Destiny [D2] Trials of Osiris Megathread [2020-12-18] |
- [D2] Trials of Osiris Megathread [2020-12-18]
- Daily Questions [2020-12-19]
- Variks is going to look like Spider 2.0 after the hundreds of cookies I’ve given him in the last 23 hours.
- Adept weapons are really good and give players an advantage. Give casual players a way to get it who can't do trials or gm ordeals.
- Anyone have a game breaking bug to get Exodus Crash disabled from the Ordeal next week?
- NPC’s know where it’s at.
- Coming up on 72 hours of the Dawning being live and the weapon ornaments have already made a nice half million
- This is what Thrall look like up close. No wonder they're always so pissed off.
- I have to say, I miss umbral engrams and the recaster and decoder.
- I made Destiny enemies/bosses wear the Among Us shoes...
- Don't remove supers...Combine them!
- Constant “contacting destiny 2 servers” pop up. Internet is fine.
- Being nearby a Braytech Frame will activate the perk "firing line".
- Trials is broken. Again.
- If your wanting to learn a new raid, straight up front, “No, you can’t just clear adds and be carried”
- The amount of essence of dawning you get after completing different activities is laughable
- I miss glowy shaders
- Bungie Plz. Can we find a better way to get/earn mods for new/returning players?
- Plz Bungie put the Beyond Light OST on Spotify already
- Vault of Glass on Destiny 2
- Hey bungie, can we get some of that “renewed focus on pvp”?
- All I want this dawning - Husky Raid
- So about the holiday oven.
- Theory: The Witch Queen will be set in Old Chicago. Here's how it fits with Bungie's recent design decisions, why we may be going there, and where this has been hinted at.
- Destiny seriously needs some aiming settings for controllers
[D2] Trials of Osiris Megathread [2020-12-18] Posted: 18 Dec 2020 09:03 AM PST Trials of Osiris is LIVEThis thread is for all general discussion, questions, thoughts, musings, wonderings, etc. for the Trials of Osiris. FAQWhat is Trials of Osiris?
How Long do the Trials of Osiris last?
Where do I go to find Guardians to compete with in the Trials?
What if I have a question about another piece of armor/weapon or general Trials question?
Trials of Osiris MapBannerfall RewardsRotation not known yet, please let us know!
Bounties
Passages
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Posted: 18 Dec 2020 07:00 PM PST New player? Please read the New Light Guide & Gameplay GuideWant to buy the DLC? Beyond Light GuideReturning and not sure what was vaulted? Destiny Content Vault: Year 4Unsure what you need to pay for and what's free? Check out the Beyond Light & Season of the Hunt CalendarTop Known Issues List by BungieWelcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities! Be sure to use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself! Be sure to sort by new to see the latest questions! Rules
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Posted: 18 Dec 2020 08:29 AM PST Counting all of the other guardians doing the same, he's probably got a lifetime supply of cold snaps by now. Edit: Variks is my lucky recipient because of the Veles Labyrinth farm from yesterday. I probably gave him 200 cookies. Lol [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 18 Dec 2020 06:10 PM PST I am totally not saying that as a way to mock the DTG cycle we will inevitably see. /s [link] [comments] | |||||||||||||||||||||||||||||||||
Anyone have a game breaking bug to get Exodus Crash disabled from the Ordeal next week? Posted: 18 Dec 2020 04:05 PM PST Please. I don't want to do this goddamned strike. I'm begging y'all. [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 18 Dec 2020 01:01 PM PST Just had a girl in the tower say "You think they'll ever start up the Sparrow Racing League again?" Even the fake characters want it. Please Bungo [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 18 Dec 2020 06:22 AM PST Using warmind.io, we can see that Merry Maker (Monte Carlo ornament) has sold 20,829 and Glee Barrage (Xenophage ornament) has sold 39,887. There's likely some delay on reporting so these may be lower than actual. Each ornament costs 700 silver ($7.00 US) which brings that revenue to $425,012 Let's include the Mirthmobile which has sold 46,205 at 800 silver ($8.00 US) which brought in $369,640 After we add in all the other little purchases that have been made, we can see that this season has been very good to Bungie, raking in over a million in the first 3 days of this event. Here's hoping that those funds are equal to the cost of refreshing core activities =) [link] [comments] | |||||||||||||||||||||||||||||||||
This is what Thrall look like up close. No wonder they're always so pissed off. Posted: 18 Dec 2020 07:12 AM PST I'd be upset too, if I was an Eldritch abomination with exposed muscles, and no eyes. Just existing must be painful for them. I don't blame them for always trying to kill the nearest living thing. Thrall deserve better. If you'd like to donate to help a Thrall today, please call 1-800-Crota. [link] [comments] | |||||||||||||||||||||||||||||||||
I have to say, I miss umbral engrams and the recaster and decoder. Posted: 18 Dec 2020 08:07 PM PST To me: The drop rate was sufficient; Perks from fully upgrading the recaster were great; Ability to target specific gear and weapons also great Can we have this system all the time? 🥺 [link] [comments] | |||||||||||||||||||||||||||||||||
I made Destiny enemies/bosses wear the Among Us shoes... Posted: 18 Dec 2020 07:47 AM PST https://cdn.discordapp.com/attachments/704771145416573058/789330210529083422/d2dripa.png [link] [comments] | |||||||||||||||||||||||||||||||||
