Destiny [D2] Weekly Reset Thread [2021-06-29] |
- [D2] Weekly Reset Thread [2021-06-29]
- Daily Questions [2021-06-30]
- "Yes! Mithrax is right we will have a celebration!"
- Expunge: Delphi feels like it is the perfect candidate for a strike.
- The Expunge: Delphi fight is pretty awesome
- Trials is not a fun activity
- Please... no more godly lore entities dispatched like they’re nothing
- Listening to Saint-14 calling Mithrax a "four-armed friend" really warms my heart
- Playing enough Gambit to reset Imfamy is bad enough. But only getting 30 points for a loss on a 15,000 point grind is ludacris.
- Either booooo or it’s not over
- [Spoiler] The hardest part of doing the Flawless Delphi triumph was not dying to the launch pads.
- Savathun might be tricking us in regards to Quria
- Eyes of Tomorrow: remove the damage penalty against Bosses and Champions, but give it a fixed reload speed instead, like what you did to Izanagi's Burden's Honed Edge
- Lightweight Pulse Rifles need a buff
- Bungie give us Suit Saint-14
- Armsday from D1 should come back. The weapon models are present in the game and with the current perk pools it could have the potential to be an amazing weekly event.
- Izanagi's Burden should have Anti-barrier on full charged shot
- Eververse Exotic weapon ornaments this season
- I will wear suit.
- I actually really liked that ending
- Complaining about the Quria mission? You never fought the Echo of Oryx & it shows…
- Overrides on the Moon count as activities towards moon essences.
- Beating Grandmaster Glassway with a Mountaintop (+ killing the final boss with it for giggles)
- Bungie might be working on a way to tell new players about the story that's happened in the past.
- Why has Bungie YET to add a feature to rejoin a nightfall/comp match if you get error coded? Especially when it’s Bungie servers fault and not your internet.
- I hit a We Ran out of Medals with every single Warlock Super in the game all in one sitting
- Seems like Trials will not be required for the solstice armor this year! (Datamine)
[D2] Weekly Reset Thread [2021-06-29] Posted: 29 Jun 2021 10:04 AM PDT Nightfall - The Ordeal: The Insight TerminusModifiers:
Rewards:
Weekly Crucible Rotator: MayhemFight for Valor by defeating opponents. Abilities and Supers regenerate faster. Heavy ammo spawns more frequently. Vanguard Burn: Void SingeThe other modifieres rotate daily, check out the Daily Reset Thread for them! Europa
Legacy Activities
Eververse Bright Dust Offerings
Weekly Records
Notable Armor RollsOnly notable rolls (stat total >= 59 or single stat >= 26) are listed here.
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Posted: 29 Jun 2021 08:00 PM PDT New player? Please read the New Light Guide & Gameplay GuideWant to buy the DLC? Beyond Light GuideReturning and not sure what was vaulted? Destiny Content Vault: Year 4Unsure what you need to pay for and what's free? Check out the Season of the Splicer CalendarTop Known Issues List by BungieWelcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities! Be sure to use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself! We also have a nice collection of useful resources below "Useful links" in the sidebar / top menu. Be sure to sort by new to see the latest questions! Rules
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"Yes! Mithrax is right we will have a celebration!" Posted: 29 Jun 2021 10:49 AM PDT "A small one. Respectful. Very classy! I will wear suit" had me rolling on the floor laughing. 11/10 writing lmao [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Expunge: Delphi feels like it is the perfect candidate for a strike. Posted: 29 Jun 2021 11:48 AM PDT It has decent length, champion locations, a couple different mechanics and an engaging boss fight (especially at higher difficulties, I'd assume). Bungie could cut out the "boring part" at the start to shorten it a little, and the strike path itself could be fine tuned with the activation/deactivation of some of the additional splicer-shortcuts. Naturally, it would be a strike with a little more platforming than usual, but I'd be okay with that. Opinions? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Expunge: Delphi fight is pretty awesome Posted: 29 Jun 2021 12:10 PM PDT Purely from a gameplay standpoint, this fight slaps. I had a feeling they'd somehow incorporate all the Expunge mechanics into this encounter but the map layout weaved it together quite nicely. The final phase was also a really nice touch. Overall, pretty fantastic encounter. Probably my favorite boss encounter since Inotam (Season of Dawn). [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 29 Jun 2021 05:55 AM PDT The only people enjoying Trials are the top 1% or streamers and the rest of us only attempt it for the rewards only to be promptly stomped out with no rewards and wasted time being frustrated because it isn't a fun game mode. Sure you earn the 3 win reward each week with completion of a bounty that most people just jump off the map for, but you're then limited to that reward alone and you've spent your time either jumping off the map or running full clip at the other team to get it over with. It is not a fun experience you feel your time has been well spent. We NEED a revamped Trials system either chance at high stat armor even on losses, Trials card you can earn wins with no loss penalty to EVENTUALLY maybe work your way to that 5 and 7 win reward. The player base is continually dropping in Trials so its even less enjoyable for the majority of players. This needs to be addressed. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Please... no more godly lore entities dispatched like they’re nothing Posted: 29 Jun 2021 08:47 PM PDT Man why. Xol, the High Celebrant of Xivu Arath, and now Quria just to name a few. It is so upsetting to see someone who's been built up in the lore for YEARS be taken out in ten minutes in a weekly mission. We obviously don't know if there are future plans for these characters, specifically Quria, but damn it stings. We killed a worm god in a story mission. A worm. god. Now we kill Savathuns taken Vex Mind like it was nothing. I really don't know how I can articulate myself other than "this fucking sucks" because I'm so disappointed. Dont build up these enemies to be larger than life or some immense threat if we kill it in an expunge mission. Seriously. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Listening to Saint-14 calling Mithrax a "four-armed friend" really warms my heart Posted: 29 Jun 2021 10:49 AM PDT He really came a long way. idk if the dialogue already existed before in override but I just found out today [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 29 Jun 2021 01:07 AM PDT It just feels BAD!!! I'm on 7857 Gambit rank currently. Currently for a loss I get 30 points. Luckily, at the moment it's x3 so it's 90. But even THAT feels like no where near enough. If you get a bad run of games, you make almost NO progress. 100 base for a loss would be more like it. TLDR: Basically the time investment for an Infamy rank reset feels faaaar to long and makes me feel bad about playing Gambit. Specifically the the points for losses being FAR to small. EDIT: Just had a really bad streak of games where I lost 4 times in a row so far. If it wasn't triple XP for infamy I would have only got 120 points towards 15,000. In a recent community manager response they said some minor changes can be made in season 15. But major changes will be seasons away. If that's true DO NOT make it a requirement for weekly challenges to play Gambit. It's not fair to the players in ANY way. EDIT 2: u/pekeponzer has informed me that IS in fact going to be addressed, copy pasting their comment from below: IIRC they said in a twab they're reworking gambit infamy to be more close to Valor. Gonna see if I can't find it. Edit: Found the one "These changes are a precursor to some larger improvements planned for Season 15 (e.g., introducing Vanguard reputation, rebalancing Infamy to bring a reset in-line with Valor, and more). We'll have more information on those changes in a few months! " Edit 3: This blew up pretty quickly. Edit 4: This esclated even quicker holy shit. Woke up this morning to over 4k upvotes. Apparently I'm not even close to the only one annoyed at this. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Either booooo or it’s not over Posted: 29 Jun 2021 10:48 AM PDT Quria was an amzinngggggg looking boss and had some good mechanics, she needs to be more, she cannot disappear over time into the vault, she deserves to be a raid or strike boss that we can fight abs love over time. Beyond that I noticed one big thing today, there is still a missing boss… from the original trailer for this season there was an atheon looking boss in the vex realm that we still haven't faced. It gives me a lot of hope that this was a trick abs we will be seeing qu'aria in the future Edit: if you are looking for the unseen boss it's at 1:09 It looks to be an expunged mission, plus, we have already seen screenshots of override in the elixni quarter, so we know there is more at some point. Also I don't care if it's at least a strike I just want it to be something(quria) Byond all of this wouldn't something hugeeee happen to the dreaming city if the dreaming mind finally died Note: for all of you talking about Xol and Nokris, remember, although Xol was a worm god and they are supposed to be strong, Xol was one of the weakest. For example, the body of one made the dreadnought. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[Spoiler] The hardest part of doing the Flawless Delphi triumph was not dying to the launch pads. Posted: 29 Jun 2021 03:04 PM PDT All my failed attempts were because the launch pads insta-gibbed me :\ [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Savathun might be tricking us in regards to Quria Posted: 29 Jun 2021 02:13 PM PDT So today the Quria final battle released and people have opinions about it. I personally liked it, because if you dont immediately nuke her with Anarchy, the boss can be pretty intense at times, especially when she starts spamming the death walls on the third phase. But theres some details that have me iffy in regards to the question of Quria actually being truly dead or not. Theres two details that catch my eye. The first one is the way Quria died. Taken are usually absorbed into a void once they're dealt enough damage, or dissolve into Darkness and blink out. Quria left behind a head though. And her head has some interesting details. Like how it looks like its coming apart digitally. Like a simulation, perhaps. This would fit with Quria's abilities, since she simulated an Oryx that is convincing enough to trick the Taken into following it. So simulating herself wouldn't be too out of left field. The second detail, which I think holds more weight, is hidden in the season of the splicer reveal trailer. At around the 1:07 mark, you can see a Vex boss with an Atheon chassis. That boss has not appeared at any point of the storyline yet. That means that there is still a Subjugated/Oppressive mind running around. Maybe as a boss to a potential future Override/Expunge mission? That shouldnt be possible if Quria is truly dead, would it? All the Vex would have been released from Savathun's grip. Unless we got tricked into killing a simulation. Wouldnt surprise me, knowing Savathun. What do you think? EDIT: http://imgur.com/a/nsoa7BP Heres the picture of the unfought boss Im referring to. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 29 Jun 2021 10:15 AM PDT Back in Shadowkeep, Izanagi's Burden was the unquestionable king of DPS, which led to an inevitable nerf. Before you say, yes, it got a damage nerf (20%), but that was targeting all sniper rifles, not specifically for Izanagi's Burden. I really liked Bungie's solution to IB, instead of gutting its burst damage too much, they made Honed Edge's reload speed static, this straight up fixed its godly sustained dps, while keeping its burst dps high. But when it comes to multi-shot rocket launchers, Bungie chooses to murder their power fantasy, and imposed a massive penalty on their damage against powerful foes. Why not revisit your solution to Izanagi's Burden, and give Eyes of Tomorrow a fixed reload speed? This way, we get to keep the power fantasy of its massive burst damage, at the same time, this prevents it from having insane sustained dps. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lightweight Pulse Rifles need a buff Posted: 29 Jun 2021 08:41 AM PDT Do you just kinda...forget that Bad Juju exists? I mean, it's a Pulse Rifle (which are being used in the Crucible right now), it gives extra Super energy from kills, it has Rampage built in, it reloads on kill like it has a built in Transversive Steps/Markman's Dodge...and yet it's bottom of the meta because its archetype is just that bad. Some PvP numbers:
In other words, to hit that maximal 0.87 TtK, you need to hit every shot on the head. Now for some comparisons...here's the Rapid Fire frame's numbers, like Gridskipper and Time Worn Spire.
In other words, guns like Gridskipper kill faster while requiring less precision accuracy (only 78% of the shots need to hit the head). No wonder guns like Chattering Bone The other Pulse Rifle archetypes also don't require literal 100% head shot placement to reach their optimal TtK either. Only Lightweight has to deal with trash-tier killing potential if even one shot misses the noggin. They really need a tweak, at the very least in the Crucible, so that they can be like the others and get their optimal TtK with 71-83% or so of their shots on the head. Like the others already enjoy. Of all the weapon archetypes, I think Lightweight Pulse Rifles are the only ones I literally have never seen for the past 2 years. With the changes and stuff that have happened, I see full auto sidearms some, The Messenger represents High Impact Pulse Rifles, I see all the Hand Cannons, I see content creators using False Promises for High Impact Auto Rifles, there's Chroma Rush for the faster ones, etc. But Lightweight Pulse Rifles practically don't exist. They're too unforgiving for mediocre results. They're high risk...low reward. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 29 Jun 2021 11:31 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 29 Jun 2021 05:15 PM PDT A couple of ideas that would make it interesting.
