Destiny This Week At Bungie 11/26/2019 |
- This Week At Bungie 11/26/2019
- [D2] Daily Reset Thread [2019-11-26]
- After an obscene grind, i've finally obtained all titles in the game!
- The lore for Destiny is phenomenal, but how it’s translated into the actual game needs improvement.
- I just completed my Harpy variants!
- Titan (Moon) Raid
- As older content phases out and becomes far less rewarding, the drop rates for their rare, activity-specific loot should increase.
- Definitive guide to Eye of Another World perks
- Erianas Vow quest can be completed in Scorched this week - 1% for 5 minutes of gameplay
- What do Shaxx and One-Eyed Mask titans have in common?
- Thank you Bungie
- [ART] My Forsaken-Era Warlock
- Bungie, if you want a good way to bring back seasonal weapons and armor from an activity that has gone, putting them into the Menagerie would be a great way to keep it relevant.
- People who cast Ward of Dawn over a Well of Radiance: Who hurt you?
- Crazy lore theory: Garden of Salvation takes place in the past, just before the events of D1.
- Lost my Raid virginity and phew, what an experience.
- Bungie, one thing you seemingly have not yet realized is that variety is the most important thing. If one run is all it takes to see everything, that activity will be short-lived.
- "The Machinoform" should've been the Garden of Salvation raid ship and "Four Degrees of Seperation" should've been the sparrow.
- Why is the Warlock melee so much worse than other classes?
- Please let us choose between a weapon and armor fated exotic from xur
- Could the armor that’s rewarded from Heroic Menagerie have the same stat boost as Tier III Reckoning? I’m another who loves the activity, but regularly getting armor with stats 50 or below kinda deters me from running it.
- Woah Bungie...! The Scarlet Swarm Shell really should have been a drop for the Dungeon.
- Older nightfall weapons should be brought back with random rolls
- Have PvE enemies take damage from the architects like we do
- The Hunter's new Weighted Knife should be renamed to Randy's Scout Rifle
- To the Bungie Dev that decided to have Spider sell 10k glimmer for 20 planet mats each ...
- [D2] Weekly Reset Thread [2019-11-26]
This Week At Bungie 11/26/2019 Posted: 26 Nov 2019 10:03 AM PST Source: https://www.bungie.net/en/News/Article/48478 This week at Bungie, we give thanks. Hello, and welcome to an oddly early TWAB entry. It's Tuesday, it's 10 in the morning, and we might have caught you off guard. This Thursday, we're celebrating Thanksgiving in the states. It's a day meant for us to reflect what we're thankful for while spending time with friends and family. We couldn't leave for holiday without mentioning what we're all incredibly thankful for: you. Guardians like you inspire us every day, from the stories you've shared about the friendships you've made, to the tales of how you earned your favorite loot. Thank you to everyone who stopped by to share their stories over not only the last few weeks, but years of Destiny and Destiny 2. Thank you, dear reader, for being a Guardian. Now, let's get on to the news of the week. We have some community spotlight on a few artists, and info on our Black Friday sale, which just kicked off! But Before We Start…Season of Dawn begins December 10, 2019. We have a bit to talk about between now and then… Join us on Wednesday December 4, at 10:00 a.m. PT for the reveal of a new season. Dawn is almost upon us. Holiday ShoppingThanksgiving dinner is the last thing between you and the Holiday season. Black Friday at Bungie Store begins November 28, at 9 p.m. PT. We have new gear including T-shirts, collectibles, and accessories that make the perfect holiday gifts for the Guardians in your life! Or, you know, perfect gifts for yourself… Ah, and the sweetest loot of all: Up to 50% off on Black Friday sale merchandise! Every purchase through December 9, 2019 11:59 p.m. PT will include a free exclusive Destiny 2 emblem. Additionally, any purchases of $50 or more will include a free exclusive limited edition Destiny art print while supplies last. EU residents shopping on Bungie Store EU will have access to the free emblem with purchase promotion and can expect more extensive product availability before the end of this year. Artist AlleyWe're pleased to announce the Bungie Store's Community Artist Series of official merchandise featuring art from the Destiny community! Please join us in celebrating our creative and talented community with these limited edition collectible products. Each artist receives a share of the revenue from their product sales. The program is currently by invite only and we plan on adding more designs soon. The first wave of Community Artist Series merchandise will be available for pre-order on November 28, 2019 at 9:00 p.m. PT. Sergey Parshakov: Vermillion Hi, this is Seryozha (you can read it if you've read Zhalo in D1). A Void Warlock who draws boring, mostly monochrome, pics. My love for Destiny is based on two things:
I'm always searching for details which not everyone notices. I can watch at wall texture for tens of minutes, or how light draws Shrieker's shape. This inspires me. I'm convinced that the observing, analyzing & mixing of opposite elements to create something new are the keys to an awesome result. Brian Moncus: The Last Hi, my name is Brian Moncus or MrMoncus to some that know me by my social handles. I'm a part time freelance artist and I've been creating scribbles since I was a little kid with notebook paper and a No. 2 pencil. Currently I work digitally in Procreate on the Ipad Pro with a much more indirect approach to painting. Most of my work carries a darker vibe to it with influence from traditional charcoal work to iconic classical illustrations from artists such as Frank Frazetta. I love the Destiny universe and the stories within it, so I'm constantly finding inspiration for new works. Ian Pestridge: Triarchy After studying Visual Art at University, I now work in the games industry as an Art Director. My inspirations are diverse but notable are Iain McCaig, Katsuhiro Otomo & Gustave Dore. Stylistically my work is tonal, I utilise colour sparingly and purposefully. Detailed work with etch-like hatching and texture along with lighting, composition and mood are key to my style. I create art that excites and challenges me in style and subject, something visually arresting. My art allows me to express my enjoyment of Destiny; my favourite aspect is how creative and supportive the community and devs are. Holiday HelpersEven through the holiday, we keep tabs on our services to make sure things keep running. Our Player Support Team will be lively in the forums, leaving no stone unturned as we continue to investigate issues in the live game. This is their report.
CornucopiaFeast your eyes on this smorgasbord of artisanal treats, stuffed with the finest content our Community Creations page has to offer. Look, I get that this intro went a little overboard on food references. It's almost Thanksgiving and all I can think about is Turkey. Deal with it. Movie of the Week: Optimal Damage per Second Honorable Mention: Thin Line Honorable Mention: Undying YEET Editors note: Yes, we see you throwing bosses off of the map. This is an example their revenge. Honorable Mention: Wait for it… So, let's say you're looking for a new emblem to sport, and you think you have some footage worthy of Movie of the Week. Submit your video to our Community Creations page, and maybe you'll take home the prize next week. It's a bit of a light week, but we'll be back in just over a week with the reveal of Season of Dawn. We'll also have a patch note preview for Destiny 2 Update 2.7.0, bringing a few quality of life changes to the fold. I'm looking at you, Escalation Protocol armor. Cheers, -Dmg04 [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[D2] Daily Reset Thread [2019-11-26] Posted: 26 Nov 2019 09:04 AM PST Daily Vanguard ModifiersAffect Strikes, Menagerie, Heroic Missions & Adventures
Daily Reckoning ModifiersAffect all three tiers beep boop failed to fetch Daily Heroic Story Missionsbeep boop failed to fetch Daily Forge: beep boop failed to fetchGunsmith InventorySpider Material Exchangebeep boop failed to fetch BountiesUnfortunately, Petra daily bounties can't be fetched through the API. Feel free to share them in the comments! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
After an obscene grind, i've finally obtained all titles in the game! Posted: 26 Nov 2019 03:20 PM PST Hi DTG, huge personal achievement for me as i've been working towards having all (currently available titles) since they were introduced in Forsaken. Hardest titles for me were Blacksmith (Didn't get a SINGLE rare bounty to drop for 2 seasons so I was stuck at 5/6), Reckoner (Disgusting amount of gambit prime and as somebody who dislikes gambit made it all the more painful) and Unbroken was difficult as a fairly average crucible player, solely the legend rank over 3 seasons triumph stood out but with enough practise and coordination its manageable. If anybody would like any tips on certain triumphs or my thoughts on any individual titles/triumphs i'd love to discuss :)) Edit: 1672h total time played according to timewastedondestiny. Thanks for the awards folks. Really appreciate the kind words from everybody [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The lore for Destiny is phenomenal, but how it’s translated into the actual game needs improvement. Posted: 26 Nov 2019 04:21 PM PST Seriously, reading the Unveiling lore book sent chills down my spine. Listening to the Darkness communicate with us and try to persuade us, learning about the origins of the universe, the origins of the Vex (and how they were the original pattern), and more context on the Traveller... it's a huge step forward. But...what did we actually get in game? Nothing, really. Just the fact that a pyramid is on the moon and we need to be prepared for the Darkness. Not to mention, the story failed to provide any coherent explanation as to why the Vex were attracted to the pyramid or why the Darkness had such an interest in them to send us to the Black Garden. Reveals that are that massive need to be translated into the game. Let the Darkness talk to us about the universe's origins through the pyramid, let us find out more about the Vex through cutscenes, campaign missions, etc. TLDR — There's too much of a heavy reliance on the lore to tell the story that they are trying to tell. Putting some of these things in the actual game would be a great way for players to start connecting more with the universe. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I just completed my Harpy variants! Posted: 26 Nov 2019 06:15 AM PST I've joined them all up on one image here, but have separated them on my ArtStation page (it's just easier to collect them there). Hope you like them, let me know what you'd like to see next! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 26 Nov 2019 01:50 AM PST Titan is an amazing location within Destiny, but as with most planets, there's little reason to visit. I think it would be so cool to have a Raid placed on Titan, that involves the sea creature, likely a large hive worm, other hive species, or something native to Titan. I've seen this suggested quite a few times, and so I wanted to throw out a few ideas I thought might be neat.
Rewards:
Edit: Thank you ever so much for gold and platinum, as well as all the positive feedback! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 26 Nov 2019 08:01 AM PST Drop Rates for Raid Exotics & Raid Exotic Catalysts:Examples:
Why?
Drop Rates for Curated Weapons (Existing & New):Examples:
Why?
Seasonal Exotics (Monte Carlo, for example):
Why?
Conclusion:
Any feedback is welcome. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Definitive guide to Eye of Another World perks Posted: 26 Nov 2019 08:57 AM PST There's a lot of partial, outdated, or just plain wrong information out there about what Eye of Another World does. So... now there's this. Why? I had one drop with some OK stats and wanted to see what it was about, especially in an Armor 2.0 world. -- tl;dr -- It provides a diminishing 33% - 15% boost to Discipline, Strength, and Rift regen. Tier 10 cooldowns are still boosted 15%. There are definitely smarter people than me when it comes to theorycrafting builds, so I'm not going to say whether EoAW is useful or not. But the net effect of this helmet is equivalent to more than 8 mod slots, at its best. -- Eye of Another World is a Y1 exotic that, according to its perk, "Highlights priority targets and improves the regeneration speed of your grenade, melee, and Rift abilities. Which doesn't really tell the whole story, because of course it doesn't. The data below is a mix of measured and estimated data ... I wasn't going to sit and measure every cooldown for every tier. But I did measure stuff at Tiers 2, 3, 5, 6, 9, and 10 before I realized their base cooldowns were identical (per this thread). So I merged the data. It's not perfect, I didn't count frames or anything, just a stopwatch. --
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Erianas Vow quest can be completed in Scorched this week - 1% for 5 minutes of gameplay Posted: 26 Nov 2019 11:30 AM PST Title. It's currently the fastest way to farm progression for the catalyst quest. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
What do Shaxx and One-Eyed Mask titans have in common? Posted: 26 Nov 2019 06:44 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 26 Nov 2019 04:30 AM PST I just want to say thank you to Bungie for making Destiny. Between all the posts of what they should do and how they are screwing up, I just went to point out the positives about the product they have made:
I have been playing Destiny since D1 and am not planning on stopping just yet. Yes, the story could be better at times and yes, certain activities could be more interesting (cough, vex offensivr, cough), but on the whole, this is a great game and I will happily buy more content as long as Bungie keeps making it. As with everything, there is always room for improvement and I do sometimes wish that Bungie was quicker to "mobilize," I still have fun while playing and that's the important bit. Thank you Bungie. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 26 Nov 2019 11:52 AM PST This is a drawing I did a while back and posted to the Bungie Creations page, but it sometimes had problems showing up. It's the look I had most of Destiny 2 Year 2. Rocked that Iron Banner helmet, Baron Robes, and lots of Descendent Vex rust. It was a cool look, and I haven't quite figured out what my Shadowkeep look will be yet. But it'll probably involve the old Winterhart Cover from the Dawning :) I have more process shots on my instagram page (@calebcreates) or on Twitter. if you want to check those out. See you starside, Guardians! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 26 Nov 2019 08:44 AM PST All Bungie has to do is replace the weapons and armor that is already there, save for the Opulence weapons and armor, because we can already get those weapons and armor from other places. Did anybody really grind for the tangled shore armor in the Menagerie, or a Trust? Bungie wants to bring back old weapons and armor, and the community wants the Menagerie to be relevant again, so this is the perfect solution. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
People who cast Ward of Dawn over a Well of Radiance: Who hurt you? Posted: 26 Nov 2019 03:49 AM PST I just don't understand why this is happening. The Warlock picks a spot in front of the Boss, casts Well of Radiance and then drops a healing rift or (even better?) an empowering rift. People crowd the well for the healing, and then - BOOM - a giant, opaque, purple dome surrounds us. Bullets fly off the interior curvature - blood lust drives us to empty magazines at the foul beast safely on the outside of the purple shell. Slower members of the fire-team reload and fire again, the rest of us shuffle out of the dome, trying to maintain the Well's grace and exit the benevolent purple protection. Our impetus is lost. The damage we thought to pour on this scion of evil is mitigated. Why, Titan? Why? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Crazy lore theory: Garden of Salvation takes place in the past, just before the events of D1. Posted: 26 Nov 2019 05:45 PM PST Way back in Taken King, Zavala told us that the Black Garden had been welded to the surface of Mars. Yet, in Garden of Salvation, we access it by portal, with no connection to Mars present. We are told that the Black Garden is "adrift in time and space." It's not inconceivable that when we entered it from the Moon, we actually entered the Garden's past - before the arrival of the Heart, before we defeated it. Why does the Darkness send us into the Black Garden? Why would it send us into the Garden's past version? The answer is clear. We spend the entire raid imbuing Vex architecture with Light and Darkness, enhancing their understanding of it. When the Sanctified Mind is defeated, it visually is identical to the Sol Progeny - the three Minotaurs designed to be vessels for the Darkness. What if the Sanctified Mind actually IS the Sol Progeny? We spent the raid funnelling Light into it, creating the perfect vessel to be the bridge between the Vex and the powers that they don't understand. So when we see it in the future (in D1's campaign), it's now used as the vessel for the Heart, allowing the Vex access to insane powers. If that's the case, the Darkness baited us into setting up the entire story of Vanilla D1. And the result of the story of D1 was the destruction of the Heart - an act which Uldren notes was designed as a tripwire, alerting the Darkness that the Traveler was waking. So...did the Darkness bait us into the past version of the Black Garden, to destroy the Sanctified Mind and thus set up the Vex plan in D1, causing in turn the destruction of the Heart and the reawakening of the Darkness? Or am I just crazy? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lost my Raid virginity and phew, what an experience. Posted: 26 Nov 2019 01:21 PM PST 50-hours in, Solo kinderguardian here. I recently took on my life's purpose to get the Bad Juju and one of the first things was to get some Leviathan gear so I could get those trophies. Not having friends who play this game was one thing but I made use of the Destiny app and set up a fireteam. Next thing I know, I have a fireteam or 5 dudes from 3 different countries guiding me through the Leviathan Raid. One guy took upon himself to sort me out with everything, every step of the way and I felt like the cutest noob of all insert baby Yoda picture here. I didn't have a mic so I nodded and crouched my way as a gesture of understanding. There was a point where I got lost and one guy shouted, "where my kid at?! Told you not to get lost in Walmart". I laughed and cried and after about 3 hours, completed the Raid. I genuinely don't remember a time in my life where I witnessed such co-operation and carefulness while doing an activity in a video-game. It's definitely worth the grind and I believe every New Light player should experience a Raid, even if they're not social animals. I don't want to jinx it; Destiny 2 has one of the best, friendliest communities I've ever come across in an online game. Thank you all for being so supportive and amazing. I fall in love with this game deeper as the days pass. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 26 Nov 2019 04:28 AM PST You got close with the Menagerie, but every other activity has followed a simple formula. One without any unknown variables, so you always know exactly how they'll go after a single run.
Even Gambit can suffer from this. The PvE side of Gambit is pretty stale, since the enemies never really surprise you. It's always just the enemy team that is problematic. In short, a repeat of the title: If one run is all it takes to see everything, that activity will be short-lived and quickly get boring. People will run it out of necessity, not because it is fun. EDIT: Added more activities. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 26 Nov 2019 02:35 PM PST The ship and sparrow have the exact same design as Divinity. It is such a missed opportunity, which seems to happen a lot. We haven't had a raid ship in Destiny 2 and look, it is right there. Fits the raid perfectly, but instead it is obtained through Eververse. Same with the sparrow. Last one we got was from Scourge of the Past.... These two should really be a reward for something in the raid, like a triumph or just a random drop. It just makes sense. Edit: Fixed links [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Why is the Warlock melee so much worse than other classes? Posted: 26 Nov 2019 03:41 PM PST I remember in D1 warlocks had the best melee range with about the same melee speed as the other classes. Now, Warlocks have the same melee range or worse with by far the slowest speed. It just doesn't seem like the best balancing to me, I easily lose every double melee encounter in PvP. I just want to know, what justifies the warlocks having the worst melee of all three classes? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Please let us choose between a weapon and armor fated exotic from xur Posted: 26 Nov 2019 04:39 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 26 Nov 2019 05:52 AM PST Brilliant activity, hate to see it pushed to the wayside. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Woah Bungie...! The Scarlet Swarm Shell really should have been a drop for the Dungeon. Posted: 26 Nov 2019 05:52 PM PST I love you Bungie, been with Destiny since the beginning and I KNOW you have to make money but c'mon... please keep Eververse items unique and not obvious items that could have been used as activity rewards. I will buy from Eververse things I like but this, I cannot support. That Shell & similar Sparrow really should have been a drop. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Older nightfall weapons should be brought back with random rolls Posted: 26 Nov 2019 02:09 PM PST I think having some of the really cool looking weapons like the dfa would be great to have random rolls [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Have PvE enemies take damage from the architects like we do Posted: 26 Nov 2019 12:03 PM PST Been using tractor cannon lately just for some variety, shot a powerful knight and he just slammed into a wall and continued bombing me like nothing happened, typical, but then I put myself in his shoes, if I got knocked that hard into a wall by lets say a phalanx, well there i go Was thinking of having it so that up to maybe the mini bosses, if i launch one of them into a wall he takes extra high damage depending on the speed he was launched at, or when sometimes you use the burning maul slam and the guy flies, let him have like a mini stun and some fall damage when he lands. Overall its just a thought to add some cool mechanics. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Hunter's new Weighted Knife should be renamed to Randy's Scout Rifle Posted: 26 Nov 2019 09:41 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
To the Bungie Dev that decided to have Spider sell 10k glimmer for 20 planet mats each ... Posted: 26 Nov 2019 05:20 PM PST Dude. YOU FUCKING ROCK! Seriously that is awesome and a massive time saver. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[D2] Weekly Reset Thread [2019-11-26] Posted: 26 Nov 2019 09:02 AM PST Nightfall: The Inverted SpireModifiers:
Rewards:
FLASHPOINT: TANGLED SHOREComplete various activities around the Tangled Shore, including public events, Lost Sectors, and Heroic adventures. Weekly Crucible: Iron Banner"There will come a day when the Tower falls again. Our ability to hold territory is paramount." —Lord Saladin Capture zones to increase points for every kill. Vanguard Burn: Arc SingeThe other modifieres rotate Daily, check out the Daily Reset Thread for them! Menagerie Boss: Arunak, Hive Ogre
Dreaming City Cycle: Weak CurseThe Shattered Throne dungeon active, start at The Confluence.
Escalation Protocol Boss: Kathok, Roar of XolThis boss drops:
LeviathanRaid Order: Dogs > Gauntlet > Baths > Calus Challenge: The Gauntlet Challenge Prestige Raid Lairs
Weekly BountiesWerner 99-40 Weekly Bounties
Spiders Wanted Bounties
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