Don't remove supers...Combine them! Posted: 18 Dec 2020 03:04 PM PST Just wanted to say how terribly bad of an idea removing supers actually is. You want people to play the way they want to play? Don't remove the things that allow them to do that. Instead combine the supers. Luke has voice desires to remove supers like nova warp and chaos reach since they're less used. Instead we should have the option to choose between different supers on a whim... For example on Warlock voidwalker, pressing the super button would make you throw a nova bomb, while holding the super button would put you into Nova Warp. Different parts of top/middle/bottom tree could be combined with the aspect and fragment system. You want to use slovabomb or vortex? Fine, choose the aspect that allows you to do that! Give player the ability to play the way they want to play! Examples for other classes: Striker: Press --> Fist of havoc / Hold --> thunder crash Gunslinger: Press --> Golden gun / Hold --> blade barrage Stormcaller: Press --> Tickle fingers / Hold --> chaos reach [link] [comments] | |||||||||||||||||||||||||||||||||
Constant “contacting destiny 2 servers” pop up. Internet is fine. Posted: 18 Dec 2020 07:28 PM PST Anyone else having this issue? It's annoying as fuck trying to play crucible. [link] [comments] | |||||||||||||||||||||||||||||||||
Being nearby a Braytech Frame will activate the perk "firing line". Posted: 18 Dec 2020 07:22 AM PST I just realized it while doing a lost sector in Europa, it do be kinda cool. That's all. [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 18 Dec 2020 10:14 AM PST Sometimes when all players are eliminated, the round won't end. Bungie, please test things. I understand it's hard for your team right now given the circumstances, but Trials has been disabled for nearly a month now. We don't want "Half-Baked" trials. [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 18 Dec 2020 09:13 PM PST Just putting this out there, as most new people I teach raids to ask if they can just be on " clearing enemies duty" I'm sorry guys, but most raids now are made with mechanics where everyone has to contribute learning the mechanics. I'm sorry it's like this, but it is, stop being lazy and have some confidence in learning role. DSC isn't as hard as some raids to teach, just have some faith in yourself [link] [comments] | |||||||||||||||||||||||||||||||||
The amount of essence of dawning you get after completing different activities is laughable Posted: 18 Dec 2020 10:01 AM PST I just dont get it.. How is it possible that after a RAID or DUNGEON you get significantly less amount of essence than for example in legendary lost sector... I can complete a legendary lost sector in one minute and get 17 dawning essence but when i do raid, it only gives me 1-2... This cannot be right.. [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 18 Dec 2020 02:01 PM PST Some of my favorite shaders in D1 were ones like Glowhoo (my first cool shader from my first raid :3) and Candlelight. Have we had any shaders like these in D2? I mean some are shiny, but it's just not the same :( [link] [comments] | |||||||||||||||||||||||||||||||||
Bungie Plz. Can we find a better way to get/earn mods for new/returning players? Posted: 18 Dec 2020 05:32 AM PST As a Destiny lifer that started at House of Wolves, but stopped after Shadowkeep launched, I'm finding it frustrating, now that I'm fully addicted again, that I'm missing SO many mods. Its nice that Banshee sells them, but honestly, since Beyond Light launched, hes only sold 2 or 3 that I didnt already have. We need a better or different way to earn some of these mods that are still maybe going to to be sold in the future. I'd like to try out alot of these builds I'm seeing. EDIT: I know some weapon ones also randomly drop from Vanguard rank up packages, but it still isn't a good enough way. Plus I think only certain ones drop that way [link] [comments] | |||||||||||||||||||||||||||||||||
Plz Bungie put the Beyond Light OST on Spotify already Posted: 18 Dec 2020 09:00 AM PST Deep Stone Crypt lullaby Edit : Didn't know they put the OST on Bungie store first. Gonna buy that shit now [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 18 Dec 2020 08:17 AM PST Joe Blackburn interviewed by Polycom talking about Vault of Glass in D2. [link] [comments] | |||||||||||||||||||||||||||||||||
Hey bungie, can we get some of that “renewed focus on pvp”? Posted: 18 Dec 2020 08:05 AM PST | |||||||||||||||||||||||||||||||||
All I want this dawning - Husky Raid Posted: 18 Dec 2020 10:43 AM PST | |||||||||||||||||||||||||||||||||
Posted: 18 Dec 2020 08:02 PM PST Why isn't there a cookie recipe for half baked cookies to give to osiris? [link] [comments] | |||||||||||||||||||||||||||||||||
Posted: 18 Dec 2020 09:52 PM PST This is a continuation of this old post. Since then more discussion about this topic has come out and I want to expand on it more. So, to give a TL;DR of that old post:
