Destiny Daily Questions [2020-03-26] |
- Daily Questions [2020-03-26]
- (Spoiler) The Lighthouse isn't what it seems, and it's a big deal.
- There’s a reason why Snipers were so overused compared to close range weapons, Bungie.
- Completing a raid should give more experience than 1 weekly bounty
- A fireteam of Cabal Warriors invaded Iron Banner last night...
- So since Bungie has to put "new" Trials weapons in the loot pool next season.... i guess we can expect no new Ritual weapons for Vanguard, Crucible, Gambit, correct?
- Rat King Easter Egg
- Remember all that life swimming on Titan? When do we get to kill it?
- The New Iron Banner Cast Iron emblem is amazing.
- Removing the 24hr timer on daily bounties would go a long way towards making the game more inviting
- Season after season the Iron Banner quests require you to be a detriment to your own team.
- Y’all wanna set up a remindme for this post when bungie nerfs swords at the end of this season? ..after they buffed them this season..
- Dragonfly can detonate Warmind Cells. That is all.
- As a new player I am loving this game.
- Can we get an emblem for this season's "had to be there" moment?
- Ana actually mentioned the Deep Stone Crypt, i'm super hyped for this, i hope the story doesn't let us down, because as now it's a very interesting story lore wise.
- Bounties should be a supplemental, not a requisite
- Please Fix the Bunker Materials Chest. Broken Time Limited Content Isn't Fun
- Do NOT purchase "Eye of Osiris" ornament if you have Twitch Prime!
- Legendary Lost Sector chests should count toward the Lunar Spelunker weekly bounty from Eris
- Can legendary lost sectors stay in the game
- Xenophage is also affected by the Wrath of the Warmind mod and can spawn warmind cells
- Fun fact: The seasonal mod "Tyrant's Surge" causes warmind cells to spawn whenever you hit something with an arc weapon while inside of a Well of Radiance.
- "We're breaking those teams up". Proceeds to fight the same people 5 games in a row.
- Seraph Towers on the Moon are much more fun than EDZ
- SBMM / Team balance is not working as expected. It's time to change the strategy, Bungie
Posted: 25 Mar 2020 06:00 PM PDT New player? Please read the New Light FAQBought the DLC? Shadowkeep FAQNeed Guidance? Collection of selected guidesShadowkeep & New Light known issuesWelcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities! Be sure to read the Full Year 1 Recap and the Returning Players Guide, or use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself! Be sure to sort by new to see the latest questions! Rules
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(Spoiler) The Lighthouse isn't what it seems, and it's a big deal. Posted: 25 Mar 2020 12:19 PM PDT This is a lore post, using some datamined stuff because we have to wait a while for all the pages of the new Trials book to drop. This is very long, but we are all in quarantine, so enjoy the read Now, the first entry is still one I haven't quite figured out. Because of the way it is written. At first I thought to just read what was in brackets, but it still doesn't make much sense. At face value it is talking about the Lighthouses and the Vex, and Mercury. Anyway, it starts with Osiris and Sagira having a conversation in/on one of the many lighthouses on Mercury. Osiris finds himself very curious about their construction and purpose. This is all interrupted when the Osiris fan club shows up. Osiris tells them to leave, they insist, he tells them they could stay at this Lighthouse, they say they want to follow him where he goes. Finally he tells them to research the place, and in turn they would be helping him in his endeavors. They agreed and took up shop. Osiris is kind of uncomfortable, either because he doesn't like these people, or he is uncomfortable about where they will be. "Repressing a twinge of discomfort, he looks up to the spire." Cue everyone's favorite follower, Brother Vance. He was going to the cults "church" in a place somewhere near the Lighthouse (most likely the Lost Sector on Mercury) but could also be literally anywhere else, since there are thousands of these things. What's important is what happens when he sits down. He feels different, and he hears something. Whispers. They were coming from a passage somewhere in the room. He heard footsteps coming from there, and he smelt "ozone" which...typically isn't a good sign. (Context: When Taken spawn or are present somewhere, as well as the thing that attacked the Black Armory place, all smell of ozone, in other words it's not good.) Out comes two guardians draped in gold. One smelled of warmth (no idea how that works) and the other of ozone. They both came from that passage. Vance and Sister Faora have a back and forth about the Light and the City, and the Traveler. She says she was given new words from Osiris' "divination" and that she knows why they are here. She says that this is where the new Collapse will start. And that their goal is to study and figure out how to use the Light on this planet (or these structures) to defeat them. That they are going to be the saviors of mankind and the Traveler. Now pay attention: We then get into Vance's journal. He talks about how Sister Faora really likes him and how he interprets Osiris' texts. That he can see things that others cannot. He ends the entry with something interesting,
