• Breaking News

    Wednesday, February 5, 2020

    Destiny [D2] Weekly Reset Thread [2020-02-04]

    Destiny [D2] Weekly Reset Thread [2020-02-04]


    [D2] Weekly Reset Thread [2020-02-04]

    Posted: 04 Feb 2020 09:03 AM PST

    Nightfall - The Ordeal: Tree of Probabilities

    Modifiers:

    • Nightfall: The Ordeal: Adept
      • Air Superiority: Flying units do increased damage.
    • Nightfall: The Ordeal: Hero
      • All previous modifiers
      • Champions: Overload: This mode contains Overload Champions, which cannot be stopped without an Overload mod.
      • Champions: Barrier: This mode contains Barrier Champions, which cannot be stopped without an Anti-Barrier mod.
      • Champions: Vex: This mode contains both Barrier and Overload Champions, which cannot be stopped without an Anti-Barrier or Overload mod, respectively.
      • Hero Modifiers: Extra Shields
      • Thuun's Stratagem: Solar damage increased. Knockback damage and distance increased.
    • Nightfall: The Ordeal: Legend
      • All previous modifiers
      • Equipment Locked: You will not be able to change your equipment after this activity starts.
      • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
      • Legend Modifiers: Locked Loadout & Match Game & Extra Shields
    • Nightfall: The Ordeal: Master
      • All previous modifiers
      • Attrition: Regeneration is greatly impaired. Defeating enemies may create wells of Light.
      • Champions: Mob: This mode contains additional Champions.
      • Master Modifiers: Extra Champions & Locked Loadout & Match Game & Extra Shields

    Rewards:

    • Powerful (Tier 1) reward: Get 5 points by completing runs. Higher difficulties grant more points.

    • Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.

    Legacy Nightfalls:


    FLASHPOINT: NESSUS

    Complete various activities around Nessus, including public events, Lost Sectors, and Heroic adventures.


    Weekly Crucible Rotator Playlists:

    • Supremacy: "Secure those crests, and send a clear message of dominance to your opponents. Just don't forget to give them back after the match. We're not monsters." —Lord Shaxx - - Fight for Valor by defeating opponents and securing the crests they drop. Recover friendly crests to deny them from opponents.

    • Lockdown: "Hold your ground. Yield to no one." —Lord Shaxx - - Fight for Valor by capturing and holding zones. Win rounds instantly by capturing all three.


    Vanguard Burn: Solar Singe

    The other modifieres rotate Daily, check out the Daily Reset Thread for them!


    Sundial Boss: Tazaroc, the Sun Eater

    • Champions: Unstoppable: This mode contains Unstoppable Champions, which cannot be stopped without an Unstoppable mod.
    • Champions: Barrier: This mode contains Barrier Champions, which cannot be stopped without an Anti-Barrier mod.
    • Champions: Cabal: This mode contains both Barrier and Unstoppable Champions, which cannot be stopped without an Anti-Barrier or Unstoppable mod, respectively.
    • Solar Singe: Solar damage increases slightly from all sources.
    • Brawler: Melee abilities deal more damage and recharge much faster.

    Moon Nightmares


    Menagerie Boss: Pagouri, Vex Hydra

    • Extinguish: If your fireteam falls in a Restricted Zone, everyone is returned to orbit.
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
    • Attrition: Regeneration is greatly impaired. Defeating enemies may create wells of Light.
    • Arc Singe: Arc damage increases slightly from all sources.

    Dreaming City Cycle: Growing Curse

    • Petra is at Divalian Mists.
    • Weekly Mission: The Oracle Engine - The Taken threaten to take control of an irreplaceable Awoken communications device.
    • Ascendant Challenge: Shattered Ruins, Spine of Keres
    • Blind Well: Hive, Plague: Cragur

    Escalation Protocol Boss: Kathok, Roar of Xol

    This boss drops:


    Leviathan

    Raid Order: Gauntlet > Dogs > Baths > Calus

    Challenge: Throne Challenge

    Prestige Raid Lairs

    • Prestige: Arsenal
    • Armsmaster

    Weekly Bounties

    Weekly Obelisk Bounties

    Name Description Cost Requirement Reward
    Three Birds, One Stone Using a Scout Rifle, rapidly defeat enemies in groups of 3 or more without reloading. 1000 Glimmer 90 Rapidly defeated 1 Major Fractaline Harvest
    A Grand Adventure Complete adventures anywhere in the system. 1000 Glimmer 3 Adventures 1 Major Fractaline Harvest
    Leaderless, They Fall Take down Fallen Captains, and use Sniper Rifles to defeat enemies with precision damage. 1000 Glimmer 10 Fallen Captains & 30 [Sniper Rifle][Headshot] Sniper Rifle 1 Major Fractaline Harvest
    Overkiller Defeat enemies using a Grenade Launcher. Rapidly defeating enemies in groups of 2 or more grants the most efficient progress. 1000 Glimmer 90 [Grenade Launcher] Grenade Launcher 1 Major Fractaline Harvest
    Perfect Shot Defeat Hive with precision damage. 1000 Glimmer 150 Hive 1 Major Fractaline Harvest
    Too Close Defeat enemies using Swords or melee damage. 1000 Glimmer 150 Enemies 1 Major Fractaline Harvest
    No Time to Lose Using Kinetic weapons, rapidly defeat enemies in groups of 3 or more without taking damage. 1000 Glimmer 90 Defeated in streaks 1 Major Fractaline Harvest
    Cut to the Quick Using a Sword, rapidly defeat enemies in groups of 2 or more. 1000 Glimmer 60 Rapidly defeated 1 Major Fractaline Harvest

