Destiny Daily Questions [2019-11-24] |
- Daily Questions [2019-11-24]
- [D2] Daily Reset Thread [2019-11-24]
- To Yote-Un, the Sentry Titan Who Left a Hell of an Impression
- The drop rate of the updated year 1 Black Armory weapons should be raised to one drop with every completion.
- Get ready for invisible knife-flingy bois
- Shaxx just told me “You’re like a thief in the night, a roaring night, where everybody has a gun”
- I know this is minor, but The Scarlet Keep should have a Nightfall Emblem
- Dear Bungie if you have no plans to update y1 weapons please take them out of planetary vendors loot pool. It's practically impossible to farm planetary armour.
- Idea: a kinetic fusion rifle that fires a burst of nails/or other metal objects/or just straight up bullets
- Ikora's biggest victory spanning the Vex Offensive, was not the Portal completed, but Ikora having no clue when the weekly reset is for her bounties
- Since regular nightfalls no longer give powerful, and there isn't any incentive to doing them outside of nightfalls specific loot...
- Let's have some fun and assign all exotic weapons an artifact mod (Anti Barrier, Unstoppable, Overload)
- Destiny 2 feels super anti-social with both the Whisper command to non-friends and Team/Local chat gone or turned off.
- Mayhem and Erianas Catalyst
- Armor 2.0 makes certain sets almost completely irrelevant for seemingly no reason. Here's how one might fix that.
- Make vendors sell a specific weapon each week so we can grind random rolls
- A brief guide to nightfall specific weapons that aren't the Mind Bender's Ambition
- Fun fact: 7 years ago today, Marty recorded Music of the Spheres at Abbey Road Studios with Sir Paul McCartney.
- Very excited for the next season
- Jotunn and Le Monarque quests have been bugged for all of Shadowkeep
- I animated a bunch of my Destiny drawing. Though you might want to take a peek!
- Would you enjoy a “Loadout” option to go along with single gear/weapon options to select in game?
- There is website called Destiny item manager that lets you bank your items (or take them from bank) from anywhere
- Print your own Destiny Seal with a stand!
- Unfortunately, yeeting Zulmak doesn't kill him :(
Posted: 24 Nov 2019 05:00 AM PST New player? Please read the New Light FAQBought the DLC? Shadowkeep FAQNeed Guidance? Collection of selected guidesShadowkeep & New Light known issuesWelcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities! Be sure to read the Full Year 1 Recap and the Returning Players Guide, or use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself! Be sure to sort by new to see the latest questions! Rules
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[D2] Daily Reset Thread [2019-11-24] Posted: 24 Nov 2019 09:04 AM PST Daily Vanguard ModifiersAffect Strikes, Menagerie, Heroic Missions & Adventures
Daily Reckoning ModifiersAffect all three tiers
Daily Heroic Story Missions
Daily Forge: Bergusia ForgeGunsmith Inventory
Spider Material Exchangebeep boop failed to fetch BountiesCommander Zavala, Vanguard
Lord Shaxx, Crucible
Ikora Rey, Vex Fanatic
Eris Morn, Moon
Lectern of Enchantment, Moon
The Drifter, Gambit Prime
The Drifter, Gambit
Banshee-44, Gunsmith
Ada-1, Black Armory
Unfortunately, Petra daily bounties can't be fetched through the API. Feel free to share them in the comments! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
To Yote-Un, the Sentry Titan Who Left a Hell of an Impression Posted: 24 Nov 2019 01:58 PM PST A day or so ago a friend of mine and I were playing some Gambit Prime as we usually do. We like to complain at each other about a lot of the pubbers. He's a collector, and regularly has motes swiped as people deposit 3. I'm an invader, who primes themself with all the goodies right before the portal opens up, only to have someone leap through with 7 motes and die horribly within seconds. Basically, normal commiseration about the worst of the worst players. And we get into a game with a man who clearly has 15/15 Sentry. A bright yellow titan, who never spoke a word. We didn't expect much from him. It's not that we thought he'd do badly, we just didn't look at him in an real, special light. Until the first invasion, that is. Normally, I sit mid and shoot at the mobs, kill blockers, and plink off invaders while waiting for an invasion of my own. I like to remain useful and supportive even when unable to directly engage. It was while doing just that, checking the common invasion entry locations, that I spotted our fellow titan stop what he was doing. Immediately he turned away from the motes and started hunting. 3 seconds later I saw a marker for the invader. 