars. It probably wasn't a good idea. Legacy Pt.1 This whole thing starts off with Ana walking through a sandstorm (or some kind of storm) following the trace of an energy signature, a significant one. Upon arrival of the location, they realize there is no one around, no biometric activity. Completely abandoned, and they are surprised by this (and delighted). They assume the power is being generated through Geothermal means, because of how much it is, and because there is an active Volcano near by. They get inside, and immediately realize they are at a Clovis Bray site. Clovis-9. Ana is perplexed because she thought she had seen all of the Clovis Bray sites. They enter a room and notice a vault like door had been blown open. Upon further analysis they realize it had to have happened during the Golden Age, long time ago. The mechanism used had to be very sophisticated to break through the door in the manner that it did. They do another scan, and make the conclusion that whatever did this isn't around anymore. Their goal at this point is to try and find an access point in which Rasputin can gain access to the facility and the info stored inside, but they can't find one. Eventually Jinju goes and restores power to the building, they enter an elevator and descend deeper into the complex. When they get down they are greeted with the sight of servers, a lot of them. Ana gets excited because she thinks they actually stumbled upon Atlas. However, the servers were shielded and being powered externally. Jinju makes the remark that it is weird that essential servers would be on auxiliary power. They enter the "Pillory Mainframe: Paragon", and notice that there had been a gun fight here. But the bullets all went in one direction. Power is restored, and the door in front of them scans Ana, identifies her based off her Clovis ID, and opens. Sometimes it's better for things to be forgotten There's three bodies on the floor. Three exo's. In the middle of the bodies was the Golden Age device used to break into the vault door earlier in the facility. The Exo's were wearing Braytech uniforms, and Ana notices an ID on one of their belts. "0220-17, ECHO PROJECT, PARAGON CLEARANCE" They used this ID to enter the elevator and get down here. But Echo Project is not something Ana is familiar with, in fact she had never seen it mentioned in any other Clovis site or Database she had encountered. Now off the bat this whole situation is odd, Exo's in Clovis Uniforms broke into this place during the Golden Age, had a shoot out and died, but their bodies were left here and they had special clearance for this shadow project. Now at this point this is weird, but then the awful series of events and revelations starts here. Power turns back on. Instantly a robotic voice asks for their ID. Ana. having no idea what's going on panics and uses the very convincing response of "I don't know!" Then she says her name "Bray, Anastasia" They get scanned. "Anomalous Entity Detected. Rogue Mind Detected" Now let's freeze frame right here, so we understand why this is weird. There's only one person in the room (Ana), then her Ghost (Jinju), and Rasputin is in her helmet. There's only one "Mind" here, and apparently it's a Rogue one. Hey Ana, some advice, maybe let's not walk blindly into sketchy places. She doesn't take that advice. Immediately after Robot Voice says it's detected a Rogue Mind, two turrets drop out of the sealing and open fire on Ana. Ana being a Guardian and very skilled, shits on the turrets with little to no problem. But the fact she tripped a security alarm is weird. Why? Because she is/was Ana Bray. One of the main figures of the entire organization. It couldn't be her, right? Like I said, there's only one Mind in the room. Naturally, she decides they need to look for answers. They use the Echo ID to get into the main room and access a console. Revelation #1: Echo Project has 12 sites, Clovis 1-12, they are currently on 9. Revelation #2: Echo Project sites are completely removed from Warmind network. They are independent from Rasputin. This is strange because Rasputin is Clovis made, and the best defense AI Humanity has ever seen. Why not integrate? Revelation #3: The sites are all over the place. Earth, the Moon, Europa, Asteroids in the Tangled Shore, Mars and as far out as Uranus. One of said stations, an orbital station, has a pending Echo request. There is also indication of a "Redline Protocol" which Ana has also never heard of. Redline Protocol
Now in the event of a "Rogue Mind incident", there is the Echo Contingency. The gist is that if they detect a Rogue Mind, Echo severs all connections to not be compromised. Now at this point we don't know what the Echo Project is, but we know that the Redline Protocol happens in the same case. Redline protocol is designed to partition a Warmind's...mind and quarantine it at 12 different locations. In other words, our friend Big Red is considered a Rogue Mind, and this Redline Protocol was activated, causing his mind to be scattered in 12 different places. We know this because we actually reversed this (unknowingly) when we re-established Rasputin with all (or most) of his fragments. (People consider this a retcon because Charlemagne ended up being just a piece of Rasputin, instead of a separate Warmind. Also they all had individual names, anyway doesn't matter now because they are all Rasputin). They figure out a way to get Rasputin into the facilities database, so he can look through his own brain, or whatever part of his brain was at the facility. Ana notices all of the connections are one way, and all of them are closed systems. Meaning she would manually have to go to all 12 sites to connect them all. Hey, wasn't there a site that had an Echo request pending? Well, it just so happens to be falling out of orbit and crashing into Uranus. They've got 42 days to get there and get whatever info they can. The distress signal coming from it was not automated however, it was manual. Alright, that wasn't the most interesting thing in the world I know, but it had critical information about the situation at hand. Rasputin was deemed to be Rogue and not functioning properly during the Golden Age (probably during the Collapse). He's still flagged as such. I get it, but where are all these terrible things you mentioned in the title Oh boy, buckle down cause shit goes downhill right off the bat on this next part. Legacy Pt. 2 (The longest lore post in Destiny history as far as I am concerned) They are on their way to Uranus and talking on Ana's ship. Jinju confirms the Exo's are in fact Golden Age, circa The Collapse. She also confirms that "Pillory" (has to do with Redline) was made to separate Rasputin in the case he became "insubordinate". Ana says it's "disgusting", but she's also biased. Probably should have waited for the full explanation before saying that.
