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    Friday, September 25, 2020

    Destiny This Week At Bungie 9/24/2020

    Destiny This Week At Bungie 9/24/2020


    This Week At Bungie 9/24/2020

    Posted: 24 Sep 2020 03:00 PM PDT

    Source: https://www.bungie.net/en/News/Article/49596


    This week at Bungie, the weather is changing…

    You feel that? The slight chill in the air? It's time to prepare for a colder climate, Guardians. Europa has no sympathy unprepared guests. You might want to come with a weapon or two, because frigid storms aren't the only danger to be found here. Don't be afraid, though. An old friend will be waiting for your arrival.

    Video Link

    The weather may be brutal, but that won't stop you from exploring this frontier. Take a look at the map of Europa, and be sure to check out our most recent weather forecast.

    Europa Report: 100% Chance of Snow

    Image Linkimgur

    You now have less than seven weeks to get ready. Don't get caught out in the cold without a plan. November 10 is coming quick, and we're eager to see how long you survive.


    It's a Pass… for Games!

    Earlier this week, Forsaken and Shadowkeep became available on Xbox Game Pass. With Beyond Light on the way, there's no better time to gear up and get acquainted with what's going on in the world of Destiny.

    Image Linkimgur

    A few housekeeping notes for Guardians who are being freshly rez'd in the Cosmodrome:

    • You'll need to download Destiny 2, Forsaken, and Shadowkeep to access this content.

      • Without Destiny 2, you can't launch the game.
    • For new Guardians joining our ranks through Xbox Game Pass, we have a Help Article specifically for you.

      • Our help forums are also available at any time if you hit a snag on your way to the Tower.
    • If you encounter any issues accessing game content or Xbox related services, please refer to Xbox Support.

    Eyes up, Guardians. Welcome to the community.


    Ye Olde Banner of Iron

    A few weeks back, we announced the extension of Season of Arrivals, noting that we'd be adding a few fun things between September 22 and the new November 10 launch date of Beyond Light. First, we featured some Double Ordeal loot on Lake of Shadows. This week, Drifter has been upping the ante with Triple Infamy. Next week, Lord Saladin returns with Triple Valor, themed weapons and armor, and his Pinnacle Power bounty rewards.

    Don't go in thinking it will be easy to snag some loot, though. Control is the name of the game, and Power is enabled. If you haven't risen through the Pinnacle band yet, you may find yourself facing a raid boss or two on the other team.

    Image Linkimgur

    Iron Banner

    Starts: 9/29/2020 10:00 AM PT

    Ends: 10/6/2020 10:00 AM PT

    There will be a few more weeks with increased rewards for Vanguard, Crucible, and Gambit, so stay tuned for announcements!


    Talking Tech – Preparing for Beyond Light

    With Beyond Light on fast approach, it's time to shift our TWAB gears a little. Today, we'll be talking through some of the back-end changes that will be coming to Destiny 2 on November 10. To guide us through this process, we're passing the mic to Destiny Engineering Director David Aldridge.

    DAldridge: When Destiny 2 launched three years ago, we had no idea that in 2020 we'd announce a new trilogy of expansions (among other 2020 surprises we didn't anticipate). At the time, we thought Destiny 2's arc would look a lot more like Destiny 1 – a couple of expansions, and then a sequel.

    We learned many lessons from the transition to Destiny 2, and from shipping Curse of Osiris, Warmind, Forsaken, the Year-2 Seasons, and Shadowkeep. When we evaluated those lessons, we decided not to pursue a Destiny 3, but instead to reinvest everything in Destiny 2 and make it all that it can be (check out our longer writeup on this choice here). To support that strategy, we've made several tech investments to help us sustainably evolve the game for years to come, and some of those investments are arriving in Beyond Light.

    Many of these changes are under the hood and won't affect your experience (except insofar as they help us deliver you more and better Destiny in the future), but some may result in neat improvements, curious behavior differences, or bugs. This means that, on November 10, some places and things will feel a little like Sliders (only 90s kids will get this), so we'd like to give you a rundown of some of the changes and possible side effects.