2 seconds after that, The Drifter politely informed me that the invader was down as I stood there feeling obscenely useless. The match progresses, we do well. I invade and deny my share of motes, my friend collects well over half our bank, and Yote-Un keeps to his namesake as he kills every single invader within 5 to 10 seconds of them spawning in. This man was a goddamn wall. It was around halfway in we noticed his kinetic. It was Wish Ender. This man had made it his job to remove invaders from the equation so hard, he equipped what amounts to janky wall hacks just for that sole purpose. So dedicated was he, that he would stop any and all Primeval shooting solely to leave and hunt down the would-be killer... And I felt perfectly safe with him doing just that. What ascended him into godhood, however, was one particular moment. A warlock invaded, the same one who had countless times. In traditional fashion, our ball-deep defender dashed right into danger. He marked the invader and moved in for the kill. The warlock, in a cunning move taken straight from one of his Japanese ninja animes, dropped from the ledge. Now, in this case, most people would reevaluate their options. The invader is no longer in sight, but is also temporarily not a threat. Reassess the situation, prepare for the invader's next move. They're on the clock, they'll make that move, you just need to be ready. Yote-Un pulled out his shotgun and dropped off the ledge. No pause. No hesitation. Not a moment's thought that amounted to anything short of "Remove invader". This man had a job, and by the Light he was going to do it. This, consequently, got me, my friend, and him all killed to the Warlock's immediate super. So you'd think this would put a damper on this man's enthusiasm. This was the first death any had experienced. He'd finally failed. Nope. Two invasions followed. The first, almost as if he'd taken the death personally, I watched as he fired his bow to mark the invader at a range... Only to pull out his shotgun and charge across the map to finish the job. The latter, after we had won, just to make it clear whose house it was, he blew down the invader in two clean shotgun blasts. No word said. No taunt. No interaction outside of pure fury directed to anyone unfortunate enough to be coloured red. He was a bull. I don't know if you're reading this, Yote-Un. But I like to believe you're out there somewhere, having built a wall of invaders' corpses to defend your team. I really, really hope I never end up against you. TL;DR Invader: Exists Yote-Un: Oh hell-the-fuck no. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 10:26 AM PST I don't really understand why these weapons have to be so rare. I have the Blacksmith title and grinded a lot of forges to get good rolls on the Black Armory weapons, yet I have only two usable rolls on two of the updated year 1 weapons. Just so everybody is on the same page, these are all the updated weapons I'm talking about: The year 1 weapons that were updated for Black Armory have some very nice archetypes, mainly suros energy weapons that have no nice counterparts anywhere in the game currently. I'd really like to grind some more forges for a cool Tango-45 or Swift Ride. Unfortunately, the drop rate is really not motivating to play. I don't really understand why it has to be so stingy considering the lack of loot updates. Bungie said it's time consuming to make loot, yet there is this great loot table that is basically just a side effect of farming forges and doesn't have a good grind behind it or accessibility. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Get ready for invisible knife-flingy bois Posted: 24 Nov 2019 05:18 AM PST
So get a Throwing Knife OHK, go invisible, stalk your next victim and OHK him too. This gonna be fun. >:) [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shaxx just told me “You’re like a thief in the night, a roaring night, where everybody has a gun” Posted: 24 Nov 2019 07:40 AM PST ...and I think this is the most beautiful compliment someone ever gave me. Someone with a Edit: MOMMY, I MADE THE FRONT PAGE OF SOMETHING! sorry I had to... Edit2: Oh! And this turned into a beautiful homage to Shaxx's lines. Thank you so much, Guardians :) [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I know this is minor, but The Scarlet Keep should have a Nightfall Emblem Posted: 24 Nov 2019 03:47 PM PST As one of the harder nightfalls to complete, I feel like this is one deserving of an emblem and an aura. I understand Bungie has a lot on their plate right now, but eventually getting a purple aura from this nightfall would feel very rewarding. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 11:19 AM PST Or add a chance to earn armour for public events and other activities completion. For example, right now if you want to look like a cool EDZ stalker you're forced to use crappy vendor roll because you can spend 1000 recourses and get 20 call to serve and 3 helmets with wrong affinities. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 05:56 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 06:04 PM PST Guardian: So you're not going to give us new weeklies... until a week from now Ikora: No, Guardian. These will reset at least twice a day. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 11:59 AM PST ... maybe buff their drop rate? Even a guaranteed drop per run, perhaps? People would still farm for God rolls. It's just a huge time investment right now, especially when speed running is difficult with no positive modifiers on nightfall card (and what only feels like a hundred boss immunity phases in hollowed lair) Signed, A really tired mindbenders farmer. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 09:41 AM PST Hey guys, I don't post much on here but I have noticed there's plenty of posts suggesting the addition of the artifact mods (Anti Barrier, Unstoppable, Overload) to other exotics in order to have more variety in our exotic options when it comes to Nightfalls and Raids. What I want to do in this post is discuss some solutions rather than make the same suggestion again and just have fun by imagining a world where every exotic had one of the artifact mods, assuming this new mechanic sticks around for the coming seasons. I've put all the exotics into a list below along with the proposed mod [A, O, or U] and some comments or remarks on the reasoning behind my choices. Let me know what you think! Let's have a discussion! Kinetic Weapons