    Werner 99-40 Weekly Bounties

    Name Description Cost Requirement Reward
    Imperial Bestiary Defeat enemies of all species. 1000 Glimmer 40 Cabal defeated & 40 Vex defeated & 40 Hive defeated & 40 Taken defeated & 40 Scorn defeated & 40 Fallen defeated Legendary Gear & Legendary Rune & 1 Puny Purse of Imperials
    Trial by Wits Complete Gambit daily bounties. 1000 Glimmer 8 Daily bounties completed Legendary Gear & Legendary Rune & 1 Puny Purse of Imperials
    The Imperial Salute Defeat enemies with class abilities. 1000 Glimmer 100 Ability final blows Legendary Gear & Legendary Rune & 1 Puny Purse of Imperials
    Spoils of War Collect lost treasures by defeating enemy combatants anywhere in the system. 1000 Glimmer 350 Treasures collected Legendary Gear & Legendary Rune & 1 Puny Purse of Imperials
    submitted by /u/DTG_Bot
    [link] [comments]

    Daily Questions [2020-02-05]

    Posted: 04 Feb 2020 05:00 PM PST

    New player? Please read the New Light FAQ

    Bought the DLC? Shadowkeep FAQ

    Need Guidance? Collection of selected guides

    Shadowkeep & New Light known issues

    Welcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities!

    Be sure to read the Full Year 1 Recap and the Returning Players Guide, or use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself!

    Be sure to sort by new to see the latest questions!


    Rules


    • Absolutely no down talking. You were all new to Destiny once, so there's no need to belittle anyone just because you might know more.

    • All hateful comments that derail conversation will be removed. This thread is a place of learning, so keep it civil.


    You can find the full Daily Thread schedule here.

    submitted by /u/DTG_Bot
    [link] [comments]

    'ENDLESS LIGHT' // I am constantly amazed at the unity of our community, and this time I’d tried to visualize it

    Posted: 04 Feb 2020 07:32 AM PST

    I don't even know how to describe my feelings that I feel when I see how cool the community can unite to achieve some kind of super goal. It delights, it makes me proud that I am part of it. Once again.

    https://i.imgur.com/FhUbmdW.jpg

    submitted by /u/milkpack
    [link] [comments]

    If you are still confused about the sundial

    Posted: 04 Feb 2020 03:35 PM PST

    Sundial easy.

    • If you see floating white square near glowing plate on the ground, stand on it until no glow. No glow = do something else

    • If glow = red, go look for small man floating in bubble and punch it. Is no titan, no risk, just punch it. Sometime look up for hidden small floating man. Sometime look behind things. Tricky.

    • If you see floating white square on monster, kill it. The monster, not the square. Grab the ball. Don't think about it, there is now a ball, just grab it.

    Pay close attention. You now have the ball. You are now important. Find floating white square. Hint: look at your screen.

    • If the square is on HUGE man under bubble "in the middle", throw the ball at it. Do it until no bubble. Then shoot.

    • If the square is on space trashcan "on the other side", get very close. Press E when it ask you to press E.

    Protip:

    • No punch BIG man in bubble. Only small man.

    • No shoot BIG man WITH bubble. No worky. Only shoot NO bubble.

    • No jump when spinny thing is spinning. You'll understand. N.O.J.U.M.P. You want to jump. But no.

    • Small floating blue thing near a corpse with message "press E" = No trap. Just press E. Apes together strong.

    • Things shoot at you. You will not believe. Don't shoot back before doing the plate thing, the ball or the small man bubble punching.

    • If rays of things fall from the sky, no good, death. Move away. Death = bad

    submitted by /u/notice_me_senpai-
    [link] [comments]

    wow Bungie, i was not expecting much after Undying Mind, but the New Psion boss fight is really nice.

    Posted: 04 Feb 2020 09:23 AM PST

    Update: The community has reached the 2nd goal of 700,000,000.

    Posted: 04 Feb 2020 09:49 PM PST

    The Empyrean Foundation section of the Crucible tab now has 2 sections lit.


