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    Destiny Daily Questions [2020-06-21]

    Destiny Daily Questions [2020-06-21]


    Daily Questions [2020-06-21]

    Posted: 20 Jun 2020 06:00 PM PDT

    New player? Please read the New Light FAQ

    Bought the DLC? Shadowkeep FAQ

    Need Guidance? Collection of selected guides

    Shadowkeep & New Light known issues

    Welcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities!

    Be sure to read the Full Year 1 Recap and the Returning Players Guide, or use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself!

    Be sure to sort by new to see the latest questions!


    Rules


    • Absolutely no down talking. You were all new to Destiny once, so there's no need to belittle anyone just because you might know more.

    • All hateful comments that derail conversation will be removed. This thread is a place of learning, so keep it civil.


    You can find the full Daily Thread schedule here.

    submitted by /u/DTG_Bot
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    Gambit is having a serious midlife crisis between the 750 drops and the freeze-respawns

    Posted: 20 Jun 2020 03:23 PM PDT

    Destiny seems to be really broken at the moment. Or is it just me?

    submitted by /u/izziepc
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    Bungie Please give us Raid Weapons with special perks again!

    Posted: 20 Jun 2020 01:33 PM PDT

    For example the Weapons from Vault of glass did Bonus damage against Oracles.

    The Weapons from Crotas End all did extra Damage to Hive Majors and each one had a special ability: For Example the Auto could stun witches, while the Handcannon could shoot through Knight Shields.

    The Kingsfall Weapons all had Bonus Damage against taken, and the Perk Cocoun (Auto Loading Holster) but honestly i i would have preffered something similar to Crotas End, for example shooting a Knight with the Smite of Merdian (The Pulse) would stop him from shooting his fire or smth like that. The Cool thing was also that the Raid Armor there had special stuff that could help you in the raid a lot, i dont think we had smth like that in Crotas End or VoG.

    The Wraith of the Machine Weapons all had bonus Damage against Fallen, a boost to jump height and movement, plus a special Perk Combination that made them very unique! I wish we had something like that.

    The Closest thing we have in Destiny 2 are the leviathan Weapons, which all came with Ambitios Assasin (which later became a normal perk in the game).

    So Bungie, could you please make Raid Weapons and Armor Unique again!

    Thanks

    Edit: u/eclipse4598 corrected me on some stuff, thanks.

    submitted by /u/Zeymare
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    You Don't Need to Pre-order Beyond Light to Get the Freeze Tag Emote

    Posted: 20 Jun 2020 06:31 AM PDT

    Just play Gambit. You can do it whenever you respawn.

    submitted by /u/ThatFancyMeebo
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    "What is happening?" | Season of Arrivals | Week Two Lore Recap

    Posted: 20 Jun 2020 08:39 PM PDT

    FAQ // TL;DR (Not Really)

    What is Contact and why is it important?

    • The Pyramid's attempt are terraforming our worlds and offering power to all willing to take it
    • We are containing the Darkness and preventing other species from acquiring the gifts of the Dark
    • We are corrupting the Seed of Silver Wings in order to decipher the Darkness's messages

    Why is what we did in Garden of Salvation important now?

    • The Vex were worshiping the Dark and were preparing for the Pyramid Fleet's arrival

    Where is Osiris?

    • The Vanguard can't find Osiris
    • Speculation regarding Osiris planting the Seed of Silver Wings = Mara's plan

    What did we learn from the first two deciphered messages from the Dark?

    • The Darkness does not believe the Traveler is as benevolent as we believe
    • The Darkness believes the Traveler's protection diminishes our true potential (power)

    Review: What about Shin Malphur?

    • Shin warns us that he will come for us if we cannot control the Dark
    • Shin believes that we - among others - are able to walk the line between the Light and Dark

    What's going on with Omolon?

    • Drifter is modifying Omolon weapons with "Pyramid-Influenced" (Dark) energy
      • All of the new Seasonal Rewards and Prismatic Recaster/Umbral Weapons are based on Omolon's Weapon Models and include new Omolon Models

    r/DestinyLore and r/raidsecrets popular speculation for acquiring Stasis?

