Destiny This Week in /r/DestinyTheGame History [2019/2/23 - 2019/3/1] |
- This Week in /r/DestinyTheGame History [2019/2/23 - 2019/3/1]
- Daily Questions [2020-02-24]
- Member when we bought Solstice glows for 15k Bright Dust just few weeks before Bright Dust changes?
- Bungie, please nerf EV store. It's the only place we get new armor design for months!
- What the fuck even is New Light now
- Community Warning: There’s a good chance the Rasputin cutscene was just a way to transition to next season and the supposed “conflict” between Rasputin and Osiris will be just another story thread left hanging with zero explanation
- So many massively upvoted threads with constructive arguments about the new round of shenanigans from Bungie. Not a single "Bungie replied" On them.
- The legend of Hank the Shank, Randal the Vandal, and Greg the Dreg.
- Y'Know what doesn't provide safety from a distance? Thundercrash. Y'know what needs some love? Thundercrash.
- Next season, let the iron banner quest be shared across all characters.
- Oxygen SR3 Holo sight (an optional scope)
- More “Iron Banner” and less “Iron Bounty”
- 24 Things About Destiny Music You Didn’t Know
- When rocket launchers were nerfed, grenade launchers were buffed. Snipers are being nerfed, with no replacement. That's the real issue. We just became weaker for no reason.
- Stop Running Away From Control Points in IB
- Why isn’t there a title for Iron Banner?
- I got to vicariously learn the risks of shotgunning on autopilot in the Crucible
- Common controller options and why Destiny 2 should have them
- One of the Worst Hand Cannons has been picked, now for phase 2
- Small Details: There are Visual Indicators when certain Exotic Weapon aspects are active (Example: Divinity's Sky/Perdition ornament has an indicator that lets you know when the Debuff is active)
- How did I cheat killing Enkaar (Last Word final quest)
- God I really hope next season is good
- If you're considering trying to get Luna's, NF, or any other PvP pinnacle on PC but don't really enjoy PvP...
- More enemies like mini gahlran
- For the love of all that is holy - Remove Rank Up Banner
- Ikora would be a good spot to pick up previous season's stuff like quests and unclaimed pass rewards
- Just spend 11 hours in GoS to get divinity, went through many people leaving and new people joining...
This Week in /r/DestinyTheGame History [2019/2/23 - 2019/3/1] Posted: 23 Feb 2020 01:05 AM PST
True back then, true today. Life does move pretty fast, just as posts move pretty fast on /r/DestinyTheGame. Once a week, "This Week in /r/DestinyTheGame History" brings you some of the gems from this time last year. It's a walk down memory lane to give some perspective of where we were and how things have (or haven't) changed in the last trip around the Sun. Maybe you made the post, maybe you saw the post, maybe you missed the post. Relive it or discover it for the first time. Either way, we hope you enjoy this blast from the past.