Hey remember that "disgusting" thing you just talked about. You were one of the main people who made it.
Then they talk about her friend(?) Camrin, who works in Owl Sector WHY DOES THAT MATTER Ana calling something disgusting and then being involved in it is foreshadowing the fact they are currently talking about someone who is actively investigating the Lunar Pyramid. You don't say? Pyramid? You wanna guess what happens next?
Knock knock, guess who's here!
Translation: Bitch RUN
They make it out of the jump and are in the orbit of Uranus. Not out of the woods yet
They have to deal with a bunch of Warsats shooting them on site. They shoot "Spikes" at them to allow Rasputin to hack them and use them to help defend. They are successful and are now near Caelus Station, their destination.
Hey man, I don't know about you, but judging by the way things are going off the bat, maaaaybeee this isn't a great idea to be both this far out and be at this station. Just a thought. They got on the station, and it's strange. There are 3 biomes, there are greenhouses. Everything is locked under a file named "Contingency". It seems this place was never inhabited. It exists as a back up. Guess no one made it, right? Now let's get creepy
Mannequin Cadavers. Human bodies? Are they referring to the Exo's as Mannequin Cadavers? If one of you can tell me I'd appreciate it. They find a Frame (think Redjacks, Sweeperbot, etc. Those are Frames), crumpled over, dead. Jinju looks into it and finds out this isn't just some Frame, it's the station manager. So Jinju decides to try and get power to the Frame and reactivate it. Maybe they can get some information.
They get to the main section of the station and are greeted by a sign in large red letters
So what's the station for?
Ana is really regretting this decision to come here, and that "disgusting" comment is REALLY coming back to slap her in the face.
Every where it says 12, this Frame said 12, but now there is 13? Well, let's do simple math. 1-12 were satellite sites that were separated from each other so each part of Rasputin was quarantined and cut off from the others. So if 12 of them were parts, there had to be a center for all of it. Cue #13.
I wonder if that statement will also come back to be a slap to the face? Hmmm.
You ever played Battlefield? If you have, you know what a glint in the distance means.
Oh Ana, let's plan things better in the future. This had bad news written all over it from the moment they walked through the vault door on Clovis-9 back on Mars. This has been an awful experience. And now you just got sniped in the chest. Surely it can't get any worse...right? Now, stick with me here, because details matter here. Echo-1 was on the chest of those dead Exo's on that ship. Pay attention to the headers of the segments. Also pay attention to what I put in bold. Echo-0
Echo-7
Echo-22
Echo-41
Echo-89
Echo-173
Echo-390
Echo-877
The Warden speaks for the first time in many storms. Her twisted promises are fresh to His ear. "When we return." Etched in mind.