Vance then talks about what the meat of this story is about. What the Lighthouse is doing, and what it is. The cabal attack, the two guardians that are with the cult repel the attack. Vance finds himself listening, he hears them pop supers, all the gunfire, but then two distinct and unmistakable noises. Two hums, one smooth and warm, the other sharp and cold. The Spire creates these noises when Leanna, one of the guardians, gets killed. She gets revived, no issues. He thinks it's a coincidence. But then the other guardian, Eremac, gets killed, and it happens again. The Spire is making noise, singing, to the death of guardians. Not when the Cabal or unfortunate cult bystanders died, only guardians. Vance feels the need to know more. He tells Sister Faora and she agrees to help. She has the Warlocks kill themselves over and over, and Vance stands on top of the Spire listening with a few others. He is the only one who can hear it. And once again, he heard it everytime they died. I wonder, what is a good way to experiment with a bunch of guardians dying over and over? Oh right, Trials of Osiris. The perfect test. He also comes up with the idea of making them pay for entry, so they can fund their research. He knows they will come in droves for the rewards, so he is basically paying them to kill eachother. A lot. Vance and a repurposed Red Jack watch a match go down. Over the course of the match the combatants become more and more ruthless. The more aggressive they got, the more noise he heard. To the point where he was listening to a crescendo. The Spire was absolutely loving it. When a Guardian literally unloads every. single. round into a defeated Hunter, the noise hits a spike. But when the Guardian was done with the body, he then turned the gun to the opponents Ghost. And pulled the trigger. Luckily the person was out of bullets. Ch3-5ka, who we will refer to as Cheeks (lol) from now on, who is the Redjack, tells Vance this is fucked and they need to save that Ghost before that person kills it. Vance couldn't careless and focuses on the match recordings. He analyzes movements, fights, everything. While this is happening the now crazed Guardian loads one into the chamber, and is about to play russian roulette with the Ghost. Ghost revives the dead Hunter, Hunter pops Golden Gun and kills the lunatic Guardian. The Spire then produced a different hum, a very deep one. Vance is brought to the point of smiling at all the noises, he's playing them back in his head. He's so excited to share his discovery with Osiris.
Cheeks was having none of it and was pissed off, Cheeks says, >"Anomaly detected. There has been a transmission from the Lighthouse. Uplink time: 0.00019 seconds." Vance says it was nothing, Cheeks asks what to do about the match, and Vance says to give it to the team that the lunatic guardian was on. Because the other one revived himself, which is cheating. Ignoring the fact that the other guy literally tried to give the Hunter his/her final death. Vance then hears sass in Cheeks' tone, and tells it he no longer needs it services. Now this is when it gets spicy Vance goes to visit Mara. He asks Mara to clear the room, she does. He then says
Mara, cuts him off
Vance is then surprised because she apparently already knew this. Then Mara says this,
Destroy everything, tell no one. What Vance found is something HUGE. Vance is a bit confused and down, and asks for clarity. Mara then drops some real shit on him,
And leaves him with a message for Osiris. Doesn't say what. But Osiris and Mara do talk a bit. (read below for what the message is) Vance ignores her request to stop doing research. He knows he is the only person who can discern these noises, and he now describes the songs, as the "Music of Death".
He tries to be as close as possible to death so he doesn't miss a thing. He realizes Cheeks knows too much, and decommissions it. He does this so this knowledge has no loose ends, it just between Him, Mara, Osiris, and the Light and Dark. Ghaul attacks the tower, captures the Traveler, and everyone loses their light. Unfortunately this happened at the exact moment a guardian dies in Trials. However, this is the first final death that he has observed. The Spire responded in a new way.