    • We are intentionally corrupting the Seed of Silver Wings:>! it will become a Seed of Darkness !<
      • This is based on Forsaken's introduction of new supers using a Seed of Light

    r/DestinyLore and r/raidsecrets popular speculation about the Traveler?

    • The Traveler may restore/heal itself at the end of this season

    Recap Index: Spoilers Within

    Alright everyone, welcome back to another lore round up. Season of Arrivals lore has been relentless and theories are popping up left and right on r/DestinyLore and r/raidsecrets. This post mainly serves to provide clarification and extended analysis for some of the questions/observations I've been seeing and I take a closer look at some speculation at the end. Here's what we got:

    • What is happening during Contact?
    • Foreshadowing in the Black Garden
    • Where is Osiris?
    • Messages: PROTECTED and EGGSHELL
    • A Short Review of Shin Malphur's Warning and Belief
    • Analysis of the New 'Omolon' Weapons
    • Speculation about Stasis: energy rooted in Darkness
    • Speculation: The Restoration of the Traveler

    Disclaimer: there are not nearly as many spoilers as the first week, so I didn't mark them this time, but there are future quest spoilers within (items).

    If you didn't catch it last week, here's the Season of Arrivals Week One Lore Recap Post. That one includes a lot of spoilers, so please tread with caution if you haven't seen it. Without further ado, let's get into it.

    What's going on during "Contact?"

    To keep it as bare bones as possible, "Contact" is the Pyramid's effort of communion and influence: it offers dark energy from a Pyramid Scale to anyone willing to seek its power and hear its message. We are effectively making contact with the Pyramid for a multitude of reasons:

    During Contact, Savathûn sends Taken scouts to survey the Pyramid Scale and prevent Guardians from charging the Seed with Darkness. Eris reminds us that not all Taken we encounter are from the same allegiance and are no longer connected to Oryx: we have recently noticed Taken allegiances through Savathûn, Quria, Riven, and even Xivu Arath.

    Also, with the arrival of the Pyramid on Io, the citizens of the Last City are living in fear of the Pyramid Fleet showing up at any given moment. While the people look to each other, the powers of the City prepare for the worst and Zavala even informs the Guardian that the City is preparing for a possible siege as the Tower's resources are thinning.

    Foreshadowing in the Black Garden

    The Vex have been preparing for the arrival of the Pyramid Fleet and are no stranger to the Darkness's power and use of Stasis since the Black Heart awakened Vex from their frozen rapture years ago. Upon reaching the summit of the Tree in the Black Garden, we learn the Vex's Sol Divisive were worshiping a Pyramid Scale at the Tree of Creation. The Vex were resonating Light and Dark energy sources to understand and commune with a Pyramid Scale: the Darkness - the same Darkness that devoured the Kentarch 3's Light in an instant.

    The Vex's downfall at the Tree in the Black Garden led to the Sanctified Mind becoming "frozen in rapture" - trapped in stasis - captured by their divinity. Then, when we met with Osiris, he informed us that the course of history was changed when the Undying Mind was slain. With its death, the Pyramids decided it was time and the Vex realized what the future would become: a universe consumed by Darkness.

    What's going on with Osiris? Where is he?

    There's a lot of questions surrounding the golden phoenix himself and Drifter tells us that the Vanguard can't find Osiris. The last time we heard from him:

    While there's some debate whether the Seed of Silver Wings was planted by Osiris, someone on r/raidsecrets found something seemingly out of place in the Cradle: a coin with a familiar looking Eye on it.

    Current speculation: some are comparing this symbol to the Trials of Osiris Symbol implying that this symbol may be associated with Osiris, more specifically a "Trace of Osiris," implying that Osiris visited the Cradle on Io.

    "But where is Osiris now?"

    Since planting the seed - regardless of where it was planted - my guess is that Osiris may possibly be deep in the Infinite Forest trying to extract/learn whatever he can from the Vex before the Infinite Forest is sealed.

    Eris's First and Second Deciphered Messages

    The first message Eris deciphered was called "PROTECTED:" Eris's understanding is that "the Darkness does not believe the Traveler to be as benevolent as we do" and that the Darkness views us as not achieving our full potential because of the Traveler's protection.

