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    Saturday, December 19, 2020

    Destiny [D2] Trials of Osiris Megathread [2020-12-18]

    Destiny [D2] Trials of Osiris Megathread [2020-12-18]


    [D2] Trials of Osiris Megathread [2020-12-18]

    Posted: 18 Dec 2020 09:03 AM PST

    Trials of Osiris is LIVE

    This thread is for all general discussion, questions, thoughts, musings, wonderings, etc. for the Trials of Osiris.

    FAQ

    What is Trials of Osiris?

    • Trials of Osiris is the pinnacle PvP activity. Every Weekend, the best players compete in 3v3 Elimination for one goal: Go Flawless.

    • To start, head to Saint-14 in the Tower Hangar and buy one of the possible passages (see below).

    • To reach Flawless and get to the Lighthouse, you need to win 7 matches without losing one.

    • It uses Win Based Matchmaking, which means you'll face teams with a similar amount of wins on their card. Matches will get harder as you win more matches.

    • There is NO fireteam matchmaking. You need to team up yourself!

    • Power Level matters, however bonus power from the artifact is not enabled.

    How Long do the Trials of Osiris last?

    • Event Starts: Every Friday at Daily Reset (1700 UTC).

    • Event Ends: Following Tuesday at Weekly Reset (1700 UTC).

    Where do I go to find Guardians to compete with in the Trials?

    • You can head over to /r/Fireteams, www.The100.io, Xbox LFG system, DestinyLFG.net or DestinyLFG.com, or go to the Bungie.net recruitment forum (also available through the Bungie App).

    What if I have a question about another piece of armor/weapon or general Trials question?

    • Use Control + F (Or Command + F if on a Mac) and search for keywords in your question. Someone may have asked it already. If they haven't ask right below.

    Trials of Osiris Map

    Bannerfall

    Rewards

    Rotation not known yet, please let us know!

    • 3 Wins (Powerful): Chest Armor
    • 5 Wins (Powerful): Exile's Curse
    • 7 Wins (Pinnacle): Eye of Sol
    • Flawless (Pinnacle): The Summoner

    Bounties

    Name Description Cost Requirement Reward
    End Game Complete matches and rounds. Wins in the Trials of Osiris grant the most efficient progress. Awards the 3 Win Challenge reward from this week. 1000 Glimmer 100 Progress XP & Glimmer & 35 Valor Rank Points & 5 Trials Token & 1 Trials Engram
    Coordinated Assault As a fireteam, defeat opponents with precision final blows in the Trials of Osiris. 1000 Glimmer 100 [Headshot] Precision XP & Glimmer & 35 Valor Rank Points & 5 Trials Token

    Passages

    Name Perk Cost
    Passage of Mercy Forgives one loss per run. 25000 Glimmer & 15 Legendary Shards
    Passage of Ferocity With zero losses, your third win grants a bonus win. 25000 Glimmer & 15 Legendary Shards
    Passage of Wealth Increased tokens from reaching 3, 5, and 7 wins on a ticket. 35000 Glimmer & 25 Legendary Shards
    Passage of Wisdom Grants bonus XP from Trials wins, scaling with the number of wins on a ticket. 35000 Glimmer & 25 Legendary Shards
    Passage of Confidence Grants bonus rewards from Flawless Chest. 50000 Glimmer & 50 Legendary Shards
    submitted by /u/DTG_Bot
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    Daily Questions [2020-12-19]

    Posted: 18 Dec 2020 07:00 PM PST

    New player? Please read the New Light Guide & Gameplay Guide

    Want to buy the DLC? Beyond Light Guide

    Returning and not sure what was vaulted? Destiny Content Vault: Year 4

    Unsure what you need to pay for and what's free? Check out the Beyond Light & Season of the Hunt Calendar

    Top Known Issues List by Bungie


    Welcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities!

    Be sure to use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself!

    Be sure to sort by new to see the latest questions!


    Rules


    • Absolutely no down talking. You were all new to Destiny once, so there's no need to belittle anyone just because you might know more.

    • All hateful comments that derail conversation will be removed. This thread is a place of learning, so keep it civil.


    You can find the full Daily Thread schedule here.

    submitted by /u/DTG_Bot
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    Variks is going to look like Spider 2.0 after the hundreds of cookies I’ve given him in the last 23 hours.

    Posted: 18 Dec 2020 08:29 AM PST

    Counting all of the other guardians doing the same, he's probably got a lifetime supply of cold snaps by now.

    Edit: Variks is my lucky recipient because of the Veles Labyrinth farm from yesterday. I probably gave him 200 cookies. Lol

    submitted by /u/CJW1123
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    Adept weapons are really good and give players an advantage. Give casual players a way to get it who can't do trials or gm ordeals.