Echo-2625
Echo-2625 (Present Day)
A lot to digest here. I know it's a lot, but it is important not to leave anything out. Let's take it from the top. Echo-1 and Echo-2, their task was to establish and oversee embryonic development at Colony M31, Site-A and Site-B. The sites don't mean anything at this moment, their task is important. They were going to rebuild human life, because they expected Rasputin to destroy it all, or let it all be destroyed. That's why the Echo Project was completely independent. That's why it was the Echo Contingency. What to do when we lost, not if. Ana was one of the main people in charge of the whole thing, and she chose the people here. Now, if they were volunteers the Frame would have probably said. It didn't, and I am pretty sure Ana knew the answer to that before she said it. Sometimes it's better for things to be forgotten. That being said, she didn't have full access to everything about the project. She had "Paragon" level access, she knew who to choose, where the sites were, but not everything about the project. Basing it off that these people weren't here voluntarily, I'd hazard to say they didn't voluntarily choose to be Exo's. This is Clovis Bray after all. The Frame can't tell her something and requires Ana to have a verbal cipher to unlock it. Obviously, not being the Ana Bray of the Golden Age, she doesn't know it. But we know that the Echo station requires a link to something classified. Frame could talk about sites 1-12. but not 13. Seems classified to me. Back in the action Ana comes too, but is losing a lot of blood, and oxygen, and realizes she's been shot. Rasputin is pissed off at this point and literally deletes everything within ten meters of where the shot came from. While Ana is receiving aid, she is working with Rasputin to figure out where the shooter is. Rasputin realizes the person has Active Camo. Echo-2625 (that's a lot of resets), decides he needs to make sure the Warden is dead, and moves for the kill.
Ana realizes whatever the hell she did was probably so terrible and inhumane that she probably doesn't even want to know. This guy, who lived for eons being tortured, dying over and over again. He hates Rasputin, her Thunder. The Thunder that gives life but does not take. He was a prisoner, and Ana his Warden. He wanted revenge for what she had done, he wanted revenge for his brothers and sisters. Revenge for all the lies. Ana is absolutely having an awful day. Now it's decision time. What now?
She doesn't want anyone to know who she was, and now she probably doesn't either. She has been trying to find out who she was since she was revived with her ID on her. She thought she had left a positive legacy, played a major part in helping create the single greatest human creation, Rasputin. Instead, she found out she was no better then anyone else at Clovis Bray. She was no hero. Maybe Rasputin isn't one either, if she was a part of a program made to escape him. Maybe this was all a mistake. END THIS IS NOW THE PORTION THAT CONTAINS MAJOR SPOILERS, feel free to avoid it if you don't want to be spoiled. This pertains to my post yesterday regarding Rise of Iron and Felwinter's Lie I just wanted to put this in at the end (of a ridiculously long post) because it was something I noticed last night that blew my mind. Read this: https://www.ishtar-collective.net/cards/lord-timur?highlight=lord+timur If you read my post yesterday, that should sound suspiciously familiar. Now go and read this (only the bottom section, with the Dark Age header): https://www.bungie.net/en/News/Article/48809 There were comments about how Felwinter's story was a retcon on his character. The first lore tab is from Rise of Iron's release. This story has literally been there since the start. And now that you know everything about who Felwinter really is, it becomes so obvious. I found it incredible that they actually picked up the exact same moment, and added all the depth. The first one is what Timur saw, the second is what Felwinter saw. Two different perspectives on the same story. Timur didn't know he almost died, that's why it's not mentioned in his lore piece. But they line up perfectly. I don't know about you, but that blew my mind. Really solid work from Bungie. [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 02:06 AM PDT And it just doesn't feel great to play. It's a simulated loop where you're pulling a slot machine while doing chores for bits (literally) and pieces to level something up It's not that the game feels bad. It just doesn't feel rewarding or satisfying like a looter shooter should anymore because the focus seems to be on making us play rather than keeping us playing Bounties need to stop being the point of the game and more love needs to be given to the glorious world we play in. Eververse needs to stop being the source of the cool and quirky cosmetics and let us have some for mastering content or feats not easily done that are RELATED to their activities. Trials ornaments and strike loot to name a few. Add some more rng back into the game, sure it can feel bad but it was more satisfying than some of these quests that do nothing but make us re-run year or 2 year old content Trials doesn't seem like it got full love and attention, just a nostalgia trip and a GOTCHU because it's roping people in to play which will fall rapidly if the farming issue isn't addressed and if it's an extreme change, do it soon, not next season All this comes from a good place but if you start at Forsaken the downward slide is concerning and making people switch off, not rush back to the game Just my 2 cents [link] [comments] | |||||||||||||||||||||||||||||||||
Someone please discover an exploit with Citan's Ramparts Posted: 27 Mar 2020 01:05 PM PDT | |||||||||||||||||||||||||||||||||