    We shifted our mission scripting model to run on the Physics Host instead of the Mission Host (more details on this split here, in the interview with Matt Segur). In the long run this change will give designers options to create more novel mission mechanics by giving the mission scripting environment full access to the game state, instead of the much more limited access the Mission Host had. For example, the Physics Host knows exactly where enemy combatants are and what actions they recently performed – while the Mission Host only knew how many combatants were alive in a squad and what that squad was generally trying to accomplish. In Beyond Light we're only launching the foundations of this system, and we look forward to evolving and leveraging it in the future.

    • What you might notice:

      • The new scripting environment changed many behaviors in complex ways, and you may see interesting behavior changes or bugs in pre-Beyond-Light missions (and public events, and similar) that were originally built and tested on the previous system. We've tested these missions heavily and stamped out many bugs, but some will undoubtedly slip through. We'll be monitoring and fixing remaining bugs over time. In some cases, these issues were more severe – for example, they caused the Prophecy dungeon to be unavailable temporarily. We're all excited for its triumphant return, slated for the end of this year!
      • One other cool new feature in this area is face-to-face joins in social spaces, so you can now fireteam up with Tower friends without a long Tower reload!

    We revamped our content building and patching pipeline for speed and install size. With the tremendous size of Destiny, our complete shippable content builds were frequently taking north of 24 hours. We made investments to bring that down to sub-12 hours, which resulted in a bunch of changes to our content and patching formats. We also took on work to allow us to cull content that we've upgraded or replaced – our previous patching system had limited capabilities here (due to trying to minimize patch sizes and other constraints), and the current Destiny 2 install has a significant amount of accreted 'dead' content (e.g. assets in the base install that were replaced in later patches).

    • What you might notice:

      • Due to all these changes, Beyond Light will be a full re-download on all platforms – we know this will be painful for those with slower or metered internet connections, and we're sorry about that. To help mitigate this, we're planning to enable Beyond Light preloads sometime in the evening of November 9, Pacific Time, which should give everyone at least 10 hours to download before the gates open.
      • Destiny 2's install size shrinks by 30-40%: Due to a combination of culling unused or replaced content, install size optimizations, and moving some content to the Destiny Content Vault, Destiny 2's install size will shrink to between 59 and 71GB (depending on platform), a reduction of 30 to 40%. These improvements should also help us control install size better in the coming years.
      • We hope to use these much faster builds to accomplish two things:
        • Help us ship mission-critical fixes faster when game-breaking bugs arise.
        • Reduce our overall ship pipeline depth, enabling us to work on Destiny releases closer to their ship dates, so we can react to fresher information about what's happening in the live game. For example, historically each of our Seasons has had to get deep into production before the preceding season launched, preventing us from reacting to learnings from that preceding season. These tech improvements should give us 1-2 more weeks of flexibility on a Seasonal scale, helping us pivot more quickly in some cases.

    We rebuilt our character face system. We know that how your Guardians look is important to you, and we've long wanted to add more player customization to Destiny. Our original system for player faces had some combinatoric content authoring problems – for example, every decal had to be authored completely custom for each player face permutation. This prevented us from extending this area of the game with more content and features. We've upgraded to a significantly more capable system (with e.g. runtime decal projection), which we hope to leverage for more player customization options in the future. As part of this process we reviewed the existing player models with our Diversity Committee and Employee Resource Groups in the studio to make small tweaks to existing player heads. We're also building a list of Guardian face shapes we should bring to the game in the future in order to increase Guardian diversity in Destiny, with the long-term goal of enabling everyone to imagine themselves as their Guardian.

    • What you might notice:

      • Your Guardian's face may look a bit different.

    We relit portions of EDZ and Nessus. During the early stages of Beyond Light production the Lighting and Skies teams had a desire to provide a visual refresh to the two remaining D2 Year 1 destinations, EDZ and Nessus, as they enter their fourth year in rotation. To that end, the teams performed relights and global lighting updates to a number of locations on both destinations.

    • What you might notice:

      • Different lighting on existing destinations! The changes are intentional and are meant to bring the visual quality of these spaces up to our current lighting standards, while providing a fresh coat of paint for some of our Year 1 locations. We hope you enjoy these updates to some familiar locations when you explore EDZ and Nessus this November.