    Stage 3 Goal: 1,200,000,000

    submitted by /u/HiddnAce
    [link] [comments]

    Bungie, you did good on the Inotam fight :)

    Posted: 04 Feb 2020 09:39 AM PST

    When my group did it on legend difficulty we all had a 'oh this is cool' moment

    https://youtu.be/FG-q6IqwyWM

    submitted by /u/iiDutchboyy
    [link] [comments]

    Can Broodhold, Scarlet Keep, and Festering Core get Nightfall specific loot and triumphs?

    Posted: 04 Feb 2020 01:32 PM PST

    Every nightfall besides these three has something for a loot drop chance. There is almost no reason to do these strikes unless they are the Ordeal. They have no Emblems, triumphs, nor any specific loot. Can these be updated at least next season to have any of these?

    submitted by /u/genred001
    [link] [comments]

    There's a new node in the crucible directory.

    Posted: 04 Feb 2020 10:09 AM PST

    Spoiler

    Edit: HYPE TRAIN IS REAL!

    Edit: You have to talk to Osiris after you place the tower obelisk core, then this pops up.

    submitted by /u/Skatercobe
    [link] [comments]

    DMG04 confirms a sandbox update preview before March, with Fusion Rifles particularly in mind, but the update will ultimately cover "a variety of areas".

    Posted: 04 Feb 2020 06:29 PM PST

    https://twitter.com/A_dmg04/status/1224813906406731777

    Let's try and keep the comment section clean, Guardians. We've all seen the video. "Hurr durr nerf Erentil". Everyone's got different playstyles, so let's try and be excellent to one another :)

    submitted by /u/Ace_Of_Caydes
    [link] [comments]

    Can't imagine the collective man-hours lost trying to donate your fractaline to 5k.

    Posted: 04 Feb 2020 09:36 AM PST

    A larger donate-able amount or faster confirmation speed would very much appreciated if possible.

    submitted by /u/elfaia
    [link] [comments]

    So I made over 2,000,000 XP in less than 30 minutes by just sitting at the Tower Obelisk spending Fractaline and Glimmer, not to mention my 150+ scrapped Perfect Paradoxes!

    Posted: 04 Feb 2020 02:23 PM PST

    So I saw you could donate Fractaline to progress timelost weapon frames. Then I found an opportunity to get fast lazy XP with my 10k Fractaline. I probably made around 2 million XP and 200 Legendary Shards when I then got bored. Don't judge my terrible maths though! Let's just say its now the best XP method if you have materials you don't need.

    Text Guide:

    1. Complete Saint-14s most recent quest
    2. Max your Glimmer to 250,000 (buy from Spider if you have the planet materials/shards)
    3. Spend your Fractaline and Glimmer buying Timelost Weapon Frame Bounties from the Tower Obelisk (whichever of your choice)
    4. Donate 4 times (that's 400 Fractaline)
    5. Claim the bounties that get completed from the donation
    6. Repeat (You don't even have to move, considering you have at least 10,000 Fractaline and max glimmer you could be there for a good 20-30 minutes.

    Video Guide:

    https://www.youtube.com/watch?v=FdxZyzKFJwk

    submitted by /u/Divide21
    [link] [comments]

    Bungie Plz Addition: A Season Focused on Quality of Life Improvements and Refreshing Old Content

    Posted: 04 Feb 2020 08:04 AM PST

    Hello Guardians,

    This topic has been added to Bungie Plz.
    Going forward, all posts suggesting this change will be removed and redirected to this Megathread.

    Submitted by: u/RiseOfBacon

    Date approved: 02/04/20

    Modmail Discussion:

    u/RiseOfBacon: "Why it should be added: Lot of talk about how the base game needs some love. It's very likely under the new model we won't ever receive this outside of on going additions that come with Seasons or updates as and when they are ready. As a request I believe this has ran its course."

    Examples given: 1, 2, 3

    Criteria Used:

    "...3 examples (with links) of recent submissions (with at least 1 being over 5 days old), that have been well received (hundreds of upvotes on the front page of the sub - ex. 300+ upvotes)."

    Want to submit a topic for BungiePlz? Follow the instructions at the top of this wiki!

    submitted by /u/DTG_Bot
    [link] [comments]

    WHALES OF DESTINY UNITE! Do not pull your passive fractaline from the Tower Obelisk until the end of the week!

    Posted: 04 Feb 2020 11:16 AM PST

    Here is the step by step. let me know if anything is off here. See notes on material investment breakdown and weapon bounties below.

    1. Talk to Saint 14 and grab the quest, defeat Inotam in the sundial and collect 30 orbs.

    2. Go to the tower obelisk and DO NOT accept the award of fractaline, just back out and continue to the normal tower obelisk screen.

    3. Go to Osiris and talk to him. you will now be able to buy the exotic consumable that levels up your planetary obelisks.

    4. Farm planetary obelisks most of the week: Bounties from the Obelisks and Saint, Skimmers, Buying the exotic consumable. If you need glimmer, buy it from the spider if you can. If you need shards, play sundial and dismantle the rewards.

