• Breaking News

    Tuesday, September 22, 2020

    Destiny Focused Feedback: Buff Rocket Launchers

    Destiny Focused Feedback: Buff Rocket Launchers


    Focused Feedback: Buff Rocket Launchers

    Posted: 21 Sep 2020 07:09 AM PDT

    Hello Guardians,

    Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

    We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

    This Thread will be active until next week when a new topic is chosen for discussion

    Whilst Focused Feedback is active, ALL posts regarding 'Buff Rocket Launchers' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

    Any and all Feedback on the topic is welcome.

    Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas

    A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

    submitted by /u/DTG_Bot
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    Daily Questions [2020-09-22]

    Posted: 21 Sep 2020 06:00 PM PDT

    New player? Please read the New Light FAQ

    Bought the DLC? Shadowkeep FAQ

    Need Guidance? Collection of selected guides

    Shadowkeep & New Light known issues

    Welcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities!

    Be sure to read the Full Year 1 Recap and the Returning Players Guide, or use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself!

    Be sure to sort by new to see the latest questions!


    Rules


    • Absolutely no down talking. You were all new to Destiny once, so there's no need to belittle anyone just because you might know more.

    • All hateful comments that derail conversation will be removed. This thread is a place of learning, so keep it civil.


    You can find the full Daily Thread schedule here.

    submitted by /u/DTG_Bot
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    Just a reminder that you should not expect any loot tomorrow. It’s to honor someone.

    Posted: 21 Sep 2020 11:38 AM PDT

    https://imgur.com/a/UdwqAE1

    Please be respectful.

    Edit: to clarify, I don't mean no loot for the whole game, I meant for the quest honoring him.

    submitted by /u/zaftpunk
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    Just a reminder that the 20% damage nerf on snipers for PvE in Season of the Worthy was and still is a dumb change

    Posted: 21 Sep 2020 10:31 AM PDT

    Why did they even get buffed in the first place only to be reverted back to their previous state just because Izanagi's was busted?

    submitted by /u/IGotVocals
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    If omolon ever makes rocket launchers it should cover the impact area with the omolon liquid ammo that does DoT to anything in it.

    Posted: 21 Sep 2020 04:22 PM PDT

    Obviously it would have some reduced base damage, but there could be some really cool perks for omolon rockets if they do act like this.

    High viscosity rounds: Enemies that enter the OLA (omolon liquid ammo) are slowed

    The floor is OLA (only on solar omolon rockets): enemies that step into the OLA catch on fire and take extra damage.

    Just my idea for omolon rockets.

    submitted by /u/rezmeihaveghorn
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    Why are transmat effects not "unlocks" like ghost projections

    Posted: 21 Sep 2020 04:25 PM PDT

    As someone who loves collecting transmit effects and tailoring it to ships based on their design, I really wish they made them like ghost projections. I know its not a major problem and I will survive without it, it would still be a nice QoL change. Plus my inventory wouldnt be completly full all the time

    submitted by /u/VredrickTheGreat
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    In a COVID-less world, we'd be touching down on Europa tomorrow :(

    Posted: 21 Sep 2020 04:48 PM PDT

    Fs in the chat lads. Props to Bungie tho for making the right call, cant wait for the 10th!

    submitted by /u/Dirty_Dan117
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    Xbox guardians tomorrow!

    Posted: 21 Sep 2020 07:48 AM PDT

    Forsaken and Shadowkeep become free tomorrow on Xbox Game Pass! That means a handful of new/FTP guardians will be arriving or taking the next step in the world of Destiny.

    With the content we all know (and love?) leaving soon, help them experience what we've had for years. Be supportive and help them learn the world around them!

    See you out there guardians!

    Also would like to say let's stay respectful tomorrow for the passing of the former VV developer. Tomorrow would have been the release for Beyond Light, however we have something else to experience. Rest well.

    submitted by /u/xB1ack
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    Please let us know what is happening to Drang and Mini-tool

    Posted: 21 Sep 2020 05:00 PM PDT

    It's killing me not knowing if the infusion caps will be increased or if we'll get the third iteration of these weapons. For all we know, we may not even get a new model of them (highly unlikely though). Drang being the more important of the pair, and literally essential to its counterpart makes it a bit worrying. Please let us know in advance, because I don't want it to be a surprise to know if one of my favorite exotics will be essentially useless come Beyond Light.

    submitted by /u/Haethra-7
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    Bungie, when you increase how many mats we get and increase places to get them, please do not increase how much using them costs

    Posted: 21 Sep 2020 04:56 PM PDT

    When you raised the Glimmer cap from 100K to 250K, you increased the cost of everything that requires glimmer, which completely defeated the point.