    We're excited to leverage these improvements to redouble our efforts on Destiny 2, and we aim to make Destiny 2 still feel like your home away from home.

    Thanks,

    -David Aldridge

    P.S. Congratulations on making it to the end of this long and nerdy love letter. If your passion for all things Destiny Tech is not yet spent, you may enjoy the Reddit AMA that Destiny Engineering Manager Chris Kosanovich and I did a couple months ago!


    Did You Say… More Emblems???

    Beyond Light isn't just bringing Europa to the fold. It's also bringing many, many pieces of loot. This year, we're refreshing a few Community emblems for you to hunt. Whether it be Fashion, Art, Movie of the Week, or the Bungie Bounty, we have some new swag to hopefully catch your eye. I'm personally giddy that we have seven total Community Emblems to show off. There's just something about that number that we love so much…

    Fashion Show

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    Featured Artist

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    Movie of the Week

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    Bungie Bounty

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    Shadowkeep variants for each emblem will be available through November 10. There will be a few final chances to earn them before the new hotness becomes available. Stay tuned!

    We'd also like to take a moment to celebrate our Community Volunteers. If you've ever visited the help forum, you may have noticed some members answering questions and linking players to general help articles and Bungie-authored troubleshooting methods. These are the Mentors, the "white gloves" of our community, dedicated to lending a helping hand to any player trying to get back into the game.

    Our Moderators, however, are referred to as Ninjas. They work in the shadows, removing bad actors from our forums whenever the Code of Conduct is broken. You may see one every so often in the forums replying to threads, but their work is behind the scenes.

    As of late, we've also been receiving some help from community moderators during Bungie livestreams. Whether they be Bungie Bounties, charity initiatives, or whatever reason we decide to broadcast, these individuals are helping to keep chat a bit cleaner. Join us in welcoming Shields to the fold of our community moderation teams.

    Each volunteer group will be receiving a new emblem this year. While it might seem like a minor gesture, we hope that you join us in giving them thanks whenever you see these emblems in the wild.

    Mentors

    Image Linkimgur

    Ninjas

    Image Linkimgur

    Shields

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    If you're wondering "How do I become a volunteer?", our members are all community sourced. If we see you helping out in the forums frequently or just having a good time in chat while upholding our Code, we may reach out to see if you'd like to join up! That said, don't do it for the emblem. Do it out of the kindness of your heart and for the betterment of our community. The emblem is just a little treat.


    Support Specialists

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    This week was a fun one. A new Hotfix arrived at our door, and Xbox Game Pass kicked off in spectacular fashion. Destiny Player Support is here with vital information on what issues have been found, and what troubleshooting methods are available.

    This is their report.

    XBOX GAME PASS

    Earlier this week, Destiny 2: Forsaken and Destiny 2: Shadowkeep became available for Xbox Game Pass subscribers to download and play through Game Pass. Xbox Game Pass members will continue to be able to access these Destiny 2 expansions if their Game Pass membership is maintained. For more information, please visit our Destiny 2 on Xbox Game Pass guide.

    RESOLVED ISSUES

    Below is a list of issues that have been resolved with Hotfix 2.9.2.1 on September 22:

    • The Refurbished Black Armory shader now drops 100% of the time when dismantling Black Armory Refurbished weapons acquired from completing Forge Ignition activities.
    • Fixed a crash that could occur when too many arrows were shot into a Titan's Barricade.

    CURRENT KNOWN ISSUES

    For a full list of emergent issues in Destiny 2, players can review our Known Issues article. Players who observe other issues should report them to our #Help forum.


    Enough Words, More Movies

    Image Linkimgur

    Woof, this TWAB's getting long. My fingers are getting tired from the typing. Let's take a break, shall we? The movies we have on tap from the Community Creations page this week are pretty entertaining; definitely hope to get a little giggle in there while marveling at the skill required to craft such fun videos.

    Movie of the Week: Hmmmmm….

