• Breaking News

    Friday, June 5, 2020

    Destiny This Week At Bungie 6/4/2020

    Destiny This Week At Bungie 6/4/2020


    This Week At Bungie 6/4/2020

    Posted: 04 Jun 2020 02:10 PM PDT

    Source: https://www.bungie.net/en/News/Article/49206


    This Week At Bungie, Season of the Worthy is ready for departure.

    Before we talk about anything else, we'd like to maintain your focus on the events unfolding around the world. You may have seen demonstrations in your town, or like many of us here, down the street from the place you call home.

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    Support does not end with a single statement or action. We'll continue to use our games and our shared voice to make the world a better place. We hope you'll join in supporting these efforts by visiting the following resources noted above, and more, by getting directly involved.


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    This week also kicks off Pride month. If you hadn't seen the @BungieStore announcement, our Pride Pins are back in stock. All profits from sales of Bungie's Pride Pin benefit the It Gets Better Project, which inspires people across the globe to share their stories and remind the next generation of LGBTQIA+ youth that hope is out there, and it will get better. We also have some words from the Bungie Diversity Committee, speaking to the design of the pin:

    Diversity Comittee: Our Pride pin was specifically designed to include black and brown stripes, in an effort to be inclusive and show support for people of color within the LGBTQIA+ community. In that spirit we want to continue our support for all intersectional communities; including LGTBQIA+ individuals who are also part of the Black community currently fighting against racial oppression, demanding justice and equality. We can support the Black Lives Matter movement and the LGBTQIA+ community at the same time, because without the leadership and heroism of Transgender Black and Brown individuals, like Marsha P. Johnson and Sylvia Rivera, today's LGBTQIA+ rights would not exist. And so now is a time to do more to help both, rather than dividing our efforts.

    If you snag a pin, you'll also receive a code for the True Colors Emblem to show your support in-game when playing Destiny 2.

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    We'll continue sharing Bungie initiatives to support LGBTQIA+ communities throughout the month of June, so stay tuned. Our commitment to racial justice is just getting started, so you can expect to hear more soon.


    Within Destiny 2, you may have been watching the approach of the Almighty. You're itching to see the conclusion of the Season, but you're also starting to hear whispers of what's coming next. Join us on Tuesday, June 9 at 9 AM PDT to learn about the future of Destiny 2.

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    Coordinates received. The future of Destiny 2 arrives.

    June 9 // 9AM PT

    🔺 https://t.co/003kheRMmX pic.twitter.com/9lV2l7Snvp

    — Destiny 2 (@DestinyTheGame) June 3, 2020

    Something calls. It's time to answer.

    June 9 // 9AM PT

    🔺 https://t.co/003kheRMmX pic.twitter.com/Yj7dEQpjJK

    — Destiny 2 (@DestinyTheGame) June 4, 2020

    See you soon.


    Preview 2.9.0

    Destiny 2 Update 2.9.0 will become available next week, meaning we have a pile of patch notes to get through. Let's take a quick moment to look through some of the changes.

    Eververse

    A few TWAB's back, we talked about the future of Eververse, and how we're making changes to some reward structures to better balance gameplay rewards with Eververse content. Season of [REDACTED] will contain a few introductory changes, with more shifts coming in Season 12. The following changes will become available next week:

    • Legendary Armor Ornaments

      • As noted in a previous TWAB, we have shifted the Season 11 armor offering to be a gameplay reward for aspirational content.
      • The Season of Opulence "Intrepid" Ornament sets are returning to the storefront.
    • Season Pass

      • Added an additional 2300 Bright Dust to the Season Pass.
    • Bright Dust Purchases

      • Added a "Flair" section to feature Shaders and Spawn FX.
    • Highly requested items from previous Seasons will once again be available.

      • We're looking at you, Wishes of Sorrow.
    • We will once again communicate Season 11 Silver-only items at the beginning of the Season.

    We're expecting to have an update later in Season 11 on further changes to Bright Dust acquisition, so keep your eyes peeled.

    Sandbox

    • The Powerful Friends armor mod will no longer stack. If multiple copies of this mod are equipped, the mods will provide no bonus stats.