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Posted: 23 Feb 2020 05:00 PM PST New player? Please read the New Light FAQBought the DLC? Shadowkeep FAQNeed Guidance? Collection of selected guidesShadowkeep & New Light known issuesWelcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities! Be sure to read the Full Year 1 Recap and the Returning Players Guide, or use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself! Be sure to sort by new to see the latest questions! Rules
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Member when we bought Solstice glows for 15k Bright Dust just few weeks before Bright Dust changes? Posted: 23 Feb 2020 07:57 PM PST Just a reminder that Solstice armor 2.0 is still useless and this is problem is just straight up being ignored. edit: since it's Solstice related, I might as well add that Voidstreak sparrow trail was never looked upon either [link] [comments] |
Bungie, please nerf EV store. It's the only place we get new armor design for months! Posted: 23 Feb 2020 04:51 AM PST For a very long time now the only place we can get new, cool armor design is from the EV store. Time to nerf the EV store. In all seriousness: if bungie is putting as much capital into the store and not investing it back into in game armor design then fine.... That's their choice and a way to make money. Combine that with the fact that there is no duplication protection then we are forced towards spending silver. Again that's still fine, it's a way of business for them. But......Since bungie is in the mode of "revert changes back to what they once were", then the bright dust economy needs to be restored to what it was. Give us bright dust when dismantling bright engram items. This is a situation of them having their cake and eating it too, ultra greed. Edit: whoa, first page and all these awards. Thanks everyone. Also: primary point is that the EV store needs a reworking like everything else gets looked at. If game play can be changed, so can EV. Duplication protection and improved BD economy is a MUST. Edit 2: this is about much more than just armor. The entire EV store has a ton of items that make the "new items" unbalanced in favor of the store over IN-GAME. Edit 3: Wow. This blew way more than I thought. I know there's a lot of viewpoints on this subject. At the end of the day, it would be nice if there was more transparency in what Bungie's intentions are on how the EV store is directly effecting the game. If they say to just put more into the EV store, then so be it, but more understanding is better than all the bickering. Edit 4: for the record, I love this franchise. THOUSANDS of hours logged. I want franchise success but I also want a friendlier EV experience. As my original post was out for: revert back to older BD economy. It was poking fun at the recent Sniper nerfs but this turned into way more than that. [link] [comments] |
What the fuck even is New Light now Posted: 23 Feb 2020 10:56 AM PST This shit is so fucking confusing and you end up doing quests and missions that are completely misaligned with the story. Not to mention you have a million quests thrown at you all at once. I'm on my friends account doing it all for him because he's too confused how. Seriously, what was Bungie thinking?? [link] [comments] |
Posted: 23 Feb 2020 01:17 PM PST After 5 years, I've grown to expect blue balls from this game and I absolutely recommend all of us do the same. Bungie has seemed to be unwilling to tell a cohesive story thus far. Despise seeing small flashes of brilliance, and even though we have had plenty of promises saying otherwise as of late, we should really tread lightly at this point. (Edit) - To clarify, I think it's just a way to say, "hey, we're going to Mars now, rasputin wants to talk to us." And then we'll forget that Osiris actually said anything to Rasputin. I'm not saying Trials won't be a thing, or that Saint 14 will disappear, but what I AM saying, is that this "choose a side" idea being thrown around won't ever have the chance to manifest because this cutscene could just be an isolated event that won't ever be acknowledged again. [link] [comments] |
Posted: 23 Feb 2020 06:57 AM PST Loud and clear. Edit: This bit of sardonic criticism is not meant as a call to revert any changes. Would like a bit more clarification based on some great arguments that were brought up. Edit 2: I know it isn't the goram weekend you nerfherders! Dylan deserves his weekend but my post is targeted towards those responsible for changes, not those who communicate FOR such people. Edit 3: This is descending into madness now. I don't want changes reverted, subverted, perverted, or otherwise! I want more than "we changed it cuz we felt we had to". Well why? Arguments were made both for and against it that were well constructed! (Amidst cries of circle-jerk, bad devs are bad, rabble rabble) I want discussions from the people who make this damn game, not just a blog post every week. Dev commentary stream, sandbox team q/a, etc. I know those are difficult cuz salt and time. But they go a long way towards keeping a community appraised. Warframe prime time is one example I recall off the top of my head. [link] [comments] |