    Posted: 18 Dec 2020 06:10 PM PST

    I am totally not saying that as a way to mock the DTG cycle we will inevitably see.

    /s

    submitted by /u/BrownMarxist_98
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    Anyone have a game breaking bug to get Exodus Crash disabled from the Ordeal next week?

    Posted: 18 Dec 2020 04:05 PM PST

    Please. I don't want to do this goddamned strike. I'm begging y'all.

    submitted by /u/karlek97
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    NPC’s know where it’s at.

    Posted: 18 Dec 2020 01:01 PM PST

    Just had a girl in the tower say "You think they'll ever start up the Sparrow Racing League again?"

    Even the fake characters want it.

    Please Bungo

    submitted by /u/blip_blop_bored
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    Coming up on 72 hours of the Dawning being live and the weapon ornaments have already made a nice half million

    Posted: 18 Dec 2020 06:22 AM PST

    Using warmind.io, we can see that Merry Maker (Monte Carlo ornament) has sold 20,829 and Glee Barrage (Xenophage ornament) has sold 39,887. There's likely some delay on reporting so these may be lower than actual. Each ornament costs 700 silver ($7.00 US) which brings that revenue to $425,012

    Let's include the Mirthmobile which has sold 46,205 at 800 silver ($8.00 US) which brought in $369,640

    After we add in all the other little purchases that have been made, we can see that this season has been very good to Bungie, raking in over a million in the first 3 days of this event. Here's hoping that those funds are equal to the cost of refreshing core activities =)

    submitted by /u/The_Na1l
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    This is what Thrall look like up close. No wonder they're always so pissed off.

    Posted: 18 Dec 2020 07:12 AM PST

    https://imgur.com/a/4NSrJhY

    I'd be upset too, if I was an Eldritch abomination with exposed muscles, and no eyes. Just existing must be painful for them. I don't blame them for always trying to kill the nearest living thing. Thrall deserve better.

    If you'd like to donate to help a Thrall today, please call 1-800-Crota.

    submitted by /u/zeoplex
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    I have to say, I miss umbral engrams and the recaster and decoder.

    Posted: 18 Dec 2020 08:07 PM PST

    To me: The drop rate was sufficient; Perks from fully upgrading the recaster were great; Ability to target specific gear and weapons also great

    Can we have this system all the time? 🥺

    submitted by /u/ExplorerOdd
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    I made Destiny enemies/bosses wear the Among Us shoes...

    Posted: 18 Dec 2020 07:47 AM PST

    https://cdn.discordapp.com/attachments/704771145416573058/789330210529083422/d2dripa.png
    I love it and hate it at the same time. Made in about 5 hours and credits to RTFKT for making the shoe model.

    submitted by /u/Ethereal-Entity
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    Don't remove supers...Combine them!

    Posted: 18 Dec 2020 03:04 PM PST

    Just wanted to say how terribly bad of an idea removing supers actually is. You want people to play the way they want to play? Don't remove the things that allow them to do that.

    Instead combine the supers. Luke has voice desires to remove supers like nova warp and chaos reach since they're less used. Instead we should have the option to choose between different supers on a whim...

    For example on Warlock voidwalker, pressing the super button would make you throw a nova bomb, while holding the super button would put you into Nova Warp. Different parts of top/middle/bottom tree could be combined with the aspect and fragment system. You want to use slovabomb or vortex? Fine, choose the aspect that allows you to do that! Give player the ability to play the way they want to play!

    Examples for other classes:

    Striker: Press --> Fist of havoc / Hold --> thunder crash

    Gunslinger: Press --> Golden gun / Hold --> blade barrage

    Stormcaller: Press --> Tickle fingers / Hold --> chaos reach

    submitted by /u/jp_eazy
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    Constant “contacting destiny 2 servers” pop up. Internet is fine.

    Posted: 18 Dec 2020 07:28 PM PST

    Anyone else having this issue? It's annoying as fuck trying to play crucible.

    submitted by /u/ineedbeerasap
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    Being nearby a Braytech Frame will activate the perk "firing line".

    Posted: 18 Dec 2020 07:22 AM PST

    I just realized it while doing a lost sector in Europa, it do be kinda cool.

    That's all.

    submitted by /u/edugonz16
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    Trials is broken. Again.

    Posted: 18 Dec 2020 10:14 AM PST

    Sometimes when all players are eliminated, the round won't end. Bungie, please test things. I understand it's hard for your team right now given the circumstances, but Trials has been disabled for nearly a month now. We don't want "Half-Baked" trials.

    submitted by /u/blip_blop_bored
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    If your wanting to learn a new raid, straight up front, “No, you can’t just clear adds and be carried”

    Posted: 18 Dec 2020 09:13 PM PST

    Just putting this out there, as most new people I teach raids to ask if they can just be on " clearing enemies duty"

    I'm sorry guys, but most raids now are made with mechanics where everyone has to contribute learning the mechanics.