    Generally, we view the Traveler as benevolent because of the gifts it bestowed upon humanity leading up to the Collapse and the sacrifices it has made since. I think Rasputin analyzed the Traveler's actions during the Collapse perfectly: "Coerce pseudoaltruistic [O] defensive action."

    • Coerce = Force
    • Pseudo = Not Genuine
    • Altruistic = Unselfish or Selfless (the opposite of Selfish)

    My interpretation of Rasputin's assessment is that the Traveler forced itself into protecting Humanity because Humanity would be caught in the crossfire of their ancient war. The Traveler's sacrifice may have had good intent, but Rasputin assessed that the Traveler's motive was inherently selfish since it is acting out of survival, thus creating the Ghosts as a final stand against the Darkness fully-knowing the suffering it would bring to Humanity.

    The second message Eris deciphered was called "EGGSHELL:" Eris's understanding is that "the Darkness sees the Traveler as something keeping us isolated from the outside world. It is a barrier we are meant to outgrow - and break through" and it would not need to entice us if it could destroy us without effort.

    The Darkness is calling us fragile and impermanent... and it's actually true beyond our own facades and perspectives. An example of this is when the Darkness found the Kentarch 3 in the Black Garden and it drained the Light from their Ghosts in the blink of an eye. The Darkness wants us to abandon the Traveler for a different kind of power and now the question begs: will we be able to defend the Traveler while harnessing the Dark without becoming corrupted or turning against it?

    Shin Malphur's Warning and Belief

    With the introduction of Stasis in Beyond Light and our use of the Darkness, an old warning has resurfaced. To my knowledge, no new information has appeared regarding Shin, but his name has come up a few times recently, so let's review Shin's perspective.

    So go forth. Fight for the Light, and challenge the dark. I will be watching with a hopeful heart.

    But know, should you overreach—should the consequences of the steps you take catch innocents in your wake, should your path veer blindly toward the perversion of your will and the whispers become your truth—I will be there to end it. And you. But you already knew I was going to say that.

    Understand, this is not a threat, it's just the way of things.

    While Shin has warned the Guardian of the consequences of overstepping, he also believes that the Guardian is among those few who can walk the line between the Light and Dark and that we are the guiding light:

    This isn't to say we must give ourselves freely to the shadows. Far from it, and quite the opposite. We must instead bend those shadows to our will. Infuse them with Light such that their sickness dims, but their power remains.

    With that belief, Shin also enlightens the Guardian of the dark's promise: nothing ends - there will always be another whisper.

    Analysis of the Darkness-Infused Omolon Weapons

    Surprisingly, nothing. To our current knowledge, Omolon isn't producing Darkness-Infused (Pyramid-Focused) weapons, but Drifter is modifying Omolon weapons with contained Dark-Energy extracted from Pyramid Scales. Here's a quick recap on Omolon's design focus.

    Omolon are the pioneers of energy weaponry: the first foundry to experiment beyond the world of combustion ballistics. Omolon is all about creating Guardian weaponry from salvaged Golden Age tech and while they are well known for their signature liquid ammo, they've also developed a matter transmuter that turns ammo into energy as weaponized waveform (sound).

    There's a misconception that I've seen floating around that needs to be clarified:

    "Omolon doesn't make swords (referencing Falling Guillotine). It can't be Omolon."

    This logic is flawed (example): SUROS wasn't mass producing Hand Cannons until the Red War (D2) and Omolon wasn't mass producing sidearms until the Red War. While foundries are known for making specific types of weapons, Omolon is no stranger to experimenting and Drifter is also known for stealing Foundry ad City supplies, including gear that Foundries didn't get mass-produced because of things like safety failure tests.

    "How do we know that Falling Guillotine is Omolon?"

    Check out the 87th Seasonal Reward: Falling Guillotine's Ornament called "Riptide" that has Omolon branded on the weapon.

    "What about the other new weapons from this season? Are they also Omolon?"