    So when you increase how many mats we get from activities or increase what activities give you mats for masterworking or whatever, don't increase how many we have to use to Masterwork. Otherwise, there's not really a point to doing it.

    submitted by /u/dorrisx
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    Since they are going away, here is the black armory forge exclusive emblems guide

    Posted: 21 Sep 2020 07:42 AM PDT

    Since a lot of people weren't around when they were first found i tought i might make a small guide explaining how to get the 'Satou's Secret' - 'Rasmussen's gift' and the 'Meyrin's Vison' emblems.

    NOTE: You need certain weapons from diffrent forges, these weapons will be specified at the beginning of the explaination of each emblem.

    NOTE 2: Every important part which need to be shot has been made Bold for easy reading. I hope this makes it a bit more clear.

    Satou's Secret:

    This one needs to be done with the Tatare Gaze Sniper Rifle

    Walk to the back of the room * Stand on Tiger * Look behind you and shoot Fish * Look to the right of the forge and shoot Lotus * Look to your left and on the vent shoot Temple

    Walk forward and stand on Dragon * Look to the other side of where the bridge was and shoot (another?) Temple * Look up and shoot Bunny * Look to the left and on the ceiling shoot bamboo * Look back and on the big vent shoot Temple

    Video guide (no commentary): https://youtu.be/drMOnXPMeg4

    Rasmussen's Gift:

    This one needs to be done with the Hammerhead LMG

    • Shoot Fire

    Walk forward and stand on Sun: * 'plus' = to the right * U = Bit to the left and up * L = Stone infront low * F = Stone infront high * B = Left on the ledge * E = On the botton box on the right * R = Behind you on the pilar * H = infront on the shield * T = to the right of H * 'plus' = On the right above E

    Walk to the rock infront of you and stand on the Moon: * 'plus' = to the right * U = Bit to the left and up * L = Stone infront low * F = Stone infront high * B = Left on the ledge * E = On the botton box on the right * R = Behind you on the pilar * H = infront on the shield * 'plus' = On the right above E * T = to the right of H * Cloud raining = on the rock to the right

    Video guide (no commentary): https://youtu.be/6VHYdhB96Cg

    Meyrin's Vision:

    This one needs to be done with the Spitefull Fang bow.

    Stand on: butterfly * Shoot trees on the boxes infront of you * Shoot page behind you on the pillar

    Stand on sun behind you on the floor * Shoot heart on box infront of you * Shoot heart on box infront of you * Shoot trees on the box behind you (same as second shot) * Shoot wings behind and up

    Video guide (no commentary): https://youtu.be/FpKkZUEGHKQ

    submitted by /u/iiDutchboyy
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    It's not a major request but, would it kill Bungie to put shaders in alphabetical order in their respective sections?

    Posted: 21 Sep 2020 05:47 PM PDT

    I know it's not a lot of time to find a shader but why the alphabet soup order? Part of it is my OCD talking too lol.

    submitted by /u/lipp79
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    I wish you could have a home for your Guardian furnished with your collections.

    Posted: 21 Sep 2020 09:42 AM PDT

    I know its a stretch, but I've always loved games where you can just sit and relax in your home or apartment and furnish it, similarly to GTA and elder scrolls online.

    1. In ESO you can decorate the walls of your house with trophies from dungeons and its typically the head of the final boss on a plaque. It would be cool to have a similar concept from all the raids or strikes in Destiny. This would also be a lot more rewarding than just scrolling through your collections and triumphs especially since alot of content is being vaulted.
    2. having multiple levels of homes (from suite to mansion) in each planet would be sweet
      1. could unlock the houses from:
        1. in game quests
        2. bright dust
        3. silver
        4. planet based materials
    3. Other possible collectibles you could place around:
      1. artifacts
      2. weapons/armor
      3. visual chests
      4. ramen
      5. shrine for cayde
      6. and so on
    4. Friends could come visit your house too
    5. Could do this as a clan hall too

    I would even settle for it being a small apartment like banshee's in the tower with a view.

    submitted by /u/danbilan
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    Make our ship useful and turn it into a mini tower.

    Posted: 21 Sep 2020 11:04 AM PDT

    If our ship were a small social space, we could use it for things like collecting bounties, or even have a "primary postmaster" (the a secondary overflow in the actual tower) reducing our need to go to the tower frequently.

