Destiny Daily Questions [2021-05-06] |
- Daily Questions [2021-05-06]
- Bungie's "Renewed Focus" on PvP was a blatant lie.
- [Destiny 2 Year One] Organised recordings of vaulted in-game quests/gameplay (in 21:9 Ultrawide, 60 FPS, 750 Power loadout)
- Yall are excited for smollen but just wait until the season starts for you to never see or hear from them again just like elsie brays fish.
- Hey Bungie, can we bring back Bright Engram item dupe protections? I'm tired of getting the same thing over and over again.
- Every single Hunter cloak in the game has a hidden hood-down option. Please - let us toggle it.
- We should be thanking the vex they turned on dark mode for the tower
- Eliksni babies are called Hatchlings
- Reminder: When Overload and Unstoppable champions are glowing, they cannot be re-stunned for a brief period of time
- Bungie's approach to PvP as a whole makes no sense at all.
- Friendly reminder to remove artifact mods from gear before Splicers
- Even though swords needed a nerf, the last rounds of nerfs do not align with your balance philosophy Bungie. Heavy weapons should NOT be reliant on one perk (Whirlwind Blade) to feel good.
- I played with a 9 year old Portuguese speaking Brazilian through Google Translate
- Remember to equip your favorite awesome gear before Tuesday reset
- GAMBIT & CRUCIBLE UPDATE DESPERATELY NEEDED
- The lore for Truth pretty much reflects how we felt seeing baby Eliksni
- It stops being funny when Barrier Servitor RNG is the difference between a 6 and 11 minute Lost Sector run.
- Dmg04: "Grandmasters will come in around the middle of next season."
- Every once in a while, this community is alright
- I'm predicting another flood of people asking to get Coldheart changed to stasis after seeing the Desoto of the new season's exotic weapon.
- I know unvaulted raids aren’t updated to reflect current lore, but I wish they were.
- Next season looks like a game of Geometry Dash.
- After gilding Conqueror, I can confidently say that GMs are the best endgame experience I've ever had in a game.
- I know it's already too late, but I sure hope Bungie gives us the Age of Triumph VoG armor set, instead of the base set...
- So, as a Titan, I've accepted my bronze fate for this guardian games. It's honestly how it was always going to be, when based on player population. However, I am deeply saddened that my gold class item from last year is now bronze. That's not okay...
- Anyone Remember the Wish Ender DPS Glitch in Season of Dawn?
Posted: 05 May 2021 08:00 PM PDT New player? Please read the New Light Guide & Gameplay GuideWant to buy the DLC? Beyond Light GuideReturning and not sure what was vaulted? Destiny Content Vault: Year 4Unsure what you need to pay for and what's free? Check out the Season of the Chosen CalendarTop Known Issues List by BungieWelcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities! Be sure to use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself! We also have a nice collection of useful resources below "Useful links" in the sidebar / top menu. Be sure to sort by new to see the latest questions! Rules
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Bungie's "Renewed Focus" on PvP was a blatant lie. Posted: 05 May 2021 01:05 PM PDT It has been close to two years since we have received any new maps. There has been no effort of cycling maps in and out of the content vault. The closest thing we have seen is two new Iron banner weapons, and a new set of trials armor that is modeled based off of the dawning armor. These things aren't a renewed focus, and I question if they're even the bare minimum. The PvP community is a husk, and it's sad to say that the damage is likely already done. PvE is still pretty fun tho :) [link] [comments] |
Posted: 05 May 2021 08:39 AM PDT [Notes/info available at the end.]