    Yes; however, it's safe to be skeptical of the Arc Sword and Bow without more examples:

    Stasis: Eris's Inheritance and Our Pursuit

    Some of you have probably already connected these dots (example), but if you're out of the loop and/or have been playing since Shadowkeep, you probably remember that cutscene where Eris enters the Pyramid on the Moon and interacts with the Veiled Statue. Eris has been severed from the Light ever since she sought revenge against Crota for the Great Disaster and now the Dark has granted her paracausal power.

    This may not have been apparent at the time, but we now know that Eris wields a power of the Dark - for reference, compare this image of Eris from the Beyond Light Trailer and this image of a Guardian surrounded by Stasis from Beyond Light.

    Current speculation: with the announcement of Stasis, people have been speculating how we will acquire it and we might have a clue. With the prismatic recaster and the dark energy acquired from Pyramid Scales using Drifter's Bank, we are gradually corrupting it into a Seed of Darkness. We once acquired a Seed of Light and used it to enhance our own Light, which expanded our understanding and power of the Light (granted new subclass paths).

    If a Seed of Light is a manifestation of the Traveler's power, then a Seed of Darkness is a manifestation of the Pyramid's power. While Stasis is rooted in Darkness, it functions as a fundamental force or energy like: Solar (Strong Nuclear Force), Arc (Electromagnetic Force), and Void (Gravitational Force), which should make Stasis - previously thought to be "Wither" - aligned with Weak Nuclear Force.

    The Restoration of the Traveler

    Disclaimer: This is full-blown speculation, so please take this with a grain of salt. I'm just looking into this theory to see if there is any validity or possibility here.

    Ever since the reveal of the updated director display for Beyond Light (Season 12), some discussion has come up about whether or not we should consider the Traveler's image to be a placeholder or a restored Traveler. Compare it against past director images of the Traveler:

    The only evidence we really have is a transmat effect from this season called "Traveler Entrance" and here's a slightly blown-up image of the thumbnail. The image implies, to me at least, the Traveler reforming, or healing, it's exterior.

    "Why could a transmat effect count as evidence? Isn't that a reach?"

    Normally, I would think it's a reach, but for the past year, transmat effects have been foreshadowing relative events within their seasons. Let's reminisce:

    • Season of the Undying
      • Blackheart Growth = The Vex's attempt to seal the Black Garden and restore/re-grow the Black Heart using the Undying Mind
    • Season of Dawn
    • Season of the Worthy
      • Red Big Entrance = Rasputin's "entrance" or the announcement/declaration of his presence
        • Rasputin's decision to meet with the Guardians (later met with Zavala personally)
        • Rasputin deciding to defend the City and destroys the Almighty
      • SIVA Emergence = Rasputin reveals SIVA fragments and his past

    Again, take this with a grain of salt: this is a speculative theory at best.

    submitted by /u/a_shadow_of_yor
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    Hey Bungie! As a UK resident my only means of buying the Stranger Edition of Beyond Light is with a company called Game. They have the worst customer service of any game retailer in the UK. Please task your regional exclusives to a reputable company.

    Posted: 20 Jun 2020 05:53 AM PDT

    I pre-ordered my Stranger Edition with them on the 10th June and I've yet to have the pre-order show up on my account or receive my pre-order bonuses.

    They have no phone number to call for customer service and after various failed attempts to get a resolution via their live chat I've just been disconnected twice after reaching #1 in the queue, after waiting nearly 45mins EACH TIME.

    I am completely powerless to take my business elsewhere I can't source this from anywhere else.

    If you have retailer exclusives, please choose a reliable company!!!!

    EDIT: Crikey, my first ever gold award! Thank you very much! I hope this brings attention to an issue quite a few people are having.

    submitted by /u/Dirtybob1979
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    [SPOILER] "It's got a trench barrel."

    Posted: 20 Jun 2020 08:49 AM PDT

    Destiny's lore is actually really good and I'm glad I took the time to start reading it.

    https://www.ishtar-collective.net/entries/vance-canary#book-duress-and-egress

    Brother Vance's smile fell as the Titan entered his sanctum. The smell was unmistakable: ancient gunpowder, burnt oil, scorched Vex fluid, the burnt tang of steel overused through a hundred lifetimes.