And then we get the lore reason for why Trials of Osiris was stopped,
Vance goes to meet with Osiris. To tell him of his discovery. He imagines that Osiris will be very happy and thank Vance for his discovery. It doesn't go that way. Osiris tells him that his research is...
Basically Osiris says the same thing Mara said. Stop. Get some help. This is beyond you. Stop. Vance is basically heart broken. He leaves, Osiris and Sagira talk. Then Vance comes back and tells Osiris that he also had to deliver a message from Mara.
Osiris then reacts differently,
Then, we end with this:
The darkness is closer then you think. Now when I read this, I thought it was the end of this story, but it actually isn't. The "Saint's Vocation" ship has a message from Osiris to Saint-14.
Going Flawless might not be a good thing, so don't feel bad about it. We are feeding something that will bring us our demise. Saint knows it, Osiris knows it, Vance knows it, and now we all know it. Got to get those drops though! Even if the place we are visiting is feeding off of us killing each other and communicating with the pyramids. Also, Osiris left to go a find the darkness (which he does find), and he's shook. So why keep it going? Only time will tell. Edit: Also an interesting tidbit, when you go to the Lighthouse and don't go down the middle path and stay to the right, when you go to the chest you see a Shade of Osiris talking to Saint. Not a reflection. 2nd Edit: Just realized his "condition" is that he is blind, that's why he has heightened hearing. [link] [comments] |
There’s a reason why Snipers were so overused compared to close range weapons, Bungie. Posted: 25 Mar 2020 04:51 AM PDT There is absolutely ZERO fun involved with walking up to a boss with a shotgun, getting 1-2 shots in, getting stomped 8 miles away, and rinse and repeat. It's not like snipers took zero skill to use, as body shots were worthless and you could even miss your precision shots on a stationary boss due to flinch. Snipers are just one of the least reliable weapon archetypes in the game ATM, and just like one of the recents top posts says, the re-nerf just feels like a lazy meta reaction rather than properly balancing the game. EDIT: PS, if you want close range weapons to be more viable in the Endgame, then don't put the Raid boss with a 3-inch crit spot 20ft in the air. How the hell did you not expect snipers to be the go-to for that one? [link] [comments] |
Completing a raid should give more experience than 1 weekly bounty Posted: 25 Mar 2020 10:21 AM PDT |
A fireteam of Cabal Warriors invaded Iron Banner last night... Posted: 25 Mar 2020 05:58 AM PDT ... and Zavala had something important to say about it Shoutout to my fireteam members Auditore, A2theMT, Fordo, Jadahawk, and TheDJGoose. [link] [comments] |
Posted: 25 Mar 2020 03:56 PM PDT I know the community managers for Bungie came out and said it's essentially Trials weapons or Ritual weapons. They arent going to not put new weapons in their "new" pvp pinnacle mode. So Rituals are dead right? Remember In Destiny 1 when all modes, vendors, etc. got new loot pool updates? those were the days and we all didnt even realize how good we had it. [link] [comments] |
Posted: 25 Mar 2020 11:32 AM PDT I've used this gun for thousands of kills, and only just noticed that the front sight is a wedge of cheese! All the rats are crawling towards it. [link] [comments] |
Remember all that life swimming on Titan? When do we get to kill it? Posted: 25 Mar 2020 03:07 PM PDT I actually don't think any plot content has involved Titan since the Red War Campaign. Let me kill the leviathans laying underwater. Give us a Hive Atlantis hideout under water. Have a raid where the boss crashes the roof on us and starts to flood the rooms as we climb higher and higher while killing it (think inverting the boil phase on Riven). There's gotta be something we can do with Titan that isn't the Red War or the OP/Thorn quest. [link] [comments] |
The New Iron Banner Cast Iron emblem is amazing. Posted: 25 Mar 2020 05:26 PM PDT It's one of the nicest in the game. Good job Bungie emblem design guy. EDIT: image http://destinyemblemcollector.com/emblem?id=1983519834 Credit u/squatting-turtle [link] [comments] |