    I'm sorry it's like this, but it is, stop being lazy and have some confidence in learning role.

    DSC isn't as hard as some raids to teach, just have some faith in yourself

    submitted by /u/TCA-Main_Man
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    The amount of essence of dawning you get after completing different activities is laughable

    Posted: 18 Dec 2020 10:01 AM PST

    I just dont get it.. How is it possible that after a RAID or DUNGEON you get significantly less amount of essence than for example in legendary lost sector...

    I can complete a legendary lost sector in one minute and get 17 dawning essence but when i do raid, it only gives me 1-2... This cannot be right..

    submitted by /u/nAstyHunterMain
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    I miss glowy shaders

    Posted: 18 Dec 2020 02:01 PM PST

    Some of my favorite shaders in D1 were ones like Glowhoo (my first cool shader from my first raid :3) and Candlelight. Have we had any shaders like these in D2? I mean some are shiny, but it's just not the same :(

    submitted by /u/Sushi_The_Cutie
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    Bungie Plz. Can we find a better way to get/earn mods for new/returning players?

    Posted: 18 Dec 2020 05:32 AM PST

    As a Destiny lifer that started at House of Wolves, but stopped after Shadowkeep launched, I'm finding it frustrating, now that I'm fully addicted again, that I'm missing SO many mods. Its nice that Banshee sells them, but honestly, since Beyond Light launched, hes only sold 2 or 3 that I didnt already have. We need a better or different way to earn some of these mods that are still maybe going to to be sold in the future. I'd like to try out alot of these builds I'm seeing.

    EDIT: I know some weapon ones also randomly drop from Vanguard rank up packages, but it still isn't a good enough way. Plus I think only certain ones drop that way

    submitted by /u/FKbuki
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    Plz Bungie put the Beyond Light OST on Spotify already

    Posted: 18 Dec 2020 09:00 AM PST

    Deep Stone Crypt lullaby

    Edit : Didn't know they put the OST on Bungie store first. Gonna buy that shit now

    submitted by /u/GogliTo
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    Vault of Glass on Destiny 2

    Posted: 18 Dec 2020 08:17 AM PST

    Hey bungie, can we get some of that “renewed focus on pvp”?

    Posted: 18 Dec 2020 08:05 AM PST

    Crucible could really use some TLC

    submitted by /u/CROBERTS1990x
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    All I want this dawning - Husky Raid

    Posted: 18 Dec 2020 10:43 AM PST

    So about the holiday oven.

    Posted: 18 Dec 2020 08:02 PM PST

    Why isn't there a cookie recipe for half baked cookies to give to osiris?

    submitted by /u/Gravezer0
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    Theory: The Witch Queen will be set in Old Chicago. Here's how it fits with Bungie's recent design decisions, why we may be going there, and where this has been hinted at.

    Posted: 18 Dec 2020 09:52 PM PST

    This is a continuation of this old post. Since then more discussion about this topic has come out and I want to expand on it more. So, to give a TL;DR of that old post:

    • Here is concept art of Old Chicago
    • This fits with the color pallet of the Witch Queen logo
    • This also fits tonally with Savathun, without being similar to other hive zones

    Bungies themes in patrol zone design

    In D1, there was an overarching theme of "nature taking over" and places being lost to time. Freehold was buried by sand, the Cosmodrome was rusting away, and the Ishtar academy was sinking into the acid below. The only place which didn't fit this theme was the Dreadnought, which was a DLC location and meant to be far out from the other zones.

    In D2, it began to stray away from that. It was about being pushed into the wilds. The occupations of the EDZ and Titan were new and Nessus or Io were mostly untouched by humanity. By Forsaken, we had gone completely away from the golden age with the Tangled Shore and Dreaming City.

    D2.2 is going back to the original themes, somewhat. We see this in Europa, where it is a city frozen over, with a scrapped together fallen city on top. Perhaps "overtaken by nature and occupied by something new" is a better description. This is in line with the original moon which has since been taken over by red coating or the cosmodrome which has warmed up. The new tone is a departure from previous versions of Europa made in the last few years, which either had no human structures at all, or human structures mostly untouched.

    This lines up with an interview Luke Smith gave in October where he says:

    I think we're trying to get a little bit back to the feeling of Destiny 1, but updated to how we're thinking and some of the systems that we're using today in Destiny 2.

    While he was talking about abilities here, this has also extended to things like strike design in the Glassway, the return of characters like the Stranger and Variks, more open raid mechanics, or the aforementioned patrol design. Old Chigago certainly fits with the original themes of the game, as the city has been nearly overtaken by swamps.