    "You have the Perfect Paradox," Vance said, his voice as steady as he could manage. He extended his hands. "May I?"

    The Titan shrugged, then dug into his pack for the Shotgun. He placed it in Vance's waiting hands.

    He ran his fingers over the barrel and tested the weight of the stock. "Ah," he said. "Not the original Perfect Paradox, is it?"

    The Titan stood in confusion. Vance waited for a moment with his head tilted before he continued.

    "You did not claim this weapon from the tomb of Saint-14, but instead through some Fractaline-powered tesseract, yes?"

    The Titan nodded, then stood for a long moment looking at the blind man. "That Sundial made it," he said finally.

    Vance's grip tightened on the gun. It was heavy, loaded with seven—no, eight shells. Tactical mag. Getting this one had taken some time.

    "And how many timelines did you thoughtlessly tether to our own for this weapon? Our world now bears the strain of how many additional realities in exchange for this hollow abomination?"

    Vance's mind swam at the thought of the infinite web that pulled on the Shotgun. "How much Fractaline did you sacrifice for this? Four hundred fragments?" He paused, aghast. "More?"

    "It's got a trench barrel," said the Titan helpfully.

    "Remove yourself from my sanctum," Vance said, placing the Shotgun down like a dead animal. "You have accelerated the end of all things, and I must update my prophecies accordingly."

    submitted by /u/ryenaut
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    Can we get back the P.A. System from D1?

    Posted: 20 Jun 2020 07:12 PM PDT

    I used to love hearing those announcements when I came to the tower for anything. I REALLY wish I could have the old style quips. Like Ikora, Zavala and just a random DJ saying things like "Another guardian tan jumped off the tower, ghost standing by for resurrection" instead of that darn "No WoRd FrOm FeNcHuRcH tOdAy?!?!" For the TEEN MILLIONTH TIME...

    submitted by /u/underfire319
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    The reason the LFG falls apart is a lack of communication, not DPS.

    Posted: 20 Jun 2020 06:54 AM PDT

    The amount I see this happen is mind boggling, let's set the scene:

    Everyone rolls into the raid. 2-3 people immediately start talking about DPS strats for the final boss, before even starting the first encounter. Someone starts complaining that someone else doesn't have [INSERT OP WEAPON HERE]. Throughout all of this, 4 people call the easiest position, totally disregarding the other people who call it. Someone places the rally banner, picks up ammo and abilities, then immediately switches subclasses and weapons. They command that we must wipe. Then 2 other people start the encounter.

    The first few attempts are a mess. As before, 3-4 people all try and do the same job, only realising the error of their ways after a wipe or two. Then someone piped up with "I'm looking up stats who's done this before". A few people nervously shuffle because they either haven't done it, or have only done a few specific roles, but are not willing to adjust.

    After a few wipes, someone leaves. Then, instead of talking about the strategy as to overcome the first encounter, a new LFG joins, and we are back to discussing boss damage. People get really angry when person A doesn't actually have XenoGjallarBreaker, even though, getting to damage would be an absolute miracle.

    After an hour of endless frustration versus the stubborn will of a thousand, we get to a boss phase. Obviously, DPS strategy's come up first. We hear the classic "this is so easy we will 1 phase this first time", although I know with absolute confidence, we will not. Once again, 4 people call out the easiest job, then do not learn from their mistakes. Secondly, someone goes AFK, but does not discuss this with the team. When the encounter inevitably starts, they will come back shouting that they said not to start, but knowing full well, that's total BS.

    The encounter starts, and there's a wipe. It turns out 4 people are trying to do the same job, and we miss essential mechanics. The symphony chorus of "I have done it but don't remember" resonates through the earpiece. People start talking about DPS, again.

    Also, I forgot to mention, the whole time this is going on, one person is listening to music obnoxiously loudly that we can all hear it, another person is letting us hear every intricate bite of their pile of snacks, and somebody else is having a full blown domestic with their spouse.

    I lose faith and leave, knowing this will never happen.

