• Breaking News

    Tuesday, July 21, 2020

    Destiny Focused Feedback: Season 11 Iron Banner

    Destiny Focused Feedback: Season 11 Iron Banner


    Focused Feedback: Season 11 Iron Banner

    Posted: 20 Jul 2020 07:32 AM PDT

    Hello Guardians,

    Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

    We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

    This Thread will be active until next week when a new topic is chosen for discussion

    Whilst Focused Feedback is active, ALL posts regarding 'S11 Iron Banner' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

    Any and all Feedback on the topic is welcome.

    Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas

    A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

    submitted by /u/DTG_Bot
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    Daily Questions [2020-07-21]

    Posted: 20 Jul 2020 06:00 PM PDT

    New player? Please read the New Light FAQ

    Bought the DLC? Shadowkeep FAQ

    Need Guidance? Collection of selected guides

    Shadowkeep & New Light known issues

    Welcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities!

    Be sure to read the Full Year 1 Recap and the Returning Players Guide, or use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself!

    Be sure to sort by new to see the latest questions!


    Rules


    • Absolutely no down talking. You were all new to Destiny once, so there's no need to belittle anyone just because you might know more.

    • All hateful comments that derail conversation will be removed. This thread is a place of learning, so keep it civil.


    You can find the full Daily Thread schedule here.

    submitted by /u/DTG_Bot
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    As a Reckoner I am legally allowed to say "I reckon" when stating my opinion

    Posted: 20 Jul 2020 07:18 PM PDT

    I reckon that this is an undeniable fact and that all fellow Reckoners would agree with me

    submitted by /u/SaltySpaiden
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    The Beyond Light campaign should be account based as opposed to character based - and then let us run it optionally after completing it once IF we want to.

    Posted: 20 Jul 2020 09:35 AM PDT

    This is probably one of the highest QoL improvements I've wanted for a long time.

    It's such a slog to have to take your other two characters through the story missions in order to unlock chunks of the destination / powerful activities, etc.

    I hope that in their analysis and overhaul of how leveling and progression works, they look at this in addition to other things being account wide as well.

    submitted by /u/Some_Italian_Guy
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    I think it's about time to revise Destiny's loot rarity scheme.

    Posted: 20 Jul 2020 12:28 PM PDT

    One of the most common complaints for as long as I can remember has been "what's the point of blues anymore" and the typical suggestion I see provided has just been to auto-dismantle blues. While this would probably be useful as a short-term solution, I feel like the fact that whites/greens/blues are all essentially useless to 98% of players and most people's vaults look something like this all indicates there's a bigger issue here when it comes to the loot rarity distribution.

    So we've reached a point where "legendary" loot is essentially the only useful loot in the game, for both weapons as well as armor. Originally, the concept of this loot color distribution referred to both the quality of the loot as well as its rarity, but at some point the latter became irrelevant. But what if Destiny leveraged the coloring scheme towards actually indicating the rarity of something alongside its quality?

    One idea I have is something like this: What we have currently in game as white/green/blue can just be combined into a single category of white loot, referring to the most common world drops with the lowest stats and least amount of perks. Now that we've freed up green and blue colored loot, we can expand what has traditionally been purple/legendary into a more granular system to indicate more information about the gear than what is possible on the current system. For instance, green (uncommon) loot can be the most common of our current legendaries like world and activity drops. Maybe blue (rare) loot, being one tier higher in rarity, can refer to gear dropped only in raids, dungeons, and other endgame activities. And we can reserve purple (legendary) for the most difficult to obtain non-exotic weapons, like pinnacle/ritual and time-limited event weapons.

    I feel like an overhaul akin to this would really benefit the loot experience for both new players and veterans. I know I've gotten tired of telling my friends who are new to Destiny "yeah you can just ignore anything that's not purple or yellow". Plus it would be so much easier to just distinguish loot at a glance. What do you guys think?

    submitted by /u/starmiemd
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    Cayde was awesome, we all know this. The Drifter is awesome, we all know this. But let us not, dear Guardians, forget the badassery of the Speaker.