    5. On Saturday or Sunday or Monday (this is really up to you because you need to decide how much time you have to reinvest) pull your passive fractaline and put it all back into the obelisks.

    6. Upon Reset of February 11th, repeat steps 4 and 5.

    7. Upon Reset of February 18th, Delay picking up passive fractaline again but only level up planetary obelisks with the exotic consumable. ALL real fractaline earned from this day forward is best spent on Donating to the Tower Obelisk and on Weapon Bounties. Once you've pumped up the planetary obelisks with as much of the exotic consumable as you want to, pull the passive fractaline and donate it while purchasing timelost frames if you wish. Repeat step 7 for weeks 4 and 5 of the event.

    Notes:

    Suppose it costs you 9000 shards to buy 500 of the exotic consumable(doesnt show up until after you speak to osiris) from the tower obelisk (5000 shards and 4000 for the glimmer from the spider via materials or direct purchase) you would then be able to rank up your planetary obelisks 500 times, which is 500 drops of a legendary and a shader.

    ALSO you will get 250 more legendary drops from reinvesting the fractaline when you pull it later in the week!

    Dismantling everything form the 750 drops gives you back:

    close to 3750 shards - 4 for each legendary, 1 for each legendary shader

    2250 gunsmith mats - 3 for each legendary, which you can use up and get even more materials back.

    so for 5250 shards (or less, if you spend the gunsmith mats and dismantle what he gives you) you will increase your passive gains by 50,000 fractaline per week with the initial 500, and then you will increase all of the following weeks by 25,000 with reinvesting the 50,000 if you delayed pulling it.

    For weapon bounties: Perfect Paradox can be grabbed more than 4 times for weapon bounties, and I am hearing that you can mix and match 7 bounties as long as your first 3 are Perfect Paradox. Needs confirmation but definitely worth a try.

    submitted by /u/HoldenAGrenade
    [link] [comments]

    Joining

    Posted: 04 Feb 2020 08:57 AM PST

    Source: https://www.bungie.net/en/News/Article/48504


    The three oldest sisters—Ozletc, Tazaroc, and Niruul—gathered around Amtec, the youngest. They spoke in harmonizing tones, each voice the pluck of a different string on the same instrument.

    "You know our purpose," said Ozletc. "This crumbled timeline…"

    "Will let us right the wrongs of Ghaul the Abdicated," said Tazaroc. "And thus see our people…"

    "Reborn," said Niruul. "Loosed from our fetters."

    "I know your purpose," said Amtec, who was the most beloved. She trembled in their massive presence. The three oldest sisters had begun the process of joining, known only to them through ancient texts of the mind, never accomplished in recent memory. It was a permanent metaconcert; an unbreakable bond of self-dissolution. Already their minds had begun to merge, and Amtec could see them being drawn closer, as if by some magnetic force in their bones.

    "Then you know," said Ozletc.

    "The consequences of our failure," said Niruul.

    Amtec nodded. Her eye darted from sister to sister, now both more foreign and more familiar, as each sister was each other sister, somehow, combined.

    "Together, we are stronger," said Tazaroc.

    "Than any threat that may challenge us," said Ozletc. "But should we fail…"

    "Unlikely though it is," said Tazaroc.

    "You must succeed where we could not," said Ozletc. "And so, you will join with us…"

    "In mind," said Niruul.

    "But not in body," said Tazaroc.

    Already, Amtec could feel the power of their minds—their mind—settle against the edges of her own like a heavy, flat stone.

    "And so our failure," said Niruul.

    "Will be your failure," said Ozletc.

    "And our revenge," said Tazaroc.

    "Will be your revenge," said Ozletc.

    Amtec had hoped since the beginning to join her sister in mind and body on the battlefield of time. She had thought, today, they would ask. But she knew that if she felt it too keenly, they would taste her disappointment, and she craved their love.

    "I understand," she said, and she vowed to see that any threat that would harm her sisters would be annihilated so thoroughly that it would be wiped from living memory.

    submitted by /u/DTG_Bot
    [link] [comments]

    Legend sundial was far better than The Undying Mind, some kinda unique loot would be cool though!

    Posted: 04 Feb 2020 09:47 AM PST

    The boss fight was far more enjoyable, Bravo bungie.

    Maybe a cool class item for each class would've been dope. Psion flare cloak maybe? Could make a class item of that theme for warlocks and titans too

    Edit:

    Also being able to farm god rolls easily in the tower is amazing. Already snagged a perfect Bygones!

    submitted by /u/Spyro_0
    [link] [comments]

    Empyrean Foundation Progress

    Posted: 04 Feb 2020 10:29 AM PST

    So, this new node on crucible has seven bars. Bungie said this event would have seven stages. Its safe to assume this is the in game indicator they mentioned.
    https://imgur.com/gallery/dz2WB4J

    Also, isnt Caloris Spires the place where the Trials Lighthouse is?