    Video Link

    Honorable Mention: Hunters have the best Fashion

    Video Link

    Wait, do you see your video listed here‽ Awesome! Let's check off a few things before we get you your emblem. Is your Bungie.net profile linked in the description of the video? Good. Did you credit any fellow creators who appeared in your video? Sweet! We'll get your emblem to you within a few business days.


    Did you make it this far? Always fun to have a meaty TWAB. I'll spare you a long outro, but I do want to say this: Thanks for stopping by. We always appreciate those who tune in for the weekly conversation, whether we have a lot of new info, or just a simple check-in to see how everyone's doing between content drops.

    Festival of the Lost is on the way. It's almost time to get Spooky. Stay tuned for tricks and treats, because they'll be coming soon…

    Cheers,

    -dmg04

    submitted by /u/DTG_Bot
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    Daily Questions [2020-09-25]

    Posted: 24 Sep 2020 06:00 PM PDT

    New player? Please read the New Light FAQ

    Bought the DLC? Shadowkeep FAQ

    Need Guidance? Collection of selected guides

    Shadowkeep & New Light known issues

    Welcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities!

    Be sure to read the Full Year 1 Recap and the Returning Players Guide, or use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself!

    Be sure to sort by new to see the latest questions!


    Rules


    • Absolutely no down talking. You were all new to Destiny once, so there's no need to belittle anyone just because you might know more.

    • All hateful comments that derail conversation will be removed. This thread is a place of learning, so keep it civil.


    You can find the full Daily Thread schedule here.

    submitted by /u/DTG_Bot
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    Do you guys ever just look at this game and think. Man it's beautiful.

    Posted: 24 Sep 2020 05:01 PM PDT

    So i'm doing the campaign and I saw this amazing piece of art work here hats off to the people who helped design this game, I'm not as new as I was from before I'm now 1061 on my main (hunter) and 1057 on my warlock. I still got a lot to learn this game truely is stunning. And I know I got more to do, and see. Really enjoying this.

    Edit: really wasn't expecting all these upvotes! Thank you everyone.

    I used to game on a craptop for like 10 years, I finally managed to gather the money to build my first Pc during lockdown, and it runs stuff like destiny like a dream the game is so well optimized I rarely drop below 110 FPS. And i got a temp 1660s. Also I think they added Nvidia reflex it feels even more responsive now. Might just be me.

    submitted by /u/ChrisComments
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    You should be able to see which clan members are online playing D2 on PC even if you don't have them friended.

    Posted: 24 Sep 2020 01:35 PM PDT

    You can see which of your clanmates are online on console even if you don't have them friended1, why does it not do that on PC?2 PC already has other great communication QoL, like local and clan chat, why can't it have a basic feature that console has.

    1. You can see their emblems and loadouts like you can normally with friends
    2. You can see a gray box that shows they are online but you can't inspect or actually see if they are playing the game or not.
    submitted by /u/SaltySpaiden
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    Probably wont talk transmog till after beyond light -Dmg

    Posted: 24 Sep 2020 08:58 AM PDT

    So I just got out of the Dreaming City

    Posted: 24 Sep 2020 04:26 AM PDT

    And despite coming there for over 2 years now, having seen every portal, secret, and ascendant challenge inside out, I am still amazed by it.

    I decided to get some area chests and lo and behold; I found 3 pieces of lore, a new cave I didn't know existed, and I got to see the Dreaming City from a beautiful point of view from the top of a huge rock pillar.

    Let's hope Europa is going to be equally detailed and mesmerising.

    Edit: wow, thank you all very much for the upvotes and rewards!

    submitted by /u/sgnir2
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    Proud Destiny Dad - My 13 year old daughter made an edit of my 6 Year old Warlock

    Posted: 24 Sep 2020 12:28 PM PDT

    Thought I would share this here. My daughters have grown up watching me play Destiny (1&2). The edit is mostly made from clips of D2 but there are a few D1 clips too - there is one snipe with NLB :-) Maybe it will come back some day?

    https://youtu.be/rgOAAlfG47Q

    submitted by /u/NinjaNotForHire
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    It's been over 2 years..with COUNTLESS hours in PvP and finally...