I feel like the Javelin should be able to deal with champions Posted: 27 Mar 2020 07:16 PM PDT The Javelin (or is it the valkyrie? I get confused... The spear thing) just feels super weak and borderline useless in most circumstances. I think if it handled the champion abilities it would actually be useful in those encounters. Right now, there is no reason to use it instead of (or even alongside) a heavy frame. Just supposed to be this ultimate weapon from Rasputin, and there is really no reason to even get it [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 09:32 AM PDT But I'm NOT. I know this is the same thing said over and over again, but matchmaking is so broken. This week with IB it's even worst. Load into a match and everyone on the opposing team has their emblems on, sporting their red glows and Astral Horizons. And my team is eating glue. I'm not bad at crucible, but your matchmaking must think I'm a ringer to carry a team against that kind of stack. Edit: I feel this started bringing out some sour player. I'm not commenting on how hard or easy Trials are, I'm just saying when one team ends with 3.0 Kds and the other team has all under 1.0 matchmaking is a bit off [link] [comments] | |||||||||||||||||||||||||||||||||
Real work is more efficient way to obtain Eververse items than farming bright dust. Posted: 27 Mar 2020 09:41 AM PDT You need about 2-3 hours to complete Vanguard, Crucible and Gambit weekly bounties on one character, which give you 1200 bright dust (plus some dust for repeatable bounties). So you need about 6-9 hours to get 3600+ bright dust. One exotic emote costs 3250 bright dust or 1000 silver. Finally, 1100 silver costs $10. So you are getting in-game equivalent of about $10 for 6-9 hours of farming. And you know, $1.1-1.7 per hour doesn't sound like a great salary for me. There is probably something wrong with your game, if working in McDonald's is more rewarding in terms of in-game loot than actually playing the game. [link] [comments] | |||||||||||||||||||||||||||||||||
Clown Cartridge Stacks with Back Up Mag and can lead to 11 shots in a single Grenade Launcher Mag Posted: 27 Mar 2020 01:10 PM PDT So i have an Interference-VI with Clown Cartridge on it, and was curious to see if back up mag could lead to even bigger over filled mags. Turns out, Clown Cartridge does stack with back up mag, and you can get up to 11 grenade launcher shots in a single mag. [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 08:10 AM PDT I feel this needs it's own post, after seeing TWAB at 11pm yesterday and reading the whole thing I thought my eyes were deceiving me. I'm sure many are glad to see the older armour sets getting a seasonal mod slot, it makes them something good to chase. But I thought I was going mad when I didn't see the Escalation Protocol armour on that list. I mean I and I hope others agree that it needs a seasonal mod slot, this season would be perfect to put some life into this armour set. Cozmo said "Yes" when asked about whether Mod slots are being added retroactively. So there is Hope seemingly. It just feels strange to have a season built around Rasputin and not have EP armour updated to fit it. I went to Mars and ran EP wave after wave of 1-7 and then alternating 6/7 for all the armour just to find they didn't have a seasonal mod slot. Seasonal mod slots these days are 50% of my decisions when keeping armour the other half is 25% the total stat number and 25% the Energy affinity. Eliminating 50% makes any of those sets an instant delete, which is a shame if you get high stats on an armour piece. On that note the EP armour drops with Lower stats than some blue items, the highest EP armour I had drop was 51, which is another instant dismantle. Now is the time to update the set, within this season. You say you are listening - now is another chance to prove it TLDR - Add Season of the Worthy slot to EP armour to make it good pls. Yours faithfully Someone that wants the best for this game. EDIT: Thank You everyone, I didn't expect to get much traction on this. EDIT 2: Thank you very much for the silver. [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 05:47 PM PDT Pretty much the title, but to explain further, it would be sick if exotics were different in more ways than just the exotic perk. Currently, they dont hold any seasonal mods, and it would make a lot of sense to me that these would be able to hold any season's mods. This would make them incredibly versatile and useful by allowing you to run something like Taken Barrier while all your other armor has Warmind Cell mods. Honestly though, anything is better than no seasonal slot. It seems pretty weird as well that despite Dreambane and raid armor specifically having a different symbol than Undying armor, they serve the exact same purpose. I think it would make a lot of sense for the armor that comes out of yearly DLCs to hold any seasonal mod from that year. This means Dreambane armor would be able to hold mods from Season of Undying, Dawn, Worthy, and the next season. Currently, Dawn armor is the most versatile armor in the game, and that just seems weird [link] [comments] | |||||||||||||||||||||||||||||||||
The Season Pass needs more Bright Engrams to compensate for the inability to buy them. Posted: 27 Mar 2020 09:19 PM PDT With the ability to purchase Bright Engrams now gone, i feel like the amount of Bright Engrams able to be received from the Season Pass should be increased, as having only 20 chances to receive something that used to be exclusive to a prior season is ridiculous. [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 01:32 AM PDT So there was a post a bit ago about how someone is sad that they miss Activision being a part of this game's development, which is, sadly, the same for me. I feel like Shadowkeep was the first true "Bungie" developed DLC, as well as the latest 3 seasons. Which is painfully obvious, and if you compare Season of the Drifter/Forge/Opulence to Season of the Undying/Dawn/Worthy, it is incomparable. Sure, there have been some good changes, but if you look at the pure amount of content we are getting for our money, it's embarrassing. It seems that Bungie has went down the rabbit hole of wanting more money rather than supporting their community and giving players what they want. It feels like they are taking advantage of their playerbase by the insanely overpriced Eververse store, especially since Eververse is getting way more focus than anything else in this game. I hate to see this game go this direction, but it's really hard to speak good about this game when we are constantly getting let down, season after season. So, let's do a general comparison of the Forsaken year of content, with the Shadowkeep year of content (so far). (This will not include everything, as there is probably loads that I forgot. I will try to update as comments bring things up).