    Posted: 20 Jul 2020 09:58 AM PDT

    "Devotion inspires bravery. Bravery inspires sacrifice. Sacrifice... leads to death. So... feel free to kill yourself."

    "It would save us both a lot of time if you would just kill me."

    I mean. Come. On.

    What a badass. Imagine just saying casually to the leader of the red legion who just blew up half the city, "Lol kys".

    We didn't appreciate the Speaker enough.

    submitted by /u/Simansis
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    With next week's Nightfall: The Ordeal being the Corrupted...

    Posted: 20 Jul 2020 04:23 PM PDT

    For the love of God. Throw. The. Damn. Orbs. To. Eachother.

    Thank you

    submitted by /u/Crestall
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    Some Twitch Prime users can save 1250 Bright Dust tomorrow.

    Posted: 20 Jul 2020 08:33 AM PDT

    Tomorrow, the Tractor Cannon ornament MACHINIST'S TROVE will be on sale in the Eververse store for Bright Dust. It will become one of the free Twitch Prime items the day after. If you can hold off from buying it you can save yourself 1250 Bright Dust. 👍

    EDIT: https://twitch.amazon.com/tp/loot/destiny2

    submitted by /u/JpDeathBlade
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    Still waiting for the day Drifter misses a coin toss.

    Posted: 20 Jul 2020 12:41 PM PDT

    "Alright Alright Alright lets see what we got!"

    coin bounces off his hand and falls through a crack

    submitted by /u/Nabono
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    IMPORTANT INFO if you Pre-Ordered Beyond Light on PSN

    Posted: 20 Jul 2020 05:22 PM PDT

    So I just got an email asking if I'd like to keep my preorder and it stated that if I didn't respond by a certain time they would automatically refund my purchase. So look out for this email if you preordered otherwise you might run into some issues.

    The date it said the refund would be given was July 26th, might be different for others.

    submitted by /u/RobMFurious
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    I solo flawless’d Prophecy and I’m just super pumped about it.

    Posted: 20 Jul 2020 03:45 AM PDT

    I made about every stupid play and dumb mistake in the book in my many failed attempts, but I finally had a clean run and I did it. Just wanted to put it out there. Thanks for listening.

    submitted by /u/Mr_Mau5
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    Memory of Cayde bond should be exempt from armor sunsets

    Posted: 20 Jul 2020 04:07 PM PDT

    Like come on I wanna take my boy Cayde into every future battle.

    submitted by /u/Rballsy
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    Bungie must address their rampant discrimination

    Posted: 20 Jul 2020 04:23 PM PDT

    Discrimination against HAIR!

    Why is Amanda Holliday so useless? Why did Faction Rallies go away? What's a common characteristic among most of the NPCs in the game?

    What if I told you there was a COMMON THREAD among all these questions? What if there was systemic persecution in the Destiny world?

    What if Bungie. Hates. LONG HAIR??

    Amanda Holliday has long hair--they try to make us forget her.

    One of the Factions leaders is Arach Jalaal, old emo boy...with rather long hair. Again, forgotten, unused, just stands there as a relic.

    Now, what about the NPCs that we do interact with a lot?

    • Zavala: bald
    • Ikora: bald
    • Cayde (RIP): Exo
    • Eris: hooded
    • Hawthorne: hooded
    • Banshee: Exo
    • Postmaster: Frame
    • Drifter: Short hair, bandana
    • Tess: short hair
    • Shaxx: helmeted
    • Rahool: hooded
    • Asher: short hair
    • Failsafe: AI
    • Devrim: short hair
    • Brother Vance: hooded
    • Ada: Exo

    And so on, and so forth. Only a few sort of flirt with having some hair, like Ana Bray, Tyra Karn, and Eva Levante. And none of them are the vendors you go to every time you open up the game; it's almost like they're second class citizens!