    Outside of this, the tower would be a less frequent visit so it could be beefed up or even moved into the last city itself, making trips there almost leisurely (since its, ya know, a SOCIAL SPACE.) Put the tribute hall in the tower so we can retain all the effort weve put into it as well a providing a shooting range to test our weapons and reload ammo. Eververse expanded into a marketplace and be split into little separate shops for shaders, armor ornaments, weapon ornaments, trans mat effect, ships, sparrows, etc.. Each shop could contain the weekly item offered for brightdust, but then also offer everything else available for silver and just rotate the weekly bright dust item.

    I feel like this would prevent us from needing to go the the tower after every activity to clear our postmaster, as well as bring a little more of a lively feel to the tower as a social space, especially if it was moved into the streets of the last city.

    submitted by /u/mnm119
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    Raid Mechanics Explained: Last Wish

    Posted: 21 Sep 2020 06:00 AM PDT

    .

    Other Raid Explained: Leviathan

    Important Disclaimer

    Much of the lore surrounding this raid comes from Truth to Power. This books is extremely unreliable and parts have even been disproven in other lore books. Because of this, I will only mention things that have been confirmed in an unrelated lore book. Also, this one is explained more by context clues than lore cards.

    Context:

    (I'm doing an abridged version because the lore for this raid is dense)

    Said in short, the Dreaming City is an area on Vesta which was terraformed by Riven.

    3 years before the raid, Oryx sacked the system. During the Battle of Saturn, he was able to enter the Dreaming City, and there he took the Techeuns and the ahamkara Riven before the city was sealed off (Source: TtP, Confirmation: Reverie Dawn Helm). Two years later, Savathun took control of the taken in Sol, and combining Riven with the Taken Vex Mind Quria, she set out to put the City in a timeloop for her plans. Uldren has already unlocked the City, all Riven needs to start the loop is a wish...

    Wall of Wishes

    This is a Techeun designed contraption that conveys messages to Riven so specifically that she cannot twist the wish into something else. (Source: Helm of the Great Hunt) We use it to skip encounters and add funny dialogue. My personal, baseless theory is that the 15th wish bans you from the game, and that Ginsor knows this and doesn't want it getting out.

    Kalli:

    Kalli is a Techeun, who are awoken granted permission by the Queen to explore their power (Source: Techeun Force). We enter a hidden room which is strikingly similar to the blind well known as the Tower of Opened Eyes (the opposite name of the blind well). Our goal is not to kill the witch, but to weaken her enough so that she can break free from taken control, by shooting her. Her scream attack is an awoken magic, and her launch attack is a taken ability (Source: Deathscreen). Her wipe attack is called an "ontological weapon", which means it will rip apart reality in order to kill you. The visuals of this attack suggest it is a combination of awoken and taken magics.

    So what about the doors? The doors are awoken technology effectively shield you from reality breaking weapons. The similarity of the room to the Blind Well suggests that, by standing on the plates, we are "charging" the doors with our power (Source on how the Blind Well works). 6 of the plates are linked to the doors, as indicated by the symbols atop the map. However, the taken have put barriers in our way, such as placing taken purges on the plates, trapping two of the plates with taken ogres, and blocking power from reaching the doors with a taken knight.

    Or the guardians just electrocute Kalli with Anarchy which stops her from using her weapon at all.

    Shuro Chi:

    Shuro Chi was the most important of the Techeuns, and the order had been in disarray since she was taken (Source: Taken Power Grimoire). Shuro has a different weapon, a song that will immediately obliterate you. The entire arena is filled with awoken technology that seems to power the song. The song takes 4 minutes to complete. Solving the puzzles at the end of each lane shuts down the song and forces Shuro to restart, suggesting that the puzzles are a failsafe mechanism to shut down this super weapon. This may explain why the plates damage you, as only certain personnel should be able to use them (very speculative).

    Shuro will also move towards one of 6 altars which allow her to speed up the song. These altars appear to function through the three crystals that appear on the corners of it. The crystals have also been infused with taken energy, which may be why picking them up speeds up the song timer. Shooting the crystals at each other in a loop seems to overload the plate, which disables Shuro's shield. The faster tempo can be stopped by beating the shit out of her or with a taken essence.

    Eyes of Riven are unique taken captains that carry the taken essences. The essences grant guardians power but will consume them if not dispelled after a short period of time. I have a theory about the Eyes of Riven that I will get to in the vault section.

    Morgeth:

    The Keep of Voices is guarded by Morgeth, the Spirekeeper.