    EDIT: Bar #1 completed. The ingame icon has changed on the crucible node. Here is bungie's tweet : https://twitter.com/destinythegame/status/1224849001909895168?s=21

    Also, the tower obelisk has a small hologram now. Go there and check it out!

    submitted by /u/pauloedul
    [link] [comments]

    If you’re looking for Strike content Bungie, Inotam would be a great boss

    Posted: 04 Feb 2020 08:42 PM PST

    Inotam hits that "Strike sweet spot" of being a boss that is equally mechanically challenging and simplistic, which I feel would make it a good pick for a Strike boss rather than just deleting it for good.

    For one thing, there's a multitude of unique attacks (not unique for the Sundial, but you know). For another, the dips into time to fight each individual Psion are surprisingly fun, and slightly reminiscent of the Shield Brothers Strike from D1: dividing and conquering.

    This would also allow the Corridors of Time to be used again rather than fading away completely next reset. The Sundial mechanics (slow-dunk, plate-defense, and orb-salvo, respectively) could also be ripped right from Sundial into a Strike to serve as mechanics (each mini-Psion fight could use one of these mechanics, maybe?).

    All-in-all, the assets are already there. Throw some dialogue in there, a couple of ad waves, and a linear path through Mercury and into the Corridors and boom, you've got yourself a full Strike!

    submitted by /u/Sp00kyD0gg0
    [link] [comments]

    Took me ages - decided to finally upload

    Posted: 04 Feb 2020 12:16 PM PST

    Here we go - getting ready for some critics it so an album of my work (Hammy)

    https://m.imgur.com/t/anime/vLOxE

    submitted by /u/trevbickerz
    [link] [comments]

    You can collect 30 Orbs of Light in the Tribute Hall

    Posted: 04 Feb 2020 10:36 AM PST

    Just kill red bars with a Masterworked weapon and profit.

    submitted by /u/MasterOfReaIity
    [link] [comments]

    Excellent video by CoolGuy about the state of high impact fusion rifles, and mindsets for the current PvP meta

    Posted: 04 Feb 2020 07:07 AM PST

    Lots of excellent insights in here regarding not only a hotly debated weapon category, but also how people approach the current PvP meta and the guns involved. Really good watch even if you're not really into PvP, helps cover a lot about the mindset people need going forward.

    https://www.youtube.com/watch?v=Y8AL4KZbXgQ

    submitted by /u/Gakuno
    [link] [comments]

    Can we have an emote where we just full on ragdoll, like how we ragdoll on death?

    Posted: 04 Feb 2020 12:30 AM PST

    Ever get those days where you just wanna lay down and do nothing?
    I feel like this emote would simulate that well. lol

    submitted by /u/Leyzr
    [link] [comments]

    I want to donate 1,000,000 fractaline.

    Posted: 04 Feb 2020 02:09 PM PST

    I wanna donate 1,000,000 fractaline. I don't think I can do it.

    I've got 14,000 legendary shards, I wait till a day when spider sells glimmer for a resource that he is selling for shards. I will spend that day purchasing the consumable to upgrade the obelisks. (18 shards = 1 consumable because buy glimmer from spider with shards basically)

    I then have 777 consumables which will increase my tower obelisk resonance rank to 79,200. (I'm already at 15k from Previous weeks)

    I then pull all that fractaline before rest and re-invest it. Which will increase my tower resonance rank to 118,800.

    The total obelisk upgrades from week one will be ~1038 I will dismantle all legendary drops which will equal 4152 legendary shards. Which will allow me to purchase another 231 consumables on week 2.

    Week 2 I will increase my resonance rank to 141,900 with the new consumables. I then collect and re-invest this fractaline to bring my tower obelisk resonance to 212,850. Week 2 I will have upgrade my obelisks 940 times and will net a total of 3760 shards from items dismantled. I then buy 209 consumables.

    Week 3 I will increase my resonance rank to 233,750 using consumables and then pull that fractaline to reinvest bringing my tower obelisk to 350,625. Week 3 I will have upgraded my obelisks 1378 times which will give me 5512 shards and I will buy 306 consumables and upgrade obelisks before reset to bring my tower obelisk to a grand total of 381,225.

    Week 4 and 5 I collect the fractaline to bring my grand total of fractaline to 762,450.

    Then I donate it to the Empyrean Foundation and get my emblem which I will never take off.

    ————————————

    I highly doubt I will have the time or patience to actually achieve all this but I'm going to try.

    Edit: looks like I won't make 1 million I fucked up

    submitted by /u/Tha_Hand
    [link] [comments]

    The Season of Dawn Armor and Mod System are worth using right now

    Posted: 04 Feb 2020 08:19 AM PST

    To all of you guardians out there who don't want to spend the time and resources working on the Season of Dawn armor and to all of you who insist this armor and these mods are useless because they cannot take the Season of Undying's mods or next season's mods, I feel bad for you.

    The Season of Dawn mods are far from useless. They have value now and in the coming seasons. They are helpful in end game content, and just in regular patrol areas. Let's get into it.