-Instead of choosing between 3 You have a choice of 4. The 4th being a weapon that is master worked.
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Izanagi's Burden should have Anti-barrier on full charged shot Posted: 29 Jun 2021 07:37 PM PDT Title says it all, Izanagi would be in a better spot given it had anti-barrier on it. I don't think it would make the gun meta but it would certainly help make it shine a little and see more general play in PvE. I feel this would be a fair buff too as the only other anti-barrier we have is Eriana's Vow as a secondary special and while its certainly useful there isn't much real use for that either outside of nightfall activity. I hope the right people see this and consider this to be a buff on everyone all time favorite PvE powerhouse [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Eververse Exotic weapon ornaments this season Posted: 29 Jun 2021 02:12 PM PDT Anyone else disappointed by how phoned in so many of them are? Vex, Traveller's Chosen and Eriana's are literally just a chrome finish. That's it. Contrast that with the excellent Witherhoard ornament. I just don't get it. It's so low-effort. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 29 Jun 2021 10:41 PM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I actually really liked that ending Posted: 29 Jun 2021 12:23 PM PDT There was no gargantuan battle with thousands of mechanics. No insane twists and turns. No crazy lore to back it up. It was just a culmination of all we've been through. All we've discovered. And now the journey is coming to an end. Hearing that diologue after I killed Quira, hearing how happy Saint was, it made me feel happy to. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Complaining about the Quria mission? You never fought the Echo of Oryx & it shows… Posted: 29 Jun 2021 03:22 PM PDT Today's relatively easy "Quest boss" is tomorrow's Raid boss. Give it time. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Overrides on the Moon count as activities towards moon essences. Posted: 29 Jun 2021 10:55 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Beating Grandmaster Glassway with a Mountaintop (+ killing the final boss with it for giggles) Posted: 29 Jun 2021 07:03 AM PDT Title says it all but here is some small backstory. Mountaintop as most of you know is sunset. Which means it is perma locked at 1100 light no matter what. So how are you able to bring it into a Grandmaster Nightfall? You must have an overall powered guardian of 1363 Light. This will put you at 1335 on the dot and let you enter a Grandmaster So what better way to break in the ol' Mountaintop then by beating arguably the hardest GM in the game and killing the boss with it? Here's the video ---> https://www.youtube.com/watch?v=i05OU5rrCLo PS - Yes this also means I am able to use reckluse, wendigo or even 21% delirium, which I intend to do on future GMs this season. Also if you're curious on how I got to this absurd level, you can find the video for that on the YT as well. PPS - Apologies for any choppy-ness. Twitch servers were full velociraptor during this run, Apparently. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bungie might be working on a way to tell new players about the story that's happened in the past. Posted: 29 Jun 2021 02:02 PM PDT https://careers.bungie.com/jobs/3260992/destiny-historian This job opening seems like it could be for that. Or for other media they're working on but the potential is there. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 29 Jun 2021 02:28 PM PDT Seriously I just got error code bird thrice because I got hit with Kargan's gravity attack, in a grandmaster. I just want Adept Hung Jury. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I hit a We Ran out of Medals with every single Warlock Super in the game all in one sitting Posted: 29 Jun 2021 04:23 PM PDT This morning I woke up with the idea of trying to get a We Ran out of Medals with each of the subclass trees for the class I main. Here is the result. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Seems like Trials will not be required for the solstice armor this year! (Datamine) Posted: 29 Jun 2021 03:21 AM PDT Guess you can do nightfalls instead of winning trials matches if you want to complete the armor set. Our prayers were answered. (Link to image) https://imgur.com/gallery/IquF0gF (Link to every solstice challenge) https://twitter.com/destinytwoleaks/status/1409733553655517191?s=21 [link] [comments] |
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