    There is no lore on this dude. Not a single mention exists in the entire ishtar collective. So, as far as we know, he's just a really big taken ogre with unique taken abilities. Said taken power is to release a shockwave that "invokes your death". The blast can be sped up by absorbing taken strength and appears to be stored in the large blobs on his back.

    Taken strengths are not something exclusive to Morgeth, as we see it with Riven later on. They only accelerate taken powers. Guardians can absorb up to two of them without dying. However, Morgeth can then manipulate the taken strength inside a guardian and turn it into a damaging cage. Another guardian can absorb their taken strength during this by dispelling a taken essence nearby.

    When all 10 of Morgeth's taken strengths are absorbed, he becomes vulnerable to attack, though he can still charge his explosion. Guardians today don't have much issue with killing him before he explodes, but in a worst case scenario they can use a taken essense to disrupt Morgeth's charge, setting everyone back to square one.

    (If this part is confusing I will rewrite it)

    The Vault:

    After slaying Morgeth, the guardians ascend the tower and reach the Vault.

    The Vault is an awoken lock designed to keep people out of Riven's chamber. Once the unlocking process has started, the Vault Security Mechanism will start, giving the unlockers a few minutes to open the vault before they all instantly die. To open the vault, three people must stand on the three plates surrounding the vault machine and read the symbols they see. Using this, they will know which taken essences need to be placed on each plate (either a penumbral or antumbral essence). They must repeat this process three times to open the vault.

    The vault has been corrupted by taken, who block off walls. They also send taken knights known as the Mights of Riven to stab and prematurely start the Security Mechanism.

    What is interesting is that the vault runs on taken energy, which shouldnt make sense as it was built before the awoken encountered the taken. Here is my theory. "Taken Essences" are not the essences of taken, but rather essences which have been taken. These awoken essences would have been given to high ranking Eliksni who served the queen to be used as weapons and keys. When these captains were taken, the essences would be taken with them (pure speculation).

    Riven:

    I've done this encounter legit only once so if I get something wrong please tell me.

    The guardians begin the encounter by descending the tower and going into two separate rooms, since they dont know where the dragon will appear. Riven attacks one side with fire-breath and thrashing her tentacles. If stunned damaged enough, her eyes will start to glow and she moves to the other side. Her eyes are glowing because she is about to wipe everyone with her gaze (Source: deathcard). This appears to be a taken ability given the taken blight that forms in her mouth. It can be stopped by shooting the eyes that are about to wipe you. She then goes to the next floor (I've heard somewhere that ahamkara's eyes glow when they grant a wish. I cant find that anywhere).

    To follow her, guardians have to activate the elevators, another machine tied to essences. Two people must activate the elevator. One picks up an essence and sees a symbol. The other stands on a podium which lets them see many symbols on the ground. The one on the podium must lead the one with the essence to the corresponding symbol, and releasing the essence there activates the elevator. (the fact that picking up the essence lets you see awoken symbols give further credence to my theory).

    Once guardians reach the top, Riven gazes with 6 eyes at once. Once stunned she fills the top of the tower with a dark aura and retreats back to the bottom. While guardians descend, they shoot boils on her skin that cause large amounts of damage. If she is near death, she sends everyone to a portion of the ascendant plane so suffocating it damages guardians. After escaping, the dragon attempts one more wipe attack, this time from the mouth, and destroying the attack kills her.

    Her heart still has to be destroyed, as it is releasing a metaphysical bleed. Which means it is destroying everything on a conceptual level. So you climb inside her mouth to reach it. Once it destroyed, the dragon is defeated.

    Queenswalk:

    Now that Riven is dead, its time to purify its heart. The Techeuns are waiting at the bottom of the tower, where the ritual must me done. The heart has chosen who can pick it up. After 15 seconds of holding it, the heart will beat faster and collapse reality (source: deathcards) around it, sucking the holder and anyone too close inside. The taken's corruption has also created a creeping darkness that will consume everyone too far away from the heart. The heart has taken strength inside of it which, like Morgeth, speed up the reality collapsing, so trapped guardians can reset the heart by picking all of them up. Once at least one guardian makes it to the end, the Techeuns purify it, releasing everyone. They say "I am glad you did not heed her words".

    But you did.

    You listened to her dialogue. And Ahamkara wishes do not need to be said out loud.

    And now she has a subconscious wish to curse the city with.

    submitted by /u/DontLetMeTalkPolitcs
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    Please Add Loadouts!