    Heck, even the ordinary citizens wandering around the tower? Short hair, or with hats or hoods!

    But this goes even deeper my friends. Remember Halo?

    Do you remember a single case of long hair then? No! It's the helmeted chief, or Marines with military-length (short) hair, or aliens!

    Well, that's it. We have to hashtag cancel Bungie for this ghastly and deplorable hair-ism that they're flaunting in our faces!

    I will not rest until the pressure causes Bungie to grace us with a Lord Shaxx face reveal and out pours flowing locks like Fabio!

    submitted by /u/Faust_8
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    Fan Exotic Autorifle Concept Built around Triple Tap/FttC, Hinton's Heresy

    Posted: 20 Jul 2020 01:37 PM PDT

    So the post about Fourth Time's the Charm and Triple tap on the same gun got me and some clannies in Owl Sector talking, and that devolved into an exotic concept for an Auto Rifle built around those perks. I fully acknowledge that this would probably be a nightmare to program, but it sure sounds fun to me.

    Hinton-5's Heresy
    Look, math is Hypatia's thing. All I care about is that it works.

    High Impact Archetype

    High stability, absolute minimum Reload speed.

    Mag Size, 5.

    Exotic Trait: Fifth Tesseract. Landing 5 crits in rapid succession returns 4 shots to the magazine.

    Perks: Chambered Compensator, Triple Tap, Fourth Times the Charm

    Exotic Magazine Perk: Non-Euclidean Magazine. Ammo returned to the magazine via perks overflows the magazine to a maximum size of 60. Hold Reload to unleash all rounds in the magazine as a single Non-Euclidean shot on the next trigger pull.

    Catalyst: + Stability, Kills with the Non Euclidean shot reloads the magazine.

    So, basically the idea is, landing crits and triggering the TT/FTTC/FT perks increases the ammo in the magazine. If I mathed right, it would increase the total in the magazine by 5 every 10 shots. So starting at 5 in the mag, land 10 crits, assuming perfect accuracy, and you now have 10 in the mag. It would take approximately 110 shots to reach the maximum magazine size, which you could then dump all at once as one big shot. Or you could dump sooner than that for less damage.

    Possible issues I can see, from a gameplay perspective:

    • Possibly overly punishing at the beginning of the magazine. 5 is not a lot to start with, and you'd need to hit your shots to keep firing. I like the idea of a super tiny magazine on an Autorifle though.

    • Taking a long time to reach the maximum damage on the Non-Euclidean shot. 110 crits is a lot, and could impact how fun this would feel to use. This is the reason the Fifth Tesseract perk gives 4 per activation instead of 3, to cut down the number of crits needed to hit 60 in the mag.

    I really like the idea behind this, personally. It could be really entertaining to see used well, and make for an interesting addition to the stable of exotics.

    submitted by /u/gamebrain89
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    Finally got Wish-Ender completely solo, your discouragement fueled me to stick with that challenge, so thank you.

    Posted: 20 Jul 2020 10:27 AM PDT

    I posted last night about what I felt to be a design flaw with the quest step to cleanse the tokens, where if you died on the second mini-boss you couldn't get back to the orbs to re-dunk them. That is the only orb like that, the first and third tokens put you back at a checkpoint before the orbs if you die.
     

    I was of course frustrated and I can see how my post could have been misconstrued as simply whining about "difficulty". That was not the case, but the general discouragement I received was a wake up call for me and this community. I fed off that negativity, logged back into Stadia and went back to The Shattered Throne. After a few more hours, I collected my prize and feel all the more accomplished that I did it on my own.

    submitted by /u/jrblackyear
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    I think that D2 strikes should expound upon the idea presented in D1, of having different bosses at the the end of strikes

    Posted: 20 Jul 2020 06:19 AM PDT

    In Destiny 1 you could sometimes have Taken versions of a boss instead of their normal version, like with that Archon Priest and the Nexus Mind.