      • Developer Commentary:
        • Only Solar Seasonal mods are intended to stack. No part of Arc mods are intended to have stacking functionality.
        • Powerful Friends granted +20 to Mobility, which players could leverage to get three stat columns to the max of 100 points. The mod is not priced sufficiently to justify its benefits, and increasing its cost would have adverse effects on its primary benefit usage.
        • Season 11 introduces a new Arc mod, granting a similar stat bonus to Strength and will not stack.
    • Enhanced Auto Rifle Loader, Enhance Fusion Rifle Loader, and Enhanced Bow Loader armor mods now have a chance to drop from pinnacle mod sources.

    Raid Rewards

    The following raid Exotics now have increased drop chances:

    • One Thousand Voices
    • Anarchy
    • Always on Time (Exotic Sparrow from secret chest in Scourge of the Past)

    NOTE: Drop chance begins at 10% and increases to a max of 50% over 20 clears.

    Trials Rewards

    • Additional Masterwork material rewards now drop at 3, 5, and 7 Trials wins.
    • Added a Trials weekly bounty which unlocks Trials Engrams on Saint-14.

      • The bounty reward will match the Win 3 Milestone reward of the week.
    • Trials Tokens distribution has been rebalanced to focus on wins 3, 5, and 7 of a Trials Passage.

      • This includes repeat Passages.
    • Trials Tokens are no longer awarded from match completions.

      • Tokens are now granted specifically through wins and bounties.
    • Passage of Wealth now doubles the bonus Trials Tokens earned at 3, 5 and 7 Trials wins.

    Hope you enjoyed this appetizer. Full course (and more) coming on June 9. See you then.


    Mixing a Green Thumb with a Bumper Jumper

    So, we heard you like patch note previews. They're short, sweet, and to the point. This topic, though, needs a bit more time to get through. Today, Staff Designer Lisa Brown takes center stage to walk us through the upcoming Controller Remapping feature that the team has been working on.

    Lisa: Greetings, Guardians! I'm Lisa, a staff designer on the sandbox team here at Bungie, and I'm going to give an overview of the controller remapping feature for gameplay actions that will be coming to Destiny for all players in the Season of [REDACTED].

    Although we have controller presets in Destiny, these aren't enough to meet basic accessibility guidelines for motor control and mobility. We've been working with some amazing accessibility consultants – Cherry Rae Thompson (https://www.cherryrae.com/) and Ian Hamilton (http://ian-hamilton.com/blog/) – to create support for remapping buttons on the controller. Here, I'll give an overview of how to use the feature, what it can and can't do, and then share some setups that have been used by various Bungie employees as examples. As a quick note, all of the below examples will be shown using Xbox button layouts.

    Overview

    Players can create a custom controller layout by going to the Controller section of the Settings screen and choosing Button Layout. A "Custom" option is available in the list.

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    On this screen you'll be able to customize mappings for gameplay actions on your character, in vehicles, and in general settings (like emotes and interacting with prompts).

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    If you're like me and you typically use a preset other than Default, you can use the "Reset" button to start from one of those presets.

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    To rebind a button, select the button mapping next to the action you want, and the next screen will allow you to input the button you want to remap to.

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    Verbs, Verbs, Verbs

    One of the challenges with controller remapping in Destiny is that we have a LOT of player verbs. Think of verbs as actions – throwing grenades, triggering your Super, jumping, sprinting, sliding, etc. With PC remapping, there's a whole keyboard at your disposal to map buttons. On the controller, though, there's only so many buttons, and we have many more verbs than buttons.

    To solve this, we allow the player to map an action not just to a button, but also a type of input. Our three supported input types are:

    • Press – a standard button press (for example, crouching on the default layout).
    • Long Press – requires holding down the button for a brief period of time to initiate the action (for example, casting Barricade or Rift as a Titan or Warlock).
    • Double Press – pressing a button twice in succession to initiate an action (for example, dodging for Hunters).

    As an example, some of our Exotic weapons (Borealis, Symmetry, Hard Light, etc.) have an alternate weapon action, which has typically been activated by holding the reload button. Now this can be mapped separately, to a different button or different input. For example, I like to change it from long press X to double press X. Now when I want to switch Symmetry's firing mode, I double press the X button.

