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    Tuesday, November 3, 2020

    Destiny [D2] Weekly Reset Thread [2020-11-03]

    Destiny [D2] Weekly Reset Thread [2020-11-03]


    [D2] Weekly Reset Thread [2020-11-03]

    Posted: 03 Nov 2020 09:02 AM PST

    Nightfall - The Ordeal: Strange Terrain

    Modifiers:

    • Nightfall: The Ordeal: Adept
      • Fire Pit: When defeated, Acolytes spawn fire pools that cause damage over time.
    • Nightfall: The Ordeal: Legend
      • All previous modifiers
      • Champions: Unstoppable: This mode contains Unstoppable Champions, which cannot be stopped without an Unstoppable mod.
      • Champions: Barrier: This mode contains Barrier Champions, which cannot be stopped without an Anti-Barrier mod.
      • Champions: Hive: This mode contains both Barrier and Unstoppable Champions, which cannot be stopped without an Anti-Barrier or Unstoppable mod, respectively.
      • Equipment Locked: You will not be able to change your equipment after this activity starts.
      • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
      • Legend Modifiers: Match Game & Extra Shields
      • Nokris's Refrain: Incoming Solar and environmental damage increased.
    • Nightfall: The Ordeal: Master
      • All previous modifiers
      • Togetherness: Base health regen is reduced. If near another player, health regen is increased.
      • Master Modifiers: Champions: Mob & Match Game & Extra Shields & No Saved Checkpoints
      • Champions: Mob: This mode contains additional Champions.

    Rewards:

    • Nightfall Exclusive Drop: BrayTech Osprey (Rocket Launcher)

    • Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.

    • Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.

    Legacy Nightfalls:


    FLASHPOINT: TANGLED SHORE

    Complete various activities around the Tangled Shore, including public events, Lost Sectors, and Heroic adventures.


    Weekly Crucible Rotator Playlists:

    • Mayhem: "Enjoy yourselves, Guardians. You've earned it." —Lord Shaxx - - Fight for Valor by defeating opponents. Abilities and Supers regenerate faster. Heavy ammo spawns more frequently.

    • Countdown: "I hope the remaining Red Legion can see this: weapons they brought to destroy us, used as mere toys in training exercises. Do be mindful of the blast radius, though." —Lord Shaxx - - Fight for Valor by detonating a charge, defusing the opposing charge, or eliminating all opponents.


    Vanguard Burn: Solar Singe

    The other modifieres rotate daily, check out the Daily Reset Thread for them!


    Moon Activities


    Menagerie Boss: Pagouri, Vex Hydra

    • Extinguish: If your fireteam falls in a Restricted Zone, everyone is returned to orbit.
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
    • Attrition: Regeneration is greatly impaired. Defeating enemies may create wells of Light.
    • Arc Singe: Arc damage increases slightly from all sources.

    Reckoning Boss: Likeness of Oryx


    Dreaming City Cycle: Growing Curse

    • Petra is at Divalian Mists.
    • Weekly Mission: The Oracle Engine - The Taken threaten to take control of an irreplaceable Awoken communications device.
    • Ascendant Challenge: Cimmerian Garrison, Chamber of Starlight
    • Blind Well: Hive, Plague: Cragur

    Escalation Protocol Boss: Nur Abath, Crest of Xol

    This boss drops:


    Leviathan

    Raid Order: Gauntlet > Baths > Dogs > Calus

    Challenge: The Pleasure Gardens Challenge

    Prestige Raid Lairs

    • Prestige: Arsenal
    • Armsmaster

    Eververse Bright Dust Offerings

    Name Description Type Cost
    Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 200 Bright Dust
    Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
    Scavenger's Boon A transmutation device with the ability to create planetary materials. Consumable 250 Bright Dust
    Callisto Lancer Pierce the sky. Ship 2000 Bright Dust
    Kitbash Shell For Ghosts who are barely keeping it together. Ghost Shell 2850 Bright Dust
    Daito Capsule Entrance Modifications for your ship's transmat systems, so you'll always arrive in style. Transmat Effect 450 Bright Dust
    Biolume Equip this shader to change the color of your gear. Shader 40 Bright Dust
    ANOTHER! Keep them coming. Emote 3250 Bright Dust
    Leggy Dance It's all in the glutes. Emote 700 Bright Dust
    Perennial Velocity Ride responsibly. Or not. Vehicle 2500 Bright Dust
    Hissing Silence Shell For Ghosts who have meditated beyond the heliopause. Ghost Shell 2850 Bright Dust
    Jewel of Saturn An advanced retrofit custom-made by Amanda Holliday. Ship 500 Bright Dust
    Symbiosis Equip this Weapon Ornament to change the appearance of Sturm. Weapon Ornament 1250 Bright Dust
    Depository Projection Equip this item to change your Ghost's projection. Ghost Projection 1500 Bright Dust
    Arctic Pearl Equip this shader to change the color of your gear. Shader 40 Bright Dust
    Häkke History Polish Equip this shader to change the color of your gear. Shader 40 Bright Dust
    Temperature Wash Equip this shader to change the color of your gear. Shader 40 Bright Dust
    Circadian Chill Equip this shader to change the color of your gear. Shader 40 Bright Dust
    Hive Arrival Modifications for your ship's transmat systems, so you'll always arrive in style. Transmat Effect 450 Bright Dust
    Darkblade Effects Modifications for your ship's transmat systems, so you'll always arrive in style. Transmat Effect 450 Bright Dust
    Box of Tricks Modifications for your ship's transmat systems, so you'll always arrive in style. Transmat Effect 450 Bright Dust
    Gleaming Boon of the Vanguard When this is used during a strike, all players receive an Eververse Gift at the end of that strike. Only one gift consumable may be used per player in an activity. Consumable 150 Bright Dust
    Gleaming Boon of the Crucible When this is used during a Crucible match, all players receive an Eververse Gift at the end of that match. Only one gift consumable may be used per player in an activity. Consumable 500 Bright Dust

    Weekly Bounties

    Prismatic Recaster Weekly Bounties

    Name Description Cost Requirement Reward
    Purge Darkness: Taken Defeat Taken on Io. 1000 Glimmer 150 Taken 500 Twisted Energy & XP
    Red End Defeat Cabal with damage or finishers anywhere in the system. 1000 Glimmer 100 Cabal & 10 Finisher 500 Twisted Energy & XP
    submitted by /u/DTG_Bot
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    Daily Questions [2020-11-04]

    Posted: 03 Nov 2020 05:00 PM PST

    New player? Please read the New Light FAQ

    Bought the DLC? Shadowkeep FAQ

    Need Guidance? Collection of selected guides

    Shadowkeep & New Light known issues

    Welcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities!

    Be sure to read the Full Year 1 Recap and the Returning Players Guide, or use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself!

    Be sure to sort by new to see the latest questions!


    Rules


    • Absolutely no down talking. You were all new to Destiny once, so there's no need to belittle anyone just because you might know more.

    • All hateful comments that derail conversation will be removed. This thread is a place of learning, so keep it civil.


    You can find the full Daily Thread schedule here.

    submitted by /u/DTG_Bot
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    Farewell, Oppressive Darkness grenade mod. You've been a good mod to us Guardians. We will think of you fondly.

    Posted: 03 Nov 2020 09:49 AM PST

    Here's to hoping there's a mod next season that can fill its shoes.

    Had a blast with this mod, and the increased damage it gave. Oppressive Darkness with Falling G has been so much fun!

    Can't wait for what will be the next season's PvE boss meta!!!

    submitted by /u/MCA2142
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    Can we masterwork sparrows to see how many enemies we have overrun?

    Posted: 03 Nov 2020 04:16 PM PST

    See title, I just want to be able to masterwork my sparrow so I see how many enemies I ran over.

    submitted by /u/KongoMama
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    Bungie forgot something on the "Useless Items" list.

    Posted: 03 Nov 2020 07:15 AM PST

    Weapon Telemetries

    submitted by /u/xB1ack
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    We are entering Year 4 of Destiny 2 and planetary vendors still drop year 1 weapons.

    Posted: 03 Nov 2020 07:29 AM PST

    Can we please update this. There's nothing more mind blowing to me, that 2-3 years later, weapons that are less useful (Static perks, no mod slot) still drop when exchanging our materials at a vendor.

    I understand a lot of these planets will be moved to the DCV, and that's fine. But at the bare minimum can we please update the weapons from the EDZ and Nessus (the two legacy planets remaining come Nov. 10th)

    submitted by /u/jcaljr5
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    Dear Bungie, I know it’s probably far too late, but one of these days could we at all have an updated “Legacy”?

    Posted: 03 Nov 2020 03:23 AM PST

    For those that don't know, original players of D1 received a Legacy when D2 launched. It was just a series of pictures with the date, character and people you completed various challenges with.

    However, now that we are starting the next three years of D2, and the first legacy took place after three years of D1, is there any chance of getting an updated Legacy for our three years of D2.