The legend of Hank the Shank, Randal the Vandal, and Greg the Dreg. Posted: 23 Feb 2020 01:36 PM PST Kids? Did I ever tell you about the doomed adventures of Randal the Vandal, Hank the Shank, and Greg the Dreg? If not, I'm telling you anyways. Way back when the Fallen thrived And the Ahamkara sighed There were three fallen folk One of steel One with cloak And the one called "broke" These fellows would scamper about Always make their captains shout They were surely idiots, no doubt! It happened upon them one day While moping in Meridian bay That they could be cool By just killing Master Rahool Greg the Dreg began with a smile of sour, "We go at the eleventh hour," And catch the bastard in the shower. Make him shiver and cower Thorn 'em for his crimes against the tower!" But, Hank the Shank suggested a better way to make the trollarch pay "At dawn we must away! Give the scamarch a legendary, But switch it to a blueberry! Hahaha! The pain before his eyes Will confirm his demise." Randal the vandal chuckled at these plans, "My friends! Don't you realize?! We go about in disguise Hank and Greg as guardian guys with engrams in hand to offer. Then I leap out of nowhere with my shrapnel launcher And teabag him with perfect posture!" But none of their plans went well For when they reached the tower, It all went to hell. They were confronted by a broom bot of power Whose corn husk instrument could silence the screams of a thousand floors And do the dirtiest of chores. The bot pushed them back with every sweep The trio could only weep That maybe the bot would overheat But The Corn Broom beats all As this was the trifecta's fall... Nowadays, Randal and Hank are longer dank. The two hide in the forgotten shores. Where corn might never haunt their internal wars. Greg but roams about But never forgets the broom blowout. [link] [comments] |
Posted: 23 Feb 2020 01:09 PM PST Title. I know the next TWAB might talk on this topic so im not gonna rant today but a man can hope for some changes to his favorite giant punch. Edit: for clarification purposes, all Im trying to advocate for is the super itself to get some love, I think us punchy bois can agree the midgame is superb. [link] [comments] |
Next season, let the iron banner quest be shared across all characters. Posted: 23 Feb 2020 02:57 PM PST I hate it when I'm being detrimental to the team because I need to get x kills with something or do something regardless of if the team wins or not. Because my objective is to finish the quest, not help my team or do what's needed at that moment. I hate this game when I'm being forced to do something and love it when I don't care about these quests,xp and just play with whatever I want. I'm pretty sure nobody asked for the artificial grindwall for a game mode that already is awful when all I see are names from across the globe. And wow, are these people toxic. [link] [comments] |
Oxygen SR3 Holo sight (an optional scope) Posted: 23 Feb 2020 07:22 AM PST https://i.imgur.com/sHbYZO7.png Optional sight choice for the rifle (make the Polygonal Rifling built into the weapon)
I'm not the best when it comes to conceptional design, but this is kinda the idea. Had this when the weapon came out and I wanted to bring the idea back. Would definitely make it feel better with the increase in handling. This is an old topic I wanted to bring back up. Also, I am still on board with merging the Dragonfly and Meganeura perks while adding Rapid-hit or at least Moving Target to the original Dragonfly column. If/when strikes, crucible, and their respective vendors/loot get updated, the Oxygen should be addressed as well. EDIT: all the upvotes are amazing! TY. I would love to see if someone in the art community could push this idea a bit further. I know there are a bunch of amazing Destiny weapon designer fans out there. [link] [comments] |
More “Iron Banner” and less “Iron Bounty” Posted: 23 Feb 2020 08:46 AM PST Title I really miss back in Destiny 1 (I know really original beginning) when Iron Banner was being played to get armor and weapons. Iron Banner used to be sorta magical, with its sick armor and OP guns. Now all iron banner is worth is the bounties. The guns are all just about garbage w/the slight exception of the wizened rebuke and they look horrid. the armor can be cool but it's being recycled. And now the only reason people play iron banner is to get the pinnacle drops from the bounties. And once their done with the bounties they touch crucible for the rest of the week Now Bungie I know you don't want to bring back old d1 armor and weapons but at least come out with original weapons or armor every 2-1 seasons like what you currently do with the arrival of a new shader every season. [link] [comments] |
24 Things About Destiny Music You Didn’t Know Posted: 23 Feb 2020 12:09 PM PST EDIT - I am SO sorry about the broken formatting on mobile. It looks fine on desktop, oddly enough. I went ahead and removed the hyperlinks. I think later I'm going to make a comment that just has links to the pieces mentioned so it's not horrible for mobile users. Hey guys! Was bored and decided to write down some things about Destiny music I can almost bet no one here knew. Every one of these is 100% completely true (or at least they're things I've heard from various people). Let's get going.