    For the Double Press input type, you can also increase the amount of time between button presses for it to register as a double press. This option is on the main controller page.

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    Chord Support

    In addition to mapping actions to an individual button, we also support mapping to Chords, meaning two buttons pressed simultaneously. In the default layout in Destiny, pressing the Left and Right Bumpers together to execute your Super is an example of a Chord.

    Here's a custom layout example where a player has mapped some of the basic character options to just the face button using Chords:

    • Fire: X
    • Toggle Zoom: Press Y
    • Reload: Press A + X
    • Alternate Weapon Action: Long press A + X
    • Melee: Press B + Y
    • Grenade: Double Press B
    • Super: Press A + B
    • Jump: Press A

    Constraints and Caveats

    Although this feature is a step towards greater motor accessibility in Destiny, it is still limited in what it can do. For example:

    • This controller remapping feature is limited to gameplay actions, not UI input or menu navigation.
    • One motor accessibility challenge are inputs that require the player to hold down a button. We have options to switch between holds and toggles for some of our actions (zoom, sprint, crouch) but we were not able to address all cases (examples: weapon firing, class jump ability, charging grenades, drawing a bow, etc.)
    • We opted for flexibility in allowing players to map any action to any button and input combination, but that flexibility means there are some combinations that may give unexpected results for the player.
    • Example: if you map melee to press X, and some other action to Long Press X, the melee action resolves before the duration to detect a long press, so the player would always melee and never do the other action.
    • There is no individualized error verification for these cases.
    • This update was just focused on controller remapping, so there are some mappable options that appear here that are not yet available for keyboard remapping (for example, individual mappings for different class abilities, and some Warlock abilities like Phoenix Dive or Icarus Dash).
    • Our chord support is for simultaneous press of two buttons only, it does not detect if you press one button, hold it down, and then press another.
    • Unlike our presets, there's no dynamic controller preview image for the custom layout.

    Bungie Examples

    Here are a few examples of custom mappings that some of our Bungie players enjoy.

    I'll start with my own. I'm typically a Jumper player, but I also have a problem with melee on Right Stick Press. Even though it's a faster input for my hand to reach, I am a stress-clicker, and many a perfect shot line up has been ruined by a wayward melee. I needed to move my melee action to something more intentional, so I put it on A, and moved Super back up to the Double Bumper Chord. I put player highlight back on right stick press, but made my finisher Double Press A. I also made my alternate weapon action Double Press X instead of Long Press, because I prefer that input.

    Another example is from a left-handed player who typically uses Mirror, but wanted a true left-handed experience, and so swapped the function of the face buttons with the d-pad buttons. Actions like reload, jump, crouch, etc. were now on the d-pad buttons, while emotes were mapped to the face buttons.

    A third Bungie employee really wanted to recreate a classic Halo experience in Destiny. He started with the default layout and switched zoom to a Toggle on Right Stick, grenade on Left Trigger, melee on B and crouch on Left Stick Press. He then mapped Super to A, jump on Left Bumper, and class ability on Right Bumper. He also chose to leave heavy attack, light attack, and guard (actions only used in third person modes like roaming Supers) mapped to their original Right Trigger, Right Bumper, and Left Trigger mappings.

    We hope that this feature will make Destiny more accessible and flexible, but do note that this is but one step on Destiny's journey to improve accessibility across the game.

    We're excited to bring another form of accessibility to Destiny 2, and will be watching as this first iteration goes live.


    Last Call

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    It's pretty much closing time. You don't have to go home, but you should definitely get your Triumphs done before the servers go offline next Tuesday. Player Support has a full roundup.

    This is their report.

    CLOSING OUT SEASON OF THE WORTHY

    When Season of the Worthy ends at the weekly reset on June 9, 2020, there will be a number of items, activities, and Triumphs that will no longer be available to players. Some of these items include:

    • The Season of the Worthy Season Pass and any available bonuses.
    • The Season of the Worthy Seal and Almighty title.
    • PLEASE NOTE: Almighty title must be claimed and equipped.
    • Access to the EDZ, Moon, and Io Seraph Bunkers.
    • The Warmind Kanjali Seasonal Artifact and the player power increase from said artifact.
    • The Seraph Tower Public Event.
    • The Fourth Horseman and Felwinter's Lie quests.