Energy Weapons
Power Weapons
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Posted: 24 Nov 2019 03:52 PM PST Why is that? No other PC game have I have felt so restricted to simply talking to people. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 04:56 PM PST After 64 games of mayhem this weekend just to get the catalyst I am officially burned out. Whos idea was this to make something so grindy and then on top of that I still need to actually get kills to finish the catalyst. Please don't do this in the future for other seasonal exotics or at least lower the amount of crucible or Gambit games required. I can only imagine what the casual Destiny players are going through. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 09:23 AM PST (TL;DRs after every idea point as well as at the end) Dear Bungie, I love Armor 2.0, truly. It is easily the most positive and beneficial overhaul to any major system the game has ever seen, in my opinion. It has its flaws though, and can be criticized in about a thousand different ways like anything else. My biggest problem however, is that the way stat rolls work makes certain armor sets functionally useless for anyone who cares about their armor being even slightly decent. I'm not talking about top tier players and min-maxing, I'm saying certain sets of armor rarely roll above 48 to 50. Black Armory is my favorite expansion to ever grace this franchise, and it sucks that all of the forge armor drops with completely abysmal rolls despite being such a hassle to farm. Even when I do get all of it in the form of Armor 2.0, it's functionally useless to me due to every piece I've gotten being 15-20 points lower than the rest of my gear. Additionally, I paid decent money to get all of the glows for my solstice armor without burning my bright dust once I heard that we would be getting a 2.0 set of it in Shadowkeep. It is incredibly frustrating that the singular set of the 2.0 solstice gear I received on day 1 sits in my vault with every piece at 46-48, which is hilariously lower than even the Armor 1.0 version of the same set in the same vault. So what could be done about this? The Problem: As said in this Forbes article from Iron Banner earlier this month, "This has reminded me just how odd the current stat rolls system is in the game. Namely that there are essentially only two tiers of stats rolls in the game. Good, and garbage, and the good list is very, very short." (Tassi, 2019) The vast majority of sets in the game as of now seemingly don't even have a chance of rolling at or above 60. Most open world drops for me have been around 50-55, and other sets are far lower. Seemingly due to where and how some items drop, certain armor sets such as the Annealed Shaper/Woven Firesmith/Forged Machinist sets from the Black Armory forges are made realistically unusable if you care about your stats at all. I know someone will argue that you can just use it and it won't kill you, but everyone wants high or even decent stats and the stats on these are awful. These tend to drop around 48 total stat points, which makes it pretty hard to willingly use these over basically anything else. Due to this, these armor models as cosmetic pieces aren't really an option for regular use, and there is zero incentive to farm them. I have plenty of universal ornaments, but there are also plenty of fantastic sets in game that I would grind for if it were possible to get them to the level of my regular gear. At present, there is no solution to this issue aside from just using the ornaments I have and forgetting about those other sets I'd like to use entirely. Possible Solutions:
This average would be calculated before mods and maybe before masterworking (I say maybe because the high cost of masterworking might justify it counting in the average, but that is arguable I'm sure), much like how gear drops do not take into account seasonal bonus power TL;DR - If all of the gear I wear and lots that I own are 65-75 in stat total, I shouldn't be getting 48s. Give us a power-level esque average that sets a common minimum for open-world and dime-a-dozen gear drops. - This one I thought was interesting as it would also kill a second bird with the same stone by giving more relevance to the Cryptarch at the same time as being a (less ideal than transmog) remedy to this issue: Re-Ciphering (name subject to change): My idea here was that the Cryptarch could take a legendary piece of gear of a low stat roll, and in exchange for some materials (new or old), infuse the stats of another piece into the lower piece evenly. It should be said that this is not a rerolling system. Example: You take to the Cryptarch a piece of gear that has a decent stat distribution and looks swag as anything, but has a stat roll of 48 (ouch). You give the Cryptarch material XYZ, maybe some cores or something, and sacrifice an Iron Banner piece from the same slot that has a stat roll of 62. What happens now is that the difference of these two numbers (14 