Removing the 24hr timer on daily bounties would go a long way towards making the game more inviting Posted: 25 Mar 2020 04:59 PM PDT Just sayin'. It's a negative reinforcement mechanic designed to pressure the player into completing as much as they can each day. And since bounties are basically a necessity in the game's current state I always feel like I'm being put on a timer to complete them as soon as I log in each play session, which is not fun. Personally there's been a number of times (including just now) where I outright closed the game because I didn't want to deal with all that. I'd be significantly more likely to stay if I knew my progress wouldn't be completely lost after each day. Tldr; Timer=stress on player=bad time No timer=no stress=chill gaming experience [link] [comments] |
Season after season the Iron Banner quests require you to be a detriment to your own team. Posted: 25 Mar 2020 06:07 AM PDT How many seasons has it been? I can't recall, it's been that many, and still the Iron Banner questlines require you to change your loadout (in a power enabled sandbox, remind you) to use weapons that are awful in this sandbox. For example this season's quest asks you to use SMGs and bows, which are both in a pretty bad place in terms of PvP. The people running basically anything else just steamroll through entire teams that are trying to eliminate them by shooting peas at them. Throw the stricter-than-necessary SBMM into the mix, and the outcome is nothing short of awful. Four kills with an SMG per match really doesn't help my own team at all. I've rarely had less fun in PvP. Maybe season 4 glory grind tops it, but it's close. Also, what is wrong with the matchmaking? I've played around a dozen and a half matches of IB since the reset, and every single one of them has been a steamroll. Either your team stomps or you get stomped. For a matchmaking algorithm so strict on skill, it's doing a pretty abysmal job at it. Anyway, this is just my two cents. Hope they get their matchmaking and quests sorted out eventually. [link] [comments] |
Posted: 25 Mar 2020 04:05 PM PDT Swords are amazing right now. I'm on pace to have 100k kills on my goldtusk. I take it into pinnacle content and rip through champions like butter. I will be crushed when it, ironically, gets put on the chopping block by bungie. [link] [comments] |
Dragonfly can detonate Warmind Cells. That is all. Posted: 25 Mar 2020 12:04 PM PDT New Seraph Sidearm can roll Dragonfly. Mine has Demolitionist/Dragonfly/Tact Mag with a Reload Masterwork. I slapped a Dragonfly Spec on that bad boy. Now every single precision kill I get that spawns a warmind cell automatically detonates that warmind cell. It's absolutely amazing. It's like dragonfly on fucking STEROIDS. [link] [comments] |
As a new player I am loving this game. Posted: 25 Mar 2020 04:52 PM PDT I started after New Light, spent a ton of time being confused. Read guides, scratched my head at terminology, banked 500 blues, and died a lot. Ran in circles. Made poor decisions. Fell to my death hundreds of times. I finally figured some of it out. The terminology began to make sense, I got a feel for the endless quests and how to manage them, and began catching on. There's a learning curve, and it seems to go on forever. I now love this game. There's a ton of stuff to do. The shooting feels tight. The story has begun to make sense. My win and K/D ratio in PVP is on the positive side. I hold my own in coop PVE. Contribute in public events. I'm alright at it now. There's a genius to this game. Maybe I'll get bored of it in six months or a year... but not now. It's a good time if you're into the concept and willing to stick out the confusion. [link] [comments] |
Can we get an emblem for this season's "had to be there" moment? Posted: 25 Mar 2020 06:59 AM PDT Make it just a black background and a beaver in the foreground with the loading symbol. -cries in flawed passage- [link] [comments] |
Posted: 25 Mar 2020 06:36 AM PDT Oh and i hope that the secret dark room on the moon bunker actually does something [link] [comments] |
Bounties should be a supplemental, not a requisite Posted: 25 Mar 2020 09:02 PM PDT I should be able to grind the hell out of strikes, raids, crucible, you name it, and make meaningful progress on the pass instead of only relying on bounties. Just saying. [link] [comments] |