    Posted: 24 Sep 2020 04:28 PM PDT

    I got Luna's Howl today.

    For those of you who hate the feel of HCs (especially since the Auto rifle meta)...

    It can be done.

    With patience.

    That is all.

    Disclaimer: Before the try hards who got it the first weekend and do Not Forgotten carries blindfolded come in and tell me to git gud just know this post isn't meant for you.

    2 weeks ago I finally finished Redrix..

    Next up: Mountaintop (note: I refuse kill lobbies and I'm about 60% multikill, 85% medals)

    submitted by /u/w1redup
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    Been working on solo flawless prophecy for the past week.. finally did it while at work :P

    Posted: 24 Sep 2020 08:34 PM PDT

    Almost had it before I went to work tonight and I didn't wanna loss my momentum. I'm an overnight nurse and my residents sleep most of the night so I decided to bring my xbox. Did it on my first try with all my coworkers watching. What a glorious night :)

    Edit- I've never got any type of award on here. Thank you so much!!

    submitted by /u/Stay_Dazed
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    The Fireteam Medic warmind cell mod is available at the Gunsmith today

    Posted: 24 Sep 2020 10:03 AM PDT

    Destroying a warmind cell creates a burst of healing for you and your allies

    Go get it

    submitted by /u/QOFFY
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    2-man Calus while you still can

    Posted: 24 Sep 2020 05:42 PM PDT

    Just did this challenge today with my friend and it was very fun. It was first done around three years ago, so it's not too hard at all, and it took us about an hour to get our first clear. We then swapped characters and did it again within 25 minutes.

    Biggest thing:

    If Calus shows Axes, punch Cup

    If Calus shows Sun, punch Dog

    If Calus shows silent Cup, punch Sun

    If Calus shows loud Cup, punch Axes

    There. You're blessed with all you really need to know. You can basically use whatever you want. Throne room just needs to stay alive and void just needs to kill psions and projections quickly.

    It's also farmable, so if you manage to maintain the checkpoint, you can get more Leviathan gear to spec out more damage and such.

    It felt great to see the little "DUO" tag on raid report and find a cool challenge on old content.

    Have fun!

    submitted by /u/jagwaguar
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    With Beyond Light requiring a full re-download and the new Xbox Series consoles launching the same day, use Smart Delivery and an external drive with your Xbox One

    Posted: 24 Sep 2020 04:45 PM PDT

    Smart Delivery allows you to transfer the game from your Xbox One to the new Series X|S consoles to utilize the new hardware features (60fps, faster loading times, etc)

    With pre-load starting on the 9th for Beyond Light, just have it install to an external drive, and transfer the file to the internal on your new console when you get it. It must be on the internal drive to utilize new console features - launching the game from an external drive on your new console will launch the game in backwards compatability of the X1 version.

    submitted by /u/_deffer_
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    My Finest Moment.

    Posted: 24 Sep 2020 03:52 PM PDT

    I've been working on this almost a year. It was totally worth it.

    I've never ordered one of the pins before, but I'm getting this one.

    submitted by /u/Sardonnicus
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    Thank you

    Posted: 24 Sep 2020 07:22 PM PDT

    I won't say his username, I haven't asked him if I could, but thank you. You might have seen my post earlier about trying to solo the thorn savathûn's song. Well this guardian sent me a dm to offer help with it. After several tries and one of his clan members joining, I finally got the thorn. And then they helped me get whisper, outbreak, and part of malfeasance! And they invited me to there clan! Thank you guys so much. I wish I could help with getting anarchy tonight, but I'm probably about to fall asleep. Thank you guys so much.

    submitted by /u/masaaav
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    To those who for some off reason still haven’t migrated their old Blizzard account over yet...

    Posted: 24 Sep 2020 07:18 PM PDT

    I got this email earlier today, I mean I assume pretty much everyone already transfered by now over to steam but ¯_(ツ)_/¯ just in case...

    submitted by /u/EddevEDF
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    Optimized Bounties For 2020/09/24

    Posted: 24 Sep 2020 10:32 AM PDT

    Deer trivia: When compared to humans, deer eyesight is better in some ways, but much worse in others. Deer are incredibly bad at seeing and making sense of visual details at long range. A 2007 study from the University of Georgia confirmed that deer have a visual acuity of 20/100. That means if a deer and a human were looking at the same thing, the details deer see 20 feet away are the same details humans can see at 100 feet away.