    So, just real quick. I can guarantee, 90% of the time, your LFG's have nothing to do with HAVE XENO AND 10+ CLEARS. It's almost always about solid communication with versatile and mechanically sound players.

    submitted by /u/Tucker_Design
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    Jade Rabbit and Merciless Exotic Perks Not Working At All

    Posted: 20 Jun 2020 06:36 AM PDT

    During Season of the Worthy, I got the Jade Rabbit Catalyst to drop from a crucible match. However, it was near the end of the season and I didn't get much progress done and I thought I should just wait for Momentum Control rolls around. However, when I decided to put it on for a spin today, I caught notice of something. The Exotic Perk were chaining body shots to gain bonus precision damage and refund the magazine, wasn't working. I decided to hop into the tribute hall to test this out and it turned out that it was broken. However, I decided to test out a myriad of other exotics that have similar consistent damage perks to see if there was an issue with them as a whole (an issue with the Polaris Lance fix), and none seemed to be having issues with one exception. Merciless. Quite similarly to Jade Rabbit, the perk appears to just not work at all, and behaves like a normal weapon. I tested this with an unmasterworked Merciless I had lying around and it was bugged as well. The attached video below is a video of the two weapons not working. Thank you for your time, I don't know if this is a known issue but I hope this can be resolved.

    VIDEO: https://www.youtube.com/watch?v=2Wq0zXCpVMQ

    submitted by /u/FinalStory78
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    Titan has been criminally underused, and I hope we see it return from the DCV one day with some more substantial content

    Posted: 20 Jun 2020 07:53 AM PDT

    Taking a look at all of the soon to be vaulted destinations:

    • Mercury - Had an entire (if lacklustre) DLC in Curse of Osiris set there, and then was the major planet in the recent Season of Dawn. Has 2 strikes and has ultimately been used a good amount
    • Mars - Had an entire DLC in Warmind set there, Escalation Protocol was there, has 2 strikes, was used in Season of Dawn with the Obelisks a little bit as well
    • Io - Certainly less use than the previous two, but has played host to the Whisper mission, and seems to be the main planet in focus for this season, also used last season for the Rasputin bunkers, has 2 strikes, with one admittedly being added more recently
    • Leviathan - Not quite the same, more of a self contained raid space, so doesn't really apply in this argument, but certainly has seen a lot of use

    Then we come to Titan, which had no bunkers, no obelisks, no notable missions after the base game aside from needing to pick up a thing to start the Outbreak mission and I guess doing a heroic version of Savathun's song for Thorn, only one strike, and essentially no reason to go there at all other than to maybe say hi to Greg. I began thinking about this, and I think the last time I loaded in to Titan as a patrol space was probably when there was a decent Faction token farm, and I don't even remember how long it is since Factions were in the game. Whilst you can debate the level of content that Obelisks and bunkers actually provide, and rightly so, at least I've had to physically travel to Io, Mercury, and Mars and do something there, whether that be a lost sector or a public event or whatever.

    There are so many posts here that have asked for a raid on Titan, particularly in the Arcology, and that's likely because it's such a cool destination with fantastic visuals that has just been so criminally underused. Whilst Nessus can be compared a little to Venus with the Vex architecture and Fallen scavenging, and Io is a bit like Mars with the Cabal bases and more arid design, I don't think we saw anything like Titan in D1, and I think it's been a real missed opportunity in D2. It's where we meet Mithrax, and yet seemingly will play no part in that storyline, with that looking likely to be the focus of September's DLC, it's where we see moves being made by Savathun, but it doesn't seem like it will do much with that storyline either. There's even a giant goddamn sea monster that's been swimming around there for 4 years, I feel like that was a bit of a tease that's now also seemingly not getting a pay off.

    I know it will at least have the new public event on it this season at some point, and so I hope it gets a bit of a last hurrah before it's vaulted, and maybe one day we can see it come back with the kind of content that such a cool playspace deserves.

    submitted by /u/MattMan7496
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    To the random team I just played Gambit with...

    Posted: 20 Jun 2020 10:04 AM PDT

    You guys just got me Dredgen. I loaded into your match 99% over. I shot one bullet. You must have completed the Protect the Runner triumph before I even loaded in. It was the only one I needed.