    We'll start with a pretty basic one for our Hunter friends.

    Powerful Friends

    "When you become Charged with Light, nearby allies also become Charged with Light, if they are not already." Hunters usually aren't stagnant, they move around a lot and can bounce from teammate to teammate in an activity. Picking up the orbs your teammates create from masterworked weapons or from their supers. It also has the benefit of Increased Mobility adding +20 Mobility on an armor piece. Mobility is great for hunters as it helps them get their dodge back quickly for reloading their weapons or getting their melee back.

    "But Wade", I can hear you asking, "What even is becoming charged with light? How do I get charged with light?"

    Glad you asked. Remember our hunter, running around the Altars of Sorrow, speeding along through the Sundial activities, or going from pylon to pylon in the Garden of Salvation clearing out enemies and picking up orbs. That is the easiest way to become charged with light. The Season of Dawn mod called Taking Charge. Become Charged with Light by picking up Orbs of Light. There are other ways to become charged with light, and we'll get to those soon.

    But back to our hunter example, if you have this mod on along with Powerful Friends, when you become charged by picking up an orb of light, your teammate will also become charged with light. I highlighted this mod for hunters because of the mobility bonus, but this is a useful mod for anyone wanting to help their teammates become charged with light.

    "Well wade, what do I do now that me and my whole fireteam are charged with light?" Excellent question. There are mods that let you become charged, and then there are mods that let you use that charge. Here's some examples.


    • High Energy Fire While Charged with Light, gain a bonus to weapon damage. Each defeated enemy consumes one stack of Charged with Light. This one is pretty self explanatory, you get a buff to your weapons when you're charged. Pretty simple, pretty awesome.
    • Heal Thyself Defeating enemies with grenades heal the player character and consume a stack of Charged with Light.
      Hey you Warlocks with sunbracers, or Code of the Commander Titan with those beautiful controlled detonation grenades – this one's for you.
    • Striking Light While Charged with Light, defeating enemies with melee damage and Swords spawns 1 Orb of Light for your allies and consumes one stack of Charged with Light. This is a favorite of mine because I like punching and eating crayons. I also like supporting my team with extra orbs.
    • Extra Reserves While Charged with Light, defeating combatants with Void damage grants a chance to drop Special ammo. This effect consumes all stacks of Charged with Light. The more stacks you have, the higher your chance of gaining the ammo drop. For all you OPTIMAL DPS GAMERS out there with your Izanagi's/Recluse combos – hey…here's some ammo for you.

    These all have elemental affinities that vary, and they take varying amount of energy slots in the armor. Some are more expensive than others. You slot them in just like any other armor takes mods. I know the elemental affinity gets a lot of backlash here, and I myself have experienced times where I thought, "Man I wish this wasn't Arc affinity" because I have a masterworked void piece of armor I would rather use. But it wasn't to hard to get over, because I was making a specific build with these mods. It was give and take, and it ended up being worth it. Eventually I may masterwork the piece of armor for the build, but I'm in no rush.


    BONUS STACKS

    • Stacks on Stacks Gain an extra stack of Charged with Light for every stack you gain.
    • Charged Up Allows the player to have one more stack of Charged with Light. Are both very helpful in getting extra stacks of light to use.

    There are some others like....

    and then there are other ways to become charged with light like

    These other charge methods have other perks too, like Quick Charge for example, greatly increases the ready speed of Fusion Rifles, Shotguns, Submachine Guns, and Swords.


    These all allow for some pretty awesome and synergized builds. Allowing you to become charged with light, use your charges, and then become charged again very quickly when working with your team.

    But here is where I want to take the time to highlight the truly BEST thing about these mods, the season of dawn, and the season pass armor.

    Protective Light While Charged with Light, you gain significant damage resistance against combatants when your shields are destroyed. This effect consumes all stacks of Charged with Light. The more stacks consumed, the longer the damage resistance lasts.

    This is the most valuable mod of this set.

    When coupled with the previously mentioned Stacks on Stacks and Charged up, you have some SERIOUS resistance here. This has a void affinity and only costs two energy slots, that's it. The season pass gives us void affinity Season of Dawn Armor with high stats. Stacks on Stacks, Charged up, and Taking Charge are all neutral elemental affinity, meaning they can go on any armor. Thanks to /u/slimemonster0 for pointing out that Stacks on Stacks is actually Void Affinity and Charged up is Solar. I was mistaken, but I still believe they are low enough in terms of requirements that it would be easy to use this loadout and will not cost you many masterwork materials.

    I cannot recommend this mod enough.


    When you are charged with the max amount of light and you receive critical damage, you become "sheltered by the void" and you have some insane damage resistance. Again the more stacks of light you have the longer the effect lasts.

    Here is a video not my own, just one demonstrating and testing the effect and you can see just how effective this is.