points) is evenly distributed to the stats of the lower piece, in this case giving the lower piece +2 or +3 (depending on the rounding) to every stat. The inherent limiter on this would be the fact that you have to own the piece of gear that is high enough to be used as Re-Ciphering fodder, so there is no chance of this really breaking gearing in any way. TL;DR let the cryptarch break down gear and materials to evenly distribute the stat difference to a lower piece you'd like to use. Like infusion for stats basically. - Least ideal, but it's something: An item that would incrementally or otherwise raise gear stats: This one I have a much less solid idea of implementation for, and I was iffy on whether I should even bother adding it. Perhaps some kind of chalice-like item that gives you an interface to input materials (new or possibly old) to raise the stats of your gear to a reasonable limit (my best idea here is that this limit would be the average of your highest equippable stat total before mods and masterworking), to allow you to boost up pieces you like the stat distribution or look of, but have less than acceptable stat rolls. Ideally, whatever it would cost would be something you can grind for, be that a respectable amount of an existing material, or a new resource entirely. As you can tell, this is very open-ended, but the idea is there, being a new item that would allow us to grind for higher stat rolls on our favorite gear. TL;DR - If we can't have one of the other two, give us a chalice-like item that lets us exchange some kind of grind-able resource for a stat increase on our gear Conclusion: There are some unfortunate issues with Armor 2.0 as it stands, as much as I love the buildcrafting and freedom that it offers. It feels unfair and weird as anything that certain armor sets such as Forge armor and ESPECIALLY Solstice of Heroes gear are just made completely irrelevant for seemingly no reason at all. The solutions I've presented may not be perfect in some ways, but they are the culmination of several days of thought on this frustrating subject, and I wholeheartedly welcome any criticism or changes. If someone at Bungie does end up seeing this, I sincerely hope it gets passed down in some capacity so that I can use my beloved weak lil gear sets at last. For everyone else, I thank you for reading if you actually did sit down and read all of this. I guess my best TL;DR (although I'd love it if you could read the post cause it took a while lol) here would just be that it sucks how some armor sets are totally left in the dust due to how the system works, and I believe there are many ways to fix it, but the best aside from transmog would be giving us an average-based system that allows for a minimum stat roll on gear out in the wild, or a vendor to let us sacrifice extra gear to boost our fav pieces up. Thanks a ton for reading. This post took a long time to write and I hope it can at least spark discussion on solutions to the issue, if not create some level of change. Have a fantastic day/night. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Make vendors sell a specific weapon each week so we can grind random rolls Posted: 24 Nov 2019 05:05 PM PST Like the braytech werewolf from FotL that we were able to buy from eva to get random rolls we should be able to use vanguard, crucible and (new) gambit tokens to grind for random rolls on a new gun every week. This can be extended to planetary vendors and calus tokens as well to give the y1 raids a reason to be played and maybe use synths to get reckoning weapons as well to give them a reason to exist now. Example would be one week zavala might sell service revolver and u can spend 20 vanguard tokens to get a random roll on the gun and next week it switches. It would give us another reason to play activities like strikes and gambit. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A brief guide to nightfall specific weapons that aren't the Mind Bender's Ambition Posted: 24 Nov 2019 08:08 PM PST Nightfalls, everyone's favorite grindable activity to get that sweet sweet exclusive loot you didn't even know existed. This is somewhat of a shame because nightfall weapons tend to drop with unique perk rolls, better base stats than regular weapons, and a few are actually good weapons. If you're a completionist or want to inflate your ego with a gun that makes up about 0.02% of all kills then this is for you. Mindbender's Ambition not included. Handcannons There are 2 nightfall exclusive Handcannons in the game, one of which is hot garbage, and the other is a year 1 weapon. D.F.A This is a year one 140 rpm kinetic hand cannon from Tree of Probabilities Barrel
Magazine
Unique perks
Things to note: It's pretty and handles decently. Warden's Law This gun was almost good. It is a 110 rpm kinetic hand cannon that shoots TWO bullets at the same time instead of one. You can farm this from Warden of Nothing. Curated Roll: Hitmark HCS, Ricochet Rounds, Rampage, and Zen Moment. Perk column 1
Perk column 2
Things to note: The two separate bullets fire in a cone and go further and further apart with distance. Also, you need BOTH bullets to land on the crit spot to give you the crit. However, this is the only 110 rpm hand cannon to roll with Feeding Frenzy. Sniper Rifles There are 2 nightfall exclusive sniper rifles both of which are worth farming for specific reasons. Silicon Neuroma This is a year one 72 rpm energy sniper rifle with static rolls from The Pyramidion. Barrel