    I don't know I just think it would be nice, especially since BL is meant to kick of the next era of Destiny.

    submitted by /u/Sky29102003
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    Two Guardians exploring the Wasteland for answers in hope to seek the Nine. After receiving a mysterious invitation to this strange dimension.

    Posted: 03 Nov 2020 08:57 AM PST

    https://i.imgur.com/ise5p0a.jpg

    If you wanna see more you can check my Instagram here!

    submitted by /u/Azlaar
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    I FINALLY SOLO'D THE STRIKE TO GET THORN WITH MY STUPID LOVABLE TITAN HOLY SMOKES DUDE I AM FILLED WITH ADRENALINE

    Posted: 03 Nov 2020 08:05 PM PST

    That's basically it I just had to tell someone who would understand the struggle! Lol

    submitted by /u/spirited47
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    The reason our sparrows will always summon instantly now is Holliday is installing new transmat drives into all sparrows...

    Posted: 03 Nov 2020 08:40 AM PST

    The speed rating for the new drives is Beyond Light.

    submitted by /u/CER0SLY
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    D.A.R.C.I. should give occasional encouragement & feedback (examples included)

    Posted: 03 Nov 2020 03:49 PM PST

    Recently got DARCI and finished the catalyst, and after reading the lore and learning that the spirit of a Guardian is embedded in this gun, I realized I wanted to hear from that Guardian occasionally.

    LONG PRESS X to activate/deactivate feedback.

    ON PRECISION SHOT: "Nice"

    ON MISSES: "Ooof"

    ON HITS FOLLOWED BY THE SHOOTER GETTING KILLED: "Next time"

    ON BOSS KILLS: "ChaChing!"

    ON AD KILLS: "Really?"

    ON RELOADS: "Delicious"

    ON SWAPPING IN: "Hey there"

    ON SWAPPING OUT: "Seeya"

    submitted by /u/tremolospoons
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    Dear Bungie, Please add more KINETIC and HEAVY Seraph weapons in the future!

    Posted: 03 Nov 2020 10:50 AM PST

    I am trying to make a build with Warmind Cells (finally) but I realized I missed out on the hand cannon and I guess I deleted my auto rifle somewhere along the way.

    Maybe even reintroducing these weapons into the loot pool would be a start for now but...

    As of right now there are Two Kinetic weapons that's can create Warmind Cells:

    The 180rpm Office Revolver The 450rpm Carbine

    There are SEVEN Energy weapons:

    Ikelos SMG, Shotgun, Sniper, Hand Cannon and the Seventh Sidearm, Shotgun, SMG

    *There is One Heavy:

    Seventh MG

    *I am not sure if Sleeper can produce them or not

    A Kinetic Pulse and Scout would be great additions

    As for the heavy weapons, a Rocket and a Sword would be interesting so it can challenge Falling Guillotine in the heavy slot.

    Seeing that Bungie is moving forward with Warmind Cells, these weapons would definitely help building characters.

    submitted by /u/OGPizza-42
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    Make weapon telemetries useful. Let them be used to re roll the masterwork on our weapons.

    Posted: 03 Nov 2020 01:43 PM PST

    I went to the hangar and noticed Saint-14 lost his ship

    Posted: 03 Nov 2020 08:07 AM PST

    His birds were also gone so I am going to assume they hijacked his ship and flew away

    https://imgur.com/a/diLmnV3

    submitted by /u/SamIsICEE
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    Destiny 2 vanilla first week vs. Destiny 2 before Beyond Light

    Posted: 03 Nov 2020 11:42 AM PST

    https://imgur.com/a/AFD5qFb

    We have come far, brothers.

    submitted by /u/Mr_Topota
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    Get Ada-1 Gun Mods before Beyond Light!

    Posted: 03 Nov 2020 06:22 AM PST

    I started playing the day season 11 dropped. I haven't heard anyone mention these in all the "before beyond light drops" guides. I just found out about them a few days ago. They are on her second page. Took me a very casual 3 days the get them all. I already unlocked jotuun and le monarque so I guess i had her somewhat fully unlocked.

    Surround Spec, Rampage Spec, Quick Access Sling, Sprint Grip, Dragon Fly Spec, Radar Booster... I think thats all of them.

    **very juicy

    Edit - The mods are not RNG anymore. Every purchase is a mod you don't have. Price increase with each purchase and resets daily.

    submitted by /u/theblockisnthot
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    Let’s hope this weeks twab highlights the exotic kiosk coming

    Posted: 03 Nov 2020 05:54 AM PST

    We have no info on how the exotics will be earned from it, or how it will work even a paragraph about it will be enough

    submitted by /u/Suggestion-Exciting
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    What's the first thing you're going to do when you get back to The Cosmodrome?