    Step 1 - Stand exactly 21 feet away from your nearest deer then ask them how many fingers you're holding up.

    Step 2 - Pick up the following Dailies. Weeklies can be found here.

    Tower Bounties:

    • Zavala Daily – The Harder They Fall – Kill 10 Challenging Enemies in Strikes
    • Zavala Daily – Show Them the Light – 5 Super Kills in Strikes
    • Shaxx Daily – Sparring Grounds – Complete 2 Crucible Matches
    • Shaxx Daily – Area of Effect – 1 Grenade Kill in Crucible
    • Shaxx Daily – Push the Advantage – 3 Zone Advantage Kills in Crucible
    • Ada-1 Daily – Lost Forge Power Kills – 10 Power Weapon Kills in a Forge
    • Ada-1 Daily – An Ancient Fire – Complete a Forge
    • Drifter Daily – All Right, All Right, All Right – Complete 1 Gambit Match
    • Drifter Daily – Elite Executioner – Kill 10 Challenging Enemies in Gambit
    • Drifter Daily – Face-to-Face – Summon 2 Primevals in Gambit
    • Drifter Daily – Invader: Mote Pinata – As a Fireteam, Deny 15 Motes in Gambit Prime
    • Drifter Daily – Invader: Kill 'em All – Kill 40 Enemies/Guardians in a Gambit Prime match
    • Drifter Daily – Collector: Leave One On Their Porch – Send 7 Blockers in Gambit Prime
    • Drifter Daily – Sentry: Kill the Messengers – Kill 3 Envoys in Gambit Prime
    • Drifter Daily – Invader: Supercharged – 3 Super Kills in Crucible
    • Prismatic Recaster Daily – Burst Factor – 20 Grenade Kills
    • Prismatic Recaster Daily – Head Honcho – Kill a Boss

    Planetaries:

    • Eris Morn – Moon Cheese – Loot 5 Chests on the Moon
    • Eris Morn – One-Way Ballistics – 15 Kinetic Weapon Streak Kills on the Moon
    • Eris Morn – Fallen Aquiver – Kill 25 Fallen in Archer's Line
    • Sloane – Traveler's Chosen – 20 Super Kills on Titan
    • Sloane – Fist of Judgment – Kill 30 Hive on Titan
    • Sloane – Make It Rain – Generate 10 Orbs of Light on Titan
    • Brother Vance Weekly – Mercurial Crescendo – Kill 7 Minotaurs or Hydras, and 10 Finisher Kills on Mercury
    • Brother Vance Weekly – Unplanned Obsolescence – Kill 150 Vex on Mercury
    • Brother Vance – Lighthouse Keeper – Kill 50 Enemies on Mercury
    • Brother Vance – Power Lifting – 3 Power Weapon Multikills on Mercury
    • Devrim Kay – The Bug Guns – 3 Power Weapon Multikills in the EDZ
    • Devrim Kay – Generator – Create 10 Orbs of Light in the EDZ

    Step 3 - Follow these steps:

    1. Fly to Mercury, grab Vance's bounties, then run the Garden World Strike. (15 minutes)
    2. Play two matches of Crucible, at least one of which is Control. (20 minutes)
    3. Play two matches of Gambit Prime. (20 minutes)
    4. Fly to the EDZ, grab Devrim's bounties, then clear the Volundr Forge. (10 minutes)
    5. Fly TO THE MOOOOOOOOOOOOOOOON, grab Eris's bounties, then slay and loot in Archer's Line. (10 minutes)
    6. Fly to Titan, grab Sloane's bounty, then clear a Contact event with Hive baddies. (10 minutes)

    Total Non-Elemental Non-Weapon-Specific Bounties Cleared:

    • 27 Dailies
    • Vance's two Weeklies
    • Probably Crucible Weeklies

    Total Time: 75 minutes

    Bounties Per Minute: .386

    Rewards:

    • 157,000 XP (unmodified)
    • 12,000 XP per Tower Weekly
    • 10 Vanguard Tokens, 2/8 Vanguard Weekly Challenge
    • 15 Crucible Tokens, 3/8 Crucible Weekly Challenge
    • 7/8 Gambit Weekly Challenge
    • 2 Modulus Reports
    • 350 Altered Element
    • 2 Exodus-Focused Umbral Engrams
    • 15 Helium Filaments
    • 15 Alkane Dust
    • 10 Simulation Seeds
    • 10 Dusklight Shards

    Season Ranks Per Hour: 1.256

    Extra Weapon/Elemental Specific Bounties:

    • Zavala: Solar Kills in Strikes
    • Banshee: Pulse Rifle, Special Grenade Launcher, Rocket Launcher, Solar Weapon Kills
    • Ada-1: Machine Gun Kills in a Forge
    • Put 'em all together: Nothing fancy today. Pulse/Special Grenade/Rocket Launcher in the Strike, one Solar. MG in the Forge. This is 6 extra bounties for 48,000 XP.
    • Shaxx wants Solar kills in Crucible.
    submitted by /u/DeerTrivia
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    With the disappearance of the Tribute Hall, could we get somewhere else to display our achievements?

    Posted: 24 Sep 2020 01:42 PM PDT

    Where do guardians live? In the tower? In their jumpships? Regardless, with the loss of the tribute hall (which wasn't much of a show-off space anyway, considering a fire team in the tribute hall would all see only their own tributes), I'd love to see some kind of personalized living space for our guardians, where we can show off our exploits in the form of:

    -clan/faction/emblem banners or posters

    -event/raid completion medals, trophies, or collectibles

    -weapon/armor displays

    -seal plaques

    -reputation displays

    -various collectibles

    -a jukebox, a la D1

    -ship/sparrow posters or schematics (or a bay window to see vehicles)

    -a display for currently unequipped ghost shells

    -lots more I'm sure I can't think of

    Are there any real limitations preventing this in terms of gameplay, lore, or design? What features do you guardians think would benefit this?

    submitted by /u/godfather9819
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    "VENUS BABY, VENUS!"

    Posted: 24 Sep 2020 06:44 PM PDT

    I suppose we all have our favorite spots in the Bungieverse, and like many of you, I am happy to once again be able to traverse the Cosmodrome - but I was thinking today, that with various areas coming back, including the VoG... could we be getting Venus back as well?

    The Ishtar area has always entranced me... back in Destiny, I used to sit on a cliff near the landing zone on Venus and stare at everything for hours. The volcanoes, the storms, the wreckage of civilization. Venus has always been my favorite location by far - Looking out at the human debris... I always wished for a level of game where we could explore all those buildings, like in Fallout games.

    What happened there, who lived and worked there? What did they argue about, who did they love? Did any survive?

    I felt that to a lesser degree in the Cosmodrome, a feeling of desperation permeated the place, punctuated by signs of hope and loss - and I think theres also a certain amount of nostalgia tied to that location as well, I still vividly remember my first hours and weeks there very fondly. However, in my humble opinion, Venus is the pinnacle of Bungies (non-raid/dungeon) design work.

    The skies, the sounds, the music, the atmosphere, the missions that bring you there for the first time - the Exo Stranger...

    Heres to the vain hope that in some way, we someday get that full, unified Destiny universe, and we can tread those beautiful, forlorn areas again.

    submitted by /u/CogitareMustela
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    The Contact public event still progresses Means to an End even if you hadn't picked up the quest that week

    Posted: 24 Sep 2020 05:36 AM PDT

    Just something I noticed this week after forgetting to stop by the recaster before doing the public event. Turns out it's retroactive and will put you on to the next step if you visit the recaster after doing the contact public event. Sorry if this has been posted before, just think it's a bit of forethought made here by the developers.

    submitted by /u/ohmywade
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    Spider is trading 4 legendary shards for 10k glimmer