    What if in D2, we went even further and had Strikes that were direct follow ups of current strikes?

    I got this idea after sufferin- I mean playing thru the Exodus Down strike. At the end you can get various dialogues from Cayde or Zavala.

    In Zavala's case, he believes you're in danger and is launching Operation Oboe to rescue you from the Fallen. (Yes I know it's a joke)

    If you get Cayde's dialogue, he mentions he's sending in a crew behind you to secure the crash site.

    What if these were alternative playable versions of the strike? Instead of creating an all new strike, we use existing assets and a few newer ones to give a fresh experience.

    If you get Zavala's version, maybe you load in near where he lost comms with you, wipe out the remaining Fallen, defend your ghost as it attempts to make contact with the "lost" team, and make your way to the crash site, but instead of climbing up the wreckage, your ghost finds a hidden path beneath it, and you come across the original strike bosses' second in command and you take them out.

    If you got Cayde's version, maybe you load into the original boss room and back track thru the crash site, you secure the area by defeating a certain number of Fallen, and once you make it back toward the Exodus Black, Failsafe contacts you and Cayde to let you know that the Vex were alerted by the original strike teams operation and were moving in to seize the crash site, so you fight your way back thru Vex opposition and fight a Vex boss to secure the crash site as Vanguard territory.

    Now if we also reintroduce strike specific loot, we now have 3 strikes, with 3 different bosses, 3 different rewards, and we've reused mostly assets from an existing strike. A balance of new content mixed with efficient use of Dev time.

    submitted by /u/Stewbeef12
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    [Spoilers] What if Festival of the Lost reintroduces Uldren Sov ahead of Beyond Light

    Posted: 20 Jul 2020 05:32 AM PDT

    It's a cool concept if Bungie were to go down this route. There are different visions of play that can happen around Destiny 2 with the follow-up to the cutscene when we saw Uldren Sov x Ghost.

    A lot of players expect to see Uldren Sov back on the screen at the same time with Mara Sov but Festival of the Lost would be a great incentive to bring back Uldren in some capacity, even if a new cutscene. Even as an acknowledgment ahead of Beyond Light will create an increased excitement within players while also increasing the movement behind "Festival of the Lost".

    submitted by /u/rayhaansabir
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    First time raiding

    Posted: 20 Jul 2020 07:50 PM PDT

    Tonight I did my first raid, scourge of the past. I've been a solo player since D1 and always kinda thought raids were not an option for me. Tonight I responded to a lfg post and ended up with a really good team. Long story short we played once all the way through and again loading up the boss checkpoint and I got anarchy on my second raid ever!

    Moral of the story is if you're a solo player dont be afraid to try the raids! Theres people out there who'll help you through it.

    Edit: We ended up farming the boss two more times and...... I now have two anarchys. I feel I should apologise on behalf of RNG to anyone that has played a lot and does not have it.

    submitted by /u/Steelersfan752
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    Why did the vanguard ban the red death/crimson but left young ahamkaras spine, sealed grasps and the warlock helm alone?

    Posted: 20 Jul 2020 10:37 AM PDT

    The ahamkara skull that shaxx has is influencing him and knowing the power even just the bones have? Why are guardians allowed to wear them?

    submitted by /u/Forcers-orphanchild
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    Could we get a universal helmet ornament that effectively disables our helmet?

    Posted: 20 Jul 2020 01:38 PM PDT

    I think it would be great from a personal style standpoint and you can't tell me that we wear helmets in combat or in airless environments while I stand next to Eris on the moon.

    submitted by /u/losark
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    If Shadowkeep is anything to go off of - here are some Soft Cap, Powerful Cap, Pinnacle Cap, and Raid numbers to consider regarding the leveling in Beyond Light (especially if you're considering trying for the Day 1).