    A full list of items being removed at the Season's end can be found here.

    Please note that Season Pass rewards from Season of Dawn will be unavailable to claim when Season of the Worthy ends. Past Season Pass rewards can be claimed here.

    UPDATE 2.9.0

    On Tuesday, June 9, Update 2.9.0 will be available to players. Below is a timeline of Destiny 2 maintenance for Update 2.9.0:

    • 9 AM PDT (1600 UTC): Destiny 2 service maintenance begins.
    • 9:45 AM PDT (1645 UTC): Destiny 2 is taken offline on all platforms.
    • 10 AM PDT (1700 UTC): Destiny 2 Update 2.9.0 begins rolling out across all platforms and regions. Players will be able to log back into Destiny 2 at 10:01 AM PDT.
    • 10:01 AM PDT (1701 UTC): Destiny 2 is back online on all platforms.
    • 2 PM PDT (2100 UTC): Destiny 2 service maintenance concludes.
    • For future release timelines when they are available, players should visit our Destiny Server and Update Status help article. For live updates as this maintenance occurs, players should follow @BungieHelp on Twitter or monitor our support feed at help.bungie.net.

    UPCOMING RESOLVED ISSUES

    Below is a list of issues that will be resolved with Update 2.9.0 on June 9:

    • Polaris Lance's "Perfect Fifth" explosive shot is no longer being cancelled by a subsequent shot.
    • Dunemarcher's "Linear Actuators" perk will now work after triggering on yellow bar enemies.
    • Players on Steam will no longer have their FPS locked to 30 FPS when relaunching the game.
    • Offline players in Clans will no longer have their names set to 'Offline.'
    • Warlock's "Celestial Fire" melee ability will now trigger the Winter's Guile "Warlord's Sigil" perk.

    CURRENT KNOWN ISSUES

    While we continue investigating various known issues, here is a list of the latest issues that were reported to us in our #Help Forum:

    • If the Worms used in the Broodhold strike despawns, players need to kill all remaining Worm Knights and place any remaining Worms for another Worm Knight to spawn.

    For a full list of emergent issues in Destiny 2, players can review our Known Issues article. Players who observe other issues should report them to our #Help forum.


    Last Screening of the Season

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    This is our final MOTW of the Season. How time flies, eh? We've featured hundreds of creations in this space, and this week had the most individual contributors of any creation we've selected so far. Congrats to all of the Guardians who are taking a W home as Season of the Worthy comes to a close.

    Movie of the Week: Quarantine Guardians

    Video Link

    If you're hunting a MOTW Emblem, make sure to submit your video to the Creations Page on Bungie.net. Link the Bungie.net accounts of anyone who helped in the video description, or we won't know where to send your prize!


    There are so many important things going on in the world, it's difficult to maintain focus on much of anything right now. I've been spending a lot of time with friends in Discord servers while hitting weekly milestones, talking to them about their health, thoughts, and feelings concerning current world events. Much of our attention has been on what's happening right outside our windows. The thing is, this isn't new. This has been happening since well before many of us were born. It's time to listen and learn from our neighbors and communities. Check in with your fellow Guardians, friends, and family. Take action to help them out if or when they need it. It's perfectly OK to press pause, put your controllers down, and focus your attention elsewhere - especially if you're going out there to demand justice and to support the Black community. You may find many of us out there with you in the greater Seattle area. Destiny will still be here when you want to sit down for a few games. It isn't going anywhere.

    Be well, be safe, and we'll see you starside.

    -Dmg04

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    Daily Questions [2020-06-05]

    Posted: 04 Jun 2020 06:00 PM PDT

    New player? Please read the New Light FAQ

    Bought the DLC? Shadowkeep FAQ

    Need Guidance? Collection of selected guides

    Shadowkeep & New Light known issues

    Welcome to the Daily Questions thread! Do you have a Destiny related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/DestinyTheGame will answer it to the best of their abilities!

    Be sure to read the Full Year 1 Recap and the Returning Players Guide, or use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself!

    Be sure to sort by new to see the latest questions!


    Rules


    • Absolutely no down talking. You were all new to Destiny once, so there's no need to belittle anyone just because you might know more.