    Posted: 21 Sep 2020 02:07 PM PDT

    Seriously! Back in Y1 we didn't need them because there weren't really that many builds to speak of. Now though there are hundreds of mods all of which can only be applied to certain armors which give stats you want for certain play styles, and to top it off with sunsetting it's only gotten more confusing. Just let me save my nightfall and crucible loadouts separately so I don't need to go through every armor piece trying to recreate my build by memory.

    submitted by /u/Cronotekk
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    Please remove Exotic Ornaments from the Exotics Tab... Put them in Flair...

    Posted: 21 Sep 2020 07:29 PM PDT

    They have no place to be there. There are cosmetics. If we apply the same logic might as well add exotic sparrows and everything there. Which would make no sense. It is just killing my OCD...

    submitted by /u/kristijan1001
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    REMINDER: Triple Infamy All Week Long

    Posted: 21 Sep 2020 08:30 PM PDT

    This upcoming reset will bring Triple infamy into the game. So, if you have any triumphs or quests that need to be completed in Gambit, or to reach a certain rank in Gambit, now is definitely the time to do so.

    Tomorrow and the rest of the week I will be grinding out my 21% Delirium quest.

    ALSO: Remember to grab daily and weekly bounties, as completing those will reward a small amount of Infamy to help out your progress.

    submitted by /u/GameSpirit2015
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    What does Zavala’s helmet look like

    Posted: 21 Sep 2020 06:11 AM PDT

    Zavala's helmet, what does it look like

    submitted by /u/evilgu
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    Had a friend start New Light today, she said Cayde-6 was her favorite character

    Posted: 21 Sep 2020 10:39 PM PDT

    Shes doing the Red War campaign and she said that Cayde-6 is "the funniest character yet"

    Do I tell her or let her find out....?

    submitted by /u/Scrubseidon
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    Double Nightfall Loot just convinced my clanmate to pre-order Beyond Light

    Posted: 21 Sep 2020 04:31 AM PDT

    One of my pals was on the fence about getting the next expansion - he said that the final verdict would depend on whether Bungie follows through with the Armor sunsetting (which I'm still not crazy about, but I digress). We're a small group and don't often have enough time or enough people on to run Ordeals (or raid, etc.) but we managed to run a bunch of Master Nightfalls this weekend.

    It's been said before, but it was a blast and was so rewarding. After our last run, the guy on the fence said, "Well, I guess I have to go order Beyond Light now."

    For resource-starved, primarily crucible players, events like double-loot Nightfalls really bring us out for PvE and also lessens the sting of having to upgrade new armor. I'm guessing my friend wasn't the only one who was brought off the fence. Nice work, Bungie.

    submitted by /u/bending_sinister
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    Bungie please buff fusions

    Posted: 21 Sep 2020 11:57 PM PDT

    Fusions need help. You basically see a bastion or telesto, and even then you see them like once in a while.

    I want fusions to be used more. Hell I just want legendaries to be usable again. After erentil nerf all legendaries have a range cap at 17m, so your kill range is at max around 22m.

    Even in erentil's glory days the usage of that weapon was around 4%. Bungie we need new perks, dilute range across the archetypes and forgiveness for less used archetypes.

    submitted by /u/harbinger1945
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    A personal plea from the only man who cares about eternal warrior

    Posted: 21 Sep 2020 02:40 PM PDT

    Dear Bungie,

    Please fix eternal warrior so shaders apply to its face like they did in D1. I want my white marble face back.

    Thanks,

    -The only man who cares, let alone wears the damn thing

    submitted by /u/reddit_tier
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    We should do a fundraiser for gnawing hunger users

    Posted: 21 Sep 2020 08:57 PM PDT

    They can't afford the w key and so they have to hold the s key instead.

    submitted by /u/thecyan303
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    Bring back glass needles.

    Posted: 21 Sep 2020 03:29 PM PDT

    Please let Xur bring back glass needles or a consumable that lets us re-roll exotics. Even if it's limited to 1 per week.

    submitted by /u/xPaddon
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    Bungie, please change snipers' perk pool come Beyond Light

    Posted: 21 Sep 2020 09:27 PM PDT

    For the love of God, please stop putting Hip Fire Grip on snipers. I know, I know, it's to dilute the perk pool and everything, there can't only be good perks for sniper. But surely I'm not the only who feels discouraged when I bother to grind Trials all weekend in the hope of getting a good Eye of Sol, only to get three with Hip Fire Grip.

    Please, I swear it won't break the game

    submitted by /u/OliBoy43
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