    Posted: 20 Jul 2020 03:27 PM PDT

    Considering we also know the Beyond Light power cap and the Shadowkeep launch leveling numbers, we can surmise that since:

    Shadowkeep:

    • Starting Level: 750
    • Soft Cap: 900
    • Powerful Cap: 950
    • Pinnacle Cap: 960
    • Raid Rec. Level: 940

    THEN

    Beyond Light:

    • Starting Level: 1060
    • Soft Cap: 1200
    • Powerful Cap: 1250
    • Pinnacle Cap: 1260
    • Raid Rec. Level: 1240

    And so, if CONTEST MODE continues to remain a thing and you're interested in the Day 1 Raid Race - then your goal is to reach 1220 with your gear (which should be fairly easy).

    Hope this helps anyone curious.

    submitted by /u/Some_Italian_Guy
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    D2 Guardian emerges from the VoG

    Posted: 20 Jul 2020 03:45 PM PDT

    Took this cool screenshot of my friend running through the Vex gate in the Whisper mission, thought it looked pretty cool :D

    submitted by /u/TheZappa6995
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    I think it's safe to assume Cayde-6 was the greatest vender, hands down.

    Posted: 20 Jul 2020 07:44 PM PDT

    I was replaying the "Chosen" mission when I came to the part where Zavala, Ikora, and Cayde were saying their goodbyes. Zavala said he was proud to be apart of their fireteam. Ikora said basically the same as Zavala, but Cayde continues to be sarcastic and smart. He said, "We're about to die and your giving one of your speeches?" Later in Forsaken, Cayde is being held at gunpoint and he says, "Any second now, my partner's gonna roll in here and kill every... last... one of you." Then Uldren proceeds to say, "Any last words?" "How's your sister."

    The point is, Bungie killed off the best character in the game and in a way that was a brilliant idea. It made players really miss him and that leaves a special place in our hearts. Bringing back Cayde wouldn't make him as special to us.

    Rest In Peace Cayde-6

    submitted by /u/YouTubeCarbon
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    Optimized Bounties For 2020/07/20

    Posted: 20 Jul 2020 11:58 AM PDT

    Deer trivia: The average cost of damage to cars that hit deer is $3,000.


    Step 1 - Start skimming from your kid's college fund. No one needs to know.

    Step 2 - Pick up the following Dailies. Weeklies can be found here.

    Tower Bounties:

    • Zavala Daily – One Shot, One Kill – 25 Precision Kills
    • Zavala Daily – The Harder They Fall – Kill 10 Challenging Enemies in Strikes
    • Zavala Daily – Finish Them – 5 Finisher Kills in Strikes
    • Shaxx Daily – Burn Bright – Cast Your Super Twice in Crucible
    • Shaxx Daily – Lightbearer – 3 Ability Kills in Crucible
    • Shaxx Daily – Power Up – Collect Heavy Ammo in Crucible
    • Shaxx Daily – Combat Drill – 3 Kills in Clash
    • Ada-1 Daily – Forge Super Kills – 10 Super Kills in a Forge
    • Ada-1 Daily – Lost Forge Power Kills – 10 Power Weapon Kills in a Forge
    • Ada-1 Daily – An Ancient Fire – Complete a Forge
    • Prismatic Daily – Domino Effect – 3 Rapid Multikills