    Posted: 24 Sep 2020 11:07 AM PDT

    Spider is buying 20 Phaseglass Needle for 10k Glimmer and Selling 5 Phaseglasss needle for 1 legendary shard! Go stock up!!

    submitted by /u/TheUbnub
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    Play the Legacy Campaigns one more time before Beyond Light Releases

    Posted: 24 Sep 2020 06:38 AM PDT

    Amanda Holliday has the Red War, Curse of Osiris, and Warmind campaigns available for you to run. They do not award any special loot or powerful engrams but it is still a fun ride to play through them again, even if they are much easier now. The heroic missions exist sure, but Hawthorne gives you the ability to play them in sequence, much more satisfying.

    Regain your light in the Dark Forest, enjoy some more 1 on 1 time with Cayde, Make Ghaul suffer much quicker than before, Ride the 1AU "tubes" one more time, Witness Osiris's reflection reunion, Slay Nokris instantly with a sword, Slay Xol almost instantly with MT and "you name it heavy".

    You can also begin your replay the Forsaken Campaign right off the the Tangled Shore Map Screen.

    S-SGA - One quick note for the Curse of Osiris "Tree of Probabilities" solo quest. While it is fine to insta-kill the boss in the strike playlist, I found that if you do it too quick during the solo quest in Curse, you cannot finish the quest. You will be unable to approach the console at the end. The mission does "checkpoint" so you can load back in at the end but it's an annoying stall.

    submitted by /u/snowplusbrd
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    If I could bring back any exotic from D1, it would be Patience and Time.

    Posted: 24 Sep 2020 08:46 PM PDT

    I know it wouldn't be a DPS monster, but that sound. The invisibility was way more useful than people give it credit for, but that damn sound was so beautiful I never got tired of it. Like a perfectly hit golf ball, it made you feel warm and fuzzy every time you heard it. Maybe it's the nostalgia-factor since that was my first exotic, but boy did I love that gun.

    submitted by /u/CrotasMinion
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    Don't forget to find the area chests in the locations that are being sunset!

    Posted: 24 Sep 2020 04:19 AM PDT

    They might not be the most exciting part of the game, or the most rewarding, but the scavenger hunt brings you to interesting places!

    Often hidden in plain sight or up high with beautiful views of the destinations.

    submitted by /u/sgnir2
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    Darkness Farewell Tour: The Yeet Rock on Io

    Posted: 24 Sep 2020 04:10 PM PDT

    If you are like me and are endlessly amused by ragdoll physics, make sure to spend a little time at Ye ol' Yeet Rock on Io. It's a good time - https://www.youtube.com/watch?v=_fNKP2zAfOU

    submitted by /u/crookedparadigm
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    With beyond light can we get text chat looked at for pc and console?

    Posted: 24 Sep 2020 07:31 AM PDT

    No one uses it, i bet half of you don't know it exists, during solstice i took a break and played a bunch of warframe (seriously too much) and one of my favorite things in that game is the chat, i could launch a mission and instantly get a couple people just talking about things in text chat. Or talk with clanmates while doing whatever, help new players with questions they have, or do in game lfg for farming and boss fights

    The text chat in d2 is so barebones its barely there, i personally would want it the same as warframe so fireteam chat, general/regional chat, clan chat, lfg chat, help chat for new players, and pms (no trade or alliance). This would do so much for the game in my opinion but what would you guys want to see if it's expanded upon?

    submitted by /u/Kozkoz828
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    Please increase Forge shader drops

    Posted: 24 Sep 2020 09:20 PM PDT

    I'm an average guy with an average amount of time to play the game. I don't really love the forges, but my raid team has decided to go for flawless Scourge so Blacksmith may finally be within reach. I didn't grind out the forges previously because we never really thought about the flawless attempt. Now I find myself on a deadline to try to get the last two forge specific shaders and they just feel pretty impossible. Now that they rotate i only get a chance at the two shaders i need (Volundr and Gofannon) a couple of times a week. Bungie, is there anyway to increase the drops on these shaders or make a quest that guarantees they drop? If i can't get them i won't be able to complete the collection.

    submitted by /u/BLT_Special
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