Magazine
Unique Perks
Things to note: Silicon neuroma has a unique scope (similar to Defiance of Yasmin from D1 I believe) and a low zoom of 43, consider this for pvp if you haven't found a sniper you like yet. The Long Goodbye This is a randomly rolled 90 rpm energy sniper from The Insight Terminus curated roll; Polygonal Rifling, Light Mag, Rangefinder, Rapid Hit Perk column 1
Perk Column 2
Things to note: This was the OG dps sniper and still does work with 4th Times the Charm and High Impact Reserves. However, this sniper has the same zoom as the supremacy at 40, the chevron sight like bite of the fox and sole survivor, and is in your energy slot. This is a good alternative sniper to sole survivor because you can farm it as the specific loot in a nightfall, rather than relying on reckoning rng. I have a roll with snapshot and fourth times the charm and I use it for just about everything. Auto Rifle Only 1 here folks and it's from year 1 Duty Bound This is a year one 600 rpm kinetic auto rifle with static rolls from Savathun's Song Scope
Magazine
Unique Perks
Things to note It looks like the Warhammer 40k version of Monte Carlo but is about 40,000 times worse. Rocket Launcher Another lonely year one weapon Braytech Osprey This is a High Impact Frame void rocket launcher from Strange Terrain. Launcher Barrel
Magazine
Unique Perk
Things to Note The only use for this rocket launcher is for the Wayfarer title. Grenade Launcher Only one available but we're getting to the better stuff The Milita's Birthright This is a kinetic breech-loaded (tube) grenade launcher available from Lake of Shadows Curated roll: Countermass, Blinding Grenades, Genesis, Threat Detector Perk Column 1
Perk Column 2
Things to Note This is the poor man's mountaintop and the only other kinetic grenade launcher. Most people use this to grind for their mountaintop kills running triple grenade launchers and it can roll with blinding, proximity, or spike grenades. Also, the nightfall this is available from is the shortest nightfall and typically takes less than 8 minutes per run. Pulse Rifle Just one but boy oh boy has it gotten better with age Horror's Least This is a 540 rpm (rapid-fire frame) energy pulse rifle from The Corrupted Curated roll: Hammer-Forged Rifling, Extended Mag, Zen Moment, Outlaw Perk Column 1
Perk Column 2
Things to Note This is the 540 rpm pulse with the best base stats, and the archetype is currently terrorizing the crucible. This pulse rifle offers amazing stability and the "dreaming city scope", unfortunately, the strike is one of the longer ones so be prepared. TL;DR If you're not a completionist, the pulse rifle, grenade launcher, and snipers are the weapons you should consider grinding for more or less in that order. Here's to hoping that your RNG is merciful and that Bungie adds year 3 nightfall weapons. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 11:04 AM PST https://twitter.com/MartyTheElder/status/933941224246931456 (This tweet is 2 years old, hence why it says "5 years") For those who don't know what Music of the Spheres is, I wrote down the basics of that here. You can listen to the music here. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Very excited for the next season Posted: 24 Nov 2019 06:07 PM PST I'm told there will be things to shoot and I can't wait. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jotunn and Le Monarque quests have been bugged for all of Shadowkeep Posted: 24 Nov 2019 04:36 PM PST Haven't seen this posted in a while. Just pinging this again because it makes me sad I can't get them. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I animated a bunch of my Destiny drawing. Though you might want to take a peek! Posted: 24 Nov 2019 05:32 AM PST https://instagram.com/p/B5Oxey7lD8L/ Full disclosure, not all are Destiny, but most of them are. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Would you enjoy a “Loadout” option to go along with single gear/weapon options to select in game? Posted: 24 Nov 2019 05:19 PM PST Raid loadout Crucible loadout Just for the Fuckery loadout Save a bit of time swapping gear etc [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 04:40 AM PST I just wish someone told me about it earlier so I'd save all the time I spent a) loading to/from Tower b) looking through the Vault (that has no search whatsoever) trying to find that fusion rifle I need for bounty. I know it can do much more (I'm still discovering its features) but the banking alone is so amazing I felt like I had to share. Tbh I am surprised it's not featured in this sub's sidebar. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Print your own Destiny Seal with a stand! Posted: 24 Nov 2019 11:40 AM PST https://www.prusaprinters.org/prints/11310-destiny-seals-and-hand-cannon-stands Finally got around to posting the seals and gun stands I modeled earlier. Sorry it took so long! Enjoy! Side note: I'm not playing Shadow Keep right now, so if there's new seals and someone gets me a good high res screen cap of it I can model those too and get them up when I have a chance. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Unfortunately, yeeting Zulmak doesn't kill him :( Posted: 24 Nov 2019 07:13 PM PST |
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