    Posted: 03 Nov 2020 06:54 AM PST

    I'm going straight to try & find Randall The Vandal. What about you?

    submitted by /u/Steeds62
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    [Fanart] Valus Nohr, Shadow of Calus

    Posted: 03 Nov 2020 09:43 AM PST

    I was somewhat curious as to how that raid armor would fit onto an actual Cabal, so here's my interpretation

    https://imgur.com/a/tZrlAlV

    submitted by /u/Reaar
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    Can we please retain our kill tracking on exotic weapons even if we delete it .

    Posted: 03 Nov 2020 08:13 AM PST

    TOPIC. Its a small QoL change i would love in game. It would be nice to have following when it comes to killing counter.
    1) Both PvE and PvP kills should be recorded once u upgrade your weapon (remove choice)
    2) Exotics should retain kill counter even if we delete it and reacquire from collections.

    submitted by /u/lordofabyss
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    Here's my plan for getting my first day 1 clear!

    Posted: 03 Nov 2020 07:32 AM PST

    I'd like to jump in here between bungie updates and beyond light going live to share how I plan to participate in my first day 1 clear. Raids have simple patterns that are easy to pick out but you can learn something new on your 100th clear. Because of this, I always spend the first 6+ days watching streams, how to videos, and reading guides trying to understand everything from mechanics to spawn patterns. Since I'm deaf and don't talk online, incomming callouts are rare. To make sure I am not holding a group back, I have to truly know what I am doing before ever shooting an add.

    This time around, the Soundl3ss clan (spelling edit) has convinced me to do a day 1 clear. I've prepped in game with all the guides, god rolls, and power grinding, but the real challenge is going to be communication. That is where r/calloutsevolved comes into play... the subreddit for a project (desktop site, web app, future discord bot) I am working on to help with in game communication. It provides text to speech to replace my microphone, and speech to text so I can read what the group is saying. It also allows me to customize everything and have keyboard shortcuts to trigger the callouts quickly. Over 3000 people have heard or read my scripts in game and I have recieved mostly possitive feedback.

    I hope that gamers can tune in after the world's first has been obtained to see how our team is doing. See you starside gamers!

    EDIT: Wow! Thanks for the awards! Especially my first platinum :) With everything going on in the world I hope you're all doing well, staying safe, and plan to take a healthy approach to the day 1 raid! Best of luck guardians

    submitted by /u/M4V3R1C8
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    1 week away from Year 7. Here's is the Original, 7 year old Destiny ViDoc.

    Posted: 03 Nov 2020 01:09 PM PST

    https://youtu.be/EwOUi4JDC4o

    Edit: a 2nd original ViDoc showing aspects of the game that were changed on release.

    https://youtu.be/Y1OjUWw43co

    submitted by /u/OmNomShivan
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    I'm Gonna Say It...I'm Gonna Miss Vostok

    Posted: 03 Nov 2020 10:22 AM PST

    I'll take it over Citadel or Bannerfall any day of the week. And it's one of the few maps in Destiny where you can actually make it with a scout rifle (if you're lucky, I know). So many Crucible maps being removed...why did they have to be some of the best ones? Pacifica, Retribution, Solitude, and yes, even Vostok...truly a waste.

    submitted by /u/TravellerMcree
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    Please keep the Obsidian Radiance Cosmetic effect

    Posted: 03 Nov 2020 08:28 AM PST

    As Bungie states in their Article of Items being removed that all Obsidian Radiance Temper Effects will be removed from the game (even those already applied to weapons) and I completely understand that it won't have a gameplay effect as Forges are removed.

    But I really like the cosmetic effect it adds to Black Armory weapons and would like it to either become the default or available as an Ornament if it is reasonable to implement

    submitted by /u/Throlli7
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    The tower looks so empty and boring now that the festival of the lost is gone.

    Posted: 03 Nov 2020 07:14 PM PST

    I really miss all the decorations LOL

    submitted by /u/Rhinoclub
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    Will elemental capacitor be updated to include a stasis effect on the perk?

    Posted: 03 Nov 2020 07:52 PM PST

    Just curious... I already kind of feel void is the only thing worth using on my hand cannon, and I don't use it on anything else, but maybe with a new effect For stasis I might!

    submitted by /u/Seanshineyouth
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