    With the season coming to an end and the Empyrean foundation kicking off, if you have not dabbled with this armor and mod set, now is the time to do so. We're all gonna be working to donate as many Fractaline as we can, which means a good bit of farming in the sundial. Try these mods out here! The sundial is a perfect playground to test on ads, bosses, and champions.

    Personally I use a full Season of Dawn set of armor with my titan (with one exotic). I use a One-Two punch shotgun that readies extremely quickly (thanks Quick Charge), and gather up all the orbs possible. Running into danger knowing that when I take serious damage I will be protected and can still get my shotgun into the action.

    In Legendary sundial I take on Unstoppable Champions without unstoppable mods. Where they would one-shot a normal guardian, I survive their damage and continue One-Two punching until they're dead. When my team gets wiped and I'm the only one left because I am sheltered by the void, I'm able to res my teammates even in the crossfire of a dozen cabal.

    So for all you Guardians out there using your old masterworked because the charged with light system will be "obsolete" next season, don't worry. I've got your res.


    Edit: Some of you guys seem to be using and enjoying the charged with light system already, which is awesome. A few of you have shared your builds. If you're reading and you use the system please share your build! I'd love to try out some new ones as I farm for more fractaline over the next few weeks!

    submitted by /u/ohmywade
    [link] [comments]

    (Largely) PvE Guide to Tower Obelisk Weapon Rolls

    Posted: 04 Feb 2020 04:41 PM PST

    Hey hey, DTG. In case you haven't heard the news, the Empyrean Foundation is up and running, and we've got a seriously efficient method by which to farm weapons at the Tower Obelisk.
    Considering just how efficient it is, it's probably pretty viable to get 'god-rolls', or close enough, on every weapon available from the Obelisks. I was writing out the best PvE rolls for myself and my clan members, so I figured I'd put them here in case they're helpful to anyone else.


    To clarify the steps of this farm:

    1. Do the quest that unlocks donating to the Empyrean Foundation via the Tower (not going to fully explain here, but roughly: Talk to Saint; run Sundial; gather thirty orbs of light; talk to Saint; talk to Osiris). EZ-PZ, GG WP.

    2. Collect Timelost Weapon Bounties. Obviously, with the max level of weapon bounties, four1, it'll be as efficient as it can get—100 Fractiline/Weapon.

    3. Donate 400 Fractiline to the Tower Obelisk. This will complete all four bounties at once.

    4. Turn in bounties, rinse and repeat steps 2-3. Incredibly efficient farm—it's largely limited by your glimmer and Fractiline stocks (do remember that Spider sells Glimmer on the Shore; at the time of publication, it's 20 Alkane Dust for 10,000 Glimmer).


    Now onto the rolls. As always with roll guides, you should take these with a grain of salt. They reflect how I play personally and what I consider to be valuable given weapon type, role, and inventory slot. You should feel free to go to the same site that I use for reference—light.gg, always an invaluable resource—if you'd like to take a look at all possible rolls for the weapons.

    With that caveat, (arguably) the best PvE rolls for all the Obelisk weapons, below. Rolls are organized into "Perk Slot 3 Choice One; Choice Two/Perk Slot Four Choice One; Choice Two". Mag perks are largely left as an exercise to the reader unless I thought there was a particularly stand-out choice. Perks are listed in descending order of desirability within their perk slot; perks listed in bold are considered 'key' choices, and others, if listed, are distant runner-ups.
    Also good to remember that if you've hit level 92 on your season pass, S-14-themed weapons will have an extra perk on their last column—for instance, I have a Perfect Paradox with 1-2 Punch and Swashbuckler in the last slot. If you have that level unlocked on the Season Pass, be sure to double-check all S-14 weapons you create.


    Perfect Paradox (Rapid-Fire Shotgun): Field Prep; Demolitionist/1-2 Punch; Trench Barrel; Rampage; Swashbuckler
    Hard to go wrong here, my the PP has a pretty stacked perk pool. First column is utility—with FP you can hold 27 rounds with no reserve perks—second column is damage. FP/Rampage for general use, Demo/1-2 or Trench for specific high-DPS builds.

    Trophy Hunter (High-Impact Sniper): Appended Mag/Triple Tap/Vorpal Weapon2
    Pure damage build.

    Pyroclastic Flow (Tracking Rocket): Ambitious Assassin/Cluster Bomb
    Not my favorite PvE rocket TBH. The most direct comparison would be the Zenobia, which can roll Auto-Loading or Field Prep/Cluster Bomb, which I broadly prefer. It's a much cooler weapon model, though.

    Steelfeather Repeater (Bullet Hose (720) Autorifle): Armor-Piercing Rounds; Hi-Cal Rounds/Feeding Frenzy; Firmly Planted (console only3)/Multikill Clip (MKC); Swashbuckler
    It's okay. It suffers primarily from turrible stability, which is ... overlook-able on MnK, but really tough to manage on Console. If you like it, use it, but—

    Black Scorpion-4SR (Full-Auto (260) Scout): Zen Moment; Triple Tap/Rampage; Firefly
    Mostly just a 'fun' kinda gun than one I would really use for serious content, but it can still put out respectable damage with Rampage and a spec. Low-priority, but could be a sleeper favorite!