Complete playlist: https://www.youtube.com/playlist?list=PLcwf9K9cOdz7m1ASW2RQ3Ze3b7h6W-HX4
Contents:
1. Base Game / The Red War__
[Base Game] Prologue
Part 01: Cutscene (The Tower/Vanguard) Part 02: Cutscene (the Guardian/Ghost) Part 03: Homecoming 1/2 (The Tower) Part 04: Homecoming 2/2 (The Immortal) Part 05: Cutscene (the Guardian's vision) Part 06: Adieu (minus slow walk)
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[Base Game] Chapter 1: European Dead Zone, Earth
Part 07: Cutscenes (introducing Hawthorne & The Farm) Part 08: The Farm exploration/quest collection (Tyra Karn/Hawthorne) Part 10: Cutscene (at the Shard of the Traveler) Part 12: The Farm quest collection (Hawthorne) Part 17: Cutscene excerpt (Hawthorne/Zavala transmission)
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[Base Game] Chapter 2: New Pacific Arcology, Titan
Part 19: Cutscenes (traveling to Titan/landing) Part 25: Cutscene excerpt (The Almighty revelation)
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[Base Game] Chapter 3: Arcadian Valley, Nessus
Part 28: Cutscene/excerpt (travel to/land on Nessus) Part 30: Cutscene (Cayde-6 - Looped) Part 32: Cutscene (Cayde-6 - Six) Part 33: Meeting Failsafe and 'Release'
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[Base Game] Chapter 4: Echo Mesa, Io
Part 38: Conversation with Failsafe and Cutscene (traveling to Io) Part 43: Postmodern Prometheus
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[Base Game] Chapter 5: Counteroffensive
Part 49: Cutscenes (traveling to The Almighty) Part 51: Cutscene (return to The Last City) Part 54: Cutscene excerpts (The Traveler) Part 55: Campaign end conversations at The Tower
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[Base Game] Chapter 6: Post-campaign EDZ Adventures
Part 56: Reversing the Polarity Part 60: 'Getting Your Hands Dirty' and 'Stop and Go' Part 62: Red Legion, Black Oil
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[Base Game] Chapter 7: EDZ 'World Quest': Enhance!
Part 65: Differential Diagnosis Part 66: Experimental Treatment
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[Base Game] Chapter 8: Titan 'World Quest': Enemy of My Enemy
Part 70: Quest turn-in (Sloane)
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[Base Game] Chapter 9: Nessus 'World Quest': Exodus Black
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[Base Game] Chapter 10: Io 'World Quest': Dynasty
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[Base Game] Chapter 11: Strikes
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[Base Game] Chapter 12: Post-campaign Nessus Adventures
Part 82: Invitation from the Emperor
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2. Expansion I: Curse of Osiris__
[Curse of Osiris] Chapter 1: Campaign
Part 84: Cutscene excerpt (The Tower/Ikora) Part 85: Cutscenes (traveling to Mercury/landing) Part 89: Speak to Ikora Rey (The Tower) Part 91: Tree of Probabilities Part 94: Cutscene excerpt (Mercury/Ghost) and Talk to Ikora Rey (The Tower) Part 96: Cutscene (edit) and conversation with Brother Vance
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[Curse of Osiris] Chapter 2: Mercury Adventures
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[Curse of Osiris] Chapter 3: Mercury 'World Quest': Legends Lost*
Part 101: Visit Brother Vance and 'Not Even the Darkness' Part 102: Visit the Lighthouse
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3. Interim Adventure__
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4. Expansion II: Warmind__
[Warmind] Chapter 1: Campaign
Part 104: Cutscenes (traveling to Mars/landing) Part 107: Cutscene excerpt (Mindlab) and quest collection (Ana Bray) Part 110: Cutscene (Guardian/Ghost with voiceovers) Part 111: Will of the Thousands Part 112: Cutscene (campaign end) and conversations
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[Warmind] Chapter 2: Mars Adventures
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[Warmind] Chapter 3: Mars 'World Quest': Data Recovery
Part 117: Quest collection and 'Legacy Code' Part 118: 'A Piece of the Past' and quest turn-in
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[Warmind] Chapter 4: Strike
Part 119: The Insight Terminus
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5. Remaining Lost Sectors__
Part 120: EDZ Part 1/3 (The Drain, Whispered Falls and The Weep) Part 121: EDZ Part 2/3 (Shaft 13, Cavern of Souls, Hallowed Grove and Flooded Chasm) Part 122: EDZ Part 3/3 (Excavation Site XII, Pathfinder's Crash and The Pit)
Notes:
🤖 - All done all done. [link] [comments] |
Posted: 05 May 2021 03:09 AM PDT |
Posted: 05 May 2021 12:43 PM PDT Title, or at least make it to where any Bright Engram after Level 100 in the Season Pass has Item Dupe Protections. [link] [comments] |
Every single Hunter cloak in the game has a hidden hood-down option. Please - let us toggle it. Posted: 05 May 2021 03:43 PM PDT See: Festival of the Lost masks interacting with Hunter hoods There's like three default hood-down cloaks in the game - one of them isn't available, another's in Eververse, and the last one is RNG from Wrathborn hunts from an expired season. Pls [link] [comments] |
We should be thanking the vex they turned on dark mode for the tower Posted: 05 May 2021 05:35 AM PDT |
Eliksni babies are called Hatchlings Posted: 05 May 2021 08:27 AM PDT some examples of them being referred to like this include:
and and and not Smollen :)! [link] [comments] |
Posted: 05 May 2021 09:10 AM PDT A few of my veteran clanmates just learned this the other day. After you stun/stagger an Overload or Unstoppable champion, there is a brief moment when they don't move. Afterwards, they'll glow in which they cannot be re-stunned/staggered. This usually goes away after a few seconds. For Unstoppable, their "horns" glow and for Overload, the "X" pattern across their chest glow
This should help when trying to re-stun/stagger Overload and Unstoppable champions
Example: [link] [comments] |
Bungie's approach to PvP as a whole makes no sense at all. Posted: 05 May 2021 05:11 AM PDT New, powerful and cool-looking Trials loot last season despite the fact that Trials is an absolute nightmare to the average player. No new Iron Banner set in over a year despite the fact that Iron Banner is far more accessible to players than Trials. No specific rewards for the Competitive playlist since Balancing (and often ruining) things in PvE based on their power in PvP and Gambit despite the fact that we haven't gotten new PvP or Gambit content in almost TWO YEARS. People say that the reason that we haven't gotten a new PvP map in so long is because Bungie doesn't want to put dev time into a F2P thing, yet we got a whole new strike and two ported ones last season, not to mention Prophecy and VoG. And if the real reason PvP has gotten no new content is because the team that makes maps and stuff is going to work at a new game, what on EARTH makes Bungie think they can manage a PvP-focused game based on the way they handle Destiny PvP? [link] [comments] |
Friendly reminder to remove artifact mods from gear before Splicers Posted: 05 May 2021 06:16 AM PDT Just in case we get the same issue on season reset where the equipped & unlocked weapon mods from the artifact were missing on armor. Probably best to *edit* didn't realize some of you have abhorrent reset costs, so take the reset idea with a grain of salt, but definitely unequip the mods from your gear. [link] [comments] |
Posted: 05 May 2021 05:43 AM PDT I want to be absolutely clear, swords were overtuned, slightly, well-before Falling Guillotine (FG) was introduced. FG took things to another level, while its sister Temptations Hook absolutely sucked. Unfortunately, swords are heavily reliant on Whirlwind Blade to feel good (more on that later). For example, Bungie gave Bequest (the DSC raid sword) higher base damage than a normal adaptive frame... but no one uses it because it doesn't have Whirlwind Blade. Here are my ideas on fixing swords: A note on Sword Identity:
While it is true that swords are efficient at ad clear and offer great sustain damage, burst damage should be their primary value offering since they are close-ranged single-target weapons by default. According to your own philosophy, close range weapons need to offer higher avg-DPS and burst DPS to account for the risk we're taking by using them, especially in higher-level content (where weapons actually matter). The recent sword nerfs do not align with this design principle. In higher-level content, sustain damage doesn't make up for the risk of close range. If anything, these nerfs will only make swords more reliant on Whirlwind Blade, which furthers the sustain damage aspect of the weapon while also reducing perk diversity. This completely defies your own sandbox design logic, Bungie. You might ask, "can't we defend with swords?" To that, note that for swords defense (guard) and offense (heavy attack) are both mutually exclusive and mutually punishing. This means that you can only do one at any given time, which is fine, but ALSO that doing one significantly hurts your ability to do the other. Fixing Sword Identity:So, how do we make swords a great burst damage option while reducing their sustain damage potential? It's pretty easy really:
Preserving Archetype Identity:On point 5, Vortex and Caster frames are not nearly as well-designed as Adaptives, Goldtusk, or Thronecleaver. Both frames, after the next nerf, lack combo efficiency (i.e. its better to spam lights than use a heavy attack). Compare these to the class specific swords, Lightweights and Aggressives. Both swords had a unique attack speed and heavy attack modifier (3.0) that made comboing ammo efficient, yet still gave the sword unique identity and value compared to Adaptives.