----------------------------------------------------------------------------------------------------------------- That is the overview I came up with, which took me about an hour-ish. Like I said, I probably missed some stuff, but point it out and I will edit the post. I didn't want to try and figure out the amount of triumphs added/removed, strikes added, events, etc. Looking at everything in Year 3, you can tell pretty clearly that the game did become F2P, mostly with the season pass tiers, and all of the Eververse changes, to make more money. Which is understandable, to a certain point. Once they got to the point where Eververse was getting more attention and polish than their paid seasonal content, it was obvious to me that they didn't give two shits what their playerbase wanted, they just want to make money off of it, which is sad. Also, all of the content has become way more time consuming/time wasting, to keep you in the game longer. The upcoming September update needs to be massive. It needs to make up for the lackluster 3 seasons we have gotten so far (Undying, Dawn, Worthy), as I am not sure what Season 11 has in store. However, I doubt we will see any good changes until then. Overall, the state of the game is pretty bad, and has been for awhile now. More focus on Eververse than anything else, catering to casual players, underwhelming Trials rewards, dull/repetitive seasonal content, which is going to previous locations and doing bounties, basically. Datto made some good points in his First Impressions with this season, and it sucks to see so many Destiny veterans, so overwhelmingly disappointed with how the game is being handled. I've heard some of the biggest streamers in D2 atm say that they are used to being let down when it comes to this game. Think about that. [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 07:36 AM PDT At the end of a game of Control or Iron Banner you see the results of the six players in each team and how important they were for their team: #1 player: 20 kills, 22 deaths, 0 zones captured. #2 player: 19 kills, 10 deaths, 11 zones captured. WHAT?!?! No matter how you look at it, #2 player was WAAAAAY more important for his team than #1. Either KDA or Zones Captured or ideally a mix of those two should be rewarded more than simply getting the most kills. Have a good and healthy one! [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 06:40 PM PDT Why was it put back in every time I get put into it everyone leaves lmao [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 09:28 AM PDT | |||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 12:08 PM PDT Just went to equip it and was told "This item is currently not available". Really glad we found a glitch so Bungie could take away the one exotic armor I've enjoyed since SK came out :( [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 10:16 PM PDT The Seasonal activities for over the past couple years have been pretty great. Blind Well and Escalation Protocol were good, but suffered heavily from spotty playercounts and frequent drop-in-drop-outs. The Black Armory Forges solved this problem (for the most part) by being a matchmade activity, despite the shortcoming of loading players into solo Forges. Reckoning offered fixes for both of these problems by being matchmade and having the first round be clearly easy enough to solo until more group members joined in. Menagerie was the pinnacle of these activities being fully matchmade with a clear beginning, middle, and end. Vex Offensive and the Sundial rode off the Menagerie's coattails but were decent over all and were rewarding enough, though it seems Bungie has taken a few steps back by making the Warmind Public Event an actual Public Event. This brings up the same issues that Escalation Protocol and Blind Well had where there is always a VERY good chance that you just don't get a group when you load in. It's very annoying to try and work your way around the map to try and load into different zones to get a populated PE. I think it would be best if Bungie sticks to making them purely matchmade activities again, that way players can guarantee when they go to load into the activity that they will actually be able to do it at that time rather than 15-20 minutes in the future when they get a populated event space. [link] [comments] |
You are subscribed to email updates from Destiny | Reddit. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment