Destiny Daily Questions [2019-10-23] |
- Daily Questions [2019-10-23]
- [D2] Daily Reset Thread [2019-10-22]
- My Titan has 100 intellect.
- Weekly Featured Raids
- Leviathans Breath feels like I’ve just strung an extremely tight bow, shot an arrow through 12 axes, and murdered all the suitors trying to take my wife and kingdom
- I just had an enemy Titan pop a Ward of Dawn on MY Ward of Dawn and beat me to death inside of it.
- The State of the Cabal Empire
- Probably about a third of the exotic armor pieces from each class are outdated or underutilized and could use a rework.
- Whoever designed the Shaders for this season, well done!
- We built a new app for Crucible! Introducing Redrix.
- Bungie, PLEASE for the love of all that exists, remove the weekly key restriction on Escalation Protocol
- So, I'm pretty sure Ikora will be the one taking our season artifact here in a few weeks...
- I clutched a comp game with Gothalion on my team. His reaction made my day.
- Gambit Prime Primeval Damage Phase - Common Mistake
- A minmaxer's guide to armor 2.0 stat rolls
- Can we please have a hooded trenchcoat for warlocks
- Ricardo Milos dance emote
- Bungie, it's been awhile since we've talked about factions. Can we get a developer article about what you're thinking of doing with them?
- The Pluperfect/Temporal Clause have terrible drop rates for weapons you have to unlock the ability to farm and will most likely go away at the end of the season.
- Leviathan's Breath - Getting into Banshee's Workshop + Full guide
- Every legendary weapon should at least have a mod slot with the introduction of Champion enemies
- Oh, Banshee...
- We Should Really Celebrate Banshee-44
- So let me get this straight, Zavala...
- The visual design of the Moon guns is great.
- The Blood Runner would've been a great Nightfall specific loot drop for the Scarlet Keep
- We now have 7 total raids in D2... Would be nice if we had a daily rotating raid that rewarded pinnacle drops.
Posted: 23 Oct 2019 06:00 AM PDT New player? Please read the New Light FAQBought the DLC? Shadowkeep FAQNeed Guidance? Collection of selected guidesShadowkeep & New Light known issuesWelcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities! Be sure to read the Full Year 1 Recap and the Returning Players Guide, or use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself! Be sure to sort by new to see the latest questions! Rules
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[D2] Daily Reset Thread [2019-10-22] Posted: 22 Oct 2019 10:06 AM PDT Daily Vanguard ModifiersAffect Strikes, Menagerie, Heroic Missions & Adventures
Daily Reckoning ModifiersAffect all three tiers
Daily Heroic Story Missions
Daily Forge: Izanami ForgeGunsmith Inventory
Spider Material Exchange
BountiesCommander Zavala, Vanguard
Lord Shaxx, Crucible
Ikora Rey, Vex Fanatic
Eris Morn, Moon
Lectern of Enchantment, Moon
The Drifter, Gambit Prime
The Drifter, Gambit
Banshee-44, Gunsmith
Ada-1, Black Armory
Visage of Calus, Triumph Hall
Spider, Tangled Shore
Devrim Kay, EDZ
Sloane, Titan
Failsafe, Nessus
Asher Mir, Io
Brother Vance, Mercury
Ana Bray, Mars
Unfortunately, Petra daily bounties can't be fetched through the API. Feel free to share them in the comments! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 23 Oct 2019 03:58 AM PDT He now can open doors by himself. Without breaking them. What has your high intellect Titan learned? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 23 Oct 2019 03:28 AM PDT It would be great if they had a rotating weekly featured raid that was boosted to the same light level as GoS that dropped pinnacles, or at the very least, tier 3 powerfuls for people who still need. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 23 Oct 2019 04:29 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I just had an enemy Titan pop a Ward of Dawn on MY Ward of Dawn and beat me to death inside of it. Posted: 22 Oct 2019 02:41 PM PDT I'm... I'm not even mad. I'm amazed. If Titans could cry, it surely would have brought a tear to my eye. I should have emoted to show my pride in him. But that would mean going down without a fight. And that's not Titan. Bless you, fellow Titan, wherever you are. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 22 Oct 2019 08:13 PM PDT So yeah the Cabal has pretty much been beaten harder than a docked dreg. The Red Legion, their grandest and most powerful legion was decimated and annihilated in a matter of months. Ghaul is dead, and the original leadership seems to have been annihilated to the point of where Val Ca'uor was their leading officer. Now, of course, others would fill these places, but these field promotions seem to be unorthodox for the Cabal. This would indicate that the current cadre of commanders is likely unfit for the position. Conversely, Calus's forces have done next to nothing but grow in power. He seems to have genetic cloning sufficient enough to replenish his forces, and he's earned if not the loyalty then the brief employment of Guardians. For all intents and purposes, the Cabal's military empire is dead, and in its place, the decadent laziness of Calus has retaken its crown. I'm not so sure about this. The Cabal Booklet is an account of Calus of his conspirators, and how he wished them dead Most of these conspirators have indeed met their nasty ends, however, there are three who have their current situations shrouded in uncertainty. The Evocatate-General Umun'arath, Primus of All Legions; Caiatl, the Princess-Imperial; and Freeborn Otzot, the Psion Savant. While the Red Legion was in all likelihood the largest, best-funded, and most elite of all the Cabal's legions, it was but one legion. Their expansionist campaigns would need legions to occupy and defend territory, and legions to push less important frontiers: legions likely stationed near Torobatl and more importantly under the control of the Evocatate-General. This along with the slave-populace of the Psions and other races would, I believe, allow for us to potentially see the Cabal in their military form again. It seems reasonable to me that much like the dying days of the Roman Republic, the dying days of the Cabal Empire would see the emergence of a Triad: Umun'arath, Caiatl, and Otzot, bound together in their dedication to the status quo and loyalty to the military ancestry of the Cabal. So yeah, Bungo might bring the Cabal back in D3. It seems a reasonable excuse to allow us to keep fighting them, and I'd love to hear other people's takes on this theory I've had simmering in the back of my mind for a while. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 23 Oct 2019 06:25 AM PDT All in the title. Everyone has a handful of exotic pieces that should instantly come to mind if they even remember that those pieces exist. Pieces that they can never really justify using, or aren't even interesting enough to consider. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Whoever designed the Shaders for this season, well done! Posted: 23 Oct 2019 03:00 AM PDT I think this season has had some of the best shaders thus far. I'm really enjoying the bright colors and the "effects" from from some of the more iridescent shaders. It's a positive direction and allows me to better customize my guardian. Lastly, I really like that some are part of the vanguard, crucible, and gambit seasonal pursuits. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
We built a new app for Crucible! Introducing Redrix. Posted: 22 Oct 2019 11:14 AM PDT TLDR; Redrix gives you tools to improve your Destiny 2 PvP skills. It's free for iOS and Android (no ads). Check it out at: redrix.io (ha! Io!) A couple months ago, a good friend of mine /u/mikechambers wanted to play with the Destiny 2 APIs for Crucible, and I was looking for an excuse to build something with Google's Flutter platform, so we decided to collaborate on an app. It came together surprisingly quickly, but we decided to wait to announce it until after ShadowKeep dropped, so that we could fix the issues that inevitably arose. This initial version for iOS and Android has a few main features:
We have lots of ideas for further improvement, including lifetime stats, individual game details, callout maps, and more stats analysis tools, but we'd love to hear your feature ideas and feedback. Mike handled data integration, and I handled design and UI dev. It was labour of love - we had a ton of fun building it, and we are excited to share it with a community that's helped us both so much. Also, big shoutout to the Chubby Bunnies, our clan of lovable misfits, for all their support and testing. Grab it at redrix.io and make Shaxx proud! EDIT: We've had a few reports of sign in issues, which seem to be mostly related to one of two things: 1. spaces at the end of the gamertag, 2. case sensitivity. We'll publish an update in the next couple days that will fix #1 automatically, and get rid of case sensitivity, but if you have trouble, it might be related to this. EDIT2: Mandatory thank you for the gold & silver! "With ten like you. I could end the war." EDIT3: We fired up a Discord server for feedback and help. https://discord.gg/adXucT [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 22 Oct 2019 06:40 PM PDT This is the second week in a row that I've gotten a duplicate armor piece. This isn't a real grind. This is awful and demoralizing. Either remove the EP weekly key restrction or make the EP armor an ornament, PLEASE. Can we get any sort of acknowledgement about this? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
So, I'm pretty sure Ikora will be the one taking our season artifact here in a few weeks... Posted: 22 Oct 2019 09:11 PM PDT We are 100% going to have to sacrifice The Gate Lord's Eye to shut her vex gate in the tower to end the season and stop the invasions. Calling it now. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I clutched a comp game with Gothalion on my team. His reaction made my day. Posted: 22 Oct 2019 12:24 PM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gambit Prime Primeval Damage Phase - Common Mistake Posted: 23 Oct 2019 12:30 AM PDT When playing Gambit Prime, I have noticed many people use most of their resources on the set first wave of Primeval. DO NOT DO THIS The more envoys you kill, the greater your damage against the Primeval is. Therefore, you want to conserve your heavy ammo and supers for later into the Primeval phase. Using your resources during the first phase does those pesky invaders a huge favor as well. When an invader heals the Primeval, it is much easier to make up for the lost ground if you conserve your resources. Less damage in early phases = less progress taken by invaders. So please, if you are playing Gambit Prime, I beg of you, don't use your heavy or supers the moment the Primeval is open. Sincerely, A Very Frustrated Gambit Fan [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A minmaxer's guide to armor 2.0 stat rolls Posted: 22 Oct 2019 03:21 PM PDT I've spent a lot of time looking at and thinking about the stat rolls for armor 2.0. I want to cover some basic tips on how to get the most out of your armor pieces and then dive into more advanced techniques as well as some of my own speculation on how the underlying logic for the stat rolls actually works. TL;DR of my minmaxing method at the bottom The Basics
How Are Stat Rolls Calculated?This is a complicated question and everything here is conjecture based upon what I have observed. Take everything here with a grain of salt, but also keep in mind that just because you have a piece of armor which doesn't follow these rules that doesn't mean all the insights should be dismissed. Also, none of this applies to 1.0 armor carried over to 2.0 as that seems to follow a different system. Based on looking at enough armor drops to fill up my vault twice over, here's what I've gathered:
So, what are the steps involved in rolling an armor piece's stats?
As I mentioned above, it is possible for stats to deviate from the ranges slightly. For total stat rolls that are very low or very high, the ranges may be squshed or stretched so that the target value can be reached, but these ranges are the most common. This squash effect is even more amplified on armor pieces with a godroll. It is entirely possible to get an armor piece with a total of 47 points and +30 in a single stat. The ranges are then appropriately squashed before the remaining stats are rolled. So what does this tell us about minmaxing? It tells us quite a lot actually! First off, we now know that a single stat on an armor piece can be 30 at most. We also know that it is impossible (or at least incredibly unlikely) for us to get a single armor piece with 3 stats >12. We can use this information to determine what kinds of rolls are worth masterworking. For example, if you are prioritizing Recovery, Discipline, and Intellect and you get a piece with +18, +18, and +12 for those stats respectively, you know you're not going to get much better. Are "godroll" pieces worth it?
EDIT: Yes, god roll pieces are worth it. Your goal is maximize three "focus" stats. It is entirely possible that you have three pieces with godrolls in different stats and one more balanced piece. You can use DIM's loadout optimizer to find these combos. More details below. How are you so sure this is how rolls work? To be honest, I'm not. This is all very speculative, but I'll lay out my reasoning. Godroll stats and range squash/stretch are at the heart of this. Effectively, there's really only two ways the rolls can work:
The existence of godroll armor pieces that have totals <50 leads me to believe that #2 is the case. If the stats are rolled first, it would be incredibly unlikely for an armor piece with a godroll to have a low total. "But what if the existence of a godroll simply changes the spread available to the resulting pieces?" That might be true, but then you're still modifying the spread to hit a target total, which is more or less the same as option 2. So totals are calculated first, then, evidenced by stat squish and stretch, godrolls must be determined second and the rest of the stats follow. The Perfect Armor SetSo, knowing what we know about how stat rolls work, what is the perfect armor set? I'm not here to argue what stats are most important. For illustrative purposes, I'm going to say that I prioritize Intellect, Discipline, and Recovery but you can apply this to whatever stats you like. Again, keep in mind the energy cost of mods and that based on the total possible number of points, it really only makes sense to focus on 3 stats. First off, what is the theoretical maximum number of points we can put into our three stats? We start with at least 10 in each from masterwork and then we have 5 mod slots that we can use for +50 more where we need it. Given what we know about rolls, a great roll would be +18 Intellect, +18 Recovery, +12 Discipline (I'm ignoring godroll stats here for simplicity). This means before mods our spread would look like: Intellect: 82 Discipline: 82 Recovery: 58 This puts us in a "big oof" situation with recovery. Those are 8 wasted points! However, there is a more optimal spread across our preferred stats.
Only two points wasted! Even better, our most expensive mod stat is also the closest to max. Now, depending on what you prefer, you can apply your mods. I would recommend checking the impact of each tier to determine where your mods would be best spent: https://docs.google.com/spreadsheets/d/1kv9cRk234Ju8kIQECaYIQ--lHGPwFgfYHApuYJrIB1I/edit#gid=0 Given the build I am going for, I would place three mods in recovery and two mods into discipline in order to get my best bang for buck: 20% improvement on recovery and 8% improvement on discipline. In theory I would actually get a better payoff by maxing out Intellect, but there are enough ways to regen super that I'd prefer that improvement on my grenade. What's "good enough"?All this said, is it likely you will ever get this set of rolls for all your armor pieces and get the elemental affinity you want? Probably not. So then the question becomes: "What's good enough and when should I masterwork?" You should masterwork your class item ASAP. It doesn't have any stat rolls except for affinity. Once you get the piece you want in the affinity you want, masterwork that bad boy. For the rest, I wouldn't bother concerning myself too much with whether I'm wasting points until some of the loadout tools can do that math for you. There's just too many combinations to work through. In the meantime, get the stats you want as high as you can. My method for this is to simply go through my vault, take the sum of my three focus stats and equip the highest total. As for masterworking, I'm personally going to masterwork any pieces where the sum of my three target stats is >40. I picked this value semi-scientifically. Based on the values above, you can get 192 total stat points in your three primary stats just by RNG. If all of my armor pieces grant me 40 points towards my primary stats, that is 160 points total, or around 83% efficiency. >35 points puts you at around 73% efficiency. (EDIT: The efficiency numbers here aren't quite right because godrolls on high total pieces can throw things off) I've played enough to be at season rank 55 and I have multiple pieces in each slot which fit the >35 requirement, but only 2 pieces overall which fit >40. Feel free to use that info to decide when you want to MW.
EDIT: I guess I'm just grumpy and don't like the way DIM's loadout optimizer works, but this is technically possible. Optimizing Your Loadouts with DIMYou can use the Loadout Optimizer on DIM to make the best use of your high roll pieces and not waste points. It is a little bit obtuse, but it works.
One nice thing about doing this through DIM is you can also specify an element for each piece as well. It is a bit of a weird process, but once you play around a bit you'll get used to it. Conclusion/TL;DRI feel like a lot of people are overwhelmed by the RNG and how to pick the "best" armor set in armor 2.0. Although there is a lot to unpack in the full details of how it works, most people can follow these rules to get the most out of their armor and clear some space in their vaults:
Alternatively, you can wait a few months until all the online tools can do this for you. Thank you for coming to my TED talk. EDIT: Updated max godroll value to 30. It also looks like it is actually possible to get two godrolls on a piece, but it basically squishes all the other stats to the min. https://i.imgur.com/SbDyjnH.png EDIT 2: I'm seeing some really interesting spreads involving god rolls in the comments. Most of what I've said above more or less ignores godrolls, but I'll need to collect a bit more data to fully understand how they impact the rest of the stats. EDIT 3: Clarified a bit further what stretch and squash mean and included some instructions on how you can find optimal loadouts with DIM. Also need more data on godrolls and pieces with totals >60. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Can we please have a hooded trenchcoat for warlocks Posted: 23 Oct 2019 03:57 AM PDT And maybe some shorter robes so we can see some more of the boots aswell. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 22 Oct 2019 06:59 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 22 Oct 2019 09:58 PM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 23 Oct 2019 07:04 AM PDT It really doesn't make sense for these weapons to be so restricted. They are by far not even close to best in slot, a collectors item at best. Getting only one Pluperfect from a weeks worth of crucible in which I play atleast 5 games a day is abysmal. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Leviathan's Breath - Getting into Banshee's Workshop + Full guide Posted: 22 Oct 2019 10:34 AM PDT Link: https://youtu.be/gah8733rbjE Its in the Hangar, in the Daito room --------------------------------------------------------------- The Back Way 2. Where Are the Keys, Sir 3. Intro to Safecracking 101 4. Advanced Safecracking 201 5. Economics of War 6. Applied Cryptosecurity 7. Martial Archery 401 [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Every legendary weapon should at least have a mod slot with the introduction of Champion enemies Posted: 23 Oct 2019 03:39 AM PDT I was playing the Nightfall this week and got Duty Bound to drop. I was excited to see that I got a fully masterworked new weapon until I saw that it had no mod slots. I can't even feasibly take the Savathun's Song Nightfall weapon back into the Nightfall because it can't kill barrier, overload, or unstoppable enemies. Pretty disappointing. I personally think many Y1 weapons still need some sort of refresh but can we at least start by blanket adding mod slots to all these weapons please? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 22 Oct 2019 10:21 AM PDT "Cayde'll tell ya where the secret entrance is." Edit: Wow. Either my first or second front page ever and I just happened to be lucky enough to be playing the first few hours the quest went live. Timing really does have a huge impact on reddit posts. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
We Should Really Celebrate Banshee-44 Posted: 23 Oct 2019 06:46 AM PDT He hasn't needed a reboot for as long as we've known him. We can trust him with helping us build the questionable (i.e. Thorn), possibly because we know also that he will forget about it, besides being the only gunsmith we can go to. In light of how sad it may be that he forgot Cayde is dead, Banshee is the one who keeps him alive in our hearts. Thank you, Banshee, for holding onto the important stuff, and helping us out over the years. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
So let me get this straight, Zavala... Posted: 22 Oct 2019 12:03 PM PDT Ana Bray goes to Mars to make contact with Rasputin, a Golden Age AI dedicated to protecting humanity, and all we hear from you is "dangerous weapon" this and "you can't control it" that. Meanwhile, Ikora is building a VEX GATE at THE TOWER (you know, the headquarters of the Vanguard) and you're just chilling at the balcony?? Dude. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The visual design of the Moon guns is great. Posted: 22 Oct 2019 07:43 AM PDT I love all the talismans, bird bones, ribbons, and little bits of apocrypha on the guns. It's like you get to carry around Eris' superstitions and obsessive ritualistic behavior with you wherever you go. On a side note, I'm really happy to see Eris fleshed out a little more as a character. Her story of trauma and recovery has been really affecting. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Blood Runner would've been a great Nightfall specific loot drop for the Scarlet Keep Posted: 22 Oct 2019 02:33 PM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 23 Oct 2019 07:05 AM PDT Obviously the core issue is the rng required to get a pinnacle drop in each slot before moving up in LL. But this would revive old raids, give players a reason to sign in each day, and alleviate the improbable grind to 960. 3 birds stoned at once. [link] [comments] |
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