    Planetaries

    • Eris Morn – Lunar Defender – Complete 2 Public Events on the Moon
    • Eris Morn – Moonstreak – 50 Kills Without Dying on the Moon
    • Eris Morn – Element of Surprise – 15 Energy Weapon Streak Kills on the Moon
    • Eris Morn – Cut the Anchor – Kill 25 Fallen in the Anchor of Light
    • Devrim Kay – Deadeye – 10 Precision Kills in the EDZ
    • Devrim Kay – Exterminator – Kill 30 Fallen in the EDZ
    • Devrim Kay – Complete 2 Lost Sectors in the EDZ
    • Sloane – Alkane Chemistry – Collect 5 Alkane Dust on Titan
    • Sloane – The Old Fashioned Way – 15 Melee Kills on Titan
    • Sloane – Community Service – Complete 2 Public Events on Titan
    • Asher Mir – Super Interesting – 20 Super Kills on Io
    • Asher Mir – Gunning For a Promotion – Complete 2 Public Events on Io
    • Asher Mir – One Shot, One Kill – 10 Precision Kills on Io
    • Failsafe – Super Awesome – 3 Super Multikills on Nessus
    • Ana Bray – Martian Melee – 15 Melee Kills on Mars
    • Ana Bray – Team Player – Generate 10 Orbs of Light on Mars

    Step 3 - Follow these steps:

    1. Fly to Mars, grab Ana's bounties, then run Strange Terrain. (15 minutes)
    2. Play one-to-two matches of Clash. (10-20 minutes)
    3. Fly to Nessus, grab Failsafe's bounty, then run the Izanami Forge. (10 minutes)
    4. Fly TO THE MOOOOOOOOOOOON, grab Eris's bounties, then clear two Public Events. Ideally one of them will be Fallen in the Anchor of Light. If not, slay out there when finished. (15 minutes)
    5. Fly to the EDZ, grab Devrim's bounties, then clear two Lost Sectors in Trostland. (10 minutes)
    6. Fly to Io, grab Asher's bounties, then clear two Public Events. (10 minutes)

    Total Non-Elemental Non-Weapon-Specific Bounties Cleared: 27 Dailies

    Total Time: 70-80 minutes

    Bounties Per Minute: .36

    Rewards:

    • 162,000 XP (unmodified)
    • 12,000 XP per Weekly (unmodified)
    • 15 Vanguard Tokens, 3/8 Vanguard Weekly Challenge
    • 20 Crucible Tokens, 4/8 Crucible Weekly Challenge
    • 3 Modulus Reports
    • 25 Altered Element
    • 20 Helium Filament
    • 15 Dusklight Shards
    • 15 Alkane Dust
    • 15 Phaseglass Needles
    • 10 Seraphite
    • 5 Datalettuce

    Season Ranks Per Hour: 1.3

    Extra Weapon/Elemental Specific Bounties:

    • Banshee: Sidearm, Shotgun, Linear Fusion, Arc Weapon Kills
    • Prismatic Daily: Auto Rifle Kills
    • Zavala: Void Kills in Strikes
    • Failsafe: Void, Arc Kills on Nessus
    • Put 'em all together: Run a Shotgun, Linear Fusion, and either Auto Rifle or Sidearm in the Strike. At least one should be Void. Run the remaining weapons, one Arc and one Void, during the Forge. That's 8 extra bounties for 48,000 XP.
    submitted by /u/DeerTrivia
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    Just now that I noticed that Destiny has a lot of female antagonists for the future

    Posted: 20 Jul 2020 12:47 PM PDT

    I was reviewing the lore thinking about what we can see in the future as antagonists and then I realized that many of them are female:

    • Eramis (Beyond light main antagonist and Fallen Baroness)
    • Savathûn, the Witch-Queen
    • Xivu Arath, Goddess of War
    • Caiatl (Daughter of Calus)
    • Umun'arath (Major General of Cabal Empire)
    • Amtec ( Youngest of the four Psion sisters we fight in the session of the dawn)
    • Otzot (high-rank Psion Flayer)

    Am I forgetting someone else?

    submitted by /u/Alrikyam
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    With the Darkness Abilities coming in the fall, I’ve had some time to figure why all the boys are so excited for them to come to D2...

    Posted: 19 Jul 2020 11:26 PM PDT

    Because Stasis Mom has got it goin' on...

    I've given away the fact that I'm old.

    I shall leave now. Good night and Good luck, Guardians.

    submitted by /u/BryansBigHole
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