    • All hateful comments that derail conversation will be removed. This thread is a place of learning, so keep it civil.


    You can find the full Daily Thread schedule here.

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    Can I just say, expansions to the Tower are amazing.

    Posted: 04 Jun 2020 10:41 AM PDT

    The Annex was awesome when it was added but the wee things, like Banshee's "workshop" and Zavala's office are even better. I would love to see more additions like this in the future. :)

    submitted by /u/CaedenW
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    We’ve heard so little substantially about Season 11

    Posted: 04 Jun 2020 01:03 PM PDT

    Honestly I prefer it this way

    Season 8

    Community: Why buy the season if I don't know what I'm paying for?

    Bungie: Here's a road map for the season

    Community: But I missed out on stuff coz I didn't play and I didn't get to experience some of the cool things everyone is talking about

    Season 9

    Bungie: Here's the layout for the whole season INCLUDING every gun you'll get

    Community: That's too much, you've ruined the surprise now!

    Season 10

    Bungie: Here's a taste of what you'll get, what happens beyond that? Good question ;)

    Community: We datamined the info, here's what we're getting you guys

    Season 11 probably

    Bungie: Fuck it, just wait for the next season to drop then, idc, you'll datamine it all anyway, we'll work on other stuff in the mean time

    Community: Omg what's with Bungo being so radio silent these days.

    Damb son, a gold? Idek what that means forreal but thank you lmao Also, lemme clarify, this post is more a joke than anything. I'm never said we should be expected to buy a product without knowing anything about it when the precedent has been set that they will explain what we're getting. What I mean by my post is that the community flip flops like no other on what they want and that it's funny as shit sometimes. End of the day, funny post, laugh, relax, thanks for gold.

    submitted by /u/SciKosis
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    Where the new season will most likely take place.....

    Posted: 04 Jun 2020 12:05 PM PDT

    Titan Arcology. The logo they used in their TWAB last week was extremely similar to the savathuns song emblem. The pyramid ships are also stopped right beside Titan as well. If the next season isn't on Titan I will drink a FULL GLASS of water and post myself here doing so.

    Edit: I'm gonna double down and throw in that sea monster from Titan D2 Vanilla will make a return. If I'm wrong on this one I will LITERALLY add an ice cube to that water before i drink it

    submitted by /u/usmanrasheed44
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    What We Know About Season 11 So Far:

    Posted: 04 Jun 2020 09:48 AM PDT

    •Diddly •Squat

    The suspense is killing me, I love it! -Good Job Bungie

    submitted by /u/CosmodromeZ
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    Year 3 taught me that one raid a year isn’t enough.

    Posted: 04 Jun 2020 07:10 AM PDT

    EDIT:

    Few things:

    • We shouldn't base what the game needs on our perception of what we think Bungie can do. If we do that, all our feedback will be held back by our perception of their capability to produce content.

    • Companies hire to size their company for the needs, they likely have been doing that all year. It's a slow process. You don't know the studios capability for output.

    • I'm sure they could also use "helper" studios that don't create original games. They help other larger studios. Again, I don't know why we are even taking about this since this post is about what the game needs, not what we think is possible.

    • State what the game needs, I think it's more raids, if you think it's a dungeon, why can't we have both? Stop worrying about how it get done, worry about what the game needs.

    End edit

    At any give time, about 5-6% of the overall population is raiding, give or take a few percent, and if you're on PC, the percentage is generally a bit higher, currently it's 10% (https://warmind.io/activity).

    Compared to other activities: Comp: 6% Nightfall: 8% Gambit: 8% Quick play: 9% Trials: 5% (every weekend)

    So people play raids at about the same percentage as comp and trials. That makes sense to me since they are endgame activities.

    I don't know about everyone else who raids, but my friends lost interest in Garden after 6 months. The first 3 months we spent learning and teaching. The second three months we spent getting challenges done for everyone and doing our flawless runs. We still raid, but 9 months of the same raid (so far) means that most aren't running three or more per week anymore.

    Most players I know play for the raids, I know that isn't everyone, but for my group of friends it's true.

    I believe that these people would have been more accepting of the light content in year 3 if there was a raid to learn, teach, and master.