Bungies themes in patrol zone design In D1, there was an overarching theme of "nature taking over" and places being lost to time. Freehold was buried by sand, the Cosmodrome was rusting away, and the Ishtar academy was sinking into the acid below. The only place which didn't fit this theme was the Dreadnought, which was a DLC location and meant to be far out from the other zones. In D2, it began to stray away from that. It was about being pushed into the wilds. The occupations of the EDZ and Titan were new and Nessus or Io were mostly untouched by humanity. By Forsaken, we had gone completely away from the golden age with the Tangled Shore and Dreaming City. D2.2 is going back to the original themes, somewhat. We see this in Europa, where it is a city frozen over, with a scrapped together fallen city on top. Perhaps "overtaken by nature and occupied by something new" is a better description. This is in line with the original moon which has since been taken over by red coating or the cosmodrome which has warmed up. The new tone is a departure from previous versions of Europa made in the last few years, which either had no human structures at all, or human structures mostly untouched. This lines up with an interview Luke Smith gave in October where he says:
While he was talking about abilities here, this has also extended to things like strike design in the Glassway, the return of characters like the Stranger and Variks, more open raid mechanics, or the aforementioned patrol design. Old Chigago certainly fits with the original themes of the game, as the city has been nearly overtaken by swamps. This is what I think people miss when they suggest an out-of-system place like the Sea of Screams, Fundament, or the Distributary. To do those locations justice would mean abandoning the themes they are setting out to create. In a similar manner, locations like Enceladus or Callisto cannot separate themselves from Europa without straying away from these themes. They are both icey worlds and a Nessus-style change to these worlds is not in line with the new tone. Why would we go there? Bungie have since revealed that we will see new dark powers in the Witch Queen. Soul-fire is the obvious next choice. We have used it before with Thorn and Necrotic Grips, we have had a year long subplot about guardians using it before the pyramids even arrived, and it is probably the most requested theme for subclasses. Soul fire can even be seen in the Witch Queen poster. The Witch Queen's tagline in the Past is Prologue video is "Do you know which side you're on?". In an interview with Games Radar, Luke Smith has also said
Both of these suggest that guardians may turn on each other in Witch Queen, and Savathun is the most likely person to cause that to happen. In the Dark Future lore book, she is blamed for the guardians turning on the city.
So, if we are learning how to use Soul Fire and possibly turning on eachother, I'd bet we are going to Dwindler's Ridge, the site where Dredgen Yor fell and where the Shadows of Yor began their research. But why would that be in Chicago? Where is Dwindler's Ridge? It is unknown where Dwindler's ridge is, but we have some clues. First of all, its on the same landmass as the city. Shin says in Ghost Fragment: The Last Word that
Its more or less an open secret that the City is in South America (I'm not going to go into detail about that), so this means Palimon, and by extension Dwindlers Ridge, are in the Americas. We also know it was in the north of the Americas, because shin says in the same lore passage that
But that doesn't narrow anything down, we need more. Dredgen Yor's journey is documented in many lore books and goes through the following settlements
None of these are real places except one, North Channel. A lot of places have this name but one that sticks out is the North Channel in the great lakes, separating Michigan from Canada. Since this area is quite wooded, it is entirely possible for the hunt for Dredgen Yor to take place across Michigan or Wisconsin and end by Chicago. Ghost Fragment: Dark Age 2 also uses this concept art which is quite similar in tone to Old Chicago. Chicago is a good bet for the location of Dwindler's Ridge. If Savathun want to turn guardians against each other, this is the perfect place to lure them. If you want to corrupt guardians, take them to the corrupt guardian. It is also perfect place to unlock soul fire subclasses. The Vault We are likely going to have another location vaulted next year. The EDZ is a very good bet for that. It has two strikes, one is ok and the other is a meme. It also has a lot of unused space, most notably Sojourner's camp, much of Trostland, and the Tunnels. Without a raid or paid content of any kind, this location is a candidate for removal. Without it, a 3rd Earth location would not feel as out of place as normal. In Game Hints Old Chicago has been name dropped in the Season of the Hunt with the Wild Hunt armor
Honestly have no idea what this is. Could be one of the creatures from the BA papers, but we do not have enough information. Worth mentioning though as similar name drops for Europa were given during Season of the Worthy. Other example. In a vidoc before Shadowkeep, a whiteboard with location names can be seen. A raid secrets user noticed Europa on it, as well as some less legible places. One of which is "O Ch" [link] [comments] | |||||||||||||||||||||||||||||||||
Destiny seriously needs some aiming settings for controllers Posted: 18 Dec 2020 03:13 PM PST I don't understand how the game has gone on for this long without proper aiming settings. PC D2 already has 2 of them, the ads sensitivity and aim smoothing sliders, what's the holdup? Some of us are Beyond over the lack of adequately quick turning speed. If you disagree, I dare you to play another game for a week and try Destiny again on console. Even the kids games like Fortnite and Minecraft have better aiming settings. How do I say this without offending anyone? It just sucks. [link] [comments] |
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