    I am now a Dredgen, not exactly how I had predicted it would happen. Thanks random people who play on Stadia. Dont let anyone ever tell you you're not worth it. <3

    submitted by /u/DrexelDragon93
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    As a PvE players, there's nothing more frustrating than having to play more PvP matches than required because half of them don't progress milestones and bounties.

    Posted: 20 Jun 2020 05:22 AM PDT

    Can this bug please be looked at? It's been in the game for months already.

    submitted by /u/Kumakobi
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    Nation of Beasts is the most beautiful hand cannon ever made.

    Posted: 20 Jun 2020 03:56 PM PDT

    it looks absolutely beautiful especially with a good shader, it's the reason why I use it.

    submitted by /u/XFalzar
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    “Sherpa” would make a great title!

    Posted: 20 Jun 2020 10:44 AM PDT

    A title earned by running players through their first time in a raid would be really fun and a good way to boost raid engagement IMO! Maybe have one triumph for doing it with each raid, then a generic "clear any 10 raids with guardians who haven't completed it" (edit: 10 is definitely too low, just an example). There's a lot of room for fun stuff like "Have a fireteam member find a raid exotic" too! Plus, maybe players would see the title and send a message if they're interested in raiding. I think it would be a great and fairly simple addition.

    submitted by /u/Roboid
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    Killing Wind is the first perk in a long time to dethrone something like Rapid Hit/Outlaw

    Posted: 20 Jun 2020 10:41 AM PDT

    For me at least. Rapid hit is such a god tier perk for what it does to a weapon. But killing wind just added a whole layer of depth for me and my gun.

    This is how you Dethrone the meta perks. There's an actual sense of improvement to my character and gun after a kill. Why would i need extra damage when my gun's lethality range is just better overall? My character moves faster after a kill? Sick now I don't have to pump so much into mobility. The perk allows me to continue my aggressive playstyle without having to worry about damage.

    Now obviously that paired with a damage perk is just... Mwah. But the point is I've actually had fun with a perk that goes against the meta. It just shows bungie is more than capable of introducing new perks, rather than just getting rid of old ones.

    Edit: Maybe now bungie can look into having these perks tie in with our characters perk selection in the subclass tree. Something akin to Zane in Borderlands where the faster you move, the more damage you do.

    Edit #2: I see a lot of the comments talking about sun setting and how weapons are going just because of their great perk combos (rapid hit/outlaw+damage perk). Personally, my take is we should sunset all the Vanilla weapons that haven't made their way back. Most have god awful designs and had terrible perks so no one used them to begin with.

    Personally I feel bungie's direction, which it looks like it's starting to be, should be to have more passive buffs/perks on our characters themselves to do more damage or keep us alive longer etc. Luke said the darkness subclass would be way more expansive than what we're using now.

    Hopefully at some point, which i'd like to see, is Something like certain subclasses giving passive perks to weapons. Such as, Handcannons work better with Gunslinger, arcstrider does better with smgs and shotguns, snipers and scouts with Nightstalker. Not something crazy like damage, but handling, reload speed etc. Obviously don't penalize the player but just give incentive to try new things, give us roles and such.

    Edit #3: At some point in the post I originally said "Dethrone Kill perks." This was an poorly worded sentence as I really just meant meta perks every person desires to have. Similarly I meant this in the context of PVP.

    Another new perk I should've mentioned is sympathetic arsenal, which I've used on the new bow and man it feels really nice in PVE. Again, I don't feel like i'm missing out on a damage perk because sympathetic arsenal, allows me to use my heavy hitting weapons seamlessly without having to stop fighting to reload. Unless you just focus on DPS and TTK, these perks really feel great.

    Also fixed up some grammatical errors.

    submitted by /u/RDJMA
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    Shards of Galanor + Energy Converter Build. Crazy Super Uptime.

    Posted: 20 Jun 2020 11:15 AM PDT

    Build Clip

    Made a little build using the new Energy Converter Charged with Light mod. This mod allows you to regain about 40%-45% of your super at x5 stacks of Charged with Light by just throwing your grenade. When combined with Shards of Galanor it allows you to regain around 90%-95% of your super when you throw your grenade prior to the exotic kicking in.