Thanks for reading. [link] [comments] |
Posted: 23 Feb 2020 06:45 AM PST I don't mind sandbox changes to cycle stuff around and shake stuff up to feel fresh or whatever but if you nerf something, you should buff something to replace it. When rocket launchers were nerfed, I had no use for grenade launchers. Hell, I didn't know how to be effective with them anyway. But that sandbox change forced me to learn them and now I seek them out. This just feels like a way to artificially make stuff, like the new Grandmaster Nightfall, harder without really having to compensate from a design perspective. I like changing the way I play to adapt to a new sandbox/meta. I don't like have my power fantasy revoked. [link] [comments] |
Stop Running Away From Control Points in IB Posted: 23 Feb 2020 01:08 PM PST How is this even a thing!? Why are people running away from uncapped control points or neutral post lock control points in IB? That's literally the objective of the game! :O [link] [comments] |
Why isn’t there a title for Iron Banner? Posted: 23 Feb 2020 03:29 PM PST I just think it'd be cool to have another tile to earn in crucible besides Unbroken, which requires you to struggle through what (in my experience) is the most excruciating part of this entire game. Does anyone else think It would be sweet to officially be an Iron Lord? [link] [comments] |
I got to vicariously learn the risks of shotgunning on autopilot in the Crucible Posted: 23 Feb 2020 02:33 PM PST We were in the last minute of an actually close Iron Banner match (a rarity when you're solo-queing). I was in a small room holding one of the control zones when this Hunter turns the corner and comes straight at me with his shotgun. [link] [comments] |
Common controller options and why Destiny 2 should have them Posted: 23 Feb 2020 12:24 PM PST I believe Destiny 2 experienced with a controller is better off with the lower recoil values of the original Destiny. Aiming and moving with a controller in Destiny 2 doesn't feel good to me, and that's largely because Destiny 2 has no aiming options beyond a simple whole numbers, 1 through 10 range of Look Sensitivity. Solutions to this issue are typically found in the game options/settings menus, however such things are absent Destiny 2. Recoil I had written a complex post including an expansive section on the topic of the difference in weapon recoil between input methods (controller, and mouse and keyboard), but that post was removed by a moderator, who cited a rule stating Reddit posts about the general topics contained in the Bungie Please reddit can not be posted to this reddit. The moderator told me that topic was a part of the Bungie Please list. I looked and there is a mega thread about it, so I will link that here. It's worth mentioning the thread itself is 7 months old, and the 3 reddit posts it contains are 8 months, 1 year, and 8 months old, respectively. They can not be voted or commented on anymore. I was told by r/DestinyTheGame
Whether intentional or not, the mods of this very subreddit are negatively interfering with organic Destiny 2 feedback, and are probably contributing to the lack of Bungie interaction in the form of reddit comments, blog posts, and patch notes. Do these moderators work for Bungie, or are they players like the rest of us? The former would be an egregious conflict of interest, as this Reddit is an independent 3rd party platform and not a Bungie website. I should be able to freely talk about the recoil difference between controller/MnK. Consider the above section about the recoil difference between controller and mouse+keyboard removed, and replaced with the Bungie Please megathread. Continuing on Options available to controller users for use in adjusting aiming options to player preference Aim Smoothing In an article written for Digital Trends by Michael Rougeau, Overwatch console players petitioned Overwatch developer Blizzard to improve available controller options, and Blizzard made several additions to console editions of Overwatch. Rougeau writes about Aim Smoothing:
Aim Smoothing is uniform across all console shooter titles in that it's function does not change. Console editions of Destiny 1 and 2, and controller input on PC, currently do not offer the choice to adjust or turn off Aim Smoothing. However, the PC edition of Destiny 2, among it's mouse and keyboard options, exists the option to adjust or decrease Aim Smoothing. This option is already on the PC version of Destiny 2, it should be available on console editions as well. Rougeau stays on Aim Smoothing, and writes:
This is Blizzard responding to player feedback and making adjustments to Overwatch accordingly. Blizzard added an Aim Smoothing slider option to console editions of Overwatch. This hits home for me, as I've personally been writing to Bungie for years, requesting improvements to Destiny 2's available controller options. With no success, much to my own frustration. Sensitivity Curve (aka; Response Curve) The article goes on, with further refined controller options for console Overwatch players: Blizzard Lead Engineer Tim Ford continues with the addition of a Linear Sensitivity Curve
How does Linear Ramp (this is a linear sensitivity curve) affect you in game? Blizzard forum user and Overwatch player "aceflibble" says:
Another benefit for controller users looking to customize their own sensitivity curve is the very nature of a linear sensitivity curve. The game (Destiny 2 in our case) does not permit modifying thumbstick movement made by the player. Having the choice to use a linear sensitivity curve in the Destiny in-game options menu means players can use the sensitivity curve options provided in the Xbox Accessories app. Since all Destiny controller users use the exact same non-linear sensitivity curve Bungie has custom-built for Destiny, and that we can't currently change, this means if players try to use a custom sensitivity curve from the Xbox Accessories app, neither the Destiny sensitivity curve or the Xbox Accessories sensitivity curve will function properly. This effectively eliminates the entire slate of sensitivity curve options found in the official controller-customizing app from Microsoft. Button Mapping From my own perspective, the existing button mapping preset options are sufficient, but button mapping options in Destiny still do not freely allow the choice to remap individual buttons at-will. Fortunately, this gap is filled via Xbox Accessories, which can be downloaded for free from the Xbox Store on the Xbox. Look Sensitivity Equally important, Look Sensitivity for controller users is limited to a value represented as "10" in the options menu. Pretty simple solution here, this value should be doubled to 20, with decimal points added so players can choose Look Sensitivity values such as 3.5, 12.2, 5.5, 15.6, 7.8, etc etc. This is a more inclusive and precise system for choosing a Look Sensitivity setting. PC Look Sensitivity already goes to a maximum of 100. I personally don't think controller users need to use 100, but surely a bump up to 20 is more appropriate and in line with experiences in a majority of other console shooters. Thanks for reading, I spent a good deal of my time on this, I appreciate your comments and upvotes! TLDR Revert recoil of console editions of Destiny 2 and controller users on PC back to the player preferred recoil of Destiny 1 (megathread here). Add popular aiming options commonly found in other shooter games, which are sorely absent Destiny 2. [link] [comments] |
One of the Worst Hand Cannons has been picked, now for phase 2 Posted: 23 Feb 2020 11:00 AM PST I'm tired of god rolls, everything is so deadly anymore... I need a challenge... I need a nerf gun... I need a nerf roll... Pribina d "Nerf Roll" Sure shot or Cross fire Alloy Magazine or extended mag Triple tap Hipfire grip I will grind for this in menagerie, a weapon so painful to use, that I would likely prefer a N64 remote. I will let all know my experience with it and it's grind. Hipfire grip [link] [comments] |
Posted: 23 Feb 2020 02:51 PM PST Youtube: Timestamps
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How did I cheat killing Enkaar (Last Word final quest) Posted: 23 Feb 2020 09:36 PM PST I have to admit, I'm not a sharpshooter and I really suck in PvP, so Last Word is not one of my favorite weapons, but hey it's a quest and I just want to finish it. So last night I started the last quest of Last Word and when I figured that I have to be quick in killing Enkaar, I cursing Bungie for this, I really did. It took me 155 retried to do finish it and no, not because my skills got better, but because I cheated it. So I played using Warlock with the help of "Well of Radiance" I've managed to cheat the last kill. I wanted to share the video of my proud unskilled talent, there might others who are as bad as me in aiming and shooting XD [link] [comments] |
God I really hope next season is good Posted: 23 Feb 2020 08:34 PM PST My friends list and clan has been pretty much dead since the third week of the season. Year 3, thus far, has just been a complete failure in every single way besides garden of salvation, in my opinion.