These are my humble ideas as a Destiny fan who just wants this game to fulfill its potential. Thank you for reading this post, and please offer constructive feedback for me and Bungie on the topic. Eyes Up Guardians! [link] [comments] |
I played with a 9 year old Portuguese speaking Brazilian through Google Translate Posted: 05 May 2021 03:10 PM PDT Fuck me. Logged on to shred bounties. Got a party invite, ignored it. I'm just chilling. Party invite came again, well shit, if this cunts that keen then fuck it. Let's smash cunts, pinnacles can wait. Through about 10mins I manage to work out he speaks Portuguese. Through Google translate I get him to follow through loads of strikes and nf. He's like 1300 light with 1 purple, trying to explain to him how to level up. I suggested gambit and he left, a sign of the state of gameplay? Perhaps. A sign of my shite Portuguese? Double Perhaps. All I know is I've made the life of a 9 year olds better and not been put on a register. E3out [link] [comments] |
Remember to equip your favorite awesome gear before Tuesday reset Posted: 05 May 2021 04:28 AM PDT |
GAMBIT & CRUCIBLE UPDATE DESPERATELY NEEDED Posted: 05 May 2021 07:51 AM PDT 2 of the 3 CORE playlists in your game haven't been updated (they've actually degraded) since, what, Shadowkeep? Bungie please give us an update on them with your TWAB discussing the upcoming season. I don't care about weapon metas and balancing, I don't care if people think they're "F2P" modes that don't make Bungie money. This is literally about maps and loot, I'm not asking for anything new. Bring back all the OG Gambit and Reckoning loot and just throw it in there. Bring back the Tangled Shore and Dreaming City maps because there's zero reason to not have them with Gambit Prime gone. Bring back all the D2 vaulted Crucible maps to simply add variety to the playlist. I don't care if my install balloons by 20GBs. These playlists are in DESPERATE need of ANYTHING at this point - especially when you always end up having quests or seasonal activities also revolve around playing the Core playlists. [link] [comments] |
The lore for Truth pretty much reflects how we felt seeing baby Eliksni Posted: 05 May 2021 10:06 AM PDT https://www.ishtar-collective.net/entries/truth
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Posted: 05 May 2021 03:25 AM PDT Bungie really has to do something about this. I get it, it's fun to have enemies behave differently for every run. It cuts down on the monotony of farming Lost Sectors. But Servitors randomly hiding in unreachable spots, shielding everything around them, sometimes including unstoppable/overloaded Champions, is just not fun. Especially when the only counterplay option is: wait until the Servitor moves out of its hiding spot. The daily K1 Logistics makes this painfully apparent. You can't just flank them. The corridors are too narrow or you'll just get nailed by whatever the Servitor is immuning. [link] [comments] |
Dmg04: "Grandmasters will come in around the middle of next season." Posted: 05 May 2021 10:35 AM PDT https://twitter.com/A_dmg04/status/1389996635195809792 For people questioning about GM date not being in the roadmap. [link] [comments] |
Every once in a while, this community is alright Posted: 05 May 2021 05:18 AM PDT The new season trailer drops, and what is the single hottest topic of debate that now rages? Not the guns, not the armor ornaments, not Mithrax, not even how the Vex managed to sunset the Sun... "Do we call baby Eliksni Dreglets, Smoliksni, or Smallen?" [link] [comments] |
Posted: 05 May 2021 05:45 AM PDT From the new season's page - As a token of friendship, Mithrax bestows Guardians with Cryosthesia 77k, a Stasis-powered Sidearm with Liquid Cooling tech. Relevant line from Coldheart's lore - Its liquid ammo, which doubles as its coolant, is a game-changer on its own—never mind Coldheart's first-of-its-kind laser-powered trace weaponry. [link] [comments] |
I know unvaulted raids aren’t updated to reflect current lore, but I wish they were. Posted: 05 May 2021 02:10 PM PDT I wanna use Stasis on Oryx in King's Fall and show him that the Darkness loves us more than him now :) [link] [comments] |
Next season looks like a game of Geometry Dash. Posted: 05 May 2021 09:32 PM PDT |
Posted: 05 May 2021 06:52 AM PDT They're ridiculously difficult without being completely unfair. They require a high level of team play (my clan has been helping each other to it). The buildcrafting required is very, very fun. Fuck Proving Grounds. Seriously. I can't wait to gild it again next season. [link] [comments] |
Posted: 05 May 2021 09:55 PM PDT The Age of Triumph set is infinitely better than the original VoG armor. Honestly, D1 Y3 armor looks better than anythingin D2 so far, by a long shot. I know the likelihood of us getting this amazing version of the VoG armor is slim, but hopefully they took it into consideration when they planned to bring the Raid back. [link] [comments] |
Posted: 05 May 2021 05:20 PM PDT I mean, do you take gold medals from from last years Olympians, and then give them to the new winners? Do old trophies transmute into different materials if you don't continue to win each year? Spoilers. They don't. I feel like our 2020 class items should reflect the outcome of that year since we seem to get a new class item each year. But, maybe that's asking for too much from the class that's out populated by all other classes. Stay strong Titans, remember that we still run the Vanguard, the Crucible, the Iron Banner, and Trials. The tower would literally collapse without us. [link] [comments] |
Anyone Remember the Wish Ender DPS Glitch in Season of Dawn? Posted: 05 May 2021 06:38 PM PDT Title says it all. I think back fondly on that time very often, seeing everyone run around with bows and 1-2 shotting yellow bars. Even better, it wasn't TOO overpowered AND it wasn't broken in PvP [link] [comments] |
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