    So...that is my feedback for year 3, the lack of a mid year raid really took the wind out of our sails and led to more of my friends going off and playing other games than normal.

    submitted by /u/_Sense_
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    Friendly reminder that the Unknown Artifact calls Oryx "My Man".

    Posted: 04 Jun 2020 04:21 PM PDT

    From the Unveiling Lore book, on the Patternfall page:

    "They are not all mine, not in the way that admirers such as my man Oryx are mine"

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    Destiny Twitter: Something calls. It's time to answer.

    Posted: 04 Jun 2020 11:59 AM PDT

    Make Shaxx's voice lines audible from everywhere the Tower

    Posted: 04 Jun 2020 12:16 PM PDT

    You know his voice carries. Even Ada-1 can hear when someone gets a 7th Column

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    Bungie German community manager confirmed that next season won't be delayed

    Posted: 04 Jun 2020 07:58 AM PDT

    https://twitter.com/Maurice_BNG/status/1268491267404492801

    Translation:

    PSA: The next season starts on June 9th. If your companion app shows you the wrong time in the season countdown, restart the the app to fix this error. Pardon our dust.

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    Eververse Report Card

    Posted: 04 Jun 2020 05:06 PM PDT

    Today Bungie released TWAB 06/04/2020 and in it the talk a little bit about Eververse, but mentioned one thing that I wanted to talk about:

    We will once again communicate Season 11 Silver-only items at the beginning of the Season.


    Communication

    TWAB

    Here are the TWAB articles from before Worthy 03/05/2020 and after Worthy 03/12/2020. For argument sake, here is also the TWAB from 03/17/2020 which will be important in a bit.

    You could argue that these are some of the most high traffic posts that the average player is most likely to view, and these are also super easy to search for on Bungie.net. If you wanted your players to know something, you'd put it here. All three of them do NOT mention Eververse Silver-only items.

    @DestinyTheGame

    The DestinyTheGame Twitter account HERE is also another place for players to get information about Destiny. The account has over 2.4 million followers. If you scroll down and look between March 10th and March 17th you'll find that there are ZERO comments or replies that mention Eververse Silver-only items.

    @Bungie

    So now I head over to the Bungie twitter account HERE and I finally find the following tweet:

    New Eververse items being offered for Silver-only this season:

    Finishers: Energy Overload, Gladiator's Bladerush, Crackling Flourish, I Am The Boss Now, Thunderclap, This... Is... TRIALS!, Stormbreaker

    Weapons Ornaments: Death Comes Calling, Prized Ivory,

    Emotes: Blinding Imagery, Masterful Flow

    Ghost Projection: Hood of the Exile

    EDITOR NOTE: Take note of the missing Ghost, Ship and Sparrow categories.

    If we check the reweets we can also see that @DestinyTheGame didn't retweet this post.

    This Tweet was made on 03/17/2020, a full week after the Season started.

    Instagram

    Bungie.net

    Bungie.net has an Eververse Hep page HERE that makes no mention of the current Seasons Silver-only items.

    On Bungie.net I also checked the Season of Worthy page HERE and again, no mention of any Silver-Only itmes.

    Final Score: F

    There are a ton of places for Bungie to post this information and all of them are quite except for 1. The only tweet that mentions Silver-Only items isn't even on the games main Twitter account AND is difficult to find. That tweet was also posted 7 days into the Season, allowing for users to spend money on non Silver-Only items.

    Accuracy

    Now that we finally have a list of Silver-Only items, lets compare them to a list of what was actually only sold for Silver. Note: Bungie only posts about new items so there were more Silver-Only items than the ones listed, but for argument sake lets keep this to Worthy items only.

    • I am the boss now
    • Energy Overload
    • Gladiator's Bladerush
    • Crackling Flourish
    • Stormbreaker
    • This... Is... Trials!
    • Knucklebug
    • Blinding Imagery
    • Masterful Flow
    • Residual Trace
    • Saint's Vocation
    • Prized Ivory
    • Almost Might Shell
    • Up High, Down Low
    • Hood of the Exile Projection
    • Death Comes Calling
    • Regal Deterrent
    • Blissful Ignorance

    I have bolded all the items that were Silver-Only but do NOT appear in the tweet informing the players of all Silver-Only items. We can be fair and take off Blissful Ignorance since Bungie wanted to keep that a secret, but Regal Deterrent stays on because it has a Worthy icon (see below).