Please Fix the Bunker Materials Chest. Broken Time Limited Content Isn't Fun Posted: 25 Mar 2020 05:28 AM PDT Title. The known issue of the bunker chest only giving 1 shard a day is still broken. Bungie really needs to start testing things properly especially when it's drip fed time limited content. If the chest was giving out 10,000 shards a day you KNOW that shit would have been fixed within hours of release. Oh, also that black emblem level 0 "player in orbit" issue where you can't join your friends, another known game breaking bug that still hasn't been addressed (to be clear, this problem stops you joining your friends fireteam (or them yours), it's game breaking) [link] [comments] |
Do NOT purchase "Eye of Osiris" ornament if you have Twitch Prime! Posted: 25 Mar 2020 10:19 AM PDT Later today or tomorrow, Twitch Prime will update it's rewards to the following: If you purchase the ornament before then and have Twitch Prime you will be wasting Silver. >.< Edit:Full Loot pool HERE . Each row is a different month. We are about to rollover into row/month 3. [link] [comments] |
Legendary Lost Sector chests should count toward the Lunar Spelunker weekly bounty from Eris Posted: 25 Mar 2020 01:29 PM PDT |
Can legendary lost sectors stay in the game Posted: 25 Mar 2020 09:40 AM PDT They have nothing to do with rasputin, they're actually kind of difficult unlike most things in the game, they expand on an activity that has been forgotten since y1 so I think we should keep them in the game after this season [link] [comments] |
Xenophage is also affected by the Wrath of the Warmind mod and can spawn warmind cells Posted: 25 Mar 2020 05:24 AM PDT In addition to other solar splash damage weapons like Sunshot [link] [comments] |
Posted: 25 Mar 2020 04:45 PM PDT Title. Use this info how you'd like. Beware that this mod still has the internal cooldown of spawning a warmind cell (roughly 6-7s). Here is a video showcasing it. [link] [comments] |
"We're breaking those teams up". Proceeds to fight the same people 5 games in a row. Posted: 25 Mar 2020 05:58 AM PDT I don't know what bungie did, but something is definitely wrong with IB's MM. Whether it was us getting mercied, or getting mercy on our opponents, we kept fighting the same people regardless. I get that there are less people online during later hours, but ffs I'd rather wait an extra 30s-1min to have a decent game instead of a stompfest. Also, the IB quest requiring final blows again? Are we really doing this again bungie? We went from having quests your teammates could help you with to all final blows. It's just asinine. [link] [comments] |
Seraph Towers on the Moon are much more fun than EDZ Posted: 25 Mar 2020 10:30 AM PDT Sincerely, good job here. The event on the moon is actually fun. In the EDZ all the enemies felt like bullet sponges, and sometimes they seemed to sneak in to the zones with no chance to stop them. The yellow bar enemies were tough to take down and overall it felt like a much bigger grind. On the Moon however the enemies feel more responsive and fair. With a good LMG you can mow them down in their hordes, which is much more satisfying, and the knights take a much more reasonable amount of damage to kill. Also they don't teleport or jump around, unlike the Fallen and Cabal, so you can actually play it like the tower-defense game mode it was intended. I think that's a better balance for the hive; lots of enemies but manageable HP bars. Routes that you can see coming and deal with effectively. Here's hoping the next bunch of Seraph Towers are as good. [link] [comments] |
SBMM / Team balance is not working as expected. It's time to change the strategy, Bungie Posted: 25 Mar 2020 10:13 AM PDT I know it is not a consensus opinion, but due to the circumstances that a large part of the world population experiences, it would be good for Bungie and other publishers to bring CBMM back to all playlists. Before you hit the downvote hard, let me explain my point, the problem has been getting worse with every Iron Banner that passes, having reached the point that yesterday, in an attempt to do the Iron Banner quest, adding the SBMM and team balance problems to the fact that worldwide internet connections are collapsing due to intensive use, I had the worst Destiny pvp experience I remember, having faced 6stacks of high skill players from the other side of the planet , completely lagged, in more than 90% of my matches. I believe that not everyone has this experience, because apparently I am in the top half of the algorithm that Bungie uses to do the matchmaking / team balance, but in the times we live in, when the internet that we all use is being overloaded, it would be good to bring CBMM back in all playlists. [link] [comments] |
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