I hope next season is good and brings people back. [link] [comments] |
Posted: 23 Feb 2020 12:45 PM PST Don't do it. Stay casual and just try and have fun. I spent this entire season getting Luna's and Not Forgotten as a player who has played a ton of a PvP (for quests/bounties) and has always disliked it, and came out disliking PvP even more. It took me approx. 600 matches. Solo survival can be fun up to a certain point, but becomes super toxic beyond 3500. Matchmaking starts to become highly against you, lag becomes an issue as foreign players start to populate more and more, and the builds being used are 99% the same, with the lucky player who got Spare Rations to drop with RH/RF somehow on every team you play. You can try playing as a team instead of solo, but it gets even worse, especially if you're playing at off times. One out of every three matches will be against a team performing paid carries or account recoveries, with a large majority of them cheating using the newest D2 aimbots etc. Have fun getting sniped/spare rationed from the hunter 100 feet in the air doing a 720 simultaneously. Artifact and mods in general are too powerful for PvP. The targeting mods and flinching, specifically on snipers have made it too easy to headshot, especially when under heavy fire. I've been domed hundreds of times in situations where I should have never even been hit. Luckily, very few players have abused specific artifact builds for 1 hit body shots etc. Probably because the armor system is such a pain in the butt. If you've pushed past the BS and gotten Luna's, you'll notice right away how bad it feels compared to Thorn/SR. Aiming is really difficult and it's nearly impossible to win a 1v1 with it. Luckily assists count towards the 300 kill requirement for NF. After torturing yourself for 300 kills and somehoe getting to 5500, you'll finally receive NF and immediately feel regret as it's probably worse than Luna's. All that time spent having a little fun but mostly frustration for two weapons that are garbage. Same goes for Redrix, which is such a time gated lame quest, I was stunned at the embarrassing steps required. You'll probably have also started tracking your matches on Destinytracker and will have your mind blown when you realize how much work the matchmaking system needs, if the systems are at all similar. Lose a game? Here, go up against another team that has a 95% chance of winning. Oh, lost again? Try this team where you'll have a 2% chance... Oh, you won 2 games in a row? Try winning against this team that has a 100% chance. A bonus thing I learned from all this is how much the top players are exploiting the system with ELO boosting. Take a look at the top 10-25 and you'll see tons of them winning games with the other team having all 0's. Lame. If you're still considering it, I'd highly suggest doing it immediately after next season starts because very quickly the population deteriorates and your left with what I described above. I'm sure I'll get downvoted but this is my experience this season. I really hope the balancing, anti cheat system improvements, and matchmaking get a bit better next season to improve overall experience. I feel like PvP is the real end game, but the experience can be pretty harsh. TLDR: if you don't love PvP, Let Bungie iron out a few issues before attempting a run at 5500/NF/other pinnacles. Edit: My experience in solo started getting bad at 3500, but this will change depending on the player and their true skill. [link] [comments] |
More enemies like mini gahlran Posted: 23 Feb 2020 03:37 PM PST Bigger bosses like him that move and attack where the team needs to coordinate to take his shield off and damage him. Waaayyyyy more interesting and fun than shooting a crit spot that's standing still. That's pretty much it. After reading reddit posts about boss mechanics and playing cos cause terrabah is the only exotic I'm missing, I rememberes the posts and thought yea bungo already knows how to do this. Do more of this and less of the standing in one place to shoot a crit spot till damage phase is over. [link] [comments] |
For the love of all that is holy - Remove Rank Up Banner Posted: 23 Feb 2020 11:13 PM PST Legends once foretold of a person who actually enjoyed the dang thing.. but the rest of us don't so plz remove. We wanna see how bad the roll is on the gun that dropped before we crush it and add it to the ever growing pile of shards. [link] [comments] |
Ikora would be a good spot to pick up previous season's stuff like quests and unclaimed pass rewards Posted: 23 Feb 2020 09:13 AM PST Title. Ikora doesnt really get much love, and I think that putting unclaimed pass rewards and old season's exotic quests like devils ruin would fit there pretty well since she's always reflecting on the past. [link] [comments] |
Posted: 23 Feb 2020 08:25 AM PST All just for one dude to say "let me switch accounts to get it on there". We wait to open the chest and right when he joins...we got kicked to orbit. No one touched the second chest. 11 hours of four people's lives who didn't have divinity just wasted. I'm so tired and angry right now. [link] [comments] |
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