    Regal Deterrent

    The reason I count Regal Deterrent as a Worthy item instead of a Guardian Games item is that Bungie also does the same. Because if it was a Guardian Games item they would have had to make the ornament available for Bright Dust. HOWEVER they used Heir Apparent to advertise Guardian Games and the Source string for Heir Apparent says you earn it during Guardian Games.

    Final Score: 12/18


    TL;DR: It's almost impossible to find the ONE Silver-Only post Bungie made and if you do find it it's only 66% accurate.

    submitted by /u/JpDeathBlade
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    I don't want to burst the hype bubble, but I think a lot of people are forgetting that this next season is part of the Y3 season pass. The likelihood of it being drastically different from what we've already seen is very slim.

    Posted: 04 Jun 2020 12:11 AM PDT

    To be honest, I think the community is getting far too hyped over literally nothing. Been seeing a lot of "they haven't shown us anything so it must mean x". I think we need to consider what we've already seen of year 3 and temper expectations.

    Bungie may have said "season 11 will be like no other time in Destiny", they also said "we didn't want to release trials half baked". They have a history of over-hyping and under-delivering.

    People have seen what a Y3 season can offer, and really, it's nothing gamechanging - the Y4 expansion could be great, but I honestly doubt they will have made some incredible changes to improve things before then.

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    If the next season doesn’t open up with us, Drifter and Eris walking into a pyramid ship and being surprised by Zavala I will be very sad.

    Posted: 04 Jun 2020 02:03 AM PDT

    I mean it makes sense. He does love his surprise entrances

    Edit: Expansion, not season

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    Just as Bungie announce raid exotic protection, I became a true Blacksmith on my 51st Scourge tonight!

    Posted: 04 Jun 2020 05:57 PM PDT

    This has been something i have tried to accomplish for a year.

    I thought Black armory was an amazing season and expansion, and now I have become a true Blackamith as Anarchy finally dropped!

    I will be rocking only Niobe labs emblem and ghost and all Black armory gear for a while as i revel in this Soo so happy.

    Thanks for the lfg team on pc that didnt mind me joining without a mic. I have been on pc (laptop) for a couple of weeks now and still on controller, so havent figured out everything to do with steam yet.

    Means a lot guys

    Ggs

    P.s harbinger with solo flawless last week too, very happy guardian!

    submitted by /u/holidayninja
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    "Changes to Antaeus Wards didn't make it in the patch for next week but are currently scheduled to come out the following week"

    Posted: 04 Jun 2020 05:01 PM PDT

    https://www.reddit.com/r/DestinyTheGame/comments/gwqb9v/this_week_at_bungie_642020/fsx1g62/?context=1000

    Info in comments via DMG and Cozmo

    This deserves it's own post so people don't miss this!

    submitted by /u/DooceBigalo
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    I completed the entire grind for both Reckoner AND Blacksmith during Season of the Worthy. Here’s what I learned:

    Posted: 04 Jun 2020 06:35 PM PDT

    • I'm an idiot and a glutton for punishment.

    • Shader RNG is the devil

    • Blueberries are 90% reliable in Forges, 20% in Gambit Prime, and 0% in Reckoning

    • Modulus Reports and Synths should be traded by Spider

    • The sheer amount of goofy ways to die or get disconnected during D2 raids is mind-boggling

    • Ada-1 and Drifter are both really into whips and chains. You can't convince me otherwise.

    Do yourself a favor: if you want one or both of these titles, treat them like a marathon and earn them over time. Your sanity will thank you.

    submitted by /u/Seventeenthmoon
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    I just accidentally got the Dredgen title

    Posted: 04 Jun 2020 11:01 AM PDT

    I have had all of the triumphs except for Protect the Runner done for months, I just never have taken the time to get an LFG team together to try and get it.

    I am collecting bounties for XP next season so I'm playing gambit for the first time in weeks. Was just finishing up on my hunter went on my second match the Triumph popped up and I had to do a double take.

    My entire team were solos and the top guy deposited 76 motes without dying!