    Breachlight (2-Burst Sidearm): Demolitionist; Outlaw/Rampage; MKC; Vorpal Weapon
    There's plenty of talk that this is 'the new Recluse', just in terms of DPS. Hard to tell through the hype, but there's no denying it's very very strong in PvE. Definitely a keeper.

    Martyr's Retribution (Wave Frame breach-loaded Grenade Launcher): Auto-Loading Holster; Field Prep/Demolitionist; Lead From Gold
    Try it just to say you have. It's the only one of it's kind, and you might like it more than other single-shot GLs. Think of it as a Thermite grenade in a can.

    Bygones (Adaptive Pulse): Armor-Piercing; Hi-Cal Rounds/Rampage; Kill Clip/Full Auto; Outlaw
    Bygones is Bygones is Bygones! Nothing flashy here, but a very respctable choice.

    Line in the Sand (Linear Fusion): Rapid Hit; Genesis/Firing Line; Firefly; Rampage; Clown Cartridge; Auto-Loading Holster
    There's been a lot of chatter about this guy, primarily because it can roll Firing Line, which is a serious damage boost given for nothing but standing by two allies. A must-have for raids.

    Last Perdition (Adaptive Frame Pulse): Outlaw/Rampage; Kill Clip; Full Auto
    Quiet professional.

    Infinite Paths 8 (Lightweight Frame Pulse): Demolitionist; Genesis/Swashbuckler; Dragonfly; Zen Moment
    Archetype is in a tough spot, but Demo/Dragonfly is a great combo for lotsa explosions.

    Gallant Charge (High-Impact Fusion): Demolitionist; Auto-Loading Holster/Rampage; MKC; Swashbuckler
    More cool than amazingly good or anything, Demo/Rampage is a fun low-level content roll.

    Jack Queen King 3 (150 Hand Cannon): Demolitionist; Subsistence/Rampage; Swashbuckler; Dragonfly; Surrounded
    Demo/Rampage, my preferred roll, is a perfect combo of lethality and utility. Dragonfly is great. Subsistence/Swash is highly syngergistic. Cool stuff.

    Patron of Lost Causes (Lightweight Scout): Rapid Hit; Full Auto/Explosive Payload; Vorpal Weapon
    It's a scout, and they're just ... okay for PvE. RP/EP is a great combo, though.

    Traveler's Judgement 5 (Adaptive Frame Sidearm): Feeding Frenzy; Rapid Hit/Dragonfly; Surrounded; Tap the Trigger
    FF/Dragonfly + DF spec is just pure fun. Match with Arc burn for an especially good time.


    If you have any questions about what perks where and why I chose them, be sure to ask, I'm happy to clarify. But, largely speaking, lethality perks (i.e., perks that increase damage) are generally first to bat, and then QoL perks (increase uptime or utility), such as reload or or grenade perks, come next. What's left, err, tends not to be mentioned.


    1 There's currently an odd bug with Perfect Paradox specifically where the Obelisk will allow you to pick up 5-7 copies of the bounties. It only applies to Perfect Paradox, so if you're willing to be swimming in shotguns, it's the easiest XP farm in the game right now if you need levels on your season pass. It may or may not be patched at a later point—we haven't heard anything from Bungie about it.

    2 This is a pure boss DPS roll to the exclusion of anything else. It can also roll Dragonfly in the last slot, but arguably that's more just a style perk on a sniper, especially a high-impact one. Vorpal is a ferocious choice for boss DPS.

    3 Firmly Planted is going to have not-great returns on MnK/PC because recoil is so much more constrained already. Given Steelfeather's abysmal stability stat, it needs all the help it can get on console in the stability department.

    submitted by /u/XKCD_423
    [link] [comments]

    In regards to Donating to the Tower Obelisk (Another crazy XP farm via Timelost bounties)

    Posted: 04 Feb 2020 09:58 AM PST

    After you unlock the ability to donate, you will notice you can only donate in stacks of 100

    Donating also progresses Timelost Bounties. With all Obelisks Upgraded, plus the consumable that Timelost Bounties go faster by an extra 10%, it costs 400 Fractaline to finish a Timelost Bounty, which you can hold 4 at a time.

    Note: The 10% extra progress for Weapons doesn't impact this. Thanks to u/iblaise and u/CorbinTheTitan for the correction

    Make weapons, Guardians!

    Last two Hidden triumphs

    Talk to Osiris after donating, you'll get one

    Other one is 'complete the Empyrean restoration effort', which will be gated by community progress

    Light Fused Fractaline

    Cost: 20 Legendary Shards, 20,000 Glimmer per purchase

    Use: Increase any Obelisk's Rank in full by 1

    submitted by /u/TylerFortierPhoto
    [link] [comments]

    No comments:

    Post a Comment