Destiny Daily Questions [2020-01-01] |
- Daily Questions [2020-01-01]
- Focused Feedback: Bounties & EXP Sources
- So I became a permanent Fireteam member
- Things that shouldnt be in the Season Pass
- I opened 84 bright engrams so far in this season and this are the results. Repeats are awful and removes the enjoyment of the game. Please Bungie, do something. All I wanted was the Monochromatic Shader and it seems impossible to get.
- "Throwing Knives are balanced because you have to hit the head"
- The paid season pass bright engrams should include Silver only items from recent previous seasons
- Maybe I'm alone, but this Dawning felt neither magical or satisfying.
- From ABC News, I'm Hugh Downs, and I'm Barbara Walters...
- "You either play everyday or quit forever."
- If you want to be lazy, re-acquiring the Forsaken campaign from Amanda will put Petra back next to Spider at the Tangled Shore, which makes it easier give her Ill-Fortune cookies during the dawning
- -Chooses Warlock-
- Can you please make it so weapon kill trackers still track no matter which one is showing!?
- Titan Seasonal Leg Ornament Suffers from Un-Colorable Blue BS
- Towerthought: Cabal count in decimal when it'd make more sense for them to use octal since they have 8 fingers.
- So I finally got the Graceful Spin...
- Ginsor Destiny 2 Audiotool II
- I want to dual wield a Sword and Shield.
- It's been asked before but we're in a new year. Bungie, please let us reroll weapon masterworks. Please.
- Powerful rewards should grant Enhancement Prisms after hitting the power level cap
- Hey bungie, can you give us some gambit events?
- Ships in orbit with shiny shaders always look dull. They look great in the inventory preview but lose all shinyness in orbit where it matters.
- Can we have exotic class items back?
- Champions & Artifact Mods Are As Restrictive As Prestige Raid Lair Modifiers
- Competitive Matchmaking is a Rage-Inducing Nightmare
- Bungie now that bright dust is a little harder to come by, can you reduce the amount of bright dust it takes to get the tributes from Calus in tribute hall
Posted: 01 Jan 2020 05:01 AM PST New player? Please read the New Light FAQBought the DLC? Shadowkeep FAQNeed Guidance? Collection of selected guidesShadowkeep & New Light known issuesWelcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities! Be sure to read the Full Year 1 Recap and the Returning Players Guide, or use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself! Be sure to sort by new to see the latest questions! Rules
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Focused Feedback: Bounties & EXP Sources Posted: 30 Dec 2019 12:41 AM PST Hello Guardians, Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower. We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard. This Thread will be active until next week when a new topic is chosen for discussion Whilst Focused Feedback is active, ALL posts regarding 'Bounties & EXP Sources' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions Any and all Feedback on the topic is welcome. Here are some sample questions :
Recent relevant posts :
Forbes article about "final blow" bounties and pursuits Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
So I became a permanent Fireteam member Posted: 01 Jan 2020 10:42 AM PST My boyfriend of 8 years proposed to me on the ball drop! We have been on so many adventures together both in game and IRL. I can't wait to see what new adventures are to come! Heres the ring. https://imgur.com/gallery/xV5eaXk https://twitter.com/Awoken_Queen/status/1212379833910616064?s=19 Edit: Holy crap guys, thank you for all the well wishes! We love Bungie, this community and franchise! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Things that shouldnt be in the Season Pass Posted: 01 Jan 2020 12:53 PM PST 14,000 Glimmer
25 Shards
LEGENDARY ENGRAM
Raid Banners
We all can use more of:
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Posted: 01 Jan 2020 05:27 AM PST Edit 2: Just want to say that this search is finally over. After about 70 strikes, with vanguard boons each strike, I finally got my monochromatic! And a tip, you can use 3 boons at the same time (one for each player) and you'll get 3 rewards at the end! https://i.imgur.com/zSVvDbX.jpg and https://i.imgur.com/aPMQ2Pe.jpg!!! It is finally over! Good luck to everyone else that are hunting for that shader. You can do it. And Bungie, please... Do something about this. <3 Edit: So, as people pointed out, I may have messed up with the emotes and projections. So, I have edited my table (and added a few more that I opened since). The repeated percentage is still awful for shaders, which is my biggest complaint. I hope you can understand and thank you very much for those that politely pointed this out. My objective here was never to misinform anyone. Sorry for that. Here is the spreadsheet link if you want to follow this shit adventure of mine to get the monochromatic shader.