    This is what I think people miss when they suggest an out-of-system place like the Sea of Screams, Fundament, or the Distributary. To do those locations justice would mean abandoning the themes they are setting out to create. In a similar manner, locations like Enceladus or Callisto cannot separate themselves from Europa without straying away from these themes. They are both icey worlds and a Nessus-style change to these worlds is not in line with the new tone.

    Why would we go there?

    Bungie have since revealed that we will see new dark powers in the Witch Queen. Soul-fire is the obvious next choice. We have used it before with Thorn and Necrotic Grips, we have had a year long subplot about guardians using it before the pyramids even arrived, and it is probably the most requested theme for subclasses. Soul fire can even be seen in the Witch Queen poster.

    The Witch Queen's tagline in the Past is Prologue video is "Do you know which side you're on?". In an interview with Games Radar, Luke Smith has also said

    Rest assured, there are consequences, and the bills for [using Darkness] will come due over time

    Both of these suggest that guardians may turn on each other in Witch Queen, and Savathun is the most likely person to cause that to happen. In the Dark Future lore book, she is blamed for the guardians turning on the city.

    Commander, this all goes back to Savathûn. If we can eliminate her for good, maybe there is hope…

    So, if we are learning how to use Soul Fire and possibly turning on eachother, I'd bet we are going to Dwindler's Ridge, the site where Dredgen Yor fell and where the Shadows of Yor began their research. But why would that be in Chicago?

    Where is Dwindler's Ridge?

    It is unknown where Dwindler's ridge is, but we have some clues. First of all, its on the same landmass as the city. Shin says in Ghost Fragment: The Last Word that

    [The People of Palimon] talked about moving on, sometimes, striking out for the City.

    Its more or less an open secret that the City is in South America (I'm not going to go into detail about that), so this means Palimon, and by extension Dwindlers Ridge, are in the Americas. We also know it was in the north of the Americas, because shin says in the same lore passage that

    Winters were harsh, but the trees and peaks hid us from the world

    But that doesn't narrow anything down, we need more. Dredgen Yor's journey is documented in many lore books and goes through the following settlements

    From a forgotten settlement in the west to the horrors of North Channel and Velor.From the wilds of the Breaklands to the hateful cold of Durga.Finally, then, to Dwindler's Ridge, where Darkness met pure, angry fire.

    None of these are real places except one, North Channel. A lot of places have this name but one that sticks out is the North Channel in the great lakes, separating Michigan from Canada. Since this area is quite wooded, it is entirely possible for the hunt for Dredgen Yor to take place across Michigan or Wisconsin and end by Chicago.

    Ghost Fragment: Dark Age 2 also uses this concept art which is quite similar in tone to Old Chicago. Chicago is a good bet for the location of Dwindler's Ridge.

    If Savathun want to turn guardians against each other, this is the perfect place to lure them. If you want to corrupt guardians, take them to the corrupt guardian. It is also perfect place to unlock soul fire subclasses.

    The Vault

    We are likely going to have another location vaulted next year. The EDZ is a very good bet for that. It has two strikes, one is ok and the other is a meme. It also has a lot of unused space, most notably Sojourner's camp, much of Trostland, and the Tunnels. Without a raid or paid content of any kind, this location is a candidate for removal. Without it, a 3rd Earth location would not feel as out of place as normal.

    In Game Hints

    Old Chicago has been name dropped in the Season of the Hunt with the Wild Hunt armor

    We tracked the thing all the way to the ruins of Old Chicago, down into the tombs. We weren't hunting it. It was luring usThis thing we were hunting, it was smart. Scary smart. It trapped us in the tombs below Old Chicago; picked off the other fireteams one by one.I've studied the enemies of the Light, and I don't know what lured us to that ruin in Old Chicago and killed all those Guardians. But, I know it was hunting us

    Honestly have no idea what this is. Could be one of the creatures from the BA papers, but we do not have enough information. Worth mentioning though as similar name drops for Europa were given during Season of the Worthy. Other example.

    In a vidoc before Shadowkeep, a whiteboard with location names can be seen. A raid secrets user noticed Europa on it, as well as some less legible places. One of which is "O Ch"

    submitted by /u/DontLetMeTalkPolitcs
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    Destiny seriously needs some aiming settings for controllers

    Posted: 18 Dec 2020 03:13 PM PST

    I don't understand how the game has gone on for this long without proper aiming settings. PC D2 already has 2 of them, the ads sensitivity and aim smoothing sliders, what's the holdup? Some of us are Beyond over the lack of adequately quick turning speed. If you disagree, I dare you to play another game for a week and try Destiny again on console. Even the kids games like Fortnite and Minecraft have better aiming settings. How do I say this without offending anyone? It just sucks.

    submitted by /u/ragnarokfps
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