    The most important mods for this build are Energy Converter, Taking Charge, Supercharged, and Charged Up. Mods that enhance this build are Innervation for faster grenade recharge, Enhanced Ashes to Assets, and enough Discipline mods to get you as close to 100 as possible.

    EDIT: I forgot to mention that using Trinity Ghoul with its Masterwork is insane for this build. TG is an orb creating MACHINE.

    submitted by /u/HatedPath
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    The Drifter yelling „ Hey... HEY!!“ at the taken interferring in the contact Event is probably funnier than the entirety of terrible jokes in Year1.

    Posted: 20 Jun 2020 04:26 AM PDT

    I'll admit I wasn't his greatest fan at the start of Forsaken and found him kinda annoying for a while. But with time I really started to enjoy the Drifter's whacky dialogue and obviously his trash can is the star of this Season so far.

    submitted by /u/Hvirotmir
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    Bungie removed Cayde-6's picture from the ramen store

    Posted: 20 Jun 2020 04:40 PM PDT

    Head to the tower and check in the ramen store, bungie have removed cayde's picture

    rip

    submitted by /u/Karthyzz
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    Lake of Shadows will be the ordeal on Tuesday. Farm it.

    Posted: 20 Jun 2020 10:12 AM PDT

    It has Unstoppable and Overload champions which are the easiest to deal with due to unstoppable pulse armor mod and overload void nades + oppressive darkness. The boss can be sworded to death in a bubble and is stuck in an animation during which he can be damaged.

    I extremely recommend for any player low on mats or in search of exotics to jump into LFG and farm it once it comes around. There's not a single viable excuse to complain about lack of masterwork materials this season when this NF Ordeal exists.

    submitted by /u/Eeveelynnsan
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    When hawkmoon returns, 140s will hopefully get a buff

    Posted: 20 Jun 2020 04:40 PM PDT

    Hopefully they don't change up the old gal too much but when it does return, they'll have to buff 140s to make it even better right? Arguably one of the biggest hand cannons and it's a 140, so fingers crossed

    submitted by /u/_its_Syd_
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    Can we add Trace Rifles to the Actium War Rig's exotic perk?

    Posted: 20 Jun 2020 10:25 AM PDT

    That would be pretty cool. I am a huge Sci-fi gun fan in this game, I love Fusions and Trace Rifles and Omolon fan in general(was super stoked about the vanity Titan Armor set).

    Also a fusion oriented Exotic would be REALLY cool.

    submitted by /u/PerilousMax
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    PLEASE take Aeon Soul (and all the other Aeon armour) out of Xur's loot pool.

    Posted: 20 Jun 2020 12:00 AM PDT

    Please and thank you.

    submitted by /u/unlimited-sheev
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    Made a little Voxel art of Witherhoard

    Posted: 20 Jun 2020 05:40 PM PDT

    Hello, here's a Witherhoard voxel art that I made out of boredom. I made a bunch of these for D1 exotics and a couple for some of the D2 exotics but found myself taking a long break from doing them but I'm just now getting back into it and will probably start making them again.

    Because this is Voxel art, all I can use is cubes, so adding smaller details and curves is pretty much is bane of my existence, that's just the limitations of this type of art. The base Witherhoard looks a bit boring because it's just a plain black gun and I can't really fit details into the barrel so it didn't look as good as it could have, so I made the ornament as well which looks better.

    https://imgur.com/a/mNUeVbM

    submitted by /u/-UnclaimedPants-
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    Nerf enemy health, or just straight up buff primaries (For PvE of course)

    Posted: 20 Jun 2020 04:11 AM PDT

    Title. That's the only way I can think of if they want us to use other perks besides the damage dealing ones. I really really Really hope that's the case for the future since (correct me if i'm wrong) they want to do away with the damage perks.

    Edit: Bungie - Just buff HCs and Scouts. I'm made this post based on these two weapon archetypes.

    submitted by /u/xXeri
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