    Probably not a big deal to most people but it popped me like nothing else this season has. Not that it had much competition lol

    submitted by /u/x_pac13
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    New Images of Y4 Reveal

    Posted: 04 Jun 2020 02:34 PM PDT

    Just got a promo email from Bungie and it shows off some more images from the reveal trailer we're getting on the 9th.

    SPOILERS if you haven't seen the other teasers.

    If you can't access Imgur for some reason: It's just still shots of Eris and Drifter on the surface of Europa.

    submitted by /u/MrCaes
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    I'm going for the Jade Rabbit Masterwork please stop shooting me.

    Posted: 04 Jun 2020 07:23 AM PDT

    Title.

    Hello, DTG I'm using a wet noodle in the crucible right now and It's really unfair for people to be shooting at me when i'm clearly at a disadvantage. Thank you.

    Bungie pls buff scouts.

    submitted by /u/Montgomery_Lovejoy
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    I feel disconnected from my ghost

    Posted: 04 Jun 2020 01:20 PM PDT

    Ever since the start of destiny, bungie has tried to build a connection from guardian to ghost. But after shadowkeep, i havent felt a connection or feeling towards my ghost at all. He just feels like a door opening machine or a teleportation button at this point. I really want bungie to help build a relationship between guardian and ghost so that we would actually feel a connection.

    submitted by /u/ItsJustHaven
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    Someone somewhere compared the first 3 astronauts in the first destiny custscene to (potential spoilers)

    Posted: 04 Jun 2020 11:35 AM PDT

    The stranger, The Drifter and Eris they also kinda mentioned how the drifter teaser had the same type of colours

    At first I was like yh maybe maybe not

    But it's kinda starting to make sense

    In the first cut scene 3 astronauts finds the traveller

    And now 3 characters will find the darkness

    I thought it was cool and wanted to share it

    submitted by /u/alpha-123
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    Can we get a buff to dragonfly??

    Posted: 04 Jun 2020 01:13 PM PDT

    Firefly was my favorite perk in destiny 1. It was effective for crowd control and just an all around fun perk to use. Dragonfly on the other hand seems to have a delayed explosion and the explosion deals very little damage to surrounding combatants. It's just not satisfying and often makes people choose other perks instead. With Bungie looking towards the future, and making changes to some of our favorite perks I hope they can look at tuning some of the other perks people have loved to use in the past.

    submitted by /u/joesilverfish
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    I know it’s been there forever but can we just appreciate how cool it is that Bungie put a crashed Tomb Ship in the Tangled Shore?

    Posted: 04 Jun 2020 02:34 PM PDT

    Seriously, it's super dope that we get to see the inside of one and it's all crashed and acting as a beachhead for Hive. Keep up the awesome work Bungie this is really cool.

    submitted by /u/FinishTheSente
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    It is just me, but everytime i hear the pyramid ships music i get chills, its so ominous.

    Posted: 04 Jun 2020 03:52 PM PDT

    Queen Breaker should’ve stayed a special ammo weapon (I’m tired lol)

    Posted: 04 Jun 2020 09:12 PM PDT

    QB in destiny 1 was such a good weapon, it was one of the greatest exotics to use during arc week and was fun to use in crucible but over all I think the weapon should've stayed a special ammo type weapon. It was one of the weapons that got carried over from destiny 1 that I wish stayed exactly the same. Whisper aka black spindle is a little debatable considering just how powerful the thing is. I think it could've either been a heavy or a special weapon and I think I would've been happy but for some reason I can't feel that way with Queen breaker, there are so many exotics I have but don't use because of inconsistency. Certain exotics could be so much better, this also includes the armor exotics. As you may or may not know you probably only use 3 to 5 exotics armor pieces from one class. This may be just me being super tired but I don't think I can remember the last time I used something like foe tracer on hunter or eternal warrior for Titan or any of the Aeon series exotics.

    submitted by /u/VelocityR3D
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    Shaxx: "you could give the Red Jack's a lesson in territory control." Me: "God I wish I could Shaxx... Who tf are the Red Jack's?"

    Posted: 04 Jun 2020 07:23 PM PDT

    I know who the Red Jack's are, I would just like to do more with them.

    I would love to see a more fleshed out experience with the red Jack's, maybe some sort of horde mode where we defend with them?

    submitted by /u/trueGator89
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