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"Throwing Knives are balanced because you have to hit the head" Posted: 01 Jan 2020 05:11 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The paid season pass bright engrams should include Silver only items from recent previous seasons Posted: 01 Jan 2020 07:13 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Maybe I'm alone, but this Dawning felt neither magical or satisfying. Posted: 01 Jan 2020 09:25 PM PST Every year since the Dawning was released, it was my favorite event for a few reasons. The music, the ambiance, and the gear. Hell, even the baking was great to find the recipes. Though, very specifically, the gear was the best part. As a Warlock, we don't get many great outfits, but the Dawning was always amazing.... Until this year... When there was no quest to obtain the armor. Instead, it was locked behind Eververse. I've not paid for silver since it was introduced, she needless to say it was a huge disappointment. Second, the weekly missions were WAY to much for WAY too little. 50 gifts made (600 total ingredients) for a little bit of XP and dust is very unmotivating. The only way to really get that is too sit in the Crucible for days so you can eventually be able to do something else. Hoping for a much better Dawning in 2020. This was not a win in my book. -The Grinch of the Guardians [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
From ABC News, I'm Hugh Downs, and I'm Barbara Walters... Posted: 01 Jan 2020 04:12 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"You either play everyday or quit forever." Posted: 01 Jan 2020 12:06 PM PST With the relevancy of the time-gated content discussions, I wanted to quote some old posts about the subject. Most of these are from a thread about needing to grind too much light level for Black Armory content. On a personal note, I've also started to feel like that I need to play the game, or else I'll miss out on content. I still have fun playing Destiny, but I'd be lying if I said that I don't miss playing other games.
We all remember how the Undying Mind went last season. This season is a lot better in the story aspect and the seasonal title is a lot easier to get as well. But that does not change the fact all Saint-14 related content is most likely time-gated. The character might stick around but I doubt the missions will.
In the current seasonal direction we're headed, we're drip feeded content weekly. Sure, there were content droughts in the yearly expansion style, but at least we had ACCESS to them. And what content are we getting drip fed anyway? A seasonal activity that has a different boss every week. Yeah, the weapons are nice. You could even go as far as to say the Season of Dawn mods and armor are amazing. But we all know how much Armor 2.0 sucks with the RNG grind for stat points, elemental affinity and the seasonal mod slots. The TL;DR will also be a quote from an older post, as I believe it is relevant.
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Posted: 01 Jan 2020 08:24 AM PST Video, just for proof's sake: https://youtu.be/WR97v5ywc-A 1: Don't do this Yeh, my bad on that. All you have to do is replay "Last Call" from the Tangled Shore director. It will add the pursuit to replay the forsaken campaign, you can remove the pursuit from your quest tab and she'll stay there until your Forsaken story progress is advanced again. 2: This will put Petra right back next to Spider, along with her usual spot in the Dreaming City. From 31 Dec 19 to 7 Jan 2020, she'll be in Rheasilva. From 7 Jan 2020 to 14 Jan 2020, she'll be in Aphelion's Rest. 3: By having her right next to Spider again, it's a little easier giving her cookies. Edit 1: So I was re-running Last Call on my Warlock and Cayde-6 said, right as I finished the scout rifle weekly obelisk bounty, "Shaxx would be like THIS IS AMAZING" [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 01 Jan 2020 08:57 AM PST -Loads up crucible- -Match starts- -Sees first enemy- -Attempts to blink past- (fails, blink does not trigger) -Tosses grenade- (fails, scatter bounces twice before detonating) -Slap fights- (fails, punches too slow) Warlock has a broken ability in each slot, happy 2020 guardians. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Can you please make it so weapon kill trackers still track no matter which one is showing!? Posted: 01 Jan 2020 01:55 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Titan Seasonal Leg Ornament Suffers from Un-Colorable Blue BS Posted: 01 Jan 2020 11:41 AM PST Title. There's a massive blue patch on the leg ornament that can't be colored by any shader, and it really sticks out and makes the leg ornament (and the seasonal armor rolls) look awful for Titans. And the Hunter/Warlock versions don't have this problem...why exactly? Bungo can this please get a fix? It's pretty annoying to grind the season pass, but I really was looking forward to unlocking this outfit, so it was very disappointing to see how terrible it looks with the giant blue patch. Only a few shaders hide it enough that it's not noticeable. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 01 Jan 2020 08:58 AM PST I was using the Skyburner's Oath for the scout rifle bounties when I noticed that the ammo counter on it (which uses Cabal characters) counted in decimal (there are ten characters that match up with 0-9). But humans using decimal to count dates back to us using our fingers to count (five on each hand, ten total). Cabal and Psions both have four digits on each hand, totaling in eight, so it'd make more sense for them to be counting in octal rather than decimal. To illustrate, rather than counting to 18 (the ammo of Skyburner's) like this: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Cabal would count like this: 1 2 3 4 5 6 7 10 11 12 13 14 15 16 17 20 21 22 And for shits and giggles, Hive have three digits, so they'd count in heximal (aka senary): 1 2 3 4 5 10 11 12 13 14 15 20 21 22 23 24 25 30 Fallen would use base 12 (duodecimal) because they have four hands 1 2 3 4 5 6 7 8 9 A B 10 11 12 13 14 15 16 Also, and this may throw some of you for a loop, but all of these counts would sound the same if spoken aloud. An example of this would be in binary (base 2), the sequence (1 10 11) would be pronounced "one two three". TL;DR: I have way too much free time. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
So I finally got the Graceful Spin... Posted: 01 Jan 2020 01:33 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 01 Jan 2020 07:53 AM PST Since Destiny is currently lacking some content I had some spare time to rewrite the Audiotool and can release it today.
It loads all Dialogues/Transcripts from your Destiny 2 game files and let's you play the corresponding audio file. One of the new feature is, that the dialogues are now in the correct order. (E.g. the sentences that are spoken by each character in a mission are in the exact order as we see it in the game). Also, you can now see who the narrator of a sentence is. Similar to the previous version it has a search function as well as a newly added narrator filter.
The first start of the tool might take approx. 2 minutes as all databases are loaded from the game files. Afterwards it will read directly from these databases, hence it just takes a second to open the tool and have all transcripts loaded. In case Destiny gets a new patch you simply update all databases again and it will load all data from the new version.
The tool will never access any runtime data or read from the game's memory. That means, it will not violate Bungie's terms & conditions and can't cause any ban.
Limitations are that this version does only support english language (I'm lazy), dialogues of cutscenes/videos are mostly excluded, and some transcripts do not have narrator information (this is because the game does not provide that information).
It works well with the most recent version (2.7.0.1). In case some future Destiny patch will break the tool, I don't give any promises of if I will provide a fix. However, if you notice some bugs, feel free to reach out to me.
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I want to dual wield a Sword and Shield. Posted: 01 Jan 2020 08:27 PM PST When I'm third person with my sword, I would kill to see a shield in my alt hand. They could be added aggressive and select adaptive archetypes. The current way we block with swords could be replaced with the shield. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 01 Jan 2020 07:58 PM PST Too many good rolls sitting in the vault because of a masterwork. Too damn many... [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Powerful rewards should grant Enhancement Prisms after hitting the power level cap Posted: 01 Jan 2020 12:19 PM PST Weekly activities that grant powerful rewards should also grant a small amount of Enhancement Prisms (maybe 2-4 pieces each) after you have reached the "soft light level cap", which is currently 960. Granting a single piece for each activity would be too tedious, which is already a huge problem of this new season model. These are the main problems this would address:
I think this would be really easy to implement, and it would improve the game a lot. What do you think? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hey bungie, can you give us some gambit events? Posted: 01 Jan 2020 07:52 AM PST Like mayhem gambit, all boss gambit, survival gambit ( thousands of small bois rushing us. ), gambit with champions...iunno. something fresh? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 01 Jan 2020 08:49 AM PST I can't find any shaders that look nice on my ship in orbit. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Can we have exotic class items back? Posted: 01 Jan 2020 12:52 PM PST I and a friend today played a few ordeal nightfalls for the milestone an materials. I work on a set that makes me as Titan as most tanky as possible. By playing I realized how much benefit each class in their role could have with exotic class items exclusively in PvE… I mean, a short example of a Suggestion: Titan exotic class item:
Warlock exotic class item:
Hunter exotic class item:
Those items are just a raw idea but I think you get what I mean... [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Champions & Artifact Mods Are As Restrictive As Prestige Raid Lair Modifiers Posted: 01 Jan 2020 04:14 PM PST Quick preface - I know Divinity/Izunagi's circumvents the need for these mods somewhat, but that only reinforces my point. In case you didn't know or have never run one, the prestige lairs of the Leviathan have unique modifiers attached to them instead of just tighter tuned, more mechanically demanding encounters. These modifiers restrict load-outs - "Curated Load-outs" - forcing you to use only a certain weapon types at once. To wit,
To many of you the idea of "Curating" weapon load-outs for challenging PVE activites might sound familiar, to a degree. Yeah, I'm talking about seasonal weapon mods. The trend so far, and what appears to be what will continue, is to give us a handful of weapon options that posses the ability to hold these mods each season (but only select mods). The pool of weapons is, literally, a handful. This appears to be a way of controlling the 'meta' , teasing out balance changes and forcing weapon diversity ... I guess. I, am not a fan of this system. I think there are other more creative ways to accomplish this. Ways that don't feel like ticking boxes, but, it is what it is. I won't exaggerate and claim that without these mods, weapons are nonviable. No, not really. The effects of the mods are largely very specific and situational, however, they are also undeniably useful and powerful even outside of their primary function - kill champions. When you push harder content such as Master NFs or potentially the upcoming Legend Sundial, Champions become frequent and these mods become pretty much required (...ᶦᶻᵘⁿᵃᵍᶦ...). Which, can suck. What if the selection of weapons that can use these mods doesn't overlap with your favorite guns? Okay, back to prestige raid lairs. These were not received very well. The difficulty was there, the rewards were there, but the design/execution of them paled in comparison to say Prestige Leviathan and that was due to these very specific "Curated" load-out restrictions. Asking fire teams to complete Spire of Stars with Scouts/Sidearms/Grenade Launcher is ... indeed a challenge, but the difficult feels arbitrary and closer to that of a esoteric triumph. However, I will concede the restriction opened up the use of non-meta exotic weapons, mostly primaries. I remember using Ratking, Skyburner's, Graviton Lance, Colony (I know, GL were in a bad place then) in prestige SoS, and that was cool. I wouldn't have otherwise. Sadly, unless they're built into exotic weapons now, not only are we restricted by the weapon loot pool, but they're gonna be legendary. I kinda feel like I did when whisper came out... exotic in the heavy as default. Hopefully I've done a good job of painting the similarities here, and hopefully I've made it clear why both options come up short. Hyper restricting load-outs and using that as your difficulty dial feels bad and it usually doesn't feel hard, just through more hoops. It feels in conflict with the idea of a shooter looter. As much as I'd want these mods to be available for every weapon, I doubt the system can or would be overhauled at this point. Maybe, a compromise. Allow more weapons to have access to the mods per season. Allow special weapons to get these mods - seriously. Allow exotic weapons of the respective archetype - so currently scouts/pulses/bows - to gain the affect of one of the champion mods. NOTE - don't tie these to catalysts, don't be cheap please. Anyways, this was supposed to be a paragraph. Let me know if you agree. Bye [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Competitive Matchmaking is a Rage-Inducing Nightmare Posted: 01 Jan 2020 03:53 AM PST UPDATE: https://youtu.be/1oF-CJ71zSU Here is a link to a YouTube video by Wish You Luck. He is very upset about the Matchmaking himself. TL;DR is he thinks Bungie gives people a rank based on their calculated ELO from 1-6 (1 being the best in the lobby). From there, he believes Bungie pairs #1 with #5 and #6 and then numbers 2, 3, 4 are on the other team. This results in, as a lot of us are speculating, one pretty solid team and then the other team where #1 has to carry. I am not saying he's absolutely right, but he brings up some good points (although in a very aggressive manner) It has become pretty clear to me that either I carry my team who is clearly not at the skill level of the lobby to victory, or I get absolutely pummeled by a lobby whose skill level is beyond that of mine. I get a few wins, losing streak, few wins, losing streak. Every. Single. Game. I am top of my team but that doesn't change the way the games go. Either I carry, or I don't. I cannot carry every single game especially when I am expected to carry against a team fully stacked with players above my skill level. Anyone else have similar experience? What is the damn issue with this Matchmaking? My suggestion?
Edit: I would also like to add that I've run into countless hackers that are absolutely blatant with their aimbots and wall hacks using easily-obtained gear on 1 day-old steam accounts. What are they even DOING in solo queue??? You can't carry people when you can't queue with them so what the hell?? Edit2: What's the point of using hacks to see through walls anyway when you can just equip OEM? /s Edit3: For some numerical reference I easily hit 3500, grinded my way to 5000, and have lost EVERY GAME uninterrupted down to 3500 again. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 01 Jan 2020 10:58 PM PST As the title suggests, the bright dust economy is in somewhat of a depression right now, so it would be nice to use it on cosmetics I want instead of spending 2500 of it (really close to exotic ghost shells) for one tribute